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“One video fit for all”
(2023)
Online learning in mathematics has always been challenging, especially for mathematics in STEM education. This paper presents how to make “one fit for all” lecture videos for mathematics in STEM education. In general, we do believe that there is no such thing as “one fit for all” video. The curriculum requires a high level of prior knowledge in mathematics from high school to get a good understanding, and the variation of prior knowledge levels among STEM education students is often high. This creates challenges for both online teaching and on-campus teaching. This article presents experimenting and researching on a video format where students can get a real-time feeling, and which fits their needs regarding their existing prior knowledge. They have the possibility to ask and receive answers during the video without having to feel that they must jump into different sources, which helps to reduce unnecessary distractions. The fundamental video format presented here is that of dynamic branching videos, which has to little degree been researched in education related studies. The reason might be that this field is quite new for higher education, and there is relatively high requirement on the video editing skills from the teachers’ side considering the platforms that are available so far. The videos are implemented for engineering students who take the Linear Algebra course at the Norwegian University of Science and Technology in spring 2023. Feedback from the students gathered via anonymous surveys so far (N = 21) is very positive. With the high suitability for online teaching, this video format might lead the trend of online learning in the future. The design and implementation of dynamic videos in mathematics in higher education was presented for the first time at the EMOOCs conference 2023.
We present fully polynomial time approximation schemes for a broad class of Holant problems with complex edge weights, which we call Holant polynomials. We transform these problems into partition functions of abstract combinatorial structures known as polymers in statistical physics. Our method involves establishing zero-free regions for the partition functions of polymer models and using the most significant terms of the cluster expansion to approximate them. Results of our technique include new approximation and sampling algorithms for a diverse class of Holant polynomials in the low-temperature regime (i.e. small external field) and approximation algorithms for general Holant problems with small signature weights. Additionally, we give randomised approximation and sampling algorithms with faster running times for more restrictive classes. Finally, we improve the known zero-free regions for a perfect matching polynomial.
xMOOCs
(2023)
The World Health Organization designed OpenWHO.org to provide an inclusive and accessible online environment to equip learners across the globe with critical up-to-date information and to be able to effectively protect themselves in health emergencies. The platform thus focuses on the eXtended Massive Open Online Course (xMOOC) modality – contentfocused and expert-driven, one-to-many modelled, and self-paced for scalable learning. In this paper, we describe how OpenWHO utilized xMOOCs to reach mass audiences during the COVID-19 pandemic; the paper specifically examines the accessibility, language inclusivity and adaptability of hosted xMOOCs. As of February 2023, OpenWHO had 7.5 million enrolments across 200 xMOOCs on health emergency, epidemic, pandemic and other public health topics available across 65 languages, including 46 courses targeted for the COVID-19 pandemic. Our results suggest that the xMOOC modality allowed OpenWHO to expand learning during the pandemic to previously underrepresented groups, including women, participants ages 70 and older, and learners younger than age 20. The OpenWHO use case shows that xMOOCs should be considered when there is a need for massive knowledge transfer in health emergency situations, yet the approach should be context-specific according to the type of health emergency, targeted population and region. Our evidence also supports previous calls to put intervention elements that contribute to removing barriers to access at the core of learning and health information dissemination. Equity must be the fundamental principle and organizing criteria for public health work.
Modern server systems with large NUMA architectures necessitate (i) data being distributed over the available computing nodes and (ii) NUMA-aware query processing to enable effective parallel processing in database systems. As these architectures incur significant latency and throughout penalties for accessing non-local data, queries should be executed as close as possible to the data. To further increase both performance and efficiency, data that is not relevant for the query result should be skipped as early as possible. One way to achieve this goal is horizontal partitioning to improve static partition pruning. As part of our ongoing work on workload-driven partitioning, we have implemented a recent approach called aggressive data skipping and extended it to handle both analytical as well as transactional access patterns. In this paper, we evaluate this approach with the workload and data of a production enterprise system of a Global 2000 company. The results show that over 80% of all tuples can be skipped in average while the resulting partitioning schemata are surprisingly stable over time.
Workload-Driven Fragment Allocation for Partially Replicated Databases Using Linear Programming
(2019)
In replication schemes, replica nodes can process read-only queries on snapshots of the master node without violating transactional consistency. By analyzing the workload, we can identify query access patterns and replicate data depending to its access frequency. In this paper, we define a linear programming (LP) model to calculate the set of partial replicas with the lowest overall memory capacity while evenly balancing the query load. Furthermore, we propose a scalable decomposition heuristic to calculate solutions for larger problem sizes. While guaranteeing the same performance as state-of-the-art heuristics, our decomposition approach calculates allocations with up to 23% lower memory footprint for the TPC-H benchmark.
With the recent growth of sensors, cloud computing handles the data processing of many applications. Processing some of this data on the cloud raises, however, many concerns regarding, e.g., privacy, latency, or single points of failure. Alternatively, thanks to the development of embedded systems, smart wireless devices can share their computation capacity, creating a local wireless cloud for in-network processing. In this context, the processing of an application is divided into smaller jobs so that a device can run one or more jobs.
The contribution of this thesis to this scenario is divided into three parts. In part one, I focus on wireless aspects, such as power control and interference management, for deciding which jobs to run on which node and how to route data between nodes. Hence, I formulate optimization problems and develop heuristic and meta-heuristic algorithms to allocate wireless and computation resources. Additionally, to deal with multiple applications competing for these resources, I develop a reinforcement learning (RL) admission controller to decide which application should be admitted. Next, I look into acoustic applications to improve wireless throughput by using microphone clock synchronization to synchronize wireless transmissions.
In the second part, I jointly work with colleagues from the acoustic processing field to optimize both network and application (i.e., acoustic) qualities. My contribution focuses on the network part, where I study the relation between acoustic and network qualities when selecting a subset of microphones for collecting audio data or selecting a subset of optional jobs for processing these data; too many microphones or too many jobs can lessen quality by unnecessary delays. Hence, I develop RL solutions to select the subset of microphones under network constraints when the speaker is moving while still providing good acoustic quality. Furthermore, I show that autonomous vehicles carrying microphones improve the acoustic qualities of different applications. Accordingly, I develop RL solutions (single and multi-agent ones) for controlling these vehicles.
In the third part, I close the gap between theory and practice. I describe the features of my open-source framework used as a proof of concept for wireless in-network processing. Next, I demonstrate how to run some algorithms developed by colleagues from acoustic processing using my framework. I also use the framework for studying in-network delays (wireless and processing) using different distributions of jobs and network topologies.
Clustering in education is important in identifying groups of objects in order to find linked patterns of correlations in educational datasets. As such, MOOCs provide a rich source of educational datasets which enable a wide selection of options to carry out clustering and an opportunity for cohort analyses. In this experience paper, five research studies on clustering in MOOCs are reviewed, drawing out several reasonings, methods, and students’ clusters that reflect certain kinds of learning behaviours. The collection of the varied clusters shows that each study identifies and defines clusters according to distinctive engagement patterns. Implications and a summary are provided at the end of the paper.
First come, first served: Critical choices between alternative actions are often made based on events external to an organization, and reacting promptly to their occurrence can be a major advantage over the competition. In Business Process Management (BPM), such deferred choices can be expressed in process models, and they are an important aspect of process engines. Blockchain-based process execution approaches are no exception to this, but are severely limited by the inherent properties of the platform: The isolated environment prevents direct access to external entities and data, and the non-continual runtime based entirely on atomic transactions impedes the monitoring and detection of events. In this paper we provide an in-depth examination of the semantics of deferred choice, and transfer them to environments such as the blockchain. We introduce and compare several oracle architectures able to satisfy certain requirements, and show that they can be implemented using state-of-the-art blockchain technology.
Which event happened first?
