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Scenograph
- When developing a real-walking virtual reality experience, designers generally create virtual locations to fit a specific tracking volume. Unfortunately, this prevents the resulting experience from running on a smaller or differently shaped tracking volume. To address this, we present a software system called Scenograph. The core of Scenograph is a tracking volume-independent representation of real-walking experiences. Scenograph instantiates the experience to a tracking volume of given size and shape by splitting the locations into smaller ones while maintaining narrative structure. In our user study, participants' ratings of realism decreased significantly when existing techniques were used to map a 25m2 experience to 9m2 and an L-shaped 8m2 tracking volume. In contrast, ratings did not differ when Scenograph was used to instantiate the experience.
Author details: | Sebastian MarweckiORCiDGND, Patrick BaudischORCiD |
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DOI: | https://doi.org/10.1145/3242587.3242648 |
ISBN: | 978-1-4503-5948-1 |
Title of parent work (English): | UIST '18: Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology |
Subtitle (English): | Fitting Real-Walking VR Experiences into Various Tracking Volumes |
Publisher: | Association for Computing Machinery |
Place of publishing: | New York |
Publication type: | Other |
Language: | English |
Date of first publication: | 2018/10/11 |
Publication year: | 2018 |
Release date: | 2022/02/16 |
Tag: | Virtual reality; locomotion; real-walking |
Number of pages: | 10 |
First page: | 511 |
Last Page: | 520 |
Organizational units: | Mathematisch-Naturwissenschaftliche Fakultät / Institut für Informatik und Computational Science |
DDC classification: | 0 Informatik, Informationswissenschaft, allgemeine Werke / 00 Informatik, Wissen, Systeme / 000 Informatik, Informationswissenschaft, allgemeine Werke |
Peer review: | Referiert |