Institut für Informatik und Computational Science
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Geovisualization offers powerful tools, techniques, and strategies to present, explore, analyze, and manage geoinformation. Interactive geovirtual environments such as virtual 3D maps or virtual 3D city models, however, raise the question how to control geodata usage and distribution. We present a concept for embedding digital rights in geovisualizations. It is based on geo-documents, an object-oriented scheme to specify a wide range of geo visualizations. Geo-documents are assembled by building blocks categorized into presentation, structure, interaction, animation, and Digital Rights Management (DRM) classes. DRM objects allow for defining permissions and constraints for all objects contained in geo-documents. In this way, authors of geo visualizations can control how their geo-documents are used, personalized, and redistributed by users. The strengths of the presented concept include the ability to integrate heterogeneous 2D and 3D geodata within a compact design scheme and the ability to cope with privacy, security, and copyright issues. Embedded digital rights in geovisualizations can be applied to improve the usability of geodata user interfaces, to implement publisher-subscriber communication systems for geodata, and to establish business models for geodata trading systems
Reiter's default logic is one of the best known and most studied of the approaches to nonmonotonic reasoning. Several variants of default logic have subsequently been proposed to give systems with properties differing from the original. In this paper, we examine the relationship between default logic and its major variants. We accomplish this by translating a default theory under a variant interpretation into a second default theory, under the original Reiter semantics, wherein the variant interpretation is respected. That is, in each case we show that, given an extension of a translated theory, one may extract an extension of the original variant default logic theory. We show how constrained, rational, justified, and cumulative default logic can be expressed in Reiter's default logic. As well, we show how Reiter's default logic can be expressed in rational default logic. From this, we suggest that any such variant can be similarly treated. Consequently, we provide a unification of default logics, showing how the original formulation of default logic may express its variants. Moreover, the translations clearly express the relationships between alternative approaches to default logic. The translations themselves are shown to generally have good properties. Thus, in at least a theoretical sense, we show that these variants are in a sense superfluous, in that for any of these variants of default logic, we can exactly mimic the behaviour of a variant in standard default logic. As well, the translations lend insight into means of classifying the expressive power of default logic variants; specifically we suggest that the property of semi-monotonicity represents a division with respect to expressibility, whereas regularity and cumulativity do not
In this paper we prove Chaitin's "heuristic principle," the theorems of a finitely-specified theory cannot be significantly more complex than the theory itself, for an appropriate measure of complexity. We show that the measure is invariant under the change of the Godel numbering. For this measure, the theorems of a finitely-specified, sound, consistent theory strong enough to formalize arithmetic which is arithmetically sound (like Zermelo-Fraenkel set theory with choice or Peano Arithmetic) have bounded complexity, hence every sentence of the theory which is significantly more complex than the theory is unprovable. Previous results showing that incompleteness is not accidental, but ubiquitous are here reinforced in probabilistic terms: the probability that a true sentence of length n is provable in the theory tends to zero when n tends to infinity, while the probability that a sentence of length n is true is strictly positive. (c) 2004 Elsevier Inc. All rights reserved
We study a novel representation of semiautomata, which is motivated by the method of trace-assertion specifications of software modules. Each state of the semiautomaton is represented by an arbitrary word leading to that state, the canonical word. The transitions of the semiautomaton give rise to a right congruence, the state-equivalence, on the set of input words of the semiautomaton: two words are state-equivalent if and only if they lead to the same state. We present a simple algorithm for finding a set of generators for state-equivalence. Directly from this set of generators, we construct a confluent prefix-rewriting system which permits us to transform any word to its canonical representative. In general, the rewriting system may allow infinite derivations. To address this issue, we impose the condition of prefix-continuity on the set of canonical words. A set is prefix-continuous if, whenever a word w and a prefix u of w axe in the set, then all the prefixes of w longer than u are also in the set. Prefix-continuous sets include prefix-free and prefix-closed sets as special cases. We prove that the rewriting system is Noetherian if and only if the set of canonical words is prefix-continuous. Furthermore, if the set of canonical words is prefix- continuous, then the set of rewriting rules is irredundant. We show that each prefix-continuous canonical set corresponds to a spanning forest of the semiautomaton
E-Government requires technical and organizational innovation. Research has already shown that the respective innovation process is complex and contingent upon specific organizational structures. Managing such innovation processes successfully is difficult. Drawing on assumptions of micropolitical behavior, a framework of innovation arenas is proposed. It supports the analysis of ongoing E-Government projects as well as the ex post investigation of successful or failed projects. Testing this framework in case studies already demonstrates its usefulness for individual actors making strategic choices about change management. Furthermore, the results indicate that many commonly held assumptions about successful change management have to be reconsidered
