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We introduce and discuss a number of issues that arise in the process of building a finite-state morphological analyzer for Urdu, in particular issues with potential ambiguity and non-concatenative morphology. Our approach allows for an underlyingly similar treatment of both Urdu and Hindi via a cascade of finite-state transducers that transliterates the very different scripts into a common ASCII transcription system. As this transliteration system is based on the XFST tools that the Urdu/Hindi common morphological analyzer is also implemented in, no compatibility problems arise.
A new method is used in an eye-tracking pilot experiment which shows that it is possible to detect differences in common ground associated with the use of minimally different types of indefinite anaphora. Following Richardson and Dale (2005), cross recurrence quantification analysis (CRQA) was used to show that the tandem eye movements of two Swedish-speaking interlocutors are slightly more coupled when they are using fully anaphoric indefinite expressions than when they are using less anaphoric indefinites. This shows the potential of CRQA to detect even subtle processing differences in ongoing discourse.
An account is presented of the focus properties, common ground effect and dialogue behaviour of the accented German discourse marker "doch" and the accented sentence negation "nicht". It is argued that "doch" and "nicht" evoke as a focus alternative the logical complement of the proposition expressed by the sentence in which they occur, and that an analysis in terms of contrastive focus accounts for their effect on the common ground and their function in dialogue.
We present the latest results on the observational dependence of the mass-loss rate in stellar winds of O and early-B stars on the metal content of their atmospheres, and compare these with predictions. Absolute empirical rates for the mass loss of stars brighter than 10$^{5.2} L_{\odot}$, based on H$\alpha$ and ultraviolet (UV) wind lines, are found to be about a factor of two higher than predictions. If this difference is attributed to inhomogeneities in the wind this would imply that luminous O and early-B stars have clumping factors in their H$\alpha$ and UV line forming regime of about a factor of 3--5. The investigated stars cover a metallicity range $Z$ from 0.2 to 1 $Z_{\odot}$. We find a hint towards smaller clumping factors for lower $Z$. The derived clumping factors, however, presuppose that clumping does not impact the predictions of the mass-loss rate. We discuss this assumption and explain how we intend to investigate its validity in more detail.
Abstract interpretation-based model checking provides an approach to verifying properties of infinite-state systems. In practice, most previous work on abstract model checking is either restricted to verifying universal properties, or develops special techniques for temporal logics such as modal transition systems or other dual transition systems. By contrast we apply completely standard techniques for constructing abstract interpretations to the abstraction of a CTL semantic function, without restricting the kind of properties that can be verified. Furthermore we show that this leads directly to implementation of abstract model checking algorithms for abstract domains based on constraints, making use of an SMT solver.
Recent studies of massive O-type stars present clear evidences of inhomogeneous and clumped winds. O-type (H-rich) central stars of planetary nebulae (CSPNs) are in some ways the low mass–low luminosity analogous of those massive stars. In this contribution, we present preliminary results of our on-going multi-wavelength (FUV, UV and optical) study of the winds of Galactic CSPNs. Particular emphasis will be given to the clumping factors derived by means of optical lines (Hα and Heii 4686) and “classic” FUV (and UV) lines.
We have analyzed the spectra of seven Galactic O4 supergiants, with the NLTE wind code CMFGEN. For all stars, we have found that clumped wind models match well lines from different species spanning a wavelength range from FUV to optical, and remain consistent with Hα data. We have achieved an excellent match of the P V λλ1118, 1128 resonance doublet and N IV λ1718, as well as He II λ4686 suggesting that our physical description of clumping is adequate. We find very small volume filling factors and that clumping starts deep in the wind, near the sonic point. The most crucial consequence of our analysis is that the mass loss rates of O stars need to be revised downward significantly, by a factor of 3 and more compared to those obtained from smooth-wind models.
Clumping in O-star winds
(2007)
We investigate the effect of wind clumping on the dynamics of Wolf-Rayet winds, by means of the Potsdam Wolf-Rayet (PoWR) hydrodynamic atmosphere models. In the limit of microclumping the radiative acceleration is generally enhanced. We examine the reasons for this effect and show that the resulting wind structure depends critically on the assumed radial dependence of the clumping factor D(r). The observed terminal wind velocities for WR stars imply that D(r) increases to very large values in the outer part of the wind, in agreement with the assumption of detached expanding shells.
Clumping in Galactic WN stars : a comparison of mass loss rates from UV/optical & radio diagnostics
(2007)
The mass loss rates and other parameters for a large sample of Galactic WN stars have been revised by Hamann et al. (2006), using the most up-to date Potsdam Wolf-Rayet (PoWR) model atmospheres. For a sub-sample of these stars exist measurements of their radio free-free emission. After harmonizing the adopted distance and terminal wind velocities, we compare the mass loss rates obtained from the two diagnostics. The differences are discussed as a possible consequence of different clumping contrast in the line-forming and radio-emitting regions.
While there is strong evidence for clumping in the winds of massive hot stars, very little is known about clumping in the winds from Central Stars. We have checked [WC]-type CSPN winds for clumping by inspecting the electron-scattering line wings. At least for three stars we found indications for wind inhomogeneities.
