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Institute
- Institut für Informatik und Computational Science (999) (remove)
Detect me if you can
(2019)
Spam Bots have become a threat to online social networks with their malicious behavior, posting misinformation messages and influencing online platforms to fulfill their motives. As spam bots have become more advanced over time, creating algorithms to identify bots remains an open challenge. Learning low-dimensional embeddings for nodes in graph structured data has proven to be useful in various domains. In this paper, we propose a model based on graph convolutional neural networks (GCNN) for spam bot detection. Our hypothesis is that to better detect spam bots, in addition to defining a features set, the social graph must also be taken into consideration. GCNNs are able to leverage both the features of a node and aggregate the features of a node’s neighborhood. We compare our approach, with two methods that work solely on a features set and on the structure of the graph. To our knowledge, this work is the first attempt of using graph convolutional neural networks in spam bot detection.
In a recent line of research, two familiar concepts from logic programming semantics (unfounded sets and splitting) were extrapolated to the case of epistemic logic programs. The property of epistemic splitting provides a natural and modular way to understand programs without epistemic cycles but, surprisingly, was only fulfilled by Gelfond's original semantics (G91), among the many proposals in the literature. On the other hand, G91 may suffer from a kind of self-supported, unfounded derivations when epistemic cycles come into play. Recently, the absence of these derivations was also formalised as a property of epistemic semantics called foundedness. Moreover, a first semantics proved to satisfy foundedness was also proposed, the so-called Founded Autoepistemic Equilibrium Logic (FAEEL). In this paper, we prove that FAEEL also satisfies the epistemic splitting property something that, together with foundedness, was not fulfilled by any other approach up to date. To prove this result, we provide an alternative characterisation of FAEEL as a combination of G91 with a simpler logic we called Founded Epistemic Equilibrium Logic (FEEL), which is somehow an extrapolation of the stable model semantics to the modal logic S5.
A common feature in Answer Set Programming is the use of a second negation, stronger than default negation and sometimes called explicit, strong or classical negation. This explicit negation is normally used in front of atoms, rather than allowing its use as a regular operator. In this paper we consider the arbitrary combination of explicit negation with nested expressions, as those defined by Lifschitz, Tang and Turner. We extend the concept of reduct for this new syntax and then prove that it can be captured by an extension of Equilibrium Logic with this second negation. We study some properties of this variant and compare to the already known combination of Equilibrium Logic with Nelson's strong negation.
In this work we tackle the problem of checking strong equivalence of logic programs that may contain local auxiliary atoms, to be removed from their stable models and to be forbidden in any external context. We call this property projective strong equivalence (PSE). It has been recently proved that not any logic program containing auxiliary atoms can be reformulated, under PSE, as another logic program or formula without them – this is known as strongly persistent forgetting. In this paper, we introduce a conservative extension of Equilibrium Logic and its monotonic basis, the logic of Here-and-There, in which we deal with a new connective ‘|’ we call fork. We provide a semantic characterisation of PSE for forks and use it to show that, in this extension, it is always possible to forget auxiliary atoms under strong persistence. We further define when the obtained fork is representable as a regular formula.
A distinguishing feature of Answer Set Programming is that all atoms belonging to a stable model must be founded. That is, an atom must not only be true but provably true. This can be made precise by means of the constructive logic of Here-and-There, whose equilibrium models correspond to stable models. One way of looking at foundedness is to regard Boolean truth values as ordered by letting true be greater than false. Then, each Boolean variable takes the smallest truth value that can be proven for it. This idea was generalized by Aziz to ordered domains and applied to constraint satisfaction problems. As before, the idea is that a, say integer, variable gets only assigned to the smallest integer that can be justified. In this paper, we present a logical reconstruction of Aziz’ idea in the setting of the logic of Here-and-There. More precisely, we start by defining the logic of Here-and-There with lower bound founded variables along with its equilibrium models and elaborate upon its formal properties. Finally, we compare our approach with related ones and sketch future work.
Answer Set Programming (ASP) has become a popular and widespread paradigm for practical Knowledge Representation thanks to its expressiveness and the available enhancements of its input language. One of such enhancements is the use of aggregates, for which different semantic proposals have been made. In this paper, we show that any ASP aggregate interpreted under Gelfond and Zhang's (GZ) semantics can be replaced (under strong equivalence) by a propositional formula. Restricted to the original GZ syntax, the resulting formula is reducible to a disjunction of conjunctions of literals but the formulation is still applicable even when the syntax is extended to allow for arbitrary formulas (including nested aggregates) in the condition. Once GZ-aggregates are represented as formulas, we establish a formal comparison (in terms of the logic of Here-and-There) to Ferraris' (F) aggregates, which are defined by a different formula translation involving nested implications. In particular, we prove that if we replace an F-aggregate by a GZ-aggregate in a rule head, we do not lose answer sets (although more can be gained). This extends the previously known result that the opposite happens in rule bodies, i.e., replacing a GZ-aggregate by an F-aggregate in the body may yield more answer sets. Finally, we characterize a class of aggregates for which GZ- and F-semantics coincide.
plasp 3
(2019)
We describe the new version of the Planning Domain Definition Language (PDDL)-to-Answer Set Programming (ASP) translator plasp. First, it widens the range of accepted PDDL features. Second, it contains novel planning encodings, some inspired by Satisfiability Testing (SAT) planning and others exploiting ASP features such as well-foundedness. All of them are designed for handling multivalued fluents in order to capture both PDDL as well as SAS planning formats. Third, enabled by multishot ASP solving, it offers advanced planning algorithms also borrowed from SAT planning. As a result, plasp provides us with an ASP-based framework for studying a variety of planning techniques in a uniform setting. Finally, we demonstrate in an empirical analysis that these techniques have a significant impact on the performance of ASP planning.
Metabolic networks play a crucial role in biology since they capture all chemical reactions in an organism. While there are networks of high quality for many model organisms, networks for less studied organisms are often of poor quality and suffer from incompleteness. To this end, we introduced in previous work an answer set programming (ASP)-based approach to metabolic network completion. Although this qualitative approach allows for restoring moderately degraded networks, it fails to restore highly degraded ones. This is because it ignores quantitative constraints capturing reaction rates. To address this problem, we propose a hybrid approach to metabolic network completion that integrates our qualitative ASP approach with quantitative means for capturing reaction rates. We begin by formally reconciling existing stoichiometric and topological approaches to network completion in a unified formalism. With it, we develop a hybrid ASP encoding and rely upon the theory reasoning capacities of the ASP system dingo for solving the resulting logic program with linear constraints over reals. We empirically evaluate our approach by means of the metabolic network of Escherichia coli. Our analysis shows that our novel approach yields greatly superior results than obtainable from purely qualitative or quantitative approaches.
