Institut für Informatik und Computational Science
Refine
Year of publication
Document Type
- Article (680)
- Doctoral Thesis (206)
- Monograph/Edited Volume (135)
- Other (28)
- Conference Proceeding (20)
- Master's Thesis (13)
- Part of a Book (12)
- Postprint (10)
- Preprint (5)
- Bachelor Thesis (1)
Keywords
- Informatik (18)
- Didaktik (15)
- Hochschuldidaktik (14)
- Ausbildung (13)
- answer set programming (13)
- Answer Set Programming (10)
- Answer set programming (10)
- E-Learning (8)
- Machine Learning (7)
- Maschinelles Lernen (7)
- Antwortmengenprogrammierung (6)
- education (6)
- Computer Science Education (5)
- Modellierung (5)
- higher education (5)
- Informatikdidaktik (4)
- Internet of Things (4)
- MQTT (4)
- Optimization (4)
- didactics (4)
- machine learning (4)
- security (4)
- Algorithms (3)
- Competence Measurement (3)
- DPLL (3)
- Digitale Medien (3)
- Digitalisierung (3)
- EEG (3)
- Equilibrium logic (3)
- Komplexität (3)
- Machine learning (3)
- Modeling (3)
- Ontologie (3)
- Secondary Education (3)
- Semantic Web (3)
- Softwareentwicklung (3)
- Theory (3)
- complexity (3)
- computer science education (3)
- formal languages (3)
- image processing (3)
- informatics (3)
- monitoring (3)
- relevance (3)
- teacher training (3)
- verification (3)
- 3D visualization (2)
- ASIC (2)
- Adaptivity (2)
- Adaptivität (2)
- Algorithmen (2)
- Analytical models (2)
- Assessment (2)
- Autismus (2)
- Automata systems (2)
- Automatisches Beweisen (2)
- Big Data (2)
- Bildungstechnologien (2)
- Bildverarbeitung (2)
- Code (2)
- Codierungstheorie (2)
- Competence Modelling (2)
- Complexity (2)
- Computational thinking (2)
- Computer Science (2)
- Computergrafik (2)
- Computersicherheit (2)
- Constraint Solving (2)
- Coq (2)
- Data Privacy (2)
- Debugging (2)
- Deduction (2)
- Deep Learning (2)
- E-learning (2)
- Educational Technologies (2)
- Event mapping (2)
- FMC (2)
- FPGA (2)
- Fault tolerance (2)
- Fehlererkennung (2)
- HCI (2)
- Hochschullehre (2)
- ICA (2)
- IT-Infrastruktur (2)
- Informatics (2)
- Informatics Education (2)
- Informatics Modelling (2)
- Informatics System Application (2)
- Informatics System Comprehension (2)
- Informatikstudium (2)
- Internet (2)
- Key Competencies (2)
- Klausellernen (2)
- Knowledge Representation and Reasoning (2)
- Konstruktivismus (2)
- Künstliche Intelligenz (2)
- Lernumgebung (2)
- Lindenmayer systems (2)
- Logic Programming (2)
- Logics (2)
- Mensch-Computer-Interaktion (2)
- Mensch-Technik-Interaktion (2)
- Methodik (2)
- Middleware (2)
- Modell (2)
- Modelling (2)
- Non-monotonic reasoning (2)
- Onlinelehre (2)
- Ontology (2)
- Optimierung (2)
- Parameterized complexity (2)
- Planing (2)
- Preference Handling (2)
- Process (2)
- Process mining (2)
- Prototyping (2)
- Prozess (2)
- Prozessmodellierung (2)
- Relevanz (2)
- ResNet (2)
- SAT (2)
- Scalability (2)
- Software Engineering (2)
- Strategie (2)
- Synthese (2)
- Systemstruktur (2)
- TPACK (2)
- Texturen (2)
- Theorembeweisen (2)
- Tracking (2)
- Treewidth (2)
- Unifikation (2)
- User Experience (2)
- Visualisierung (2)
- Vorhersage (2)
- abstraction (2)
- anti-cancer drugs (2)
- argument mining (2)
- authentication (2)
- automatic feedback (2)
- bioinformatics (2)
- code (2)
- computational thinking (2)
- computer graphics (2)
- concurrent checking (2)
- cooperating systems (2)
- deep neural networks (2)
- drug-sensitivity prediction (2)
- e-learning (2)
- edge computing (2)
- embedded systems (2)
- face tracking (2)
- facial expression (2)
- firmware update (2)
- geovisualization (2)
- human computer interaction (2)
- knowledge representation and nonmonotonic reasoning (2)
- lesson planning (2)
- lesson preparation (2)
- logic programming (2)
- maschinelles Lernen (2)
- model (2)
- non-photorealistic rendering (2)
- online learning (2)
- parsing (2)
- perception (2)
- perception differences (2)
- physical computing (2)
- policy evaluation (2)
- radhard design (2)
- reliability (2)
- scientific workflows (2)
- secondary computer science education (2)
- self-adaptive multiprocessing system (2)
- single event upset (2)
- software development (2)
- solar particle event (2)
- support system (2)
- systems biology (2)
- test (2)
- textures (2)
- theorem (2)
- tools (2)
- virtual 3D city models (2)
- virtual mobility (2)
- virtuelle 3D-Stadtmodelle (2)
- visualization (2)
- 'Peer To Peer' (1)
- (FPGA) (1)
- (SET) count rate (1)
- 13C metabolic flux analysis (1)
- 2-tag system (1)
- 21st century skills, (1)
- 3D Computer Grafik (1)
- 3D Computer Graphics (1)
- 3D Drucken (1)
- 3D Linsen (1)
- 3D Semiotik (1)
- 3D Visualisierung (1)
- 3D computer graphics (1)
- 3D lenses (1)
- 3D modeling (1)
- 3D printing (1)
- 3D semiotics (1)
- 3D-Stadtmodelle (1)
- 3d city models (1)
- 6LoWPAN (1)
- ABRACADABRA (1)
- ADFS (1)
- AODV (1)
- ARCS Modell (1)
- ASIC (Applikationsspezifische Integrierte Schaltkreise) (1)
- ASP (Answer Set Programming) (1)
- Abbrecherquote (1)
- Absorbed dose (1)
- Abstraction (1)
- Abstraktion (1)
- Accepting Grammars (1)
- Access Datenbank (1)
- Access control (1)
- Achievement (1)
- Ackerschmalwand (1)
- Active Directory Federation Services (1)
- Active Evaluation (1)
- Active evaluation (1)
- Activity Theory (1)
- Activity-orientated Learning (1)
- Ad hoc routing (1)
- Advanced Video Codec (AVC) (1)
- Adversarial Learning (1)
- Aggregates (1)
- Aktive Evaluierung (1)
- Akzeptierende Grammatiken (1)
- Algorithm configuration (1)
- Algorithm portfolios (1)
- Algorithmenablaufplanung (1)
- Algorithmenkonfiguration (1)
- Algorithmenselektion (1)
- Alignment (1)
- Android Security (1)
- Android hybrid apps (1)
- Angewandte Spieltheorie (1)
- Animal building (1)
- Anisotroper Kuwahara Filter (1)
- Anleitung (1)
- Answer Set Solving modulo Theories (1)
- Anti-cancer drugs (1)
- Antwortmengen Programmierung (1)
- App (1)
- Application Aggregation (1)
- Applications and Software Development (1)
- Applied Game Theory (1)
- Apps (1)
- Arabidopsis thaliana (1)
- Arduino (1)
- Argumentation (1)
- Argumentation structure (1)
- Artificial Intelligence (1)
- Artificial Neuronal Network (1)
- Aspect-Oriented Programming (1)
- Aspektorientierte Programmierung (1)
- Asynchrone Schaltung (1)
- Attention (1)
- Audience Response Systeme (1)
- Aufmerksamkeit (1)
- Aufzählung (1)
- Augenbewegungen (1)