We investigate the operation problem for linear and deterministic context-free languages: Fix an operation on formal languages. Given linear (deterministic, respectively) context-free languages, is the application of this operation to the given languages still a linear (deterministic, respectively) context-free language? Besides the classical operations, for which the linear and deterministic context-free languages are not closed, we also consider the recently introduced root and power operation. We show non-semidecidability, to be more precise, we show completeness for the second level of the arithmetic hierarchy for all of the aforementioned operations, except for the power operation, if the underlying alphabet contains at least two letters. The result for the power opera, tion solves an open problem stated in Theoret. Comput. Sci. 314 (2004) 445-449
It is proved that the number of components in context-free cooperating distributed (CD) grammar systems can be reduced to 3 when they are working in the so-called sf-mode of derivation, which is the cooperation protocol which has been considered first for CD grammar systems. In this derivation mode, a component continues the derivation until and unless there is a nonterminal in the sentential form which cannot be rewritten according to that component. Moreover, it is shown that CD grammar systems in sf-mode with only one component can generate only the context-free languages but they can generate non-context-free languages if two components are used. The sf-mode of derivation is compared with other well-known cooperation protocols with respect to the hierarchies induced by the number of components. (C) 2004 Elsevier B.V. All rights reserved
Computational methods for the design of effective therapies against drug resistant HIV strains
(2005)
The development of drug resistance is a major obstacle to successful treatment of HIV infection. The extraordinary replication dynamics of HIV facilitates its escape from selective pressure exerted by the human immune system and by combination drug therapy. We have developed several computational methods whose combined use can support the design of optimal antiretroviral therapies based on viral genomic data
This paper analyses data privacy issues as they arise from different deployment scenarios for networks that use embedded sensor devices. Maintaining data privacy in pervasive environments requires the management and implementation of privacy protection measures close to the data source. We propose a set of atomic privacy parameters that is generic enough to form specific privacy classes and might be applied directly at the embedded sensor device.
We investigate the usage of rule dependency graphs and their colorings for characterizing and computing answer sets of logic programs. This approach provides us with insights into the interplay between rules when inducing answer sets. We start with different characterizations of answer sets in terms of totally colored dependency graphs that differ ill graph-theoretical aspects. We then develop a series of operational characterizations of answer sets in terms of operators on partial colorings. In analogy to the notion of a derivation in proof theory, our operational characterizations are expressed as (non-deterministically formed) sequences of colorings, turning an uncolored graph into a totally colored one. In this way, we obtain an operational framework in which different combinations of operators result in different formal properties. Among others, we identify the basic strategy employed by the noMoRe system and justify its algorithmic approach. Furthermore, we distinguish operations corresponding to Fitting's operator as well as to well-founded semantics
Business process management
(2006)
With the next generation Internet protocol IPv6 at the horizon, it is time to think about how applications can migrate to IPv6. Web traffic is currently one of the most important applications in the Internet. The increasing popularity of dynamically generated content on the World Wide Web, has created the need for fast web servers. Server clustering together with server load balancing has emerged as a promising technique to build scalable web servers. The paper gives a short overview over the new features of IPv6 and different server load balancing technologies. Further, we present and evaluate Loaded, an user-space server load balancer for IPv4 and IPv6 based on Linux.
An Extended Query language for action languages (and its application to aggregates and preferences)
(2006)
In this article, we consider high-dimensional data which contains a low-dimensional non-Gaussian structure contaminated with Gaussian noise and propose a new linear method to identify the non-Gaussian subspace. Our method NGCA (Non-Gaussian Component Analysis) is based on a very general semi-parametric framework and has a theoretical guarantee that the estimation error of finding the non-Gaussian components tends to zero at a parametric rate. NGCA can be used not only as preprocessing for ICA, but also for extracting and visualizing more general structures like clusters. A numerical study demonstrates the usefulness of our method
We give a new view on building content clusters from page pair models. We measure the heuristic importance within every two pages by computing the distance of their accessed positions in usage sessions. We also compare our page pair models with the classical pair models used in information theories and natural language processing, and give different evaluation methods to build the reasonable content communities. And we finally interpret the advantages and disadvantages of our models from detailed experiment results
Two common data representations are mostly used in intelligent data analysis, namely the vectorial and the pairwise representation. Pairwise data which satisfy the restrictive conditions of Euclidean spaces can be faithfully translated into a Euclidean vectorial representation by embedding. Non-metric pairwise data with violations of symmetry, reflexivity or triangle inequality pose a substantial conceptual problem for pattern recognition since the amount of predictive structural information beyond what can be measured by embeddings is unclear. We show by systematic modeling of non-Euclidean pairwise data that there exists metric violations which can carry valuable problem specific information. Furthermore, Euclidean and non-metric data can be unified on the level of structural information contained in the data. Stable component analysis selects linear subspaces which are particularly insensitive to data fluctuations. Experimental results from different domains support our pattern recognition strategy.