(2021)
First come, first served: Critical choices between alternative actions are often made based on events external to an organization, and reacting promptly to their occurrence can be a major advantage over the competition. In Business Process Management (BPM), such deferred choices can be expressed in process models, and they are an important aspect of process engines. Blockchain-based process execution approaches are no exception to this, but are severely limited by the inherent properties of the platform: The isolated environment prevents direct access to external entities and data, and the non-continual runtime based entirely on atomic transactions impedes the monitoring and detection of events. In this paper we provide an in-depth examination of the semantics of deferred choice, and transfer them to environments such as the blockchain. We introduce and compare several oracle architectures able to satisfy certain requirements, and show that they can be implemented using state-of-the-art blockchain technology.
What Stays in Mind?
(2018)
In an effort to describe and produce different formats for video instruction, the research community in technology-enhanced learning, and MOOC scholars in particular, have focused on the general style of video production: whether it is a digitally scripted “talk-and-chalk” or a “talking head” version of a learning unit. Since these production styles include various sub-elements, this paper deconstructs the inherited elements of video production in the context of educational live-streams. Using over 700 videos – both from synchronous and asynchronous modalities of large video-based platforms (YouTube and Twitch), 92 features were found in eight categories of video production. These include commonly analyzed features such as the use of green screen and a visible instructor, but also less studied features such as social media connections and changing camera perspective depending on the topic being covered. Overall, the research results enable an analysis of common video production styles and a toolbox for categorizing new formats – independent of their final (a)synchronous use in MOOCs. Keywords: video production, MOOC video styles, live-streaming.
The goal of this paper is to study the demand factors driving enrollment in massive open online courses. Using course level data from a French MOOC platform, we study the course, teacher and institution related characteristics that influence the enrollment decision of students, in a setting where enrollment is open to all students without administrative barriers. Coverage from social and traditional media done around the course is a key driver. In addition, the language of instruction and the (estimated) amount of work needed to complete the course also have a significant impact. The data also suggests that the presence of same-side externalities is limited. Finally, preferences of national and of international students tend to differ on several dimensions.
Virtual 3D city models represent and integrate a variety of spatial data and georeferenced data related to urban areas. With the help of improved remote-sensing technology, official 3D cadastral data, open data or geodata crowdsourcing, the quantity and availability of such data are constantly expanding and its quality is ever improving for many major cities and metropolitan regions. There are numerous fields of applications for such data, including city planning and development, environmental analysis and simulation, disaster and risk management, navigation systems, and interactive city maps.
The dissemination and the interactive use of virtual 3D city models represent key technical functionality required by nearly all corresponding systems, services, and applications. The size and complexity of virtual 3D city models, their management, their handling, and especially their visualization represent challenging tasks. For example, mobile applications can hardly handle these models due to their massive data volume and data heterogeneity. Therefore, the efficient usage of all computational resources (e.g., storage, processing power, main memory, and graphics hardware, etc.) is a key requirement for software engineering in this field. Common approaches are based on complex clients that require the 3D model data (e.g., 3D meshes and 2D textures) to be transferred to them and that then render those received 3D models. However, these applications have to implement most stages of the visualization pipeline on client side. Thus, as high-quality 3D rendering processes strongly depend on locally available computer graphics resources, software engineering faces the challenge of building robust cross-platform client implementations.
Web-based provisioning aims at providing a service-oriented software architecture that consists of tailored functional components for building web-based and mobile applications that manage and visualize virtual 3D city models. This thesis presents corresponding concepts and techniques for web-based provisioning of virtual 3D city models. In particular, it introduces services that allow us to efficiently build applications for virtual 3D city models based on a fine-grained service concept. The thesis covers five main areas:
1. A Service-Based Concept for Image-Based Provisioning of
Virtual 3D City Models It creates a frame for a broad range of services related to the rendering and image-based dissemination of virtual 3D city models.
2. 3D Rendering Service for Virtual 3D City Models This service provides efficient, high-quality 3D rendering functionality for virtual 3D city models. In particular, it copes with requirements such as standardized data formats, massive model texturing, detailed 3D geometry, access to associated feature data, and non-assumed frame-to-frame coherence for parallel service requests. In addition, it supports thematic and artistic styling based on an expandable graphics effects library.
3. Layered Map Service for Virtual 3D City Models It generates a map-like representation of virtual 3D city models using an oblique view. It provides high visual quality, fast initial loading times, simple map-based interaction and feature data access. Based on a configurable client framework, mobile and web-based applications for virtual 3D city models can be created easily.
4. Video Service for Virtual 3D City Models It creates and synthesizes videos from virtual 3D city models. Without requiring client-side 3D rendering capabilities, users can create camera paths by a map-based user interface, configure scene contents, styling, image overlays, text overlays, and their transitions. The service significantly reduces the manual effort typically required to produce such videos. The videos can automatically be updated when the underlying data changes.
5. Service-Based Camera Interaction It supports task-based 3D camera interactions, which can be integrated seamlessly into service-based visualization applications. It is demonstrated how to build such web-based interactive applications for virtual 3D city models using this camera service.
These contributions provide a framework for design, implementation, and deployment of future web-based applications, systems, and services for virtual 3D city models. The approach shows how to decompose the complex, monolithic functionality of current 3D geovisualization systems into independently designed, implemented, and operated service- oriented units. In that sense, this thesis also contributes to microservice architectures for 3D geovisualization systems—a key challenge of today’s IT systems engineering to build scalable IT solutions.
Quantifying neurological disorders from voice is a rapidly growing field of research and holds promise for unobtrusive and large-scale disorder monitoring. The data recording setup and data analysis pipelines are both crucial aspects to effectively obtain relevant information from participants. Therefore, we performed a systematic review to provide a high-level overview of practices across various neurological disorders and highlight emerging trends. PRISMA-based literature searches were conducted through PubMed, Web of Science, and IEEE Xplore to identify publications in which original (i.e., newly recorded) datasets were collected. Disorders of interest were psychiatric as well as neurodegenerative disorders, such as bipolar disorder, depression, and stress, as well as amyotrophic lateral sclerosis amyotrophic lateral sclerosis, Alzheimer's, and Parkinson's disease, and speech impairments (aphasia, dysarthria, and dysphonia). Of the 43 retrieved studies, Parkinson's disease is represented most prominently with 19 discovered datasets. Free speech and read speech tasks are most commonly used across disorders. Besides popular feature extraction toolkits, many studies utilise custom-built feature sets. Correlations of acoustic features with psychiatric and neurodegenerative disorders are presented. In terms of analysis, statistical analysis for significance of individual features is commonly used, as well as predictive modeling approaches, especially with support vector machines and a small number of artificial neural networks. An emerging trend and recommendation for future studies is to collect data in everyday life to facilitate longitudinal data collection and to capture the behavior of participants more naturally. Another emerging trend is to record additional modalities to voice, which can potentially increase analytical performance.
Quantifying neurological disorders from voice is a rapidly growing field of research and holds promise for unobtrusive and large-scale disorder monitoring. The data recording setup and data analysis pipelines are both crucial aspects to effectively obtain relevant information from participants. Therefore, we performed a systematic review to provide a high-level overview of practices across various neurological disorders and highlight emerging trends. PRISMA-based literature searches were conducted through PubMed, Web of Science, and IEEE Xplore to identify publications in which original (i.e., newly recorded) datasets were collected. Disorders of interest were psychiatric as well as neurodegenerative disorders, such as bipolar disorder, depression, and stress, as well as amyotrophic lateral sclerosis amyotrophic lateral sclerosis, Alzheimer's, and Parkinson's disease, and speech impairments (aphasia, dysarthria, and dysphonia). Of the 43 retrieved studies, Parkinson's disease is represented most prominently with 19 discovered datasets. Free speech and read speech tasks are most commonly used across disorders. Besides popular feature extraction toolkits, many studies utilise custom-built feature sets. Correlations of acoustic features with psychiatric and neurodegenerative disorders are presented. In terms of analysis, statistical analysis for significance of individual features is commonly used, as well as predictive modeling approaches, especially with support vector machines and a small number of artificial neural networks. An emerging trend and recommendation for future studies is to collect data in everyday life to facilitate longitudinal data collection and to capture the behavior of participants more naturally. Another emerging trend is to record additional modalities to voice, which can potentially increase analytical performance.
