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Modern routing algorithms reduce query time by depending heavily on preprocessed data. The recently developed Navigation Data Standard (NDS) enforces a separation between algorithms and map data, rendering preprocessing inapplicable. Furthermore, map data is partitioned into tiles with respect to their geographic coordinates. With the limited memory found in portable devices, the number of tiles loaded becomes the major factor for run time. We study routing under these restrictions and present new algorithms as well as empirical evaluations. Our results show that, on average, the most efficient algorithm presented uses more than 20 times fewer tile loads than a normal A*.
For the last ten years, almost every theoretical result concerning the expected run time of a randomized search heuristic used drift theory, making it the arguably most important tool in this domain. Its success is due to its ease of use and its powerful result: drift theory allows the user to derive bounds on the expected first-hitting time of a random process by bounding expected local changes of the process - the drift. This is usually far easier than bounding the expected first-hitting time directly. Due to the widespread use of drift theory, it is of utmost importance to have the best drift theorems possible. We improve the fundamental additive, multiplicative, and variable drift theorems by stating them in a form as general as possible and providing examples of why the restrictions we keep are still necessary. Our additive drift theorem for upper bounds only requires the process to be nonnegative, that is, we remove unnecessary restrictions like a finite, discrete, or bounded search space. As corollaries, the same is true for our upper bounds in the case of variable and multiplicative drift.
One of the most important aspects of a randomized algorithm is bounding its expected run time on various problems. Formally speaking, this means bounding the expected first-hitting time of a random process. The two arguably most popular tools to do so are the fitness level method and drift theory. The fitness level method considers arbitrary transition probabilities but only allows the process to move toward the goal. On the other hand, drift theory allows the process to move into any direction as long as it move closer to the goal in expectation; however, this tendency has to be monotone and, thus, the transition probabilities cannot be arbitrary. We provide a result that combines the benefit of these two approaches: our result gives a lower and an upper bound for the expected first-hitting time of a random process over {0,..., n} that is allowed to move forward and backward by 1 and can use arbitrary transition probabilities. In case that the transition probabilities are known, our bounds coincide and yield the exact value of the expected first-hitting time. Further, we also state the stationary distribution as well as the mixing time of a special case of our scenario.