Most information systems log events (e.g., transaction logs, audit traits) to audit and monitor the processes they support. At the same time, many of these processes have been explicitly modeled. For example, SAP R/3 logs events in transaction logs and there are EPCs (Event-driven Process Chains) describing the so-called reference models. These reference models describe how the system should be used. The coexistence of event logs and process models raises an interesting question: "Does the event log conform to the process model and vice versa?". This paper demonstrates that there is not a simple answer to this question. To tackle the problem, we distinguish two dimensions of conformance: fitness (the event log may be the result of the process modeled) and appropriateness (the model is a likely candidate from a structural and behavioral point of view). Different metrics have been defined and a Conformance Checker has been implemented within the ProM Framework
The emergence of drug resistance remains one of the most challenging issues in the treatment of HIV-1 infection. The extreme replication dynamics of HIV facilitates its escape from the selective pressure exerted by the human immune system and by the applied combination drug therapy. This article reviews computational methods whose combined use can support the design of optimal antiretroviral therapies based on viral genotypic and phenotypic data. Genotypic assays are based on the analysis of mutations associated with reduced drug susceptibility, but are difficult to interpret due to the numerous mutations and mutational patterns that confer drug resistance. Phenotypic resistance or susceptibility can be experimentally evaluated by measuring the inhibition of the viral replication in cell culture assays. However, this procedure is expensive and time consuming
When decomposing single trial electroencephalography it is a challenge to incorporate prior physiological knowledge. Here, we develop a method that uses prior information about the phase-locking property of event-related potentials in a regularization framework to bias a blind source separation algorithm toward an improved separation of single-trial phase-locked responses in terms of an increased signal-to-noise ratio. In particular, we suggest a transformation of the data, using weighted average of the single trial and trial-averaged response, that redirects the focus of source separation methods onto the subspace of event-related potentials. The practical benefit with respect to an improved separation of such components from ongoing background activity and extraneous noise is first illustrated on artificial data and finally verified in a real-world application of extracting single-trial somatosensory evoked potentials from multichannel EEG-recordings
The Berlin Brain-Computer Interface (BBCI) project develops a noninvasive BCI system whose key features are 1) the use of well-established motor competences as control paradigms, 2) high-dimensional features from 128-channel electroencephalogram (EEG), and 3) advanced machine learning techniques. As reported earlier, our experiments demonstrate that very high information transfer rates can be achieved using the readiness potential (RP) when predicting the laterality of upcoming left-versus right-hand movements in healthy subjects. A more recent study showed that the RP similarily accompanies phantom movements in arm amputees, but the signal strength decreases with longer loss of the limb. In a complementary approach, oscillatory features are used to discriminate imagined movements (left hand versus right hand versus foot). In a recent feedback study with six healthy subjects with no or very little experience with BCI control, three subjects achieved an information transfer rate above 35 bits per minute (bpm), and further two subjects above 24 and 15 bpm, while one subject could not achieve any BCI control. These results are encouraging for an EEG-based BCI system in untrained subjects that is independent of peripheral nervous system activity and does not rely on evoked potentials even when compared to results with very well-trained subjects operating other BCI systems
Non-stationarities are ubiquitous in EEG signals. They are especially apparent in the use of EEG-based brain- computer interfaces (BCIs): (a) in the differences between the initial calibration measurement and the online operation of a BCI, or (b) caused by changes in the subject's brain processes during an experiment (e.g. due to fatigue, change of task involvement, etc). In this paper, we quantify for the first time such systematic evidence of statistical differences in data recorded during offline and online sessions. Furthermore, we propose novel techniques of investigating and visualizing data distributions, which are particularly useful for the analysis of (non-) stationarities. Our study shows that the brain signals used for control can change substantially from the offline calibration sessions to online control, and also within a single session. In addition to this general characterization of the signals, we propose several adaptive classification schemes and study their performance on data recorded during online experiments. An encouraging result of our study is that surprisingly simple adaptive methods in combination with an offline feature selection scheme can significantly increase BCI performance
Design Issues in the Implementation of MPI2 One Sided Communication in Ethernet based Networks
(2007)
In current research, one sided communication of the MPI2 standard is pushed as a promising technique [6, 7, 10, 18]. But measurements of applications and MPI2 primitives show a different picture [17]. In this paper we analyze de sign issues of MPI2 one sided communication and its im plementations. We focus on asynchronous communication for parallel applications in Ethernet cluster environments. Further, one sided communication is compared to two sided communication. This paper will prove that the key problem to performance is not only the implementation of MPI2 one sided communication - it is the design.
