Petra Müller, Patrick Coppock, Michael Liebe, Dieter Mersch, Ian Bogost, Richard Bartle, Jesper Juul, Anders Sundnes Løvlie, Kirsten Pohl, Niklas Schrape, Christian Hoffstadt, Michael Nagenborg, Bjarke Liboriussen, Betty Li Meldgaard, Stephan Günzel, Mattias Ljungström, Charlene Jennett, Anna L. Cox, Paul Cairns, Souvik Mukherjee, Dan Pinchbeck, Robert Glashüttner
- This first volume of the DIGAREC Series holds the proceedings of the conference “The Philosophy of Computer Games”, held at the University of Potsdam from May 8-10, 2008. The contributions of the conference address three fields of computer game research that are philosophically relevant and, likewise, to which philosophical reflection is crucial. These are: ethics and politics, the action-space of games, and the magic circle. All three topics are interlinked and constitute the paradigmatic object of computer games: Whereas the first describes computer games on the outside, looking at the cultural effects of games as well as on moral practices acted out with them, the second describes computer games on the inside, i.e. how they are constituted as a medium. The latter finally discusses the way in which a border between these two realms, games and non-games, persists or is already transgressed in respect to a general performativity.
MetadatenAuthor details: | Petra Müller, Patrick Coppock, Michael Liebe, Dieter MerschORCiDGND, Ian Bogost, Richard Bartle, Jesper Juul, Anders Sundnes Løvlie, Kirsten Pohl, Niklas Schrape, Christian Hoffstadt, Michael Nagenborg, Bjarke Liboriussen, Betty Li Meldgaard, Stephan Günzel, Mattias Ljungström, Charlene Jennett, Anna L. Cox, Paul Cairns, Souvik Mukherjee, Dan Pinchbeck, Robert Glashüttner |
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URN: | urn:nbn:de:kobv:517-opus-20072 |
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ISBN: | 978-3-940793-49-2 |
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Publication series (Volume number): | DIGAREC Series (01) |
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Publisher: | Universitätsverlag Potsdam |
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Place of publishing: | Potsdam |
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Editor(s): | Stephan Günzel, Michael Liebe, Dieter Mersch |
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Publication type: | Conference Proceeding |
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Language: | English |
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Publication year: | 2008 |
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Publishing institution: | Universität Potsdam |
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Release date: | 2008/12/23 |
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Number of pages: | 341 |
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RVK - Regensburg classification: | AP 15963 |
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Organizational units: | Philosophische Fakultät / Institut für Künste und Medien |
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DDC classification: | 7 Künste und Unterhaltung / 70 Künste / 700 Künste; Bildende und angewandte Kunst |
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Collection(s): | Universität Potsdam / Tagungsbände/Proceedings (nicht fortlaufend) / Conference Proceedings of The Philosophy of Computer Games 2008 / Complete Edition of the Proceedings |
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| Universität Potsdam / Schriftenreihen / DIGAREC Series, ISSN 1867-6227 |
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| Universität Potsdam / Schriftenreihen / DIGAREC Series, ISSN 1867-6227 / DIGAREC Series (2008) 01 / Conference Proceedings of The Philosophy of Computer Games 2008 (Complete Edition) |
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Publishing method: | Universitätsverlag Potsdam |
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License (German): | Keine öffentliche Lizenz: Unter Urheberrechtsschutz |
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External remark: | Potsdam University Press:
Conference Proceedings of the Philosophy of Computer Games 2008 / ed. byStephan Günzel, Michael Liebe and Dieter Mersch, with the editorial cooperation of Sebastian Möring. - Potsdam University Press, 2008. - 341 S. : Ill., graph. Darst. (DIGAREC Series ; 1) ISSN 1867-6219 (print) ISBN 978-3-940793-49-2 --> Order the book Video recordings of the conference contributions are released online at http://gamephilosophy.org/ Please find more information about DIGAREC (Digital Games Research Center) on the website http://www.digarec.org/ |
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