- Augmentation (1)
- Augmented and virtual reality (1)
- Ausreissererkennung (1)
- Austria (1)
- Authentifizierung (1)
- Authorization (1)
- Autism (1)
- Automated Theorem Proving (1)
- Automated parallelization (1)
- Automatic Item Generation (1)
- Automatic UI Generation (1)
- Automatically controlled windows (1)
- Autorisierung (1)
- BCH (1)
- BCH code (1)
- BCH-Code (1)
- BCI (1)
- BSS (1)
- Bachelorstudierende der Informatik (1)
- Backdoors (1)
- Barcode (1)
- Batch processing (1)
- Baumweite (1)
- Bean (1)
- Behavior (1)
- Benchmark testing; (1)
- Benutzeroberfläche (1)
- Benutzungsschnittstellen Ontologien (1)
- Berliner Modell (1)
- Berührungseingaben (1)
- Betrachtungsebenen (1)
- Beweis (1)
- Beweisassistent (1)
- Beweistheorie (1)
- Beweisumgebung (1)
- Bilddatenanalyse (1)
- Bildung (1)
- Binäres Entscheidungsdiagramm (1)
- Bio-jETI (1)
- Biocomputing (1)
- Bioelektrisches Signal (1)
- Bioinformatik (1)
- Blended Learning (1)
- Blind users (1)
- Bloom’s Taxonomy (1)
- Boolean constraint solver (1)
- Boolean logic models (1)
- Boosting (1)
- Bot Detection (1)
- Brain Computer Interface (1)
- Business Process (1)
- Business Process Models (1)
- Business process intelligence (1)
- CASP (Constraint Answer Set Programming) (1)
- CP-Logic (1)
- CS concepts (1)
- CSC (1)
- Cactus (1)
- Campus (1)
- Capability approach (1)
- CertiCoq (1)
- Challenges (1)
- Chipkarten (1)
- Choreographien (1)
- Circuit faults (1)
- CityGML (1)
- Classification (1)
- Clause Learning (1)
- Clock tree (1)
- Cloud (1)
- Cloud Computing (1)
- Cloud computing (1)
- Cluster Computing (1)
- Cluster computing (1)
- Clusteranalyse (1)
- Code generation (1)
- Codierung (1)
- Coding theory (1)
- Cognitive Apprenticeship (1)
- Cognitive Skills (1)
- Coherent phonons (1)
- Combinatorial multi-objective optimization (1)
- Common Spatial Pattern (1)
- Competences (1)
- Competencies (1)
- Complementary Circuits (1)
- Complex optimization (1)
- Compliance (1)
- Composed UIs (1)
- Composition (1)
- Computational Complexity (1)
- Computational Science (1)
- Computational Thinking (1)
- Computational complexity (1)
- Computational grid (1)
- Computer Science in Context (1)
- Computer security (1)
- Computergestützes Training (1)
- Computing (1)
- Computing with DNA (1)
- Conceptual (1)
- Conformant Planning (1)
- Conrad Hal Waddington (1)
- Constraint (1)
- Constraint satisfaction (1)
- Constraint-Programmierung (1)
- Constructive solid geometry (1)
- Contest (1)
- Context awareness (1)
- Contextualisation (1)
- Contextualized learning (1)
- Continuous Testing (1)
- Continuous Versioning (1)
- Contradictions (1)
- Controlled Derivations (1)
- Convolution (1)
- Course timetabling (1)
- Covariate Shift (1)
- Curriculum (1)
- Curriculum Development (1)
- Curry (1)
- Customer ownership (1)
- D-galactosamine (1)
- DDoS (1)
- DMR (1)
- DNA (1)
- DNA computing (1)
- DNA hairpin formation (1)
- DNS (1)
- DRMAA (1)
- DRMS (1)
- Data Analysis (1)
- Data Management (1)
- Data federation (1)
- Database (1)
- Databases (1)
- Dateiformat (1)
- Datenschutz (1)
- Deal of the Day (1)
- Decidability (1)
- Declarative Problem Solving (1)
- Declare (1)
- Deep learning (1)
- Defining characteristics of physical computing (1)
- Dempster-Shafer-Theorie (1)
- Dempster–Shafer theory (1)
- Denotational semantics (1)
- Description Logics (1)
- Design (1)
- Design for testability (DFT) (1)
- Deskriptive Logik (1)
- Deutschland (1)
- Diagonalisierung (1)
- Dialog-based User Interfaces (1)
- Dialogbasierte Benutzerschnittstellen (1)
- Didaktik der Informatik (1)
- Didaktische Konzepte (1)
- Dienst-Ökosysteme (1)
- Dienstkomposition (1)
- Dienstplattform (1)
- Differenz von Gauss Filtern (1)
- Digital Competence (1)
- Digital Design (1)
- Digital Education (1)
- Digital Game Based Learning (1)
- Digital Media (1)
- Digital Revolution (1)
- Digital image analysis (1)
- Digitale Bibliothek (1)
- Digitalisation (1)
- Digitalization (1)
- Distributed Computing (1)
- Diversität (1)
- Dokument-Management-System (1)
- Domain-Specific Languages (1)
- Domänenspezifische Sprachen (1)
- Dose rate (1)
- Double cell upsets (DCUs) (1)
- Dreidimensionale Computergraphik (1)
- Dublin Core (1)
- Dynamic Programming (1)
- Dynamic assessment (1)
- Dynamical X-ray theory (1)
- Dynamische Programmierung (1)
- Dynamische Rekonfiguration (1)
- E-Assessment (1)
- E-Government (1)
- E-Klausuren (1)
- E-Portfolio (1)
- E-teaching (1)
- EDC (1)
- Early Literacy (1)
- Echtzeitanwendung (1)
- Edge Computing (1)
- Educational Standards (1)
- Educational game (1)
- Educational software (1)
- Educational timetabling (1)
- Eingabegenauigkeit (1)
- Eisenbahnnetz (1)
- Elektroencephalographie (1)
- Elektronisches Prüfen (1)
- Elektronisches Publizieren (1)
- Embedded Systems (1)
- Emotionen (1)
- Emotionsforschung (1)
- Encoding (1)
- Engines (1)
- Enterprise Architecture (1)
- Enterprise Search (1)
- Entity Linking (1)
- Entscheidungsbäume (1)
- Entwurf (1)
- Entwurfsmuster (1)
- Entwurfsmuster für SOA-Sicherheit (1)
- Entwurfsprinzipien (1)
- Entwurfsraumexploration (1)
- Epigenetic landscape (1)
- Epistemic Logic Programs (1)
- Erfüllbarkeit einer Formel der Aussagenlogik (1)
- Erfüllbarkeitsproblem (1)
- Erklärbarkeit (1)
- Error Estimation (1)
- Error-Detection Circuits (1)
- Euclid’s algorithm (1)
- European Bioinformatics Institute (1)
- Evaluation (1)
- Evaluierung semantischer Suchmaschinen (1)
- Evidenztheorie (1)
- Evolution (1)
- Experimentation (1)
- Explainability (1)
- Explicit negation (1)
- Exploration (1)
- Explore-first Programming (1)
- Exponential Time Hypothesis (1)
- Exponentialzeit Hypothese (1)
- Extensibility (1)
- Extreme Model-Driven Development (1)
- FEDC (1)
- FMC-QE (1)
- FOSS (1)
- Facebook (1)
- Fault Localization (1)
- Fault tolerant systems (1)
- Feature Combination (1)
- Feature extraction (1)
- Feedback (1)
- Fehlende Daten (1)
- Fehlerkorrektur (1)
- Fehlerschätzung (1)
- Fehlvorstellung (1)
- Fibonacci numbers (1)
- Field programmable gate arrays (1)
- Finite automata (1)
- Flip-flops (1)
- Flussgesteuerter Bilateraler Filter (1)
- Focus+Context Visualization (1)
- Fokus-&-Kontext Visualisierung (1)
- Forgetting (1)
- Formalismus (1)
- Formalitätsgrad (1)
- Formeln der quantifizierten Aussagenlogik (1)
- Forschendes Lernen (1)
- Forschungsdatenmanagement (1)