SPAM ist in den letzten Jahren zur großten Bedrohung der E-Mail-Kommunikation herangewachsen - jedoch nicht nur auf diesen Kommunikationsweg beschrankt. Mit steigender Anzahl von VoIP-Anschlüssen werden auch hier die teilnehmenden Benutzer mit SPAM-Anrufen (SPIT) konfrontiert werden. Neben derzeit diskutierten juristischen Maßnahmen müssen auch technische Abwehrmaßnahmen geschaffen werden, welche SPAM erkennen und vermeiden können. Dieser Beitrag stellt zwei Erweiterungen für das VoIP-Protokoll SIP vor, welche es erstens den Providern ermöglichen, SPIT-Einschätzungen über den Anrufer zum angerufenen Benutzer zu übermitteln und zweitens den Angerufenen die Möglichkeit geben, mit einer Kostenanforderung auf potentielle SPIT-Anrufe zu reagieren.
Dieser Beitrag diskutiert die Konzeption eines Software-Projektpraktikums im Bereich E-Learning, welches Lehramts- und Fachstudierenden der Informatik ermöglicht, voneinander zu profitieren und praxisrelevante Ergebnisse generiert. Vorbereitungen, Organisation und Durchführung werden vorgestellt und diskutiert. Den Abschluss bildet ein Ausblick auf die Fortführung des Konzepts und den Ausbau des Forschungsgebietes.
Die Unterrichtsmethode Stationsarbeit kann verwendet werden, um Individualisierung und Differenzierung im Lernprozess zu ermöglichen. Dieser Beitrag schlägt Aufgabenformate vor, die in einer Stationsarbeit über das Klassendiagramm aus der Unified Modeling Language verwendet werden können. Die Aufgabenformate wurden bereits mit Studierenden erprobt.
Dieser Beitrag diskutiert den Einsatz von interaktiven und automatischen Theorembeweisern in der universitären Lehre. Moderne Theorembeweiser scheinen geeignet zur Implementierung des dialogischen Lernens und als E-Assessment-Werkzeug in der Logikausbilding. Exemplarisch skizzieren wir ein innovaties Lehrprojekt zum Thema „Komputationale Metaphysik“, in dem die zuvor genannten Werkzeuge eingesetzt werden.
Informatik-Studierende haben in der Mehrzahl Schwierigkeiten, einen Einstieg in die Theoretische
Informatik zu finden und die Leistungsanforderungen in den
Endklausuren der zugehörigen Lehrveranstaltungen zu erfüllen. Wir argumentieren, dass dieser Symptomatik mangelnde Kompetenzen im Umgang mit abstrakten und stark formalisierten Themeninhalten zugrunde liegen und schlagen vor, einen Beweisassistenten als interaktives Lernwerkzeug in der Eingangslehre der Theoretischen Informatik zu nutzen, um entsprechende Kompetenzen zu stärken.
Der Unterricht großer Studierendengruppen im wissenschaftlichen Schreiben birgt vielfältige organisatorische Herausforderungen und eine zeitintensive Betreuung durch die Dozenten. Diese Arbeit stellt ein Lehrkonzept mit Peer-Reviews vor, in dem das Feedback der Peers durch eine automatisierte Analyse ergänzt wird. Die Software Confopy liefert metrik- und strukturbasierte Hinweise für die Verbesserung des wissenschaftlichen Schreibstils. Der Nutzen von Confopy wird an 47 studentischen Arbeiten in Draft- und Final-Version illustriert.
Die Vermittlung von Modellierungsfähigkeiten in der Softwaretechnik-Ausbildung konzentriert sich meist auf Modellierungskonzepte, Notationen und Entwicklungswerkzeuge. Die Betrachtung der Modellierungsaktivitäten, etwa die Entwicklung und Gegenüberstellung alternativer Modellvorschläge, steht weniger im Vordergrund. Die vorliegende Studie untersucht zwei Formen des kollaborativen Modellierens am Tabletop in Bezug auf ihren Einfluss auf die Modellierungsaktivitäten in kleinen Gruppen. Die Ergebnisse zeigen, dass sowohl selbstorganisierte als auch moderierte Modellierungssitzungen das Entwickeln eines gemeinsamen Modellverständnisses fördern. In moderierten Sitzungen wurden zudem mehr alternative Lösungsideen entwickelt und in stärkerem Maße diskutiert.
