Computational Thinking
- Digital technology has radically changed the way people work in industry, finance, services, media and commerce. Informatics has contributed to the scientific and technological development of our society in general and to the digital revolution in particular. Computational thinking is the term indicating the key ideas of this discipline that might be included in the key competencies underlying the curriculum of compulsory education. The educational potential of informatics has a history dating back to the sixties. In this article, we briefly revisit this history looking for lessons learned. In particular, we focus on experiences of teaching and learning programming. However, computational thinking is more than coding. It is a way of thinking and practicing interactive dynamic modeling with computers. We advocate that learners can practice computational thinking in playful contexts where they can develop personal projects, for example building videogames and/or robots, share and discuss their construction with others. InDigital technology has radically changed the way people work in industry, finance, services, media and commerce. Informatics has contributed to the scientific and technological development of our society in general and to the digital revolution in particular. Computational thinking is the term indicating the key ideas of this discipline that might be included in the key competencies underlying the curriculum of compulsory education. The educational potential of informatics has a history dating back to the sixties. In this article, we briefly revisit this history looking for lessons learned. In particular, we focus on experiences of teaching and learning programming. However, computational thinking is more than coding. It is a way of thinking and practicing interactive dynamic modeling with computers. We advocate that learners can practice computational thinking in playful contexts where they can develop personal projects, for example building videogames and/or robots, share and discuss their construction with others. In our view, this approach allows an integration of computational thinking in the K-12 curriculum across disciplines.…
Author details: | Rosa Bottino, Augusto Chioccariello |
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URN: | urn:nbn:de:kobv:517-opus4-82820 |
ISSN: | 1868-0844 |
ISSN: | 2191-1940 |
Title of parent work (English): | KEYCIT 2014 - Key Competencies in Informatics and ICT |
Subtitle (English): | Videogames, Educational Robotics, and other Powerful Ideas to Think with |
Publisher: | Universitätsverlag Potsdam |
Place of publishing: | Potsdam |
Publication type: | Article |
Language: | English |
Publication year: | 2015 |
Publishing institution: | Universität Potsdam |
Release date: | 2015/10/27 |
Tag: | Computational thinking; informatics education; programming in context |
Issue: | 7 |
First page: | 301 |
Last Page: | 309 |
Organizational units: | Mathematisch-Naturwissenschaftliche Fakultät / Institut für Informatik und Computational Science |
DDC classification: | 0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 004 Datenverarbeitung; Informatik |
Publishing method: | Open Access |
Collection(s): | Universität Potsdam / Schriftenreihen / Commentarii informaticae didacticae (CID) / CID (2015) 07 |
Universität Potsdam / Schriftenreihen / Commentarii informaticae didacticae (CID) / CID (2015) 07 / Short Papers | |
License (German): | Creative Commons - Namensnennung, Nicht kommerziell, Keine Bearbeitung 3.0 Deutschland |