- Framework (1)
- Freshmen (1)
- Function (1)
- Fundamental Ideas (1)
- GERBIL (1)
- GIS-Dienstkomposition (1)
- GPU (1)
- Game-Design-Elemente (1)
- Game-based learning (1)
- Gamification (1)
- Gebrauchstauglichkeit (1)
- Gebäudemodelle (1)
- Gehirn-Computer-Schnittstelle (1)
- Geländemodelle (1)
- Generalisierung (1)
- Generative Programmierung (1)
- Generative Programming (1)
- Geodaten (1)
- Geometrieerzeugung (1)
- Geovisualisierung (1)
- Geräte-Treiber (1)
- Geschäftsprozess (1)
- Geschäftsprozessmodelle (1)
- Gesichtsausdruck (1)
- Gesteuerte Ableitungen (1)
- Gesture input (1)
- Gleichheit (1)
- Globus (1)
- Grammar Systems (1)
- Grammatikalische Inferenz (1)
- Grammatiksysteme (1)
- Graph Convolutional Neural Networks (1)
- Graph Embedding (1)
- Graph-basiertes Ranking (1)
- Graphensuche (1)
- Graphfärbung (1)
- Green computing (1)
- Grid (1)
- Grid Computing (1)
- Grounded theory (1)
- Grounding Theory (1)
- H.264 (1)
- HDI (1)
- Hairpin completions (1)
- Hairpin reductions (1)
- Hardware Design (1)
- Hardware accelerator (1)
- Hardware-Software-Co-Design (1)
- Hauptkomponentenanalyse (1)
- Heat diffusion (1)
- Heterogenität (1)
- Hierarchically configurable mask register (1)
- High-Level Synthesis (1)
- Histograms (1)
- Hochschul-Apps (1)
- Hochschul-Cloud (1)
- Hochschulbildung (1)
- Hochschulsystem (1)
- Https traffic (1)
- Human Factors (1)
- Human-Technology Interaction (1)
- Hurricane Sandy (1)
- Hybrid App (1)
- I/O-effiziente Algorithmen (1)
- ICT (1)
- ICT Competence (1)
- ICT competencies (1)
- ICT skills (1)
- IP core (1)
- IT security (1)
- IT-Security (1)
- IT-Sicherheit (1)
- IaaS (1)
- Identifiers (1)
- Image and video stylization (1)
- Image resolution (1)
- Imperative calculi (1)
- Improving classroom (1)
- Incoherent phonons (1)
- Incremental answer set programming (1)
- Industrie 4.0 (1)
- Industry 4.0 (1)
- Inference (1)
- Informatik-Studiengänge (1)
- Informatiksystem (1)
- Informatikunterricht (1)
- Informatikvoraussetzungen (1)
- Information Retrieval (1)
- Information Transfer Rate (1)
- Information federation (1)
- Information integration (1)
- Information retrieval (1)
- Information security (1)
- Informationsextraktion (1)
- Infrastruktur (1)
- Inkonsistenz (1)
- Innovation (1)
- Inquiry-based Learning (1)
- Inquiry-based learning (1)
- Insurance industry (1)
- Integrated circuit modeling (1)
- Integration (1)
- Interactive Rendering (1)
- Interactive system (1)
- Interaktionsmodel (1)
- Interaktionsmodellierung (1)
- Interaktionstechniken (1)
- Interaktives Rendering (1)
- Interaktives System (1)
- Interaktivität (1)
- Interface design (1)
- Internet Security (1)
- Internet applications (1)
- Internet-Sicherheit (1)
- Internetanwendungen (1)
- Interoperability (1)
- Interoperabilität (1)
- Interpretability (1)
- Interpretierbarkeit (1)
- Intuition (1)
- IoT (1)
- Java Security Framework (1)
- Job monitoring (1)
- Job submission (1)
- Kartografisches Design (1)
- Kern-PCA (1)
- Kernel (1)
- Kernelization (1)
- Kernmethoden (1)
- Key input (1)
- Klassifikation (1)
- Klassifikation mit großem Margin (1)
- Klassifikator-Kalibrierung (1)
- Klimafolgenanalyse (1)
- Klimawandel (1)
- Knowledge (1)
- Knowledge Management (1)
- Knowledge representation (1)
- Kommunikation (1)
- Kommunismus (1)
- Kompetenz (1)
- Kompetenzerwerb (1)
- Kompilation (1)
- Komplexitätsbewältigung (1)
- Komplexitätstheorie (1)
- Komposition (1)
- Konnektionskalkül (1)
- Konzeptionell (1)
- Kryptographie (1)
- Kybernetik (1)
- Künstliche Neuronale Netzwerke (1)
- L systems (1)
- LBA problem (1)
- LDPC code (1)
- LDPC-Code (1)
- LMS (1)
- Landmark visibility (1)
- Landmarken (1)
- Langzeitarchivierung (1)
- Large Margin Classification (1)
- Laser Cutten (1)
- Learners (1)
- Learning (1)
- Learning Analytics (1)
- Learning Fields (1)
- Learning ecology (1)
- Learning environment (1)
- Learning interfaces development (1)
- Learning with ICT (1)
- Lebenslanges Lernen (1)
- Leftmost Derivations (1)
- Lehre (1)
- Lehrer (1)
- Lehrer*innenbildung (1)
- Lehrkräfteausbildung (1)
- Leistungsfähigkeit (1)
- Leistungsvorhersage (1)
- Lern-App (1)
- Lernaufgaben (1)
- Lernen (1)
- Lernmotivation (1)
- Lernsoftware (1)
- Life-Long Learning (1)
- Liguistisch (1)
- Linked Data Anwendungen (1)
- Linked Data Application Modelling (1)
- Linksableitungen (1)
- Linux (1)
- Linux device drivers (1)
- Literature mining (1)
- Liver neoplasms (1)
- Load Balancing (1)
- Localization (1)
- Location awareness (1)
- Logarithm (1)
- Logic programming (1)
- Logik (1)
- Logikkalkül (1)
- Logiksynthese (1)
- Loss (1)
- Low Latency (1)
- Lower Bounds (1)
- Lower Secondary Level (1)
- Loyalty (1)
- M2M (1)
- MEG (1)
- MFA (1)
- MOOCs (1)
- Magnetoencephalographie (1)
- Malware (1)
- Markov processes (1)
- Masking of X-values (1)
- Massenklausuren (1)
- Massive Open Online Courses (1)
- Mathematical Optimization (1)
- Mathematikdidaktik (1)
- Mathematikphilosophie (1)
- Mathematische Optimierung (1)
- Matrizen-Eigenwertaufgabe (1)
- Measurement (1)
- Media in education (1)
- Megamodel (1)
- Megamodell (1)
- Mehrklassen-Klassifikation (1)
- Message Passing Interface (1)
- Meta-Programming (1)
- Metamodell (1)
- Methoden der semantischen Suche (1)
- Methodology (1)
- Metric learning (1)
- Migration (1)
- Minimal perturbation problems (1)
- Mischmodelle (1)
- Mischung <Signalverarbeitung> (1)
- Mobile App (1)
- Mobile Campus Application (1)
- Mobile Learning (1)
- Mobile application (1)
- Mobile devices (1)
- Mobile learning (1)
- Mobiles Lernen (1)
- Mobilgeräte (1)
- Model Based Engineering (1)
- Model Checking (1)
- Model Driven Architecture (1)
- Model Driven UI Development (1)
- Model Management (1)
- Model checking (1)
- Model-Driven Engineering (1)
- Model-Driven Software Development (1)
- Modell Management (1)
- Modell-driven Security (1)
- Modell-getriebene Sicherheit (1)
- Modellbasiert (1)
- Modellgetriebene Architektur (1)
- Modellgetriebene Entwicklung (1)
- Modellgetriebene Softwareentwicklung (1)
- Modellgetriebene UI Entwicklung (1)
- Molekulare Bioinformatik (1)
- Motivation (1)
- Multi Task Learning (1)
- Multi-Class (1)
- Multi-Task-Lernen (1)
- Multi-objective optimization (1)
- Multi-sided platforms (1)
- Multimedia (1)
- Multimodal User Interfaces (1)
- Multimodale Benutzerschnittstellen (1)
- Multiple interpretation scheme (1)
- Multiprocessor (1)
- Multiprozessor (1)
- Music Technology (1)
- N-temperature model (1)
- NETCONF (1)
- NFC (1)
- NUI (1)
- Nash equilibrium (1)
- Natural Science Education (1)
- Natural language processing (1)
- Natural ventilation (1)
- Navigation (1)
- Network (1)
- Network Management (1)
- Network security (1)
- Netzwerk (1)
- Netzwerk Management (1)
- Netzwerke (1)
- Neural networks (1)
- Neuronales Netz (1)
- New On-Line Error-Detection Methode (1)
- Next Generation Network (1)
- Nicht-photorealistisches Rendering (1)
- Nichtfotorealistische Bildsynthese (1)
- NoSQL (1)
- Non-Monotonic (1)
- Nonmonotonic reasoning (1)
- Norway (1)
- Novice programmers (1)
- Nutzungserlebnis (1)
- Nutzungsinteresse (1)
- OAI-PMH (1)
- OBI (1)
- OCCI (1)
- OSSE (1)
- Objektive Schwierigkeit (1)
- Omega (1)
- Ontologien (1)
- Ontologies (1)
- Open Badge Infrastructure (1)
- Open Badges (1)
- Open Source (1)
- OpenOLAT (1)
- Operation problem (1)
- Optimierungsproblem (1)
- Owner-Retained Access Control (ORAC) (1)
- Parallel Programming (1)
- Parallel SAT solving (1)
- Parallel job execution time estimation (1)
- Parallele Datenverarbeitung (1)
- Paralleles Rechnen (1)
- Parallelrechner (1)
- Parameterized Complexity (1)
- Parametrisierte Komplexität (1)
- Parsing (1)
- Particle detector (1)
- Partizipation (1)
- Patterns (1)
- Pedagogical content knowledge (1)
- Pedagogical issues (1)
- Pedestrian navigation (1)
- Peer-Review (1)
- Peer-to-Peer-Netz ; GRID computing ; Zuverlässigkeit ; Web Services ; Betriebsmittelverwaltung ; Migration (1)
- Performance (1)
- Performance Evaluation (1)
- Performance Prediction (1)
- Perl Formularskript (1)
- Personal Learning Environment (1)
- Personalization (1)
- Persönliche Lernumgebung (1)
- Pervasive computing (1)
- Pervasive game (1)
- Pervasive learning (1)
- Phantoms (1)
- Physical Science (1)
- Planar tactile display (1)
- Plant identification (1)
- Platzierung (1)
- Polarization (1)
- Policy Enforcement (1)
- Policy Languages (1)
- Policy Sprachen (1)
- Power Monitoring (1)
- Pre-RS Traceability (1)
- Prediction Game (1)
- Predictive Models (1)
- Preprocessing (1)
- Privacy Protection (1)
- Problem Solving (1)
- Probleme in der Studie (1)
- Problemlösen (1)
- Process Management (1)
- Process model analysis (1)
- Process modeling (1)
- Product lifecycle management (1)
- Professionalisierung (1)
- Professoren (1)
- Programmierung (1)
- Programming (1)
- Programming by optimization (1)
- Proof Theory (1)
- Prototyp (1)
- Prozess Verbesserung (1)
- Prozesse (1)
- Prozessmanagement (1)
- Prozessmodell (1)
- Prozesssynchronisierung (1)
- Prädiktionsspiel (1)
- Präferenzen (1)
- Prüfungsoptimierung (1)
- Publikationsserver (1)
- Quantenkryptographie (1)
- Quantified Boolean Formula (QBF) (1)
- Quantitative Modeling (1)
- Quantitative Modellierung (1)
- Queuing Theory (1)
- RADFET (1)
- RADFETs (1)
- REST (1)
- RSA triangle (1)
- Radiation hardness (1)
- Random access memory (1)
- Ranking (1)
- Reasoning (1)
- Recommendations for CS-Curricula in Higher Education (1)
- Reconfigurable (1)
- Reflexion (1)
- Region of Interest (1)
- Regression (1)
- Regularisierung (1)
- Regularization (1)
- Rekonfiguration (1)
- Rendering (1)
- Reparatur (1)
- Reproducibility of results (1)
- Reuseable UIs (1)
- Reversibility (1)
- SAMR (1)
- SET pulsewidth distribution (1)
- SMT (SAT Modulo Theories) (1)
- SOA (1)
- SOA Security Pattern (1)
- SSO (1)
- STG decomposition (1)
- STG-Dekomposition (1)
- SWOT (1)
- SaaSAbstract (1)
- Sample Selection Bias (1)
- Satisfiability (1)
- Scale-invariant feature transform (SIFT) (1)
- Scene graph systems (1)
- Schlüsselkompetenzen (1)
- Schulmaterial (1)
- Scientific images (1)
- Screen reader (1)
- Seamless learning (1)
- Search problems (1)
- Security (1)
- Security Modelling (1)
- Segmentierung (1)
- Selektion (1)
- Selektionsbias (1)
- Self-Checking Circuits (1)
- Self-adaptive MPSoC (1)
- Semantic Interoperability (1)
- Semantic Search (1)
- Semantic data (1)
- Semantic web (1)
- Semantik Web (1)
- Semantische Suche (1)
- Semilinearity property (1)
- Sensornetzwerke (1)
- Sensors (1)
- Sequence embeddings (1)
- Service Creation (1)
- Service Delivery Platform (1)
- Service Ecosystems (1)
- Service Oriented Architectures (1)
- Service convergence (1)
- Service orientation (1)
- Service-Orientierte Architekturen (1)
- Service-oriented Architecture (1)
- Service-oriented Architectures (1)
- Service-oriented architecture (1)
- Serviceorientierte Architektur (1)
- Shader (1)
- Sharing (1)
- Sicherheitsmodellierung (1)
- Signal Processing (1)
- Signal processing (1)
- Signaling transduction networks (1)
- Signalquellentrennung (1)
- Signaltrennung (1)
- Simulation (1)
- Simulations (1)
- Simultane Diagonalisierung (1)
- Single Event Transient (1)
- Single Sign On (1)
- Single Trial Analysis (1)
- Single event effect (1)
- Single event upsets (1)
- Single-event transient (SET) (1)
- Skalierbarkeit (1)
- Skelettberechnung (1)
- Small Private Online Courses (1)
- Social (1)
- Social Media Analysis (1)
- Software (1)
- Software architecture (1)
- Software-basierte Cache-Kohärenz (1)
- Softwarearchitektur (1)
- Sonnenteilchen-Ereignis (1)
- Spam (1)
- Spam Filtering (1)
- Spam-Erkennung (1)
- Spam-Filter (1)
- Spam-Filtering (1)
- Spatio-Spectral Filter (1)
- Spawning (1)
- Speicher (1)
- Spielbasiertes Lernen (1)
- Splicing (1)
- Splicing processor (1)
- Sprachdesign (1)
- Static Analysis (1)
- Statistical Tests (1)
- Statistical relational learning (1)
- Statistikprogramm R (1)
- Statistische Tests (1)
- Stilisierung (1)
- Stochastic relational process (1)
- Strahlungshartes Design (1)
- Strahlungshärte Entwurf (1)
- Stromverbrauchüberwachung (1)
- Strong equivalence (1)
- Structural equation modeling (1)
- Structuring (1)
- Strukturierung (1)
- Studentenerwartungen (1)
- Studentenhaltungen (1)
- Studentenjobs (1)
- Studienabbrecher (1)
- Studiendauer (1)
- Studieneinstieg (1)
- Studienorganisation (1)
- Suche (1)
- Support Vectors (1)
- Support-Vector Lernen (1)
- System Biologie (1)
- System structure (1)
- Systembiologie (1)
- Systementwurf (1)
- Systems biology (1)
- Systems of parallel communicating (1)
- Szenengraph (1)
- TMR (1)
- TPTP (1)
- Tailored UI Variants (1)
- Taktik (1)
- Tasks (1)
- Teacher perceptions (1)