Aus einer Vergleichsstudie mit starken und schwachen Problemlösern konnten Erkenntnisse über die effizienten Herangehensweisen von Hochleistern an Informatikprobleme gewonnen werden. Diese Erkenntnisse wurden in einem Lehrvideo zum informatischen Problemlösen didaktisch aufgearbeitet, sodass Lernenden der Einsatz von Baumstrukturen und Rekursion im konkreten Kontext gezeigt werden kann. Nun wurde die tatsächliche Lernwirksamkeit des Videos sowie die Definition der Zielgruppe in einer Vergleichsstudie mit 66 Studienanfängern überprüft.
Das „Startprojekt“
(2016)
Absolventinnen und Absolventen unserer Informatik-Bachelorstudiengänge benötigen für kompetentes berufliches Handeln sowohl fachliche als auch überfachliche Kompetenzen. Vielfach verlangen wir von Erstsemestern in Grundlagen-Lehrveranstaltungen fast ausschließlich den Aufbau von Fachkompetenz und vernachlässigen dabei häufig Selbstkompetenz, Methodenkompetenz und Sozialkompetenz. Gerade die drei letztgenannten sind für ein erfolgreiches Studium unabdingbar und sollten von Anfang an entwickelt werden. Wir stellen unser „Startprojekt“ als einen Beitrag vor, im ersten Semester die eigenverantwortliche, überfachliche Kompetenzentwicklung in einem fachlichen Kontext zu fördern.
In this project I constructed a workflow that takes a DNA sequence as input and provides a phylogenetic tree, consisting of the input sequence and other sequences which were found during a database search. In this phylogenetic tree the sequences are arranged depending on similarities. In bioinformatics, constructing phylogenetic trees is often used to explore the evolutionary relationships of genes or organisms and to understand the mechanisms of evolution itself.
Spotlocator is a game wherein people have to guess the spots of where photos were taken. The photos of a defined area for each game are from panoramio.com. They are published at http://spotlocator. drupalgardens.com with an ID. Everyone can guess the photo spots by sending a special tweet via Twitter that contains the hashtag #spotlocator, the guessed coordinates and the ID of the photo. An evaluation is published for all tweets. The players are informed about the distance to the real photo spots and the positions are shown on a map.
Exploratory Data Analysis
(2014)
In bioinformatics the term exploratory data analysis refers to different methods to get an overview of large biological data sets. Hence, it helps to create a framework for further analysis and hypothesis testing. The workflow facilitates this first important step of the data analysis created by high-throughput technologies. The results are different plots showing the structure of the measurements. The goal of the workflow is the automatization of the exploratory data analysis, but also the flexibility should be guaranteed. The basic tool is the free software R.
The protein classification workflow described in this report enables users to get information about a novel protein sequence automatically. The information is derived by different bioinformatic analysis tools which calculate or predict features of a protein sequence. Also, databases are used to compare the novel sequence with known proteins.
Lessons Learned
(2014)
This chapter summarizes the experience and the lessons we learned concerning the application of the jABC as a framework for design and execution of scientific workflows. It reports experiences from the domain modeling (especially service integration) and workflow design phases and evaluates the resulting models statistically with respect to the SIB library and hierarchy levels.
The Course's SIB Libraries
(2014)
This chapter gives a detailed description of the service framework underlying all the example projects that form the foundation of this book. It describes the different SIB libraries that we made available for the course “Process modeling in the natural sciences” to provide the functionality that was required for the envisaged applications. The students used these SIB libraries to realize their projects.
A major part of the scientific experiments that are carried out today requires thorough computational support. While database and algorithm providers face the problem of bundling resources to create and sustain powerful computation nodes, the users have to deal with combining sets of (remote) services into specific data analysis and transformation processes. Today’s attention to “big data” amplifies the issues of size, heterogeneity, and process-level diversity/integration. In the last decade, especially workflow-based approaches to deal with these processes have enjoyed great popularity. This book concerns a particularly agile and model-driven approach to manage scientific workflows that is based on the XMDD paradigm. In this chapter we explain the scope and purpose of the book, briefly describe the concepts and technologies of the XMDD paradigm, explain the principal differences to related approaches, and outline the structure of the book.
We summarize here the main characteristics and features of the jABC framework, used in the case studies as a graphical tool for modeling scientific processes and workflows. As a comprehensive environment for service-oriented modeling and design according to the XMDD (eXtreme Model-Driven Design) paradigm, the jABC offers much more than the pure modeling capability. Associated technologies and plugins provide in fact means for a rich variety of supporting functionality, such as remote service integration, taxonomical service classification, model execution, model verification, model synthesis, and model compilation. We describe here in short both the essential jABC features and the service integration philosophy followed in the environment. In our work over the last years we have seen that this kind of service definition and provisioning platform has the potential to become a core technology in interdisciplinary service orchestration and technology transfer: Domain experts, like scientists not specially trained in computer science, directly define complex service orchestrations as process models and use efficient and complex domain-specific tools in a simple and intuitive way.
In diesem Papier wird das Konzept eines Lernzentrums für die Informatik (LZI) an der Universität Paderborn vorgestellt. Ausgehend von den fachspezifischen Schwierigkeiten der Informatik Studierenden werden die Angebote des LZIs erläutert, die sich über die vier Bereiche Individuelle Beratung und Betreuung, „Offener Lernraum“, Workshops und Lehrveranstaltungen sowie Forschung erstrecken. Eine erste Evaluation mittels Feedbackbögen zeigt, dass das Angebot bei den Studierenden positiv aufgenommen wird. Zukünftig soll das Angebot des LZIs weiter ausgebaut und verbessert werden. Ausgangsbasis dazu sind weitere Studien.
Die Wahl des richtigen Studienfaches und die daran anschließende
Studieneingangsphase sind oft entscheidend für den erfolgreichen Verlauf eines Studiums. Eine große Herausforderung besteht dabei darin, bereits in den ersten Wochen des Studiums bestehende Defizite in vermeintlich einfachen Schlüsselkompetenzen zu erkennen und diese so bald wie möglich zu beheben. Eine zweite, nicht minder wichtige Herausforderung ist es, möglichst frühzeitig für jeden einzelnen Studierenden zu erkennen, ob er bzw. sie das individuell richtige Studienfach gewählt hat, das den jeweiligen persönlichen Neigungen, Interessen und Fähigkeiten entspricht und zur Verwirklichung der eigenen Lebensziele beiträgt. Denn nur dann sind Studierende ausreichend stark und dauerhaft intrinsisch motiviert, um ein anspruchsvolles, komplexes Studium erfolgreich durchzuziehen. In diesem Beitrag fokussieren wir eine Maßnahme, die die Studierenden an einen Prozess zur systematischen Reflexion des eigenen Lernprozesses und der eigenen Ziele heranführt und beides in Relation setzt.
Ziel einer neuen Studieneingangsphase ist, den Studierenden bis zum Ende des ersten Semesters ein vielfältiges Berufsbild der Informatik und Wirtschaftsinformatik mit dem breiten Aufgabenspektrum aufzublättern und damit die Zusammenhänge zwischen den einzelnen Modulen des Curriculums zu verdeutlichen. Die Studierenden sollen in die Lage versetzt werden, sehr eigenständig die Planung und Gestaltung ihres Studiums in die Hand zu nehmen.
Es wird ein Informatik-Wettbewerb für Schülerinnen und Schüler der Sekundarstufe II beschrieben, der über mehrere Wochen möglichst realitätsnah die Arbeitswelt eines Informatikers vorstellt. Im Wettbewerb erarbeiten die Schülerteams eine Android-App und organisieren ihre Entwicklung durch Projektmanagementmethoden, die sich an professionellen, agilen Prozessen orientieren. Im Beitrag werden der theoretische Hintergrund zu Wettbewerben, die organisatorischen und didaktischen Entscheidung, eine erste Evaluation sowie Reflexion und Ausblick dargestellt.
In der Lehre zur MCI (Mensch-Computer-Interaktion) stellt sich immer wieder die Herausforderung, praktische Übungen mit spannenden Ergebnissen durchzuführen, die sich dennoch nicht in technischen Details verlieren sondern MCI-fokussiert bleiben. Im Lehrmodul „Interaktionsdesign“ an der Universität Hamburg werden von Studierenden innerhalb von drei Wochen prototypische Interaktionskonzepte für das Spiel Neverball entworfen und praktisch umgesetzt. Anders als in den meisten Grundlagenkursen zur MCI werden hier nicht Mock-Ups, sondern lauffähige Software entwickelt. Um dies innerhalb der Projektzeit zu ermöglichen, wurde Neverball um eine TCP-basierte Schnittstelle erweitert. So entfällt die aufwändige Einarbeitung in den Quellcode des Spiels und die Studierenden können sich auf ihre Interaktionsprototypen konzentrieren. Wir beschreiben die Erfahrungen aus der
mehrmaligen Durchführung des Projektes und erläutern unser Vorgehen bei der Umsetzung. Die Ergebnisse sollen Lehrende im Bereich MCI unterstützen, ähnliche praxisorientierte Übungen mit Ergebnissen „zum Anfassen“ zu gestalten.