TrainTrap
(2020)
Answer Set Programming (ASP) is a successful rule-based formalism for modeling and solving knowledge-intense combinatorial (optimization) problems. Despite its success in both academic and industry, open challenges like automatic source code optimization, and software engineering remains. This is because a problem encoded into an ASP might not have the desired solving performance compared to an equivalent representation. Motivated by these two challenges, this paper has three main contributions. First, we propose a developing process towards a methodology to implement ASP programs, being faithful to existing methods. Second, we present ASP encodings that serve as the basis from the developing process. Third, we demonstrate the use of ASP to reverse the standard solving process. That is, knowing answer sets in advance, and desired strong equivalent properties, “we” exhaustively reconstruct ASP programs if they exist. This paper was originally motivated by the search of propositional formulas (if they exist) that represent the semantics of a new aggregate operator. Particularly, a parity aggregate. This aggregate comes as an improvement from the already existing parity (xor) constraints from xorro, where lacks expressiveness, even though these constraints fit perfectly for reasoning modes like sampling or model counting. To this end, this extended version covers the fundaments from parity constraints as well as the xorro system. Hence, we delve a little more in the examples and the proposed methodology over parity constraints. Finally, we discuss our results by showing the only representation available, that satisfies different properties from the classical logic xor operator, which is also consistent with the semantics of parity constraints from xorro.
Research publications and data nowadays should be publicly available on the internet and, theoretically, usable for everyone to develop further research, products, or services. The long-term accessibility of research data is, therefore, fundamental in the economy of the research production process. However, the availability of data is not sufficient by itself, but also their quality must be verifiable. Measures to ensure reuse and reproducibility need to include the entire research life cycle, from the experimental design to the generation of data, quality control, statistical analysis, interpretation, and validation of the results. Hence, high-quality records, particularly for providing a string of documents for the verifiable origin of data, are essential elements that can act as a certificate for potential users (customers). These records also improve the traceability and transparency of data and processes, therefore, improving the reliability of results. Standards for data acquisition, analysis, and documentation have been fostered in the last decade driven by grassroot initiatives of researchers and organizations such as the Research Data Alliance (RDA). Nevertheless, what is still largely missing in the life science academic research are agreed procedures for complex routine research workflows. Here, well-crafted documentation like standard operating procedures (SOPs) offer clear direction and instructions specifically designed to avoid deviations as an absolute necessity for reproducibility. Therefore, this paper provides a standardized workflow that explains step by step how to write an SOP to be used as a starting point for appropriate research documentation.
The notion of coherence relations is quite widely accepted in general, but concrete proposals differ considerably on the questions of how they should be motivated, which relations are to be assumed, and how they should be defined. This paper takes a "bottom-up" perspective by assessing the contribution made by linguistic signals (connectives), using insights from the relevant literature as well as verification by practical text annotation. We work primarily with the German language here and focus on the realm of contrast. Thus, we suggest a new inventory of contrastive connective functions and discuss their relationship to contrastive coherence relations that have been proposed in earlier work.
Many Android applications embed webpages via WebView components and execute JavaScript code within Android. Hybrid applications leverage dedicated APIs to load a resource and render it in a WebView. Furthermore, Android objects can be shared with the JavaScript world. However, bridging the interfaces of the Android and JavaScript world might also incur severe security threats: Potentially untrusted webpages and their JavaScript might interfere with the Android environment and its access to native features.
No general analysis is currently available to assess the implications of such hybrid apps bridging the two worlds. To understand the semantics and effects of hybrid apps, we perform a large-scale study on the usage of the hybridization APIs in the wild. We analyze and categorize the parameters to hybridization APIs for 7,500 randomly selected and the 196 most popular applications from the Google Playstore as well as 1000 malware samples. Our results advance the general understanding of hybrid applications, as well as implications for potential program analyses, and the current security situation: We discovered thousands of flows of sensitive data from Android to JavaScript, the vast majority of which could flow to potentially untrustworthy code. Our analysis identified numerous web pages embedding vulnerabilities, which we exemplarily exploited. Additionally, we discovered a multitude of applications in which potentially untrusted JavaScript code may interfere with (trusted) Android objects, both in benign and malign applications.
M-rate 0L systems are interactionless Lindenmayer systems together with a function assigning to every string a set of multisets of productions that may be applied simultaneously to the string. Some questions that have been left open in the forerunner papers are examined, and the computational power of deterministic M-rate 0L systems is investigated, where also tabled and extended variants are taken into consideration.
Research publications and data nowadays should be publicly available on the internet and, theoretically, usable for everyone to develop further research, products, or services. The long-term accessibility of research data is, therefore, fundamental in the economy of the research production process. However, the availability of data is not sufficient by itself, but also their quality must be verifiable. Measures to ensure reuse and reproducibility need to include the entire research life cycle, from the experimental design to the generation of data, quality control, statistical analysis, interpretation, and validation of the results. Hence, high-quality records, particularly for providing a string of documents for the verifiable origin of data, are essential elements that can act as a certificate for potential users (customers). These records also improve the traceability and transparency of data and processes, therefore, improving the reliability of results. Standards for data acquisition, analysis, and documentation have been fostered in the last decade driven by grassroot initiatives of researchers and organizations such as the Research Data Alliance (RDA). Nevertheless, what is still largely missing in the life science academic research are agreed procedures for complex routine research workflows. Here, well-crafted documentation like standard operating procedures (SOPs) offer clear direction and instructions specifically designed to avoid deviations as an absolute necessity for reproducibility. Therefore, this paper provides a standardized workflow that explains step by step how to write an SOP to be used as a starting point for appropriate research documentation.
We study the derivational complexity of context-free and context-sensitive grammars by counting the maximal number of non-regular and non-context-free rules used in a derivation, respectively. The degree of non-regularity/non-context-freeness of a language is the minimum degree of non-regularity/non-context-freeness of context-free/context-sensitive grammars generating it. A language has finite degree of non-regularity iff it is regular. We give a condition for deciding whether the degree of non-regularity of a given unambiguous context-free grammar is finite. The problem becomes undecidable for arbitrary linear context-free grammars. The degree of non-regularity of unambiguous context-free grammars generating non-regular languages as well as that of grammars generating deterministic context-free languages that are not regular is of order Omega(n). Context-free non-regular languages of sublinear degree of non-regularity are presented. A language has finite degree of non-context-freeness if it is context-free. Context-sensitive grammars with a quadratic degree of non-context-freeness are more powerful than those of a linear degree.
Many knowledge representation tasks involve trees or similar structures as abstract datatypes. However, devising compact and efficient declarative representations of such structural properties is non-obvious and can be challenging indeed. In this article, we take a number of acyclicity properties into consideration and investigate various logic-based approaches to encode them. We use answer set programming as the primary representation language but also consider mappings to related formalisms, such as propositional logic, difference logic and linear programming. We study the compactness of encodings and the resulting computational performance on benchmarks involving acyclic or tree structures.
Xenikoudakis et al. report a partial mitochondrial genome of the extinct giant beaver Castoroides and estimate the origin of aquatic behavior in beavers to approximately 20 million years. This time estimate coincides with the extinction of terrestrial beavers and raises the question whether the two events had a common cause.
Answer Set Programming (ASP) is a prominent knowledge representation language with roots in logic programming and non-monotonic reasoning. Biennial ASP competitions are organized in order to furnish challenging benchmark collections and assess the advancement of the state of the art in ASP solving. In this paper, we report on the design and results of the Seventh ASP Competition, jointly organized by the University of Calabria (Italy), the University of Genova (Italy), and the University of Potsdam (Germany), in affiliation with the 14th International Conference on Logic Programming and Non-Monotonic Reasoning (LPNMR 2017).
MUP
(2020)
Message Queuing Telemetry Transport (MQTT) is one of the dominating protocols for edge- and cloud-based Internet of Things (IoT) solutions. When a security vulnerability of an IoT device is known, it has to be fixed as soon as possible. This requires a firmware update procedure. In this paper, we propose a secure update protocol for MQTT-connected devices which ensures the freshness of the firmware, authenticates the new firmware and considers constrained devices. We show that the update protocol is easy to integrate in an MQTT-based IoT network using a semantic approach. The feasibility of our approach is demonstrated by a detailed performance analysis of our prototype implementation on a IoT device with 32 kB RAM. Thereby, we identify design issues in MQTT 5 which can help to improve the support of constrained devices.
MUP
(2020)
Message Queuing Telemetry Transport (MQTT) is one of the dominating protocols for edge- and cloud-based Internet of Things (IoT) solutions. When a security vulnerability of an IoT device is known, it has to be fixed as soon as possible. This requires a firmware update procedure. In this paper, we propose a secure update protocol for MQTT-connected devices which ensures the freshness of the firmware, authenticates the new firmware and considers constrained devices. We show that the update protocol is easy to integrate in an MQTT-based IoT network using a semantic approach. The feasibility of our approach is demonstrated by a detailed performance analysis of our prototype implementation on a IoT device with 32 kB RAM. Thereby, we identify design issues in MQTT 5 which can help to improve the support of constrained devices.
This paper is part of the investigation of some operations on words and languages with motivations coming from DNA biochemistry, namely three variants of hairpin completion and three variants of hairpin reduction. Since not all the hairpin completions or reductions of semilinear languages remain semilinear, we study sufficient conditions for semilinear languages to preserve their semilinearity property after applying the non-iterated hairpin completion or hairpin reduction. A similar approach is then applied to the iterated variants of these operations. Along these lines, we define the hairpin reduction root of a language and show that the hairpin reduction root of a semilinear language is not necessarily semilinear except the universal language. A few open problems are finally discussed.
Arousal is one of the dimensions of core affect and frequently used to describe experienced or observed emotional states. While arousal ratings of facial expressions are collected in many studies it is not well understood how arousal is displayed in or interpreted from facial expressions. In the context of socioemotional disorders such as Autism Spectrum Disorder, this poses the question of a differential use of facial information for arousal perception. In this study, we demonstrate how automated face-tracking tools can be used to extract predictors of arousal judgments. We find moderate to strong correlations among all measures of static information on one hand and all measures of dynamic information on the other. Based on these results, we tested two measures, average distance to the neutral face and average facial movement speed, within and between neurotypical individuals (N = 401) and individuals with autism (N = 19). Distance to the neutral face was predictive of arousal in both groups. Lower mean arousal ratings were found for the autistic group, but no difference in correlation of the measures and arousal ratings could be found between groups. Results were replicated in an high autistic traits group. The findings suggest a qualitatively similar perception of arousal for individuals with and without autism. No correlations between valence ratings and any of the measures could be found, emphasizing the specificity of our tested measures. Distance and speed predictors share variability and thus speed should not be discarded as a predictor of arousal ratings.
User Experience (UX) describes the holistic experience of a user before, during, and after interaction with a platform, product, or service. UX adds value and attraction to their sole functionality and is therefore highly relevant for firms. The increased interest in UX has produced a vast amount of scholarly research since 1983. The research field is, therefore, complex and scattered. Conducting a bibliometric analysis, we aim at structuring the field quantitatively and rather abstractly. We employed citation analyses, co-citation analyses, and content analyses to evaluate productivity and impact of extant research. We suggest that future research should focus more on business and management related topics.
Die Setzung strategischer Ziele sowie die Zuordnung und Umsetzung dazugehörender Maßnahmen sind ein wesentliches Element, um die Innovationsfähigkeit von Organisationen zu erhalten. In den vergangenen Jahren ist auch an Hochschulen die Strategiebildung deutlich vorangetrieben worden. Dies betrifft verschiedene Handlungsfelder, und es werden verschiedene Ansätze verfolgt. Der vorliegende Beitrag greift am Beispiel der Universität Potsdam drei in den vergangenen Jahren adressierte Strategiebereiche heraus: IT, E-Learning und Forschungsdaten. Die damit verbundenen Prozesse waren in unterschiedlichem Maß von Partizipation geprägt. Die gesammelten Erfahrungen werden reflektiert, und es werden Empfehlungen für Strategieentwicklungsprozesse abgeleitet.
Supervised machine learning to assess methane emissions of a dairy building with natural ventilation
(2020)
A reliable quantification of greenhouse gas emissions is a basis for the development of adequate mitigation measures. Protocols for emission measurements and data analysis approaches to extrapolate to accurate annual emission values are a substantial prerequisite in this context. We systematically analyzed the benefit of supervised machine learning methods to project methane emissions from a naturally ventilated cattle building with a concrete solid floor and manure scraper located in Northern Germany. We took into account approximately 40 weeks of hourly emission measurements and compared model predictions using eight regression approaches, 27 different sampling scenarios and four measures of model accuracy. Data normalization was applied based on median and quartile range. A correlation analysis was performed to evaluate the influence of individual features. This indicated only a very weak linear relation between the methane emission and features that are typically used to predict methane emission values of naturally ventilated barns. It further highlighted the added value of including day-time and squared ambient temperature as features. The error of the predicted emission values was in general below 10%. The results from Gaussian processes, ordinary multilinear regression and neural networks were least robust. More robust results were obtained with multilinear regression with regularization, support vector machines and particularly the ensemble methods gradient boosting and random forest. The latter had the added value to be rather insensitive against the normalization procedure. In the case of multilinear regression, also the removal of not significantly linearly related variables (i.e., keeping only the day-time component) led to robust modeling results. We concluded that measurement protocols with 7 days and six measurement periods can be considered sufficient to model methane emissions from the dairy barn with solid floor with manure scraper, particularly when periods are distributed over the year with a preference for transition periods. Features should be normalized according to median and quartile range and must be carefully selected depending on the modeling approach.
E-Assessment etablieren
(2020)
Elektronische Lernstandserhebungen, sogenannte E-Assessments, bieten für Lehrende und Studierende viele Vorteile z. B. hinsichtlich schneller Rückmeldungen oder kompetenzorientierter Fragenformate, und ermöglichen es, unabhängig von Ort und Zeit Prüfungen zu absolvieren. In diesem Beitrag werden die Einführung von summativen Lernstandserhebungen, sogenannter E-Klausuren, am Beispiel der Universität Potsdam, der Aufbau einer länderübergreifenden Initiative für E-Assessment sowie technische Möglichkeiten für dezentrale elektronische Klausuren vorgestellt. Dabei werden der aktuelle Stand, die Ziele und die gewählte stufenweise Umsetzungsstrategie der Universität Potsdam skizziert. Darauf aufbauend folgt eine Beschreibung des Vorgehens, der Kooperationsmöglichkeiten für den Wissens- und Erfahrungsaustausch sowie Herausforderungen der E-Assessment- Initiative. Abschließend werden verschiedene E-Klausurformen und technische Möglichkeiten zur Umsetzung komplexer Prüfungsumgebungen klassifiziert sowie mit ihren charakteristischen Vor- und Nachteilen diskutiert und eine integrierte Lösung vorgeschlagen.
Das größte der fächerübergreifenden Projekte im Potsdamer Projekt Qualitätspakt Lehre hatte die flächendeckende Etablierung von digitalen Medien als einen integralen Bestandteil von Lehre und Studium zum Gegenstand. Im Teilprojekt E-Learning in Studienbereichen (eLiS) wurden dafür Maßnahmen in den Feldern Organisations-, technische und Inhaltsentwicklung zusammengeführt. Der vorliegende Beitrag präsentiert auf Basis von Ausgangslage und Zielsetzungen die Ergebnisse rund um die Digitalisierung von Lehre und Studium an der Universität Potsdam. Exemplarisch werden fünf Dienste näher vorgestellt, die inzwischen größtenteils in den Regelbetrieb der Hochschule übergegangen sind: die Videoplattform Media.UP, die mobile App Reflect.UP, die persönliche Lernumgebung Campus. UP, das Self-Service-Portal Cook.UP und das Anzeigesystem Freiraum.UP. Dabei wird jeweils ein technischer Blick „unter die Haube“ verbunden mit einer Erläuterung der Nutzungsmöglichkeiten, denen eine aktuelle Einschätzung von Lehrenden und Studierenden der Hochschule gegenübergestellt wird. Der Beitrag schließt mit einer Einbettung der vorgestellten Entwicklungen in einen größeren Kontext und einem Ausblick auf die weiterhin anstehenden Aufgaben.
Full error detection and correction method applied on pipelined structure using two approaches
(2020)
In this paper, two approaches are evaluated using the Full Error Detection and Correction (FEDC) method for a pipelined structure. The approaches are referred to as Full Duplication with Comparison (FDC) and Concurrent Checking with Parity Prediction (CCPP). Aforementioned approaches are focused on the borderline cases of FEDC method which implement Error Detection Circuit (EDC) in two manners for the purpose of protection of combinational logic to address the soft errors of unspecified duration. The FDC approach implements a full duplication of the combinational circuit, as the most complex and expensive implementation of the FEDC method, and the CCPP approach implements only the parity prediction bit, being the simplest and cheapest technique, for soft error detection. Both approaches are capable of detecting soft errors in the combinational logic, with single faults being injected into the design. On the one hand, the FDC approach managed to detect and correct all injected faults while the CCPP approach could not detect multiple faults created at the output of combinational circuit. On the other hand, the FDC approach leads to higher power consumption and area increase compared to the CCPP approach.
A triple modular redundancy (TMR) based design technique for double cell upsets (DCUs) mitigation is investigated in this paper. This technique adds three extra self-voter circuits into a traditional TMR structure to enable the enhanced error correction capability. Fault-injection simulations show that the soft error rate (SER) of the proposed technique is lower than 3% of that of TMR. The implementation of this proposed technique is compatible with the automatic digital design flow, and its applicability and performance are evaluated on an FIFO circuit.
Die Fehlerkorrektur in der Codierungstheorie beschäftigt sich mit der Erkennung und Behebung von Fehlern bei der Übertragung und auch Sicherung von Nachrichten.
Hierbei wird die Nachricht durch zusätzliche Informationen in ein Codewort kodiert.
Diese Kodierungsverfahren besitzen verschiedene Ansprüche, wie zum Beispiel die maximale Anzahl der zu korrigierenden Fehler und die Geschwindigkeit der Korrektur.
Ein gängiges Codierungsverfahren ist der BCH-Code, welches industriell für bis zu vier Fehler korrigiere Codes Verwendung findet. Ein Nachteil dieser Codes ist die technische Durchlaufzeit für die Berechnung der Fehlerstellen mit zunehmender Codelänge.
Die Dissertation stellt ein neues Codierungsverfahren vor, bei dem durch spezielle Anordnung kleinere Codelängen eines BCH-Codes ein langer Code erzeugt wird. Diese Anordnung geschieht über einen weiteren speziellen Code, einem LDPC-Code, welcher für eine schneller Fehlererkennung konzipiert ist.
Hierfür wird ein neues Konstruktionsverfahren vorgestellt, welches einen Code für einen beliebige Länge mit vorgebbaren beliebigen Anzahl der zu korrigierenden Fehler vorgibt. Das vorgestellte Konstruktionsverfahren erzeugt zusätzlich zum schnellen Verfahren der Fehlererkennung auch eine leicht und schnelle Ableitung eines Verfahrens zu Kodierung der Nachricht zum Codewort. Dies ist in der Literatur für die LDPC-Codes bis zum jetzigen Zeitpunkt einmalig.
Durch die Konstruktion eines LDPC-Codes wird ein Verfahren vorgestellt wie dies mit einem BCH-Code kombiniert wird, wodurch eine Anordnung des BCH-Codes in Blöcken erzeugt wird. Neben der allgemeinen Beschreibung dieses Codes, wird ein konkreter Code für eine 2-Bitfehlerkorrektur beschrieben. Diese besteht aus zwei Teilen, welche in verschiedene Varianten beschrieben und verglichen werden. Für bestimmte Längen des BCH-Codes wird ein Problem bei der Korrektur aufgezeigt, welche einer algebraischen Regel folgt.
Der BCH-Code wird sehr allgemein beschrieben, doch existiert durch bestimmte Voraussetzungen ein BCH-Code im engerem Sinne, welcher den Standard vorgibt. Dieser BCH-Code im engerem Sinne wird in dieser Dissertation modifiziert, so dass das algebraische Problem bei der 2-Bitfehler Korrektur bei der Kombination mit dem LDPC-Code nicht mehr existiert. Es wird gezeigt, dass nach der Modifikation der neue Code weiterhin ein BCH-Code im allgemeinen Sinne ist, welcher 2-Bitfehler korrigieren und 3-Bitfehler erkennen kann. Bei der technischen Umsetzung der Fehlerkorrektur wird des Weiteren gezeigt, dass die Durchlaufzeiten des modifizierten Codes im Vergleich zum BCH-Code schneller ist und weiteres Potential für Verbesserungen besitzt.
Im letzten Kapitel wird gezeigt, dass sich dieser modifizierte Code mit beliebiger Länge eignet für die Kombination mit dem LDPC-Code, wodurch dieses Verfahren nicht nur umfänglicher in der Länge zu nutzen ist, sondern auch durch die schnellere Dekodierung auch weitere Vorteile gegenüber einem BCH-Code im engerem Sinne besitzt.
In this paper, an asynchronous design for soft error detection and correction in combinational and sequential circuits is presented. The proposed architecture is called Asynchronous Full Error Detection and Correction (AFEDC). A custom design flow with integrated commercial EDA tools generates the AFEDC using the asynchronous bundled-data design style. The AFEDC relies on an Error Detection Circuit (EDC) for protecting the combinational logic and fault-tolerant latches for protecting the sequential logic. The EDC can be implemented using different detection methods. For this work, two boundary variants are considered, the Full Duplication with Comparison (FDC) and the Partial Duplication with Parity Prediction (PDPP). The AFEDC architecture can handle single events and timing faults of arbitrarily long duration as well as the synchronous FEDC, but additionally can address known metastability issues of the FEDC and other similar synchronous architectures and provide a more practical solution for handling the error recovery process. Two case studies are developed, a carry look-ahead adder and a pipelined non-restoring array divider. Results show that the AFEDC provides equivalent fault coverage when compared to the FEDC while reducing area, ranging from 9.6% to 17.6%, and increasing energy efficiency, which can be up to 6.5%.
We elaborate upon the theoretical foundations of a metric temporal extension of Answer Set Programming. In analogy to previous extensions of ASP with constructs from Linear Temporal and Dynamic Logic, we accomplish this in the setting of the logic of Here-and-There and its non-monotonic extension, called Equilibrium Logic. More precisely, we develop our logic on the same semantic underpinnings as its predecessors and thus use a simple time domain of bounded time steps. This allows us to compare all variants in a uniform framework and ultimately combine them in a common implementation.
Eclingo
(2020)
We describe eclingo, a solver for epistemic logic programs under Gelfond 1991 semantics built upon the Answer Set Programming system clingo. The input language of eclingo uses the syntax extension capabilities of clingo to define subjective literals that, as usual in epistemic logic programs, allow for checking the truth of a regular literal in all or in some of the answer sets of a program. The eclingo solving process follows a guess and check strategy. It first generates potential truth values for subjective literals and, in a second step, it checks the obtained result with respect to the cautious and brave consequences of the program. This process is implemented using the multi-shot functionalities of clingo. We have also implemented some optimisations, aiming at reducing the search space and, therefore, increasing eclingo 's efficiency in some scenarios. Finally, we compare the efficiency of eclingo with two state-of-the-art solvers for epistemic logic programs on a pair of benchmark scenarios and show that eclingo generally outperforms their obtained results.
This paper continues the line of research aimed at investigating the relationship between logic programs and first-order theories. We extend the definition of program completion to programs with input and output in a subset of the input language of the ASP grounder gringo, study the relationship between stable models and completion in this context, and describe preliminary experiments with the use of two software tools, anthem and vampire, for verifying the correctness of programs with input and output. Proofs of theorems are based on a lemma that relates the semantics of programs studied in this paper to stable models of first-order formulas.
Mit der Covid-19-Pandemie hat die Digitalisierung an Hochschulen weitere Bedeutung erlangt. Insbesondere dem Einsatz digitaler Medien in Lehre und Studium galt großes Augenmerk. Das legt die Hoffnung nahe, dass die Digitalisierung durch das Virus einen Schub erfahren und die Hochschulen dauerhaft verändert hat. Der Beitrag geht am Beispiel der Universität Potsdam der Frage nach, welcher Natur diese Veränderungen waren – ausgehend sowohl von den unternommenen Maßnahmen als auch von den erzielten Resultaten – und inwiefern sie von Dauer sind. Dabei werden förderliche und hemmende Faktoren identifiziert, die in Empfehlungen für weitere Digitalisierungsvorhaben übersetzt werden.
Zum Einfluss von Adaptivität auf die Wahrnehmung von Komplexität in der Mensch-Technik-Interaktion
(2021)
Wir leben in einer Gesellschaft, die von einem stetigen Wunsch nach Innovation und Fortschritt geprägt ist. Folgen dieses Wunsches sind die immer weiter fortschreitende Digitalisierung und informatische Vernetzung aller Lebensbereiche, die so zu immer komplexeren sozio-technischen Systemen führen. Ziele dieser Systeme sind u. a. die Unterstützung von Menschen, die Verbesserung ihrer Lebenssituation oder Lebensqualität oder die Erweiterung menschlicher Möglichkeiten. Doch haben neue komplexe technische Systeme nicht nur positive soziale und gesellschaftliche Effekte. Oft gibt es unerwünschte Nebeneffekte, die erst im Gebrauch sichtbar werden, und sowohl Konstrukteur*innen als auch Nutzer*innen komplexer vernetzter Technologien fühlen sich oft orientierungslos. Die Folgen können von sinkender Akzeptanz bis hin zum kompletten Verlust des Vertrauens in vernetze Softwaresysteme reichen. Da komplexe Anwendungen, und damit auch immer komplexere Mensch-Technik-Interaktionen, immer mehr an Relevanz gewinnen, ist es umso wichtiger, wieder Orientierung zu finden. Dazu müssen wir zuerst diejenigen Elemente identifizieren, die in der Interaktion mit vernetzten sozio-technischen Systemen zu Komplexität beitragen und somit Orientierungsbedarf hervorrufen.
Mit dieser Arbeit soll ein Beitrag geleistet werden, um ein strukturiertes Reflektieren über die Komplexität vernetzter sozio-technischer Systeme im gesamten Konstruktionsprozess zu ermöglichen. Dazu wird zuerst eine Definition von Komplexität und komplexen Systemen erarbeitet, die über das informatische Verständnis von Komplexität (also der Kompliziertheit von Problemen, Algorithmen oder Daten) hinausgeht. Im Vordergrund soll vielmehr die sozio-technische Interaktion mit und in komplexen vernetzten Systemen stehen. Basierend auf dieser Definition wird dann ein Analysewerkzeug entwickelt, welches es ermöglicht, die Komplexität in der Interaktion mit sozio-technischen Systemen sichtbar und beschreibbar zu machen.
Ein Bereich, in dem vernetzte sozio-technische Systeme zunehmenden Einzug finden, ist jener digitaler Bildungstechnologien. Besonders adaptiven Bildungstechnologien wurde in den letzten Jahrzehnten ein großes Potential zugeschrieben. Zwei adaptive Lehr- bzw. Trainingssysteme sollen deshalb exemplarisch mit dem in dieser Arbeit entwickelten Analysewerkzeug untersucht werden. Hierbei wird ein besonderes Augenmerkt auf den Einfluss von Adaptivität auf die Komplexität von Mensch-Technik-Interaktionssituationen gelegt. In empirischen Untersuchungen werden die Erfahrungen von Konstrukteur*innen und Nutzer*innen jener adaptiver Systeme untersucht, um so die entscheidenden Kriterien für Komplexität ermitteln zu können. Auf diese Weise können zum einen wiederkehrende Orientierungsfragen bei der Entwicklung adaptiver Bildungstechnologien aufgedeckt werden. Zum anderen werden als komplex wahrgenommene Interaktionssituationen identifiziert. An diesen Situationen kann gezeigt werden, wo aufgrund der Komplexität des Systems die etablierten Alltagsroutinen von Nutzenden nicht mehr ausreichen, um die Folgen der Interaktion mit dem System vollständig erfassen zu können. Dieses Wissen kann sowohl Konstrukteur*innen als auch Nutzer*innen helfen, in Zukunft besser mit der inhärenten Komplexität moderner Bildungstechnologien umzugehen.
Forschendes Lernen und die digitale Transformation sind zwei der wichtigsten Einflüsse auf die Entwicklung der Hochschuldidaktik im deutschprachigen Raum. Während das forschende Lernen als normative Theorie das sollen beschreibt, geben die digitalen Werkzeuge, alte wie neue, das können in vielen Bereichen vor.
In der vorliegenden Arbeit wird ein Prozessmodell aufgestellt, was den Versuch unternimmt, das forschende Lernen hinsichtlich interaktiver, gruppenbasierter Prozesse zu systematisieren. Basierend auf dem entwickelten Modell wurde ein Softwareprototyp implementiert, der den gesamten Forschungsprozess begleiten kann. Dabei werden Gruppenformation, Feedback- und Reflexionsprozesse und das Peer Assessment mit Bildungstechnologien unterstützt. Die Entwicklungen wurden in einem qualitativen Experiment eingesetzt, um Systemwissen über die Möglichkeiten und Grenzen der digitalen Unterstützung von forschendem Lernen zu gewinnen.
We study the concept of reversibility in connection with parallel communicating systems of finite automata (PCFA in short). We define the notion of reversibility in the case of PCFA (also covering the non-deterministic case) and discuss the relationship of the reversibility of the systems and the reversibility of its components. We show that a system can be reversible with non-reversible components, and the other way around, the reversibility of the components does not necessarily imply the reversibility of the system as a whole. We also investigate the computational power of deterministic centralized reversible PCFA. We show that these very simple types of PCFA (returning or non-returning) can recognize regular languages which cannot be accepted by reversible (deterministic) finite automata, and that they can even accept languages that are not context-free. We also separate the deterministic and non-deterministic variants in the case of systems with non-returning communication. We show that there are languages accepted by non-deterministic centralized PCFA, which cannot be recognized by any deterministic variant of the same type.
Digitalisierung ermöglicht es uns, mit Partnern (z.B. Unternehmen, Institutionen) in einer IT-unterstützten Umgebung zu interagieren und Tätigkeiten auszuführen, die vormals manuell erledigt wurden. Ein Ziel der Digitalisierung ist dabei, Dienstleistungen unterschiedlicher fachlicher Domänen zu Prozessen zu kombinieren und vielen Nutzergruppen bedarfsgerecht zugänglich zu machen. Hierzu stellen Anbieter technische Dienste bereit, die in unterschiedliche Anwendungen integriert werden können.
Die Digitalisierung stellt die Anwendungsentwicklung vor neue Herausforderungen. Ein Aspekt ist die bedarfsgerechte Anbindung von Nutzern an Dienste. Zur Interaktion menschlicher Nutzer mit den Diensten werden Benutzungsschnittstellen benötigt, die auf deren Bedürfnisse zugeschnitten sind. Hierzu werden Varianten für spezifische Nutzergruppen (fachliche Varianten) und variierende Umgebungen (technische Varianten) benötigt. Zunehmend müssen diese mit Diensten anderer Anbieter kombiniert werden können, um domänenübergreifend Prozesse zu Anwendungen mit einem erhöhten Mehrwert für den Endnutzer zu verknüpfen (z.B. eine Flugbuchung mit einer optionalen Reiseversicherung).
Die Vielfältigkeit der Varianten lässt die Erstellung von Benutzungsschnittstellen komplex und die Ergebnisse sehr individuell erscheinen. Daher werden die Varianten in der Praxis vorwiegend manuell erstellt. Dies führt zur parallelen Entwicklung einer Vielzahl sehr ähnlicher Anwendungen, die nur geringes Potential zur Wiederverwendung besitzen. Die Folge sind hohe Aufwände bei Erstellung und Wartung. Dadurch wird häufig auf die Unterstützung kleiner Nutzerkreise mit speziellen Anforderungen verzichtet (z.B. Menschen mit physischen Einschränkungen), sodass diese weiterhin von der Digitalisierung ausgeschlossen bleiben.
Die Arbeit stellt eine konsistente Lösung für diese neuen Herausforderungen mit den Mitteln der modellgetriebenen Entwicklung vor. Sie präsentiert einen Ansatz zur Modellierung von Benutzungsschnittstellen, Varianten und Kompositionen und deren automatischer Generierung für digitale Dienste in einem verteilten Umfeld. Die Arbeit schafft eine Lösung zur Wiederverwendung und gemeinschaftlichen Nutzung von Benutzungsschnittstellen über Anbietergrenzen hinweg. Sie führt zu einer Infrastruktur, in der eine Vielzahl von Anbietern ihre Expertise in gemeinschaftliche Anwendungen einbringen können.
Die Beiträge bestehen im Einzelnen in Konzepten und Metamodellen zur Modellierung von Benutzungsschnittstellen, Varianten und Kompositionen sowie einem Verfahren zu deren vollständig automatisierten Transformation in funktionale Benutzungsschnittstellen. Zur Umsetzung der gemeinschaftlichen Nutzbarkeit werden diese ergänzt um eine universelle Repräsentation der Modelle, einer Methodik zur Anbindung unterschiedlicher Dienst-Anbieter sowie einer Architektur zur verteilten Nutzung der Artefakte und Verfahren in einer dienstorientierten Umgebung.
Der Ansatz bietet die Chance, unterschiedlichste Menschen bedarfsgerecht an der Digitalisierung teilhaben zu lassen. Damit setzt die Arbeit Impulse für zukünftige Methoden zur Anwendungserstellung in einem zunehmend vielfältigen Umfeld.
We introduce a new measure of descriptional complexity on finite automata, called the number of active states. Roughly speaking, the number of active states of an automaton A on input w counts the number of different states visited during the most economic computation of the automaton A for the word w. This concept generalizes to finite automata and regular languages in a straightforward way. We show that the number of active states of both finite automata and regular languages is computable, even with respect to nondeterministic finite automata. We further compare the number of active states to related measures for regular languages. In particular, we show incomparability to the radius of regular languages and that the difference between the number of active states and the total number of states needed in finite automata for a regular language can be of exponential order.
In vielen Studiengängen kommt es durch die oft heterogenen Vorkenntnisse in der Studieneingangsphase zu mangelnder Motivation durch Über- oder Unterforderung. Dieses Problem tritt auch in der musiktheoretischen Grundausbildung an Hochschulen auf. Durch Einsatz von Elementen, die aus dem Unterhaltungskontext geläufig sind, kann eine Steigerung der Motivation erreicht werden. Die Nutzung solcher Elemente wird als Gamification bezeichnet.
Das Ziel der vorliegenden Arbeit ist es, am Fallbeispiel der musiktheoretischen Grundausbildung zu analysieren, ob Lerngelegenheiten durch einen gamifizierten interaktiven Prototyp einer Lernumgebung unterstützt werden können. Dazu wird die folgende Forschungsfrage gestellt: Inwieweit wirkt Gamification auf die Motivation bei den Lernenden zur Beschäftigung mit dem Thema (musikalische) Funktionsanalyse?
Um die Forschungsfragen zu beantworten, wurde zunächst ein systematisches, theoriegeleitetes Vorgehensmodell zur Gamification von Lernumgebungen entwickelt und angewandt. Der so entstandene Prototyp wurde anschließend um alle Game-Design-Elemente reduziert und im Rahmen einer experimentellen Studie mit zwei unabhängigen Versuchsgruppen mit der gamifizierten Variante verglichen.
Die Untersuchung zeigte, dass die Gamification einer Lernanwendung nach dem entwickelten Vorgehensmodell grundsätzlich das Potenzial besitzt, manche Aspekte des Nutzungserlebnisses (UX) positiv zu beeinflussen. Insbesondere hatte die Gamification positive Effekte auf die Joy of Use und die Immersivität. Allerdings blieb das Ausmaß der beobachteten Effekte deutlich hinter den Erwartungen zurück, die auf Basis verschiedener Motivationstheorien getroffen wurden.
Daher erscheint Gamification besonders in außeruniversitären Kontexten vielversprechend, in denen der Fokus auf einer Erhöhung der Joy of Use oder einer Steigerung der Immersivität liegt. Allerdings lassen sich durch die Untersuchung neue Erkenntnisse zur emotionalen Wirkung von Gamification und zu einem systematischen Vorgehen bei der Gamification von Lernanwendungen herausstellen.
Weiterführende Forschung könnte an diese Erkenntnisse anknüpfen, indem sie die emotionale Wirkung von Gamification und deren Einfluss auf die Motivation näher untersucht. Darüber hinaus sollte sie Gamification auch aus einer entscheidungstheoretischen Perspektive betrachten und Analysemethoden entwickeln, mit denen entschieden werden kann, ob der Einsatz von Gamification zur Motivationssteigerung in einem spezifischen Anwendungsfall zielführend ist. Unter Verwendung des entwickelten Vorgehensmodells kann es sinnvoll sein, näher zu untersuchen, welche Faktoren insgesamt für das Gelingen einer Gamification-Maßnahme in Bildungskontexten entscheidend sind. Die Erkenntnisse einer solchen Untersuchung könnten entscheidend zur Verbesserung und Validierung des Vorgehensmodells beitragen.
Institutionelle Bildung ist für autistische Lernende mit vielgestaltigen und spezifischen Hindernissen verbunden. Dies gilt insbesondere im Zusammenhang mit Inklusion, deren Relevanz nicht zuletzt durch das Übereinkommen der Vereinten Nationen über die Rechte von Menschen mit Behinderung gegeben ist.
Diese Arbeit diskutiert zahlreiche lernrelevante Besonderheiten im Kontext von Autismus und zeigt Diskrepanzen zu den nicht immer ausreichend angemessenen institutionellen Lehrkonzepten. Eine zentrale These ist hierbei, dass die ungewöhnlich intensive Aufmerksamkeit von Autist*innen für ihre Spezialinteressen dafür genutzt werden kann, das Lernen mit fremdgestellten Inhalten zu erleichtern. Darauf aufbauend werden Lösungsansätze diskutiert, welche in einem neuartigen Konzept für ein digitales mehrgerätebasiertes Lernspiel resultieren.
Eine wesentliche Herausforderung bei der Konzeption spielbasierten Lernens besteht in der adäquaten Einbindung von Lerninhalten in einen fesselnden narrativen Kontext. Am Beispiel von Übungen zur emotionalen Deutung von Mimik, welche für das Lernen von sozioemotionalen Kompetenzen besonders im Rahmen von Therapiekonzepten bei Autismus Verwendung finden, wird eine angemessene Narration vorgestellt, welche die störungsarme Einbindung dieser sehr speziellen Lerninhalte ermöglicht.
Die Effekte der einzelnen Konzeptionselemente werden anhand eines prototypisch entwickelten Lernspiels untersucht. Darauf aufbauend zeigt eine quantitative Studie die gute Akzeptanz und Nutzerfreundlichkeit des Spiels und belegte vor allem die
Verständlichkeit der Narration und der Spielelemente. Ein weiterer Schwerpunkt liegt in der minimalinvasiven Untersuchung möglicher Störungen des Spielerlebnisses durch den Wechsel zwischen verschiedenen Endgeräten, für die ein innovatives Messverfahren entwickelt wurde.
Im Ergebnis beleuchtet diese Arbeit die Bedeutung und die Grenzen von spielbasierten Ansätzen für autistische Lernende. Ein großer Teil der vorgestellten Konzepte lässt sich auf andersartige Lernszenarien übertragen. Das dafür entwickelte technische Framework zur Realisierung narrativer Lernpfade ist ebenfalls darauf vorbereitet, für weitere Lernszenarien, gerade auch im institutionellen Kontext, Verwendung zu finden.
Die stetige Weiterentwicklung von VR-Systemen bietet neue Möglichkeiten der Interaktion mit virtuellen Objekten im dreidimensionalen Raum, stellt Entwickelnde von VRAnwendungen aber auch vor neue Herausforderungen. Selektions- und Manipulationstechniken müssen unter Berücksichtigung des Anwendungsszenarios, der Zielgruppe und der zur Verfügung stehenden Ein- und Ausgabegeräte ausgewählt werden. Diese Arbeit leistet einen Beitrag dazu, die Auswahl von passenden Interaktionstechniken zu unterstützen. Hierfür wurde eine repräsentative Menge von Selektions- und Manipulationstechniken untersucht und, unter Berücksichtigung existierender Klassifikationssysteme, eine Taxonomie entwickelt, die die Analyse der Techniken hinsichtlich interaktionsrelevanter Eigenschaften ermöglicht. Auf Basis dieser Taxonomie wurden Techniken ausgewählt, die in einer explorativen Studie verglichen wurden, um Rückschlüsse auf die Dimensionen der Taxonomie zu ziehen und neue Indizien für Vor- und Nachteile der Techniken in spezifischen Anwendungsszenarien zu generieren. Die Ergebnisse der Arbeit münden in eine Webanwendung, die Entwickelnde von VR-Anwendungen gezielt dabei unterstützt, passende Selektions- und Manipulationstechniken für ein Anwendungsszenario auszuwählen, indem Techniken auf Basis der Taxonomie gefiltert und unter Verwendung der Resultate aus der Studie sortiert werden können.
Image feature detection is a key task in computer vision. Scale Invariant Feature Transform (SIFT) is a prevalent and well known algorithm for robust feature detection. However, it is computationally demanding and software implementations are not applicable for real-time performance. In this paper, a versatile and pipelined hardware implementation is proposed, that is capable of computing keypoints and rotation invariant descriptors on-chip. All computations are performed in single precision floating-point format which makes it possible to implement the original algorithm with little alteration. Various rotation resolutions and filter kernel sizes are supported for images of any resolution up to ultra-high definition. For full high definition images, 84 fps can be processed. Ultra high definition images can be processed at 21 fps.
The Internet of Things (IoT) is a system of physical objects that can be discovered, monitored, controlled, or interacted with by electronic devices that communicate over various networking interfaces and eventually can be connected to the wider Internet. [Guinard and Trifa, 2016]. IoT devices are equipped with sensors and/or actuators and may be constrained in terms of memory, computational power, network bandwidth, and energy. Interoperability can help to manage such heterogeneous devices. Interoperability is the ability of different types of systems to work together smoothly. There are four levels of interoperability: physical, network and transport, integration, and data. The data interoperability is subdivided into syntactic and semantic data. Semantic data describes the meaning of data and the common understanding of vocabulary e.g. with the help of dictionaries, taxonomies, ontologies. To achieve interoperability, semantic interoperability is necessary.
Many organizations and companies are working on standards and solutions for interoperability in the IoT. However, the commercial solutions produce a vendor lock-in. They focus on centralized approaches such as cloud-based solutions. This thesis proposes a decentralized approach namely Edge Computing. Edge Computing is based on the concepts of mesh networking and distributed processing. This approach has an advantage that information collection and processing are placed closer to the sources of this information. The goals are to reduce traffic, latency, and to be robust against a lossy or failed Internet connection.
We see management of IoT devices from the network configuration management perspective. This thesis proposes a framework for network configuration management of heterogeneous, constrained IoT devices by using semantic descriptions for interoperability. The MYNO framework is an acronym for MQTT, YANG, NETCONF and Ontology. The NETCONF protocol is the IETF standard for network configuration management. The MQTT protocol is the de-facto standard in the IoT. We picked up the idea of the NETCONF-MQTT bridge, originally proposed by Scheffler and Bonneß[2017], and extended it with semantic device descriptions. These device descriptions provide a description of the device capabilities. They are based on the oneM2M Base ontology and formalized by the Semantic Web Standards.
The novel approach is using a ontology-based device description directly on a constrained device in combination with the MQTT protocol. The bridge was extended in order to query such descriptions. Using a semantic annotation, we achieved that the device capabilities are self-descriptive, machine readable and re-usable.
The concept of a Virtual Device was introduced and implemented, based on semantic device descriptions. A Virtual Device aggregates the capabilities of all devices at the edge network and contributes therefore to the scalability. Thus, it is possible to control all devices via a single RPC call.
The model-driven NETCONF Web-Client is generated automatically from this YANG model which is generated by the bridge based on the semantic device description. The Web-Client provides a user-friendly interface, offers RPC calls and displays sensor values. We demonstrate the feasibility of this approach in different use cases: sensor and actuator scenarios, as well as event configuration and triggering.
The semantic approach results in increased memory overhead. Therefore, we evaluated CBOR and RDF HDT for optimization of ontology-based device descriptions for use on constrained devices. The evaluation shows that CBOR is not suitable for long strings and RDF HDT is a promising candidate but is still a W3C Member Submission. Finally, we used an optimized JSON-LD format for the syntax of the device descriptions.
One of the security tasks of network management is the distribution of firmware updates. The MYNO Update Protocol (MUP) was developed and evaluated on constrained devices CC2538dk and 6LoWPAN. The MYNO update process is focused on freshness and authenticity of the firmware. The evaluation shows that it is challenging but feasible to bring the firmware updates to constrained devices using MQTT. As a new requirement for the next MQTT version, we propose to add a slicing feature for the better support of constrained devices. The MQTT broker should slice data to the maximum packet size specified by the device and transfer it slice-by-slice.
For the performance and scalability evaluation of MYNO framework, we setup the High Precision Agriculture demonstrator with 10 ESP-32 NodeMCU boards at the edge of the network. The ESP-32 NodeMCU boards, connected by WLAN, were equipped with six sensors and two actuators. The performance evaluation shows that the processing of ontology-based descriptions on a Raspberry Pi 3B with the RDFLib is a challenging task regarding computational power. Nevertheless, it is feasible because it must be done only once per device during the discovery process.
The MYNO framework was tested with heterogeneous devices such as CC2538dk from Texas Instruments, Arduino Yún Rev 3, and ESP-32 NodeMCU, and IP-based networks such as 6LoWPAN and WLAN.
Summarizing, with the MYNO framework we could show that the semantic approach on constrained devices is feasible in the IoT.
The business problem of having inefficient processes, imprecise process analyses, and simulations as well as non-transparent artificial neuronal network models can be overcome by an easy-to-use modeling concept. With the aim of developing a flexible and efficient approach to modeling, simulating, and optimizing processes, this paper proposes a flexible Concept of Neuronal Modeling (CoNM). The modeling concept, which is described by the modeling language designed and its mathematical formulation and is connected to a technical substantiation, is based on a collection of novel sub-artifacts. As these have been implemented as a computational model, the set of CoNM tools carries out novel kinds of Neuronal Process Modeling (NPM), Neuronal Process Simulations (NPS), and Neuronal Process Optimizations (NPO). The efficacy of the designed artifacts was demonstrated rigorously by means of six experiments and a simulator of real industrial production processes.
Large-scale literature mining to assess the relation between anti-cancer drugs and cancer types
(2021)
Background:
There is a huge body of scientific literature describing the relation between tumor types and anti-cancer drugs. The vast amount of scientific literature makes it impossible for researchers and physicians to extract all relevant information manually.
Methods:
In order to cope with the large amount of literature we applied an automated text mining approach to assess the relations between 30 most frequent cancer types and 270 anti-cancer drugs. We applied two different approaches, a classical text mining based on named entity recognition and an AI-based approach employing word embeddings. The consistency of literature mining results was validated with 3 independent methods: first, using data from FDA approvals, second, using experimentally measured IC-50 cell line data and third, using clinical patient survival data.
Results:
We demonstrated that the automated text mining was able to successfully assess the relation between cancer types and anti-cancer drugs. All validation methods showed a good correspondence between the results from literature mining and independent confirmatory approaches. The relation between most frequent cancer types and drugs employed for their treatment were visualized in a large heatmap. All results are accessible in an interactive web-based knowledge base using the following link: .
Conclusions:
Our approach is able to assess the relations between compounds and cancer types in an automated manner. Both, cancer types and compounds could be grouped into different clusters. Researchers can use the interactive knowledge base to inspect the presented results and follow their own research questions, for example the identification of novel indication areas for known drugs.
Student teachers often struggle to keep track of everything that is happening in the classroom, and particularly to notice and respond when students cause disruptions. The complexity of the classroom environment is a potential contributing factor that has not been empirically tested. In this experimental study, we utilized a virtual reality (VR) classroom to examine whether classroom complexity affects the likelihood of student teachers noticing disruptions and how they react after noticing. Classroom complexity was operationalized as the number of disruptions and the existence of overlapping disruptions (multidimensionality) as well as the existence of parallel teaching tasks (simultaneity). Results showed that student teachers (n = 50) were less likely to notice the scripted disruptions, and also less likely to respond to the disruptions in a comprehensive and effortful manner when facing greater complexity. These results may have implications for both teacher training and the design of VR for training or research purpose. This study contributes to the field from two aspects: 1) it revealed how features of the classroom environment can affect student teachers' noticing of and reaction to disruptions; and 2) it extends the functionality of the VR environment-from a teacher training tool to a testbed of fundamental classroom processes that are difficult to manipulate in real-life.