- Teachers (1)
- Teaching information security (1)
- Technology proficiency (1)
- Teilnehmerzertifikate (1)
- Telekommunikation (1)
- Temporal Answer Set Solving (1)
- Temporal Logic (1)
- Temporallogik (1)
- Temporäre Anbindung (1)
- Terminologische Logik (1)
- Terminology (1)
- Test (1)
- Tests (1)
- Theoretische Informatik (1)
- Theoretischen Vorlesungen (1)
- Theory formation (1)
- Thermoelasticity (1)
- Time Augmented Petri Nets (1)
- Time Series Analysis (1)
- Time series (1)
- Tomography (1)
- Tool (1)
- Tools (1)
- Traceability (1)
- Traffic data (1)
- Transformation (1)
- Tree decomposition (1)
- Treewidth-aware reductions (1)
- Triple modular redundancy (TMR) (1)
- Tumor types (1)
- Turing machine (1)
- Type and effect systems (1)
- UAV imagery (1)
- UI Components (1)
- UI Metamodels (1)
- UI-Komponenten (1)
- UX (1)
- Ubiquitous learning (1)
- Ultrafast dynamics (1)
- Unabhängige Komponentenanalyse (1)
- Unary languages (1)
- Uniform Access Principle (1)
- University Service Bus (1)
- Universität Bagdad (1)
- Universität Potsdam (1)
- Universitätseinstellungen (1)
- Untere Schranken (1)
- Unterrichtswerkzeuge (1)
- Unvollständigkeit (1)
- Usability (1)
- Usability testing (1)
- Usage Interest (1)
- User Interface Ontologies (1)
- User Interfaces (1)
- User submission pattern (1)
- User-centred design (1)
- VGG16 (1)
- VM (1)
- Value network (1)
- Verhalten (1)
- Verification (1)
- Verifikation (1)
- Verletzung Auflösung (1)
- Verletzung Erklärung (1)
- Verteiltes Rechnen (1)
- Verteilungsunterschied (1)
- Violation Explanation (1)
- Violation Resolution (1)
- Virtual Reality (1)
- Virtual reality (1)
- Virtuelles 3D Stadtmodell (1)
- Visual metaphor (1)
- Vocational Education (1)
- Vorhersagemodelle (1)
- Wahrnehmung (1)
- Wahrnehmung von Arousal (1)
- Wahrnehmungsunterschiede (1)
- Warteschlangentheorie (1)
- Web Services (1)
- Web Sites (1)
- Web of Data (1)
- Webanwendung (1)
- Webseite (1)
- Weiterbildung (1)
- Well-structuredness (1)
- Wetterextreme (1)
- Wireless Sensor Networks (1)
- Wirtschaftsinformatik (1)
- Wissen (1)
- Wissenschaftlichesworkflows (1)
- Wissensmanagement (1)
- Wissensrepräsentation und -verarbeitung (1)
- Wissensrepräsentation und Schlussfolgerung (1)
- Wohlstrukturiertheit (1)
- Word embeddings (1)
- Workflow (1)
- X-masking (1)
- X-ray computed (1)
- X-values (1)
- Young People (1)
- ZQSA (1)
- ZQSAT (1)
- Zeitbehaftete Petri Netze (1)
- Zero-Suppressed Binary Decision Diagram (ZDD) (1)
- Zuverlässigkeitsanalyse (1)
- accepting grammars (1)
- action and change (1)
- activities (1)
- activity (1)
- acute liver failure (1)
- acyclicity properties (1)
- adaptiv (1)
- adaptive (1)
- adversarial classification (1)
- algorithm configuration (1)
- algorithm schedules (1)
- algorithm scheduling (1)
- algorithm selection (1)
- algorithms (1)
- analogical thinking (1)
- analysis (1)
- animated PCA (1)
- animierte PCA (1)
- anisotropic Kuwahara filter (1)
- annealing (1)
- anxiety (1)
- approximate joint diagonalization (1)
- approximate model counting (1)
- architecture (1)
- argumentation (1)
- argumentation structure (1)
- arithmethische Prozeduren (1)
- arithmetic procedures (1)
- arousal (1)
- arousal perception (1)
- artificial intelligence (1)
- artistic rendering (1)
- assistive Technologien (1)
- assistive technologies (1)
- asynchronous circuit (1)
- asynchrounous design (1)
- autism (1)
- automata (1)
- automated driving (1)
- automated guided vehicle routing (1)
- automated planning (1)
- automated theorem proving (1)
- automatic theorem prover (1)
- automatisierter Theorembeweiser (1)
- behavioral (1)
- behavioral abstraction (1)
- belief merging (1)
- belief revision (1)
- benchmark (1)
- bibliometric analysis (1)
- bild (1)
- binary representation (1)
- binary search (1)
- bio-computing (1)
- biometrics (1)
- biometrische Identifikation (1)
- blind source separation (1)
- block representation (1)
- bootstrapping (1)
- brain-computer interface (1)
- building models (1)
- bundled data (1)
- business informatics (1)
- camera sensor (1)
- car assembly operations (1)
- cartographic design (1)
- cellular automata (1)
- changing the study field (1)
- changing the university (1)
- choreographies (1)
- circuit Faults (1)
- citation analysis (1)
- classifier calibration (1)
- classroom language (1)
- classroom material (1)
- clause learning (1)
- click controller (1)
- climate change (1)
- climate impact analysis (1)
- clocks (1)
- clustering (1)
- co-citation analysis (1)
- co-occurrence analysis (1)
- code generation (1)
- cognitive apprenticeship (1)
- cognitive modifiability (1)
- coherence relation (1)
- coherence-enhancing filtering (1)
- collaborative learning (1)
- combinatorial optimization problems (1)
- combined task and motion planning (1)
- common spatial patterns (1)
- communication (1)
- competence (1)
- competencies (1)
- competency (1)
- competition (1)
- compilation (1)
- complex networks (1)
- compliance (1)
- comprehension (1)
- computational biology (1)
- computational methods (1)
- computer science teachers (1)
- computer security (1)
- computer vision (1)
- computergestützte Methoden (1)
- concession (1)
- conductive argument (1)
- connection calculus (1)
- connective (1)
- connectivity (1)
- consistency (1)
- consistency checking (1)
- consistency measures (1)
- constraint (1)
- constraint programming (1)
- constraints (1)
- constructivism (1)
- construktivism (1)
- context-free grammar (1)
- context-sensitive (1)
- continuous (1)
- contrast (1)
- controlled vocabularies (1)
- corpus analysis (1)
- correlated errors (1)
- course timetabling (1)
- craters (1)
- crop (1)
- cryptography (1)
- cs4fn (1)
- curriculum theory (1)
- debugging (1)
- decidability questions (1)
- decision trees (1)
- declarative problem solving (1)
- deep learning (1)
- deep residual networks (1)
- degree of formality (1)
- degree of non-context-freeness (1)
- degree of non-regularity (1)
- degree of non-regulation (1)
- depression (1)
- design (1)
- design flow (1)
- design principles (1)
- design space exploration (1)
- determinism (1)
- detrending (1)
- developmental systems (1)
- diagnosis (1)
- didaktische Rekonstruktion (1)
- didaktisches Konzept (1)
- difference of Gaussians (1)
- digital circuit (1)
- digital design (1)
- digitale Bildung (1)
- digitale Hochschullehre (1)
- digitale Medien (1)
- digitally-enabled pedagogies (1)
- divide and conquer (1)
- domain-specific APIs (1)
- dropout (1)
- drug discovery (1)
- dynamic (1)
- dynamic classification (1)
- dynamic reconfiguration (1)
- dynamic service binding (1)
- dynamisch (1)
- dynamische Klassifikation (1)
- e-Learning (1)
- e-mentoring (1)
- eGovernment (1)
- eLectures (1)
- economic ripples (1)
- education and public policy (1)
- educational programming (1)
- educational reconstruction (1)
- educational systems (1)
- educational timetabling (1)
- edutainment (1)
- eingebettete Systeme (1)
- einseitige Kommunikation (1)
- email spam detection (1)
- emission factor (1)
- emotion (1)
- emotion representation (1)
- emotion research (1)
- endothelin (1)
- endothelin-converting enzyme (1)
- ensemble kalman filter (1)
- ensemble methods (1)
- enterprise search (1)
- entity alignment (1)
- enumeration (1)
- environments (1)
- epistemic logic programs (1)
- epistemic specifications (1)
- equality (1)
- error correction (1)
- error detection (1)
- error propagation (1)
- evaluation (1)
- event-related desynchronization (1)
- evidence theory (1)
- evolution (1)
- explicit negation (1)
- exponentiation (1)
- external ambiguity (1)
- external memory algorithms (1)
- extreme weather (1)
- eye movements (1)
- fading (1)
- fault tolerance (1)
- field-programmable gate array (1)
- finite model computation (1)
- finite state sequential transducers (1)
- flow-based bilateral filter (1)
- formal (1)
- formal argumentation systems (1)
- formalism (1)
- freie Daten (1)
- freie Software (1)
- fun (1)
- functions (1)
- gait (1)
- game based learning (1)
- game design elements (1)
- game-based learning (1)
- gap-filling (1)
- generalization (1)
- geometry generation (1)
- geospatial data (1)
- geospatial services (1)
- global constraints (1)
- globale Constraints (1)
- governance (1)
- gradient boosting (1)
- grammar (1)
- grammar inference (1)
- graph analysis (1)
- graph clustering (1)
- graph-based ranking (1)
- graph-search (1)
- greenhouse gas (1)
- hardware accelerator (1)
- hardware architecture (1)
- hardware design (1)
- hardware-software-codesign (1)
- high school (1)
- high-throughput analysis (1)
- higher (1)
- human-technology interaction (1)
- hybrid (1)
- hybrid semantic search (1)
- hybrid solving (1)
- hybride semantische Suche (1)
- hybrides Problemlösen (1)
- ice harboring (1)
- image (1)
- image classification (1)
- image data analysis (1)
- image recognition (1)
- imaging (1)
- impacts (1)
- incompleteness (1)
- inconsistency (1)
- incremental SVM (1)
- independent component analysis (1)
- indirect economic impacts (1)
- indirekte ökonomische Effekte (1)
- informal and formal learning (1)
- informal logic (1)
- informatics education (1)
- information and communication technologies (1)
- information extraction (1)
- information flow control (1)
- information retrieval (1)
- informatische Bildung im Sekundarbereich (1)
- infrastructure (1)
- innovation (1)
- input accuracy (1)
- interaction modeling (1)
- interaction techniques (1)
- interactive course (1)
- interactive workshop (1)
- internal ambiguity (1)
- intrusion detection (1)
- intuition (1)
- irradiation (1)
- joint lab (1)
- kernel PCA (1)
- kernel methods (1)
- key competences in physical computing (1)
- key competencies (1)
- kidney cancer (1)
- kinaesthetic teaching (1)
- klinisch-praktischer Unterricht (1)
- knowledge representation and reasoning (1)
- konvergente Dienste (1)
- landmarks (1)
- language design (1)
- latches (1)
- lautes Denken (1)
- leanCoP (1)
- learning (1)
- learning environment (1)
- lebenslanges Lernen (1)
- leftmost derivations (1)
- linear code (1)
- linear programming (1)
- linearer Code (1)
- linguistic (1)
- locomotion (1)
- logic (1)
- logic programming methodology and applications (1)
- logic synthesis (1)
- logic-based modeling (1)
- logical calculus (1)
- logical errors (1)
- logical signaling networks (1)
- logische Ergänzung (1)
- logische Fehler (1)
- logische Programmierung (1)
- logische Signalnetzwerke (1)
- loop formulas (1)
- loose programming (1)
- loss propagation (1)
- lunar exploration (1)
- machine learning algorithms (1)
- macro-economic modelling (1)
- makroökonomische Modellierung (1)
- malware detection (1)
- manipulation planning (1)
- map/reduce (1)
- maschninelles Lernen (1)
- mathematics education (1)
- measure development (1)
- media (1)
- mediated learning experience (1)
- medical (1)
- medizinisch (1)
- meta model (1)
- metabolic network (1)
- metabolism (1)
- metabolomics (1)
- metadata (1)
- metastasis (1)
- methodology (1)
- middleware (1)
- misconception (1)
- mixture models (1)
- mobile Applikationen (1)
- mobile devices (1)
- mobile learning (1)
- mobile technologies and apps (1)
- mobiles Lernen (1)
- mobiles lernen (1)
- model-based (1)
- model-driven architecture (1)
- modeling (1)
- molecular networks (1)
- molekulare Netzwerke (1)
- multi core data processing (1)
- multi-class classification (1)
- multiuser (1)
- natural disasters (1)
- natural language generation (1)
- navigation (1)
- neighborhood (1)
- network (1)
- networks (1)
- networks-on-chip (1)
- neue Online-Fehlererkennungsmethode (1)
- neural networks (1)
- neutral endopeptidase (1)
- nichtlineare ICA (1)
- nichtlineare PCA (NLPCA) (1)
- nichtlineare Projektionen (1)
- non-monotonic reasoning (1)
- nonlinear ICA (1)
- nonlinear PCA (NLPCA) (1)
- nonlinear projections (1)
- nonphotorealistic rendering (NPR) (1)
- o-ambiguity (1)
- objective difficulty (1)
- omega (1)
- on-chip (1)
- on-farm evaluation (1)
- one-sided communication (1)
- oneM2M (1)
- oneM2M Ontology (1)
- online assistance (1)
- ontologies (1)
- open learning (1)
- open source (1)
- operating system (1)
- optimization (1)
- organisational evolution (1)
- outlier detection (1)
- output space compaction (1)
- overcomplete ICA (1)
- pMOS radiation dosimeter (1)
- paper prototyping (1)
- parallel processing (1)
- parallel programming (1)
- parallel rewriting (1)
- parallel solving (1)
- parallele Programmierung (1)
- paralleles Lösen (1)
- parameter (1)
- parity aggregate operator (1)
- pattern recognition (1)
- pdf forms (1)
- pedagogy (1)
- personal (1)
- personal response systems (1)
- philosophical foundation of informatics pedagogy (1)
- philosophy of mathematics (1)
- physical Computing (1)
- physical computing tools (1)
- placement (1)
- planning (1)
- platform (1)
- plug-ins (1)
- policy making (1)
- portfolio-based solving (1)
- pre-primary level (1)
- prediction (1)
- predictive models (1)
- preferences (1)
- premise acceptability (1)
- preprocessing (1)
- primary education (1)
- primary level (1)
- priorities (1)
- probabilistic deep learning (1)
- probabilistic deep metric learning (1)
- probabilistische tiefe neuronale Netze (1)
- probabilistisches tiefes metrisches Lernen (1)
- problem-solving (1)
- process (1)
- process improvement (1)
- process model (1)
- process model alignment (1)
- process modeling (1)
- process modelling (1)
- process synchronization (1)
- professional development (1)
- professors (1)
- program encodings (1)
- programmed grammars (1)
- programming (1)
- programming in context (1)
- projection (1)
- proof (1)
- proof assistant (1)
- proof complexity (1)
- proof environment (1)
- propagation probability (1)
- prototype (1)
- proving (1)
- pruritus (1)
- pulse stretching inverters (1)
- quality of life (1)
- quantum (1)
- quantum cryptography (1)
- radiation hardness (1)
- radiation hardness design (1)
- railway network (1)
- random forest (1)
- real arguments (1)
- real-time (1)
- real-time application (1)
- real-time mapping (1)
- real-walking (1)
- reconfiguration (1)
- reference (1)
- referential effectiveness (1)
- regression (1)
- regular language (1)
- regulation (1)
- rekonfigurierbar (1)
- reliability analysis (1)
- reliability assessment (1)
- repair (1)
- resources (1)
- restricted parallelism (1)
- risk analysis (1)
- robust ICA (1)
- robuste ICA (1)
- safety (1)
- satisfiability (1)
- scheduling (1)
- search (1)
- secondary education (1)
- segmentation (1)
- selbstanpassendes Multiprozessorsystem (1)
- selbstprüfende Schaltungen (1)
- selection (1)
- selective fault tolerance (1)
- self-checking (1)
- self-efficacy (1)
- semantic domain modeling (1)
- semantic ranking (1)
- semantic search (1)
- semantic search evaluation (1)
- semantic search methods (1)
- semantic web (1)
- semantische Domänenmodellierung (1)
- semantische Suche (1)
- semantisches Netz (1)
- semantisches Ranking (1)
- sensitivity (1)
- service composition (1)
- shader (1)
- sign language (1)
- simplicity (1)
- single event upsets (1)
- single-event transient (1)
- single-trial-analysis (1)
- site-specific weed management (1)
- skeletonization (1)
- sleep quality (1)
- smart farming (1)
- smartphone (1)
- social media (1)
- socio-technical system (1)
- soft errors (1)
- software (1)
- software engineering (1)
- software-based cache coherence (1)
- sozio-technisches System (1)
- space missions (1)
- speed independence (1)
- stable model semantics (1)
- state complexity (1)
- static analysis (1)
- static prediction games (1)
- statistics program R (1)
- strahleninduzierte Einzelereignis-Effekte (1)
- strong equivalence (1)
- structured output prediction (1)
- strukturierte Vorhersage (1)
- student activation (1)
- student experience (1)
- student perceptions (1)
- students’ conceptions (1)
- students’ knowledge (1)
- study problems (1)
- stylization (1)
- sufficiency (1)
- suicidal ideations (1)
- supply chains (1)
- support vector machines (1)
- synthesis (1)
- systematic (1)
- systematisch (1)
- tableau calculi (1)
- tactic (1)
- teacher competencies (1)
- teachers (1)
- teaching (1)
- teaching informatics in general education (1)
- technical notes and rapid communications (1)
- technische Rahmenbedingungen (1)
- tele-teaching (1)
- temporary binding (1)
- terrain models (1)
- test response compaction (1)
- theory (1)
- theory of computation (1)
- think aloud (1)
- timing (1)
- tools for teaching (1)
- topics (1)
- touch input (1)
- tptp (1)
- tracing (1)
- transformation (1)
- transient Faults (1)
- transient analysis (1)
- triangulated irregular networks (1)
- triple modular redundancy (1)
- tutorial section (1)
- unfounded sets (1)
- unidirektionale Fehler (1)
- unification (1)
- university education (1)
- user experience (1)
- user interfaces (1)
- user-centred (1)
- video annotation (1)
- virtual 3D city model (1)
- virtual machine (1)
- virtual reality (1)
- weather extremes (1)
- wheat crops (1)
- work productivity (1)
- workflow management (1)
- xAPI (1)
- yellow rust (1)
- zero-aliasing (1)
- überbestimmte ICA (1)
- ‘unplugged’ computing (1)
Institute
- Institut für Informatik und Computational Science (1112) (remove)
Most of the microelectronic circuits fabricated today are synchronous, i.e. they are driven by one or several clock signals. Synchronous circuit design faces several fundamental challenges such as high-speed clock distribution, integration of multiple cores operating at different clock rates, reduction of power consumption and dealing with voltage, temperature, manufacturing and runtime variations. Asynchronous or clockless design plays a key role in alleviating these challenges, however the design and test of asynchronous circuits is much more difficult in comparison to their synchronous counterparts. A driving force for a widespread use of asynchronous technology is the availability of mature EDA (Electronic Design Automation) tools which provide an entire automated design flow starting from an HDL (Hardware Description Language) specification yielding the final circuit layout. Even though there was much progress in developing such EDA tools for asynchronous circuit design during the last two decades, the maturity level as well as the acceptance of them is still not comparable with tools for synchronous circuit design. In particular, logic synthesis (which implies the application of Boolean minimisation techniques) for the entire system's control path can significantly improve the efficiency of the resulting asynchronous implementation, e.g. in terms of chip area and performance. However, logic synthesis, in particular for asynchronous circuits, suffers from complexity problems. Signal Transitions Graphs (STGs) are labelled Petri nets which are a widely used to specify the interface behaviour of speed independent (SI) circuits - a robust subclass of asynchronous circuits. STG decomposition is a promising approach to tackle complexity problems like state space explosion in logic synthesis