Observational evidence exists that winds of massive stars are clumped. Many massive star systems are known as non-thermal particle production sites, as indicated by their synchrotron emission in the radio band. As a consequence they are also considered as candidate sites for non-thermal high-energy photon production up to gamma-ray energies. The present work considers the effects of wind clumpiness expected on the emitting relativistic particle spectrum in colliding wind systems, built up from the pool of thermal wind particles through diffusive particle acceleration, and taking into account inverse Compton and synchrotron losses. In comparison to a homogeneous wind, a clumpy wind causes flux variations of the emitting particle spectrum when the clump enters the wind collision region. It is found that the spectral features associated with this variability moves temporally from low to high energy bands with the time shift between any two spectral bands being dependent on clump size, filling factor, and the energy-dependence of particle energy gains and losses.
A key problem for models of dialogue is to explain the mechanisms involved in generating and responding to clarification requests. We report a 'Maze task' experiment that investigates the effect of 'spoof' clarification requests on the development of semantic co-ordination. The results provide evidence of both local and global semantic co-ordination phenomena that are not captured by existing dialogue co-ordination models.
Being "in the game"
(2008)
When people describe themselves as being “in the game” this is often thought to mean they have a sense of presence, i.e. they feel like they are in the virtual environment (Brown/Cairns 2004). Presence research traditionally focuses on user experiences in virtual reality systems (e.g. head mounted displays, CAVE-like systems). In contrast, the experience of gaming is very different. Gamers willingly submit to the rules of the game, learn arbitrary relationships between the controls and the screen output, and take on the persona of their game character. Also whereas presence in VR systems is immediate, presence in gaming is gradual. Due to these differences, one can question the extent to which people feel present during gaming. A qualitative study was conducted to explore what gamers actually mean when they describe themselves as being “in the game.” Thirteen gamers were interviewed and the resulting grounded theory suggests being “in the game” does not necessarily mean presence (i.e. feeling like you are the character and present in the VE). Some people use this phrase just to emphasize their high involvement in the game. These findings differ with Brown and Cairns as they suggest at the highest state of immersion not everybody experiences presence. Furthermore, the experience of presence does not appear dependent on the game being in the first person perspective or the gamer being able to empathize with the character. Future research should investigate why some people experience presence and others do not. Possible explanations include: use of language, perception of presence, personality traits, and types of immersion.
Interdisziplinäres Zentrum für Musterdynamik und Angewandte Fernerkundung Workshop vom 9. - 10. Februar 2006
This article describes a HMM-based word-alignment method that can selectively enforce a contiguity constraint. This method has a direct application in the extraction of a bilingual terminological lexicon from a parallel corpus, but can also be used as a preliminary step for the extraction of phrase pairs in a Phrase-Based Statistical Machine Translation system. Contiguous source words composing terms are aligned to contiguous target language words. The HMM is transformed into a Weighted Finite State Transducer (WFST) and contiguity constraints are enforced by specific multi-tape WFSTs. The proposed method is especially suited when basic linguistic resources (morphological analyzer, part-of-speech taggers and term extractors) are available for the source language only.
Enforcing security policies to distributed systems is difficult, in particular, when a system contains untrusted components. We designed AspectKE*, a distributed AOP language based on a tuple space, to tackle this issue. In AspectKE*, aspects can enforce access control policies that depend on future behavior of running processes. One of the key language features is the predicates and functions that extract results of static program analysis, which are useful for defining security aspects that have to know about future behavior of a program. AspectKE* also provides a novel variable binding mechanism for pointcuts, so that pointcuts can uniformly specify join points based on both static and dynamic information about the program. Our implementation strategy performs fundamental static analysis at load-time, so as to retain runtime overheads minimal. We implemented a compiler for AspectKE*, and demonstrate usefulness of AspectKE* through a security aspect for a distributed chat system.
Nested complementation plays an important role in expressing counter- i.e. star-free and first-order definable languages and their hierarchies. In addition, methods that compile phonological rules into finite-state networks use double-nested complementation or “double negation”. This paper reviews how the double-nested complementation extends to a relatively new operation, generalized restriction (GR), coined by the author (Yli-Jyrä and Koskenniemi 2004). This operation encapsulates a double-nested complementation and elimination of a concatenation marker, diamond, whose finite occurrences align concatenations in the arguments of the operation. The paper demonstrates that the GR operation has an interesting potential in expressing regular languages, various kinds of grammars, bimorphisms and relations. This motivates a further study of optimized implementation of the operator.
We describe a framework to support the implementation of web-based systems to manipulate data stored in relational databases. Since the conceptual model of a relational database is often specified as an entity-relationship (ER) model, we propose to use the ER model to generate a complete implementation in the declarative programming language Curry. This implementation contains operations to create and manipulate entities of the data model, supports authentication, authorization, session handling, and the composition of individual operations to user processes. Furthermore and most important, the implementation ensures the consistency of the database w.r.t. the data dependencies specified in the ER model, i.e., updates initiated by the user cannot lead to an inconsistent state of the database. In order to generate a high-level declarative implementation that can be easily adapted to individual customer requirements, the framework exploits previous works on declarative database programming and web user interface construction in Curry.
We present the results of Monte Carlo mass-loss predictions for massive stars covering a wide range of stellar parameters. We critