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When studying how people search for objects in scenes, the inhomogeneity of the visual field is often ignored. Due to physiological limitations, peripheral vision is blurred and mainly uses coarse-grained information (i.e., low spatial frequencies) for selecting saccade targets, whereas high-acuity central vision uses fine-grained information (i.e., high spatial frequencies) for analysis of details. Here we investigated how spatial frequencies and color affect object search in real-world scenes. Using gaze-contingent filters, we attenuated high or low frequencies in central or peripheral vision while viewers searched color or grayscale scenes. Results showed that peripheral filters and central high-pass filters hardly affected search accuracy, whereas accuracy dropped drastically with central low-pass filters. Peripheral filtering increased the time to localize the target by decreasing saccade amplitudes and increasing number and duration of fixations. The use of coarse-grained information in the periphery was limited to color scenes. Central filtering increased the time to verify target identity instead, especially with low-pass filters. We conclude that peripheral vision is critical for object localization and central vision is critical for object identification. Visual guidance during peripheral object localization is dominated by low-frequency color information, whereas high-frequency information, relatively independent of color, is most important for object identification in central vision.
Real-world scene perception is typically studied in the laboratory using static picture viewing with restrained head position. Consequently, the transfer of results obtained in this paradigm to real-word scenarios has been questioned. The advancement of mobile eye-trackers and the progress in image processing, however, permit a more natural experimental setup that, at the same time, maintains the high experimental control from the standard laboratory setting. We investigated eye movements while participants were standing in front of a projector screen and explored images under four specific task instructions. Eye movements were recorded with a mobile eye-tracking device and raw gaze data were transformed from head-centered into image-centered coordinates. We observed differences between tasks in temporal and spatial eye-movement parameters and found that the bias to fixate images near the center differed between tasks. Our results demonstrate that current mobile eye-tracking technology and a highly controlled design support the study of fine-scaled task dependencies in an experimental setting that permits more natural viewing behavior than the static picture viewing paradigm.
Real-world scene perception is typically studied in the laboratory using static picture viewing with restrained head position. Consequently, the transfer of results obtained in this paradigm to real-word scenarios has been questioned. The advancement of mobile eye-trackers and the progress in image processing, however, permit a more natural experimental setup that, at the same time, maintains the high experimental control from the standard laboratory setting. We investigated eye movements while participants were standing in front of a projector screen and explored images under four specific task instructions. Eye movements were recorded with a mobile eye-tracking device and raw gaze data were transformed from head-centered into image-centered coordinates. We observed differences between tasks in temporal and spatial eye-movement parameters and found that the bias to fixate images near the center differed between tasks. Our results demonstrate that current mobile eye-tracking technology and a highly controlled design support the study of fine-scaled task dependencies in an experimental setting that permits more natural viewing behavior than the static picture viewing paradigm.