VLDB 2021
(2021)
The 47th International Conference on Very Large Databases (VLDB'21) was held on August 16-20, 2021 as a hybrid conference. It attracted 180 in-person attendees in Copenhagen and 840 remote attendees. In this paper, we describe our key decisions as general chairs and program committee chairs and share the lessons we learned.
Founded in 2013, OpenClassrooms is a French online learning company that offers both paid courses and free MOOCs on a wide range of topics, including computer science and education. In 2021, in partnership with the EDA research unit, OpenClassrooms shared a database to solve the problem of how to increase persistence in their paid courses, which consist of a series of MOOCs and human mentoring. Our statistical analysis aims to identify reasons for dropouts that are due to the course design rather than demographic predictors or external factors.We aim to identify at-risk students, i.e. those who are on the verge of dropping out at a specific moment. To achieve this, we use learning analytics to characterize student behavior. We conducted data analysis on a sample of data related to the “Web Designers” and “Instructional Design” courses. By visualizing the student flow and constructing speed and acceleration predictors, we can identify which parts of the course need to be calibrated and when particular attention should be paid to these at-risk students.
Virtualizing physical space
(2021)
The true cost for virtual reality is not the hardware, but the physical space it requires, as a one-to-one mapping of physical space to virtual space allows for the most immersive way of navigating in virtual reality. Such “real-walking” requires physical space to be of the same size and the same shape of the virtual world represented. This generally prevents real-walking applications from running on any space that they were not designed for.
To reduce virtual reality’s demand for physical space, creators of such applications let users navigate virtual space by means of a treadmill, altered mappings of physical to virtual space, hand-held controllers, or gesture-based techniques. While all of these solutions succeed at reducing virtual reality’s demand for physical space, none of them reach the same level of immersion that real-walking provides.
Our approach is to virtualize physical space: instead of accessing physical space directly, we allow applications to express their need for space in an abstract way, which our software systems then map to the physical space available. We allow real-walking applications to run in spaces of different size, different shape, and in spaces containing different physical objects. We also allow users immersed in different virtual environments to share the same space.
Our systems achieve this by using a tracking volume-independent representation of real-walking experiences — a graph structure that expresses the spatial and logical relationships between virtual locations, virtual elements contained within those locations, and user interactions with those elements. When run in a specific physical space, this graph representation is used to define a custom mapping of the elements of the virtual reality application and the physical space by parsing the graph using a constraint solver. To re-use space, our system splits virtual scenes and overlap virtual geometry. The system derives this split by means of hierarchically clustering of our virtual objects as nodes of our bi-partite directed graph that represents the logical ordering of events of the experience. We let applications express their demands for physical space and use pre-emptive scheduling between applications to have them share space. We present several application examples enabled by our system. They all enable real-walking, despite being mapped to physical spaces of different size and shape, containing different physical objects or other users.
We see substantial real-world impact in our systems. Today’s commercial virtual reality applications are generally designing to be navigated using less immersive solutions, as this allows them to be operated on any tracking volume. While this is a commercial necessity for the developers, it misses out on the higher immersion offered by real-walking. We let developers overcome this hurdle by allowing experiences to bring real-walking to any tracking volume, thus potentially bringing real-walking to consumers.
Die eigentlichen Kosten für Virtual Reality Anwendungen entstehen nicht primär durch die erforderliche Hardware, sondern durch die Nutzung von physischem Raum, da die eins-zu-eins Abbildung von physischem auf virtuellem Raum die immersivste Art von Navigation ermöglicht. Dieses als „Real-Walking“ bezeichnete Erlebnis erfordert hinsichtlich Größe und Form eine Entsprechung von physischem Raum und virtueller Welt. Resultierend daraus können Real-Walking-Anwendungen nicht an Orten angewandt werden, für die sie nicht entwickelt wurden.
Um den Bedarf an physischem Raum zu reduzieren, lassen Entwickler von Virtual Reality-Anwendungen ihre Nutzer auf verschiedene Arten navigieren, etwa mit Hilfe eines Laufbandes, verfälschten Abbildungen von physischem zu virtuellem Raum, Handheld-Controllern oder gestenbasierten Techniken. All diese Lösungen reduzieren zwar den Bedarf an physischem Raum, erreichen jedoch nicht denselben Grad an Immersion, den Real-Walking bietet.
Unser Ansatz zielt darauf, physischen Raum zu virtualisieren: Anstatt auf den physischen Raum direkt zuzugreifen, lassen wir Anwendungen ihren Raumbedarf auf abstrakte Weise formulieren, den unsere Softwaresysteme anschließend auf den verfügbaren physischen Raum abbilden. Dadurch ermöglichen wir Real-Walking-Anwendungen Räume mit unterschiedlichen Größen und Formen und Räume, die unterschiedliche physische Objekte enthalten, zu nutzen. Wir ermöglichen auch die zeitgleiche Nutzung desselben Raums durch mehrere Nutzer verschiedener Real-Walking-Anwendungen.
Unsere Systeme erreichen dieses Resultat durch eine Repräsentation von Real-Walking-Erfahrungen, die unabhängig sind vom gegebenen Trackingvolumen – eine Graphenstruktur, die die räumlichen und logischen Beziehungen zwischen virtuellen Orten, den virtuellen Elementen innerhalb dieser Orte, und Benutzerinteraktionen mit diesen Elementen, ausdrückt. Bei der Instanziierung der Anwendung in einem bestimmten physischen Raum wird diese Graphenstruktur und ein Constraint Solver verwendet, um eine individuelle Abbildung der virtuellen Elemente auf den physischen Raum zu erreichen. Zur mehrmaligen Verwendung des Raumes teilt unser System virtuelle Szenen und überlagert virtuelle Geometrie. Das System leitet diese Aufteilung anhand eines hierarchischen Clusterings unserer virtuellen Objekte ab, die als Knoten unseres bi-partiten, gerichteten Graphen die logische Reihenfolge aller Ereignisse repräsentieren. Wir verwenden präemptives Scheduling zwischen den Anwendungen für die zeitgleiche Nutzung von physischem Raum. Wir stellen mehrere Anwendungsbeispiele vor, die Real-Walking ermöglichen – in physischen Räumen mit unterschiedlicher Größe und Form, die verschiedene physische Objekte oder weitere Nutzer enthalten.
Wir sehen in unseren Systemen substantielles Potential. Heutige Virtual Reality-Anwendungen sind bisher zwar so konzipiert, dass sie auf einem beliebigen Trackingvolumen betrieben werden können, aber aus kommerzieller Notwendigkeit kein Real-Walking beinhalten. Damit entgeht Entwicklern die Gelegenheit eine höhere Immersion herzustellen. Indem wir es ermöglichen, Real-Walking auf jedes Trackingvolumen zu bringen, geben wir Entwicklern die Möglichkeit Real-Walking zu ihren Nutzern zu bringen.
Dynamic resource management is an essential requirement for private and public cloud computing environments. With dynamic resource management, the physical resources assignment to the cloud virtual resources depends on the actual need of the applications or the running services, which enhances the cloud physical resources utilization and reduces the offered services cost. In addition, the virtual resources can be moved across different physical resources in the cloud environment without an obvious impact on the running applications or services production. This means that the availability of the running services and applications in the cloud is independent on the hardware resources including the servers, switches and storage failures. This increases the reliability of using cloud services compared to the classical data-centers environments.
In this thesis we briefly discuss the dynamic resource management topic and then deeply focus on live migration as the definition of the compute resource dynamic management. Live migration is a commonly used and an essential feature in cloud and virtual data-centers environments. Cloud computing load balance, power saving and fault tolerance features are all dependent on live migration to optimize the virtual and physical resources usage. As we will discuss in this thesis, live migration shows many benefits to cloud and virtual data-centers environments, however the cost of live migration can not be ignored. Live migration cost includes the migration time, downtime, network overhead, power consumption increases and CPU overhead.
IT admins run virtual machines live migrations without an idea about the migration cost. So, resources bottlenecks, higher migration cost and migration failures might happen. The first problem that we discuss in this thesis is how to model the cost of the virtual machines live migration. Secondly, we investigate how to make use of machine learning techniques to help the cloud admins getting an estimation of this cost before initiating the migration for one of multiple virtual machines. Also, we discuss the optimal timing for a specific virtual machine before live migration to another server. Finally, we propose practical solutions that can be used by the cloud admins to be integrated with the cloud administration portals to answer the raised research questions above.
Our research methodology to achieve the project objectives is to propose empirical models based on using VMware test-beds with different benchmarks tools. Then we make use of the machine learning techniques to propose a prediction approach for virtual machines live migration cost. Timing optimization for live migration is also proposed in this thesis based on using the cost prediction and data-centers network utilization prediction. Live migration with persistent memory clusters is also discussed at the end of the thesis. The cost prediction and timing optimization techniques proposed in this thesis could be practically integrated with VMware vSphere cluster portal such that the IT admins can now use the cost prediction feature and timing optimization option before proceeding with a virtual machine live migration.
Testing results show that our proposed approach for VMs live migration cost prediction shows acceptable results with less than 20% prediction error and can be easily implemented and integrated with VMware vSphere as an example of a commonly used resource management portal for virtual data-centers and private cloud environments. The results show that using our proposed VMs migration timing optimization technique also could save up to 51% of migration time of the VMs migration time for memory intensive workloads and up to 27% of the migration time for network intensive workloads. This timing optimization technique can be useful for network admins to save migration time with utilizing higher network rate and higher probability of success.
At the end of this thesis, we discuss the persistent memory technology as a new trend in servers memory technology. Persistent memory modes of operation and configurations are discussed in detail to explain how live migration works between servers with different memory configuration set up. Then, we build a VMware cluster with persistent memory inside server and also with DRAM only servers to show the live migration cost difference between the VMs with DRAM only versus the VMs with persistent memory inside.
Viper
(2021)
Key-value stores (KVSs) have found wide application in modern software systems. For persistence, their data resides in slow secondary storage, which requires KVSs to employ various techniques to increase their read and write performance from and to the underlying medium. Emerging persistent memory (PMem) technologies offer data persistence at close-to-DRAM speed, making them a promising alternative to classical disk-based storage. However, simply drop-in replacing existing storage with PMem does not yield good results, as block-based access behaves differently in PMem than on disk and ignores PMem's byte addressability, layout, and unique performance characteristics. In this paper, we propose three PMem-specific access patterns and implement them in a hybrid PMem-DRAM KVS called Viper. We employ a DRAM-based hash index and a PMem-aware storage layout to utilize the random-write speed of DRAM and efficient sequential-write performance PMem. Our evaluation shows that Viper significantly outperforms existing KVSs for core KVS operations while providing full data persistence. Moreover, Viper outperforms existing PMem-only, hybrid, and disk-based KVSs by 4-18x for write workloads, while matching or surpassing their get performance.
Viper
(2021)
Key-value stores (KVSs) have found wide application in modern software systems. For persistence, their data resides in slow secondary storage, which requires KVSs to employ various techniques to increase their read and write performance from and to the underlying medium. Emerging persistent memory (PMem) technologies offer data persistence at close-to-DRAM speed, making them a promising alternative to classical disk-based storage. However, simply drop-in replacing existing storage with PMem does not yield good results, as block-based access behaves differently in PMem than on disk and ignores PMem's byte addressability, layout, and unique performance characteristics. In this paper, we propose three PMem-specific access patterns and implement them in a hybrid PMem-DRAM KVS called Viper. We employ a DRAM-based hash index and a PMem-aware storage layout to utilize the random-write speed of DRAM and efficient sequential-write performance PMem. Our evaluation shows that Viper significantly outperforms existing KVSs for core KVS operations while providing full data persistence. Moreover, Viper outperforms existing PMem-only, hybrid, and disk-based KVSs by 4-18x for write workloads, while matching or surpassing their get performance.
With rising complexity of today's software and hardware systems and the hypothesized increase in autonomous, intelligent, and self-* systems, developing correct systems remains an important challenge. Testing, although an important part of the development and maintainance process, cannot usually establish the definite correctness of a software or hardware system - especially when systems have arbitrarily large or infinite state spaces or an infinite number of initial states. This is where formal verification comes in: given a representation of the system in question in a formal framework, verification approaches and tools can be used to establish the system's adherence to its similarly formalized specification, and to complement testing.
One such formal framework is the field of graphs and graph transformation systems. Both are powerful formalisms with well-established foundations and ongoing research that can be used to describe complex hardware or software systems with varying degrees of abstraction. Since their inception in the 1970s, graph transformation systems have continuously evolved; related research spans extensions of expressive power, graph algorithms, and their implementation, application scenarios, or verification approaches, to name just a few topics.
This thesis focuses on a verification approach for graph transformation systems called k-inductive invariant checking, which is an extension of previous work on 1-inductive invariant checking. Instead of exhaustively computing a system's state space, which is a common approach in model checking, 1-inductive invariant checking symbolically analyzes graph transformation rules - i.e. system behavior - in order to draw conclusions with respect to the validity of graph constraints in the system's state space. The approach is based on an inductive argument: if a system's initial state satisfies a graph constraint and if all rules preserve that constraint's validity, we can conclude the constraint's validity in the system's entire state space - without having to compute it.
However, inductive invariant checking also comes with a specific drawback: the locality of graph transformation rules leads to a lack of context information during the symbolic analysis of potential rule applications. This thesis argues that this lack of context can be partly addressed by using k-induction instead of 1-induction. A k-inductive invariant is a graph constraint whose validity in a path of k-1 rule applications implies its validity after any subsequent rule application - as opposed to a 1-inductive invariant where only one rule application is taken into account. Considering a path of transformations then accumulates more context of the graph rules' applications.
As such, this thesis extends existing research and implementation on 1-inductive invariant checking for graph transformation systems to k-induction. In addition, it proposes a technique to perform the base case of the inductive argument in a symbolic fashion, which allows verification of systems with an infinite set of initial states. Both k-inductive invariant checking and its base case are described in formal terms. Based on that, this thesis formulates theorems and constructions to apply this general verification approach for typed graph transformation systems and nested graph constraints - and to formally prove the approach's correctness.
Since unrestricted graph constraints may lead to non-termination or impracticably high execution times given a hypothetical implementation, this thesis also presents a restricted verification approach, which limits the form of graph transformation systems and graph constraints. It is formalized, proven correct, and its procedures terminate by construction. This restricted approach has been implemented in an automated tool and has been evaluated with respect to its applicability to test cases, its performance, and its degree of completeness.
Verbal focus shifts
(2018)
Previous studies on design behaviour indicate that focus shifts positively influence ideational productivity. In this study we want to take a closer look at how these focus shifts look on the verbal level. We describe a mutually influencing relationship between mental focus shifts and verbal low coherent statements. In a case study based on the DTRS11 dataset we identify 297 low coherent statements via a combined topic modelling and manual approach. We introduce a categorization of the different instances of low coherent statements. The results indicate that designers tend to shift topics within an existing design issue instead of completely disrupting it. (C) 2018 Elsevier Ltd. All rights reserved.
Most machine learning methods provide only point estimates when being queried to predict on new data. This is problematic when the data is corrupted by noise, e.g. from imperfect measurements, or when the queried data point is very different to the data that the machine learning model has been trained with. Probabilistic modelling in machine learning naturally equips predictions with corresponding uncertainty estimates which allows a practitioner to incorporate information about measurement noise into the modelling process and to know when not to trust the predictions. A well-understood, flexible probabilistic framework is provided by Gaussian processes that are ideal as building blocks of probabilistic models. They lend themself naturally to the problem of regression, i.e., being given a set of inputs and corresponding observations and then predicting likely observations for new unseen inputs, and can also be adapted to many more machine learning tasks. However, exactly inferring the optimal parameters of such a Gaussian process model (in a computationally tractable manner) is only possible for regression tasks in small data regimes. Otherwise, approximate inference methods are needed, the most prominent of which is variational inference.
In this dissertation we study models that are composed of Gaussian processes embedded in other models in order to make those more flexible and/or probabilistic. The first example are deep Gaussian processes which can be thought of as a small network of Gaussian processes and which can be employed for flexible regression. The second model class that we study are Gaussian process state-space models. These can be used for time-series modelling, i.e., the task of being given a stream of data ordered by time and then predicting future observations. For both model classes the state-of-the-art approaches offer a trade-off between expressive models and computational properties (e.g. speed or convergence properties) and mostly employ variational inference. Our goal is to improve inference in both models by first getting a deep understanding of the existing methods and then, based on this, to design better inference methods. We achieve this by either exploring the existing trade-offs or by providing general improvements applicable to multiple methods.
We first provide an extensive background, introducing Gaussian processes and their sparse (approximate and efficient) variants. We continue with a description of the models under consideration in this thesis, deep Gaussian processes and Gaussian process state-space models, including detailed derivations and a theoretical comparison of existing methods.
Then we start analysing deep Gaussian processes more closely: Trading off the properties (good optimisation versus expressivity) of state-of-the-art methods in this field, we propose a new variational inference based approach. We then demonstrate experimentally that our new algorithm leads to better calibrated uncertainty estimates than existing methods.
Next, we turn our attention to Gaussian process state-space models, where we closely analyse the theoretical properties of existing methods.The understanding gained in this process leads us to propose a new inference scheme for general Gaussian process state-space models that incorporates effects on multiple time scales. This method is more efficient than previous approaches for long timeseries and outperforms its comparison partners on data sets in which effects on multiple time scales (fast and slowly varying dynamics) are present.
Finally, we propose a new inference approach for Gaussian process state-space models that trades off the properties of state-of-the-art methods in this field. By combining variational inference with another approximate inference method, the Laplace approximation, we design an efficient algorithm that outperforms its comparison partners since it achieves better calibrated uncertainties.
MOOCs have been produced using a variety of instructional design approaches and frameworks. This paper presents experiences from the instructional approach based on the ADDIE model applied to designing and producing MOOCs in the Erasmus+ strategic partnership on Open Badge Ecosystem for Research Data Management (OBERRED). Specifically, this paper describes the case study of the production of the MOOC “Open Badges for Open Science”, delivered on the European MOOC platform EMMA. The key goal of this MOOC is to help learners develop a capacity to use Open Badges in the field of Research Data Management (RDM). To produce the MOOC, the ADDIE model was applied as a generic instructional design model and a systematic approach to the design and development following the five design phases: Analysis, Design, Development, Implementation, Evaluation. This paper outlines the MOOC production including methods, templates and tools used in this process including the interactive micro-content created with H5P in form of Open Educational Resources and digital credentials created with Open Badges and issued to MOOC participants upon successful completion of MOOC levels. The paper also outlines the results from qualitative evaluation, which applied the cognitive walkthrough methodology to elicit user requirements. The paper ends with conclusions about pros and cons of using the ADDIE model in MOOC production and formulates recommendations for further work in this area.
Despite advances in machine learning-based clinical prediction models, only few of such models are actually deployed in clinical contexts. Among other reasons, this is due to a lack of validation studies. In this paper, we present and discuss the validation results of a machine learning model for the prediction of acute kidney injury in cardiac surgery patients initially developed on the MIMIC-III dataset when applied to an external cohort of an American research hospital. To help account for the performance differences observed, we utilized interpretability methods based on feature importance, which allowed experts to scrutinize model behavior both at the global and local level, making it possible to gain further insights into why it did not behave as expected on the validation cohort. The knowledge gleaned upon derivation can be potentially useful to assist model update during validation for more generalizable and simpler models. We argue that interpretability methods should be considered by practitioners as a further tool to help explain performance differences and inform model update in validation studies.
The main aim of this article is to explore how learning analytics and synchronous collaboration could improve course completion and learner outcomes in MOOCs, which traditionally have been delivered asynchronously. Based on our experience with developing BigBlueButton, a virtual classroom platform that provides educators with live analytics, this paper explores three scenarios with business focused MOOCs to improve outcomes and strengthen learned skills.
This paper investigates the applicability of CMOS decoupling cells for mitigating the Single Event Transient (SET) effects in standard combinational gates. The concept is based on the insertion of two decoupling cells between the gate's output and the power/ground terminals. To verify the proposed hardening approach, extensive SPICE simulations have been performed with standard combinational cells designed in IHP's 130 nm bulk CMOS technology. Obtained simulation results have shown that the insertion of decoupling cells results in the increase of the gate's critical charge, thus reducing the gate's soft error rate (SER). Moreover, the decoupling cells facilitate the suppression of SET pulses propagating through the gate. It has been shown that the decoupling cells may be a competitive alternative to gate upsizing and gate duplication for hardening the gates with lower critical charge and multiple (3 or 4) inputs, as well as for filtering the short SET pulses induced by low-LET particles.
A path in an edge-colored graph is rainbow if no two edges of it are colored the same, and the graph is rainbow-connected if there is a rainbow path between each pair of its vertices. The minimum number of colors needed to rainbow-connect a graph G is the rainbow connection number of G, denoted by rc(G).& nbsp;A simple way to rainbow-connect a graph G is to color the edges of a spanning tree with distinct colors and then re-use any of these colors to color the remaining edges of G. This proves that rc(G) <= |V (G)|-1. We ask whether there is a stronger connection between tree-like structures and rainbow coloring than that is implied by the above trivial argument. For instance, is it possible to find an upper bound of t(G)-1 for rc(G), where t(G) is the number of vertices in the largest induced tree of G? The answer turns out to be negative, as there are counter-examples that show that even c .t(G) is not an upper bound for rc(G) for any given constant c.& nbsp;In this work we show that if we consider the forest number f(G), the number of vertices in a maximum induced forest of G, instead of t(G), then surprisingly we do get an upper bound. More specifically, we prove that rc(G) <= f(G) + 2. Our result indicates a stronger connection between rainbow connection and tree-like structures than that was suggested by the simple spanning tree based upper bound.
The amount of data stored in databases and the complexity of database workloads are ever- increasing. Database management systems (DBMSs) offer many configuration options, such as index creation or unique constraints, which must be adapted to the specific instance to efficiently process large volumes of data. Currently, such database optimization is complicated, manual work performed by highly skilled database administrators (DBAs). In cloud scenarios, manual database optimization even becomes infeasible: it exceeds the abilities of the best DBAs due to the enormous number of deployed DBMS instances (some providers maintain millions of instances), missing domain knowledge resulting from data privacy requirements, and the complexity of the configuration tasks.
Therefore, we investigate how to automate the configuration of DBMSs efficiently with the help of unsupervised database optimization. While there are numerous configuration options, in this thesis, we focus on automatic index selection and the use of data dependencies, such as functional dependencies, for query optimization. Both aspects have an extensive performance impact and complement each other by approaching unsupervised database optimization from different perspectives.
Our contributions are as follows: (1) we survey automated state-of-the-art index selection algorithms regarding various criteria, e.g., their support for index interaction. We contribute an extensible platform for evaluating the performance of such algorithms with industry-standard datasets and workloads. The platform is well-received by the community and has led to follow-up research. With our platform, we derive the strengths and weaknesses of the investigated algorithms. We conclude that existing solutions often have scalability issues and cannot quickly determine (near-)optimal solutions for large problem instances. (2) To overcome these limitations, we present two new algorithms. Extend determines (near-)optimal solutions with an iterative heuristic. It identifies the best index configurations for the evaluated benchmarks. Its selection runtimes are up to 10 times lower compared with other near-optimal approaches. SWIRL is based on reinforcement learning and delivers solutions instantly. These solutions perform within 3 % of the optimal ones. Extend and SWIRL are available as open-source implementations.
(3) Our index selection efforts are complemented by a mechanism that analyzes workloads to determine data dependencies for query optimization in an unsupervised fashion. We describe and classify 58 query optimization techniques based on functional, order, and inclusion dependencies as well as on unique column combinations. The unsupervised mechanism and three optimization techniques are implemented in our open-source research DBMS Hyrise. Our approach reduces the Join Order Benchmark’s runtime by 26 % and accelerates some TPC-DS queries by up to 58 times.
Additionally, we have developed a cockpit for unsupervised database optimization that allows interactive experiments to build confidence in such automated techniques. In summary, our contributions improve the performance of DBMSs, support DBAs in their work, and enable them to contribute their time to other, less arduous tasks.
Universitat Politècnica de València’s Experience with EDX MOOC Initiatives During the Covid Lockdown
(2021)
In March 2020, when massive lockdowns started to be enforced around the world to contain the spread of the COVID-19 pandemic, edX launched two initiatives to help students around the world providing free certificates for its courses, RAP, for member institutions and OCE, for any accredited academic institution. In this paper we analyze how Universitat Poltècnica de València contributed with its courses to both initiatives, providing almost 14,000 free certificate codes in total, and how UPV used the RAP initiative as a customer, describing the mechanism used to distribute more than 22,000 codes for free certificates to more than 7,000 UPV community members, what led to the achievement of more than 5,000 free certificates. We also comment the results of a post initiative survey answered by 1,612 UPV members about 3,241 edX courses, in which they communicated a satisfaction of 4,69 over 5 with the initiative.
Unified logging system for monitoring multiple cloud storage providers in cloud storage broker
(2018)
With the increasing demand for personal and enterprise data storage service, Cloud Storage Broker (CSB) provides cloud storage service using multiple Cloud Service Providers (CSPs) with guaranteed Quality of Service (QoS), such as data availability and security. However monitoring cloud storage usage in multiple CSPs has become a challenge for CSB due to lack of standardized logging format for cloud services that causes each CSP to implement its own format. In this paper we propose a unified logging system that can be used by CSB to monitor cloud storage usage across multiple CSPs. We gather cloud storage log files from three different CSPs and normalise these into our proposed log format that can be used for further analysis process. We show that our work enables a coherent view suitable for data navigation, monitoring, and analytics.
In discrete manufacturing, the knowledge about causal relationships makes it possible to avoid unforeseen production downtimes by identifying their root causes. Learning causal structures from real-world settings remains challenging due to high-dimensional data, a mix of discrete and continuous variables, and requirements for preprocessing log data under the causal perspective. In our work, we address these challenges proposing a process for causal reasoning based on raw machine log data from production monitoring. Within this process, we define a set of transformation rules to extract independent and identically distributed observations. Further, we incorporate a variable selection step to handle high-dimensionality and a discretization step to include continuous variables. We enrich a commonly used causal structure learning algorithm with domain-related orientation rules, which provides a basis for causal reasoning. We demonstrate the process on a real-world dataset from a globally operating precision mechanical engineering company. The dataset contains over 40 million log data entries from production monitoring of a single machine. In this context, we determine the causal structures embedded in operational processes. Further, we examine causal effects to support machine operators in avoiding unforeseen production stops, i.e., by detaining machine operators from drawing false conclusions on impacting factors of unforeseen production stops based on experience.
In the context of black-box optimization, black-box complexity is used for understanding the inherent difficulty of a given optimization problem. Central to our understanding of nature-inspired search heuristics in this context is the notion of unbiasedness. Specialized black-box complexities have been developed in order to better understand the limitations of these heuristics - especially of (population-based) evolutionary algorithms (EAs). In contrast to this, we focus on a model for algorithms explicitly maintaining a probability distribution over the search space: so-called estimation-of-distribution algorithms (EDAs). We consider the recently introduced n-Bernoulli-lambda-EDA framework, which subsumes, for example, the commonly known EDAs PBIL, UMDA, lambda-MMAS(IB), and cGA. We show that an n-Bernoulli-lambda-EDA is unbiased if and only if its probability distribution satisfies a certain invariance property under isometric automorphisms of [0, 1](n). By restricting how an n-Bernoulli-lambda-EDA can perform an update, in a way common to many examples, we derive conciser characterizations, which are easy to verify. We demonstrate this by showing that our examples above are all unbiased. (C) 2018 Elsevier B.V. All rights reserved.
TrussFormer
(2019)
We present TrussFormer, an integrated end-to-end system that allows users to 3D print large-scale kinetic structures, i.e., structures that involve motion and deal with dynamic forces. TrussFormer builds on TrussFab, from which it inherits the ability to create static large-scale truss structures from 3D printed connectors and PET bottles. TrussFormer adds movement to these structures by placing linear actuators into them: either manually, wrapped in reusable components called assets, or by demonstrating the intended movement. TrussFormer verifies that the resulting structure is mechanically sound and will withstand the dynamic forces resulting from the motion. To fabricate the design, TrussFormer generates the underlying hinge system that can be printed on standard desktop 3D printers. We demonstrate TrussFormer with several example objects, including a 6-legged walking robot and a 4m-tall animatronics dinosaur with 5 degrees of freedom.
TrussFormer
(2018)
We present TrussFormer, an integrated end-to-end system that allows users to 3D print large-scale kinetic structures, i.e., structures that involve motion and deal with dynamic forces. TrussFormer builds on TrussFab, from which it inherits the ability to create static large-scale truss structures from 3D printed connectors and PET bottles. TrussFormer adds movement to these structures by placing linear actuators into them: either manually, wrapped in reusable components called assets, or by demonstrating the intended movement. TrussFormer verifies that the resulting structure is mechanically sound and will withstand the dynamic forces resulting from the motion. To fabricate the design, TrussFormer generates the underlying hinge system that can be printed on standard desktop 3D printers. We demonstrate TrussFormer with several example objects, including a 6-legged walking robot and a 4m-tall animatronics dinosaur with 5 degrees of freedom.
Inertial measurement units (IMUs) enable easy to operate and low-cost data recording for gait analysis. When combined with treadmill walking, a large number of steps can be collected in a controlled environment without the need of a dedicated gait analysis laboratory. In order to evaluate existing and novel IMU-based gait analysis algorithms for treadmill walking, a reference dataset that includes IMU data as well as reliable ground truth measurements for multiple participants and walking speeds is needed. This article provides a reference dataset consisting of 15 healthy young adults who walked on a treadmill at three different speeds. Data were acquired using seven IMUs placed on the lower body, two different reference systems (Zebris FDMT-HQ and OptoGait), and two RGB cameras. Additionally, in order to validate an existing IMU-based gait analysis algorithm using the dataset, an adaptable modular data analysis pipeline was built. Our results show agreement between the pressure-sensitive Zebris and the photoelectric OptoGait system (r = 0.99), demonstrating the quality of our reference data. As a use case, the performance of an algorithm originally designed for overground walking was tested on treadmill data using the data pipeline. The accuracy of stride length and stride time estimations was comparable to that reported in other studies with overground data, indicating that the algorithm is equally applicable to treadmill data. The Python source code of the data pipeline is publicly available, and the dataset will be provided by the authors upon request, enabling future evaluations of IMU gait analysis algorithms without the need of recording new data.
TRIPOD
(2021)
Inertial measurement units (IMUs) enable easy to operate and low-cost data recording for gait analysis. When combined with treadmill walking, a large number of steps can be collected in a controlled environment without the need of a dedicated gait analysis laboratory. In order to evaluate existing and novel IMU-based gait analysis algorithms for treadmill walking, a reference dataset that includes IMU data as well as reliable ground truth measurements for multiple participants and walking speeds is needed. This article provides a reference dataset consisting of 15 healthy young adults who walked on a treadmill at three different speeds. Data were acquired using seven IMUs placed on the lower body, two different reference systems (Zebris FDMT-HQ and OptoGait), and two RGB cameras. Additionally, in order to validate an existing IMU-based gait analysis algorithm using the dataset, an adaptable modular data analysis pipeline was built. Our results show agreement between the pressure-sensitive Zebris and the photoelectric OptoGait system (r = 0.99), demonstrating the quality of our reference data. As a use case, the performance of an algorithm originally designed for overground walking was tested on treadmill data using the data pipeline. The accuracy of stride length and stride time estimations was comparable to that reported in other studies with overground data, indicating that the algorithm is equally applicable to treadmill data. The Python source code of the data pipeline is publicly available, and the dataset will be provided by the authors upon request, enabling future evaluations of IMU gait analysis algorithms without the need of recording new data.
Like conventional software projects, projects in model-driven software engineering require adequate management of multiple versions of development artifacts, importantly allowing living with temporary inconsistencies. In the case of model-driven software engineering, employed versioning approaches also have to handle situations where different artifacts, that is, different models, are linked via automatic model transformations.
In this report, we propose a technique for jointly handling the transformation of multiple versions of a source model into corresponding versions of a target model, which enables the use of a more compact representation that may afford improved execution time of both the transformation and further analysis operations. Our approach is based on the well-known formalism of triple graph grammars and a previously introduced encoding of model version histories called multi-version models. In addition to showing the correctness of our approach with respect to the standard semantics of triple graph grammars, we conduct an empirical evaluation that demonstrates the potential benefit regarding execution time performance.
TransPipe
(2021)
Online learning environments, such as Massive Open Online Courses (MOOCs), often rely on videos as a major component to convey knowledge. However, these videos exclude potential participants who do not understand the lecturer’s language, regardless of whether that is due to language unfamiliarity or aural handicaps. Subtitles and/or interactive transcripts solve this issue, ease navigation based on the content, and enable indexing and retrieval by search engines. Although there are several automated speech-to-text converters and translation tools, their quality varies and the process of integrating them can be quite tedious. Thus, in practice, many videos on MOOC platforms only receive subtitles after the course is already finished (if at all) due to a lack of resources. This work describes an approach to tackle this issue by providing a dedicated tool, which is closing this gap between MOOC platforms and transcription and translation tools and offering a simple workflow that can easily be handled by users with a less technical background. The proposed method is designed and evaluated by qualitative interviews with three major MOOC providers.
Open edX is an incredible platform to deliver MOOCs and SPOCs, designed to be robust and support hundreds of thousands of students at the same time. Nevertheless, it lacks a lot of the fine-grained functionality needed to handle students individually in an on-campus course. This short session will present the ongoing project undertaken by the 6 public universities of the Region of Madrid plus the Universitat Politècnica de València, in the framework of a national initiative called UniDigital, funded by the Ministry of Universities of Spain within the Plan de Recuperación, Transformación y Resiliencia of the European Union. This project, led by three of these Spanish universities (UC3M, UPV, UAM), is investing more than half a million euros with the purpose of bringing the Open edX platform closer to the functionalities required for an LMS to support on-campus teaching. The aim of the project is to coordinate what is going to be developed with the Open edX development community, so these developments are incorporated into the core of the Open edX platform in its next releases. Features like a complete redesign of platform analytics to make them real-time, the creation of dashboards based on these analytics, the integration of a system for customized automatic feedback, improvement of exams and tasks and the extension of grading capabilities, improvements in the graphical interfaces for both students and teachers, the extension of the emailing capabilities, redesign of the file management system, integration of H5P content, the integration of a tool to create mind maps, the creation of a system to detect students at risk, or the integration of an advanced voice assistant and a gamification mobile app, among others, are part of the functionalities to be developed. The idea is to transform a first-class MOOC platform into the next on-campus LMS.
Comment sections of online news platforms are an essential space to express opinions and discuss political topics. In contrast to other online posts, news discussions are related to particular news articles, comments refer to each other, and individual conversations emerge. However, the misuse by spammers, haters, and trolls makes costly content moderation necessary. Sentiment analysis can not only support moderation but also help to understand the dynamics of online discussions. A subtask of content moderation is the identification of toxic comments. To this end, we describe the concept of toxicity and characterize its subclasses. Further, we present various deep learning approaches, including datasets and architectures, tailored to sentiment analysis in online discussions. One way to make these approaches more comprehensible and trustworthy is fine-grained instead of binary comment classification. On the downside, more classes require more training data. Therefore, we propose to augment training data by using transfer learning. We discuss real-world applications, such as semi-automated comment moderation and troll detection. Finally, we outline future challenges and current limitations in light of most recent research publications.
Version control is a widely used practice among software developers. It reduces the risk of changing their software and allows them to manage different configurations and to collaborate with others more efficiently. This is amplified by code sharing platforms such as GitHub or Bitbucket. Most version control systems track files (e.g., Git, Mercurial, and Subversion do), but some programming environments do not operate on files, but on objects instead (many Smalltalk implementations do). Users of such environments want to use version control for their objects anyway. Specialized version control systems, such as the ones available for Smalltalk systems (e.g., ENVY/Developer and Monticello), focus on a small subset of objects that can be versioned. Most of these systems concentrate on the tracking of methods, classes, and configurations of these. Other user-defined and user-built objects are either not eligible for version control at all, tracking them involves complicated workarounds, or a fixed, domain-unspecific serialization format is used that does not equally suit all kinds of objects. Moreover, these version control systems that are specific to a programming environment require their own code sharing platforms; popular, well-established platforms for file-based version control systems cannot be used or adapter solutions need to be implemented and maintained.
To improve the situation for version control of arbitrary objects, a framework for tracking, converting, and storing of objects is presented in this report. It allows editions of objects to be stored in an exchangeable, existing backend version control system. The platforms of the backend version control system can thus be reused. Users and objects have control over how objects are captured for the purpose of version control. Domain-specific requirements can be implemented. The storage format (i.e. the file format, when file-based backend version control systems are used) can also vary from one object to another. Different editions of objects can be compared and sets of changes can be applied to graphs of objects. A generic way for capturing and restoring that supports most kinds of objects is described. It models each object as a collection of slots. Thus, users can begin to track their objects without first having to implement version control supplements for their own kinds of objects. The proposed architecture is evaluated using a prototype implementation that can be used to track objects in Squeak/Smalltalk with Git. The prototype improves the suboptimal standing of user objects with respect to version control described above and also simplifies some version control tasks for classes and methods as well. It also raises new problems, which are discussed in this report as well.
Distance Education or e-Learning platform should be able to provide a virtual laboratory to let the participants have hands-on exercise experiences in practicing their skill remotely. Especially in Cybersecurity e-Learning where the participants need to be able to attack or defend the IT System. To have a hands-on exercise, the virtual laboratory environment must be similar to the real operational environment, where an attack or a victim is represented by a node in a virtual laboratory environment. A node is usually represented by a Virtual Machine (VM). Scalability has become a primary issue in the virtual laboratory for cybersecurity e-Learning because a VM needs a significant and fix allocation of resources. Available resources limit the number of simultaneous users. Scalability can be increased by increasing the efficiency of using available resources and by providing more resources. Increasing scalability means increasing the number of simultaneous users.
In this thesis, we propose two approaches to increase the efficiency of using the available resources. The first approach in increasing efficiency is by replacing virtual machines (VMs) with containers whenever it is possible. The second approach is sharing the load with the user-on-premise machine, where the user-on-premise machine represents one of the nodes in a virtual laboratory scenario. We also propose two approaches in providing more resources. One way to provide more resources is by using public cloud services. Another way to provide more resources is by gathering resources from the crowd, which is referred to as Crowdresourcing Virtual Laboratory (CRVL).
In CRVL, the crowd can contribute their unused resources in the form of a VM, a bare metal system, an account in a public cloud, a private cloud and an isolated group of VMs, but in this thesis, we focus on a VM. The contributor must give the credential of the VM admin or root user to the CRVL system. We propose an architecture and methods to integrate or dis-integrate VMs from the CRVL system automatically. A Team placement algorithm must also be investigated to optimize the usage of resources and at the same time giving the best service to the user. Because the CRVL system does not manage the contributor host machine, the CRVL system must be able to make sure that the VM integration will not harm their system and that the training material will be stored securely in the contributor sides, so that no one is able to take the training material away without permission. We are investigating ways to handle this kind of threats.
We propose three approaches to strengthen the VM from a malicious host admin. To verify the integrity of a VM before integration to the CRVL system, we propose a remote verification method without using any additional hardware such as the Trusted Platform Module chip. As the owner of the host machine, the host admins could have access to the VM's data via Random Access Memory (RAM) by doing live memory dumping, Spectre and Meltdown attacks. To make it harder for the malicious host admin in getting the sensitive data from RAM, we propose a method that continually moves sensitive data in RAM. We also propose a method to monitor the host machine by installing an agent on it. The agent monitors the hypervisor configurations and the host admin activities.
To evaluate our approaches, we conduct extensive experiments with different settings. The use case in our approach is Tele-Lab, a Virtual Laboratory platform for Cyber Security e-Learning. We use this platform as a basis for designing and developing our approaches. The results show that our approaches are practical and provides enhanced security.
Identity management is at the forefront of applications’ security posture. It separates the unauthorised user from the legitimate individual. Identity management models have evolved from the isolated to the centralised paradigm and identity federations. Within this advancement, the identity provider emerged as a trusted third party that holds a powerful position. Allen postulated the novel self-sovereign identity paradigm to establish a new balance. Thus, extensive research is required to comprehend its virtues and limitations. Analysing the new paradigm, initially, we investigate the blockchain-based self-sovereign identity concept structurally. Moreover, we examine trust requirements in this context by reference to patterns. These shapes comprise major entities linked by a decentralised identity provider. By comparison to the traditional models, we conclude that trust in credential management and authentication is removed. Trust-enhancing attribute aggregation based on multiple attribute providers provokes a further trust shift. Subsequently, we formalise attribute assurance trust modelling by a metaframework. It encompasses the attestation and trust network as well as the trust decision process, including the trust function, as central components. A secure attribute assurance trust model depends on the security of the trust function. The trust function should consider high trust values and several attribute authorities. Furthermore, we evaluate classification, conceptual study, practical analysis and simulation as assessment strategies of trust models. For realising trust-enhancing attribute aggregation, we propose a probabilistic approach. The method exerts the principle characteristics of correctness and validity. These values are combined for one provider and subsequently for multiple issuers. We embed this trust function in a model within the self-sovereign identity ecosystem. To practically apply the trust function and solve several challenges for the service provider that arise from adopting self-sovereign identity solutions, we conceptualise and implement an identity broker. The mediator applies a component-based architecture to abstract from a single solution. Standard identity and access management protocols build the interface for applications. We can conclude that the broker’s usage at the side of the service provider does not undermine self-sovereign principles, but fosters the advancement of the ecosystem. The identity broker is applied to sample web applications with distinct attribute requirements to showcase usefulness for authentication and attribute-based access control within a case study.
The overhead of moving data is the major limiting factor in todays hardware, especially in heterogeneous systems where data needs to be transferred frequently between host and accelerator memory. With the increasing availability of hardware-based compression facilities in modern computer architectures, this paper investigates the potential of hardware-accelerated I/O Link Compression as a promising approach to reduce data volumes and transfer time, thus improving the overall efficiency of accelerators in heterogeneous systems. Our considerations are focused on On-the-Fly compression in both Single-Node and Scale-Out deployments. Based on a theoretical analysis, this paper demonstrates the feasibility of hardware-accelerated On-the-Fly I/O Link Compression for many workloads in a Scale-Out scenario, and for some even in a Single-Node scenario. These findings are confirmed in a preliminary evaluation using software-and hardware-based implementations of the 842 compression algorithm.
Monitoring is a key prerequisite for self-adaptive software and many other forms of operating software. Monitoring relevant lower level phenomena like the occurrences of exceptions and diagnosis data requires to carefully examine which detailed information is really necessary and feasible to monitor. Adaptive monitoring permits observing a greater variety of details with less overhead, if most of the time the MAPE-K loop can operate using only a small subset of all those details. However, engineering such an adaptive monitoring is a major engineering effort on its own that further complicates the development of self-adaptive software. The proposed approach overcomes the outlined problems by providing generic adaptive monitoring via runtime models. It reduces the effort to introduce and apply adaptive monitoring by avoiding additional development effort for controlling the monitoring adaptation. Although the generic approach is independent from the monitoring purpose, it still allows for substantial savings regarding the monitoring resource consumption as demonstrated by an example.
The identification of vulnerabilities in IT infrastructures is a crucial problem in enhancing the security, because many incidents resulted from already known vulnerabilities, which could have been resolved. Thus, the initial identification of vulnerabilities has to be used to directly resolve the related weaknesses and mitigate attack possibilities. The nature of vulnerability information requires a collection and normalization of the information prior to any utilization, because the information is widely distributed in different sources with their unique formats. Therefore, the comprehensive vulnerability model was defined and different sources have been integrated into one database. Furthermore, different analytic approaches have been designed and implemented into the HPI-VDB, which directly benefit from the comprehensive vulnerability model and especially from the logical preconditions and postconditions.
Firstly, different approaches to detect vulnerabilities in both IT systems of average users and corporate networks of large companies are presented. Therefore, the approaches mainly focus on the identification of all installed applications, since it is a fundamental step in the detection. This detection is realized differently depending on the target use-case. Thus, the experience of the user, as well as the layout and possibilities of the target infrastructure are considered. Furthermore, a passive lightweight detection approach was invented that utilizes existing information on corporate networks to identify applications.
In addition, two different approaches to represent the results using attack graphs are illustrated in the comparison between traditional attack graphs and a simplistic graph version, which was integrated into the database as well. The implementation of those use-cases for vulnerability information especially considers the usability. Beside the analytic approaches, the high data quality of the vulnerability information had to be achieved and guaranteed. The different problems of receiving incomplete or unreliable information for the vulnerabilities are addressed with different correction mechanisms. The corrections can be carried out with correlation or lookup mechanisms in reliable sources or identifier dictionaries. Furthermore, a machine learning based verification procedure was presented that allows an automatic derivation of important characteristics from the textual description of the vulnerabilities.