of SI circuits. The (structural) decomposition of STGs is guided by a partition of the output signals and generates a usually much smaller component STG for each partition member, i.e. a component STG with a much smaller state space than the initial specification. However, decomposition can result in component STGs that in isolation have so-called irreducible CSC conflicts (i.e. these components are not SI synthesisable anymore) even if the specification has none of them. A new approach is presented to avoid such conflicts by introducing internal communication between the components. So far, STG decompositions are guided by the finest output partitions, i.e. one output per component. However, this might not yield optimal circuit implementations. Efficient heuristics are presented to determine coarser partitions leading to improved circuits in terms of chip area. For the new algorithms correctness proofs are given and their implementations are incorporated into the decomposition tool DESIJ. The presented techniques are successfully applied to some benchmarks - including 'real-life' specifications arising in the context of control resynthesis - which delivered promising results.
Independent component analysis of noninvasively recorded cortical magnetic DC-fields in humans
(2000)
Xenikoudakis et al. report a partial mitochondrial genome of the extinct giant beaver Castoroides and estimate the origin of aquatic behavior in beavers to approximately 20 million years. This time estimate coincides with the extinction of terrestrial beavers and raises the question whether the two events had a common cause.
Students beginning their studies at university face manifold problems such as orientation in a new environment and organizing their courses. This article presents the implementation and successful empirical evaluation of the pervasive browser-based educational game "FreshUP", which aims at helping to overcome the initial difficulties of freshmen. In contrast to a conventional scavenger hunt, mobile pervasive games like FreshUP, bridging in-game and real world activities, have the potential to provide help in a motivating manner using new technology which is currently becoming more and more common. (C) 2013 Elsevier B.V. All rights reserved.
This thesis is concerned with the solution of the blind source separation problem (BSS). The BSS problem occurs frequently in various scientific and technical applications. In essence, it consists in separating meaningful underlying components out of a mixture of a multitude of superimposed signals. In the recent research literature there are two related approaches to the BSS problem: The first is known as Independent Component Analysis (ICA), where the goal is to transform the data such that the components become as independent as possible. The second is based on the notion of diagonality of certain characteristic matrices derived from the data. Here the goal is to transform the matrices such that they become as diagonal as possible. In this thesis we study the latter method of approximate joint diagonalization (AJD) to achieve a solution of the BSS problem. After an introduction to the general setting, the thesis provides an overview on particular choices for the set of target matrices that can be used for BSS by joint diagonalization. As the main contribution of the thesis, new algorithms for approximate joint diagonalization of several matrices with non-orthogonal transformations are developed. These newly developed algorithms will be tested on synthetic benchmark datasets and compared to other previous diagonalization algorithms. Applications of the BSS methods to biomedical signal processing are discussed and exemplified with real-life data sets of multi-channel biomagnetic recordings.
We propose two methods that reduce the post-nonlinear blind source separation problem (PNL-BSS) to a linear BSS problem. The first method is based on the concept of maximal correlation: we apply the alternating conditional expectation (ACE) algorithm-a powerful technique from nonparametric statistics-to approximately invert the componentwise nonlinear functions. The second method is a Gaussianizing transformation, which is motivated by the fact that linearly mixed signals before nonlinear transformation are approximately Gaussian distributed. This heuristic, but simple and efficient procedure works as good as the ACE method. Using the framework provided by ACE, convergence can be proven. The optimal transformations obtained by ACE coincide with the sought-after inverse functions of the nonlinearitics. After equalizing the nonlinearities, temporal decorrelation separation (TDSEP) allows us to recover the source signals. Numerical simulations testing "ACE-TD" and "Gauss-TD" on realistic examples are performed with excellent results
Wo programmiert wird, da passieren Fehler. Um das Debugging, also die Suche sowie die Behebung von Fehlern in Quellcode, stärker explizit zu adressieren, verfolgt die vorliegende Arbeit das Ziel, entlang einer prototypischen Lernumgebung sowohl ein systematisches Vorgehen während des Debuggings zu vermitteln als auch Gestaltungsfolgerungen für ebensolche Lernumgebungen zu identifizieren. Dazu wird die folgende Forschungsfrage gestellt: Wie verhalten sich die Lernenden während des kurzzeitigen Gebrauchs einer Lernumgebung nach dem Cognitive Apprenticeship-Ansatz mit dem Ziel der expliziten Vermittlung eines systematischen Debuggingvorgehens und welche Eindrücke entstehen während der Bearbeitung?
Zur Beantwortung dieser Forschungsfrage wurde orientierend an literaturbasierten Implikationen für die Vermittlung von Debugging und (medien-)didaktischen Gestaltungsaspekten eine prototypische Lernumgebung entwickelt und im Rahmen einer qualitativen Nutzerstudie mit Bachelorstudierenden informatischer Studiengänge erprobt. Hierbei wurden zum einen anwendungsbezogene Verbesserungspotenziale identifiziert. Zum anderen zeigte sich insbesondere gegenüber der Systematisierung des Debuggingprozesses innerhalb der Aufgabenbearbeitung eine positive Resonanz. Eine Untersuchung, inwieweit sich die Nutzung der Lernumgebung längerfristig auf das Verhalten von Personen und ihre Vorgehensweisen während des Debuggings auswirkt, könnte Gegenstand kommender Arbeiten sein.