Der folgende Artikel beschreibt die Evaluation eines Lehrvideos zum informatischen Problemlösen, welches auf der Grundlage einer Vergleichsstudie mit starken und schwachen Problemlösern entwickelt wurde. Beispielhaft wird in dem Film ein Färbeproblem durch einen fiktiven Hochleister unter lautem Denken gelöst, die einzelnen Arbeitsschritte werden abschnittsweise kommentiert und erklärt. Ob dieses Lernkonzept von Studenten akzeptiert wird und sich durch Anschauen des Videos tatsächlich ein Lerneffekt einstellt, wurde durch eine Befragung und eine erste Vergleichsstudie untersucht.
Auf der Grundlage der Planung, Durchführung, Evaluation und Revision eines gemeinsamen Seminars von Medienpädagogik und Didaktik der Informatik stellen wir in diesem Aufsatz dar, wo die Defizite klassischer Medienbildung in Bezug auf digitale bzw. interaktive Medien liegen und welche Inhalte der Informatik für Studierende aller Lehrämter – im allgemeinbildenden Sinne – aus dieser Perspektive relevant erscheinen.
A lot has been published about the competencies needed by
students in the 21st century (Ravenscroft et al., 2012). However, equally
important are the competencies needed by educators in the new era
of digital education. We review the key competencies for educators in
light of the new methods of teaching and learning proposed by Massive
Open Online Courses (MOOCs) and their on-campus counterparts,
Small Private Online Courses (SPOCs).
Participants of this workshop will be confronted exemplarily
with a considerable inconsistency of global Informatics education at
lower secondary level. More importantly, they are invited to contribute
actively on this issue in form of short case studies of their countries.
Until now, very few countries have been successful in implementing
Informatics or Computing at primary and lower secondary level. The
spectrum from digital literacy to informatics, particularly as a discipline
in its own right, has not really achieved a breakthrough and seems to
be underrepresented for these age groups. The goal of this workshop
is not only to discuss the anamnesis and diagnosis of this fragmented
field, but also to discuss and suggest viable forms of therapy in form of
setting educational standards. Making visible good practices in some
countries and comparing successful approaches are rewarding tasks for
this workshop.
Discussing and defining common educational standards on a transcontinental
level for the age group of 14 to 15 years old students in a readable,
assessable and acceptable form should keep the participants of this
workshop active beyond the limited time at the workshop.
Let’s talk about CS!
(2015)
To communicate about a science is the most important key
competence in education for any science. Without communication we
cannot teach, so teachers should reflect about the language they use in
class properly. But the language students and teachers use to communicate
about their CS courses is very heterogeneous, inconsistent and
deeply influenced by tool names. There is a big lack of research and
discussion in CS education regarding the terminology and the role of
concepts and tools in our science. We don’t have a consistent set of
terminology that we agree on to be helpful for learning our science.
This makes it nearly impossible to do research on CS competencies as
long as we have not agreed on the names we use to describe these. This
workshop intends to provide room to fill with discussion and first ideas
for future research in this field.
ProtoSense
(2015)
The poster and abstract describe the importance of teaching
information security in school. After a short description of information
security and important aspects, I will show, how information security
fits into different guidelines or models for computer science educations
and that it is therefore on of the key competencies. Afterwards I will
present you a rough insight of teaching information security in Austria.
Current curricular trends require teachers in Baden-
Wuerttemberg (Germany) to integrate Computer Science (CS) into
traditional subjects, such as Physical Science. However, concrete guidelines
are missing. To fill this gap, we outline an approach where a
microcontroller is used to perform and evaluate measurements in the
Physical Science classroom.
Using the open-source Arduino platform, we expect students to acquire
and develop both CS and Physical Science competencies by using a
self-programmed microcontroller. In addition to this combined development
of competencies in Physical Science and CS, the subject matter
will be embedded in suitable contexts and learning environments,
such as weather and climate.
Think logarithmically!
(2015)
We discuss here a number of algorithmic topics which we
use in our teaching and in learning of mathematics and informatics to
illustrate and document the power of logarithm in designing very efficient
algorithms and computations – logarithmic thinking is one of the
most important key competencies for solving real world practical problems.
We demonstrate also how to introduce logarithm independently
of mathematical formalism using a conceptual model for reducing a
problem size by at least half. It is quite surprising that the idea, which
leads to logarithm, is present in Euclid’s algorithm described almost
2000 years before John Napier invented logarithm.
A project involving the composition of a number of pieces
of music by public participants revealed levels of engagement with and
mastery of complex music technologies by a number of secondary student
volunteers. This paper reports briefly on some initial findings of
that project and seeks to illuminate an understanding of computational
thinking across the curriculum.
Physical computing covers the design and realization of interactive
objects and installations and allows students to develop concrete,
tangible products of the real world that arise from the learners’
imagination. This way, constructionist learning is raised to a level that
enables students to gain haptic experience and thereby concretizes the
virtual. In this paper the defining characteristics of physical computing
are described. Key competences to be gained with physical computing
will be identified.
Mentoring in a Digital World
(2015)
This paper focuses on the results of the evaluation of the first
pilot of an e-mentoring unit designed by the Hands-On ICT consortium,
funded by the EU LLL programme. The overall aim of this two-year
activity is to investigate the value for professional learning of Massive
Online Open Courses (MOOCs) and Community Online Open Courses
(COOCs) in the context of a ‘community of practice’. Three units in the
first pilot covered aspects of using digital technologies to develop creative
thinking skills. The findings in this paper relate to the fourth unit
about e-mentoring, a skill that was important to delivering the course
content in the other three units. Findings about the e-mentoring unit
included: the students’ request for detailed profiles so that participants
can get to know each other; and, the need to reconcile the different
interpretations of e-mentoring held by the participants when the course
begins. The evaluators concluded that the major issues were that: not all
professional learners would self-organise and network; and few would
wish to mentor their colleagues voluntarily. Therefore, the e-mentoring
issues will need careful consideration in pilots two and three to identify
how e-mentoring will be organised.
The study reported in this paper involved the employment
of specific in-class exercises using a Personal Response System (PRS).
These exercises were designed with two goals: to enhance students’
capabilities of tracing a given code and of explaining a given code in
natural language with some abstraction. The paper presents evidence
from the actual use of the PRS along with students’ subjective impressions
regarding both the use of the PRS and the special exercises. The
conclusions from the findings are followed with a short discussion on
benefits of PRS-based mental processing exercises for learning programming
and beyond.
In this paper we describe the recent state of our research
project concerning computer science teachers’ knowledge on students’
cognition. We did a comprehensive analysis of textbooks, curricula
and other resources, which give teachers guidance to formulate assignments.
In comparison to other subjects there are only a few concepts
and strategies taught to prospective computer science teachers in university.
We summarize them and given an overview on our empirical
approach to measure this knowledge.
How does the Implementation of a Literacy Learning Tool Kit influence Literacy Skill Acquisition?
(2015)
This study aimed at following how teachers transfer skills
into results while using ABRA literacy software. This was done in
the second part of the pilot study whose aim was to provide equity to
control group teachers and students by exposing them to the ABRACADABRA
treatment after the end of phase 1. This opportunity was
used to follow the phase 1 teachers to see how the skills learned were
being transformed into results. A standard three-day initial training and
planning session on how to use ABRA to teach literacy was held at the
beginning of each phase for ABRA teachers (phase 1 experimental and
phase 2 delayed ABRA). Teachers were provided with teaching materials
including a tentative ABRA curriculum developed to align with the
Kenyan English Language requirements for year 1 and 3 students. Results
showed that although there was no significant difference between
the groups in vocabulary-related subscales which include word reading
and meaning as well as sentence comprehension, students in ABRACADABRA
classes improved their scores at a significantly higher rate
than students in control classes in comprehension related scores. An
average student in the ABRACADABRA group improved by 12 and
16 percentile points respectively compared to their counterparts in the
control group.
The Technology Proficiency Self-Assessment (TPSA) questionnaire
has been used for 15 years in the USA and other nations as a
self-efficacy measure for proficiencies fundamental to effective technology
integration in the classroom learning environment. Internal consistency
reliabilities for each of the five-item scales have typically ranged
from .73 to .88 for preservice or inservice technology-using teachers.
Due to changing technologies used in education, researchers sought to
renovate partially obsolete items and extend self-efficacy assessment to
new areas, such as social media and mobile learning. Analysis of 2014
data gathered on a new, 34 item version of the TPSA indicates that the
four established areas of email, World Wide Web (WWW), integrated
applications, and teaching with technology continue to form consistent
scales with reliabilities ranging from .81 to .93, while the 14 new items
gathered to represent emerging technologies and media separate into
two scales, each with internal consistency reliabilities greater than .9.
The renovated TPSA is deemed to be worthy of continued use in the
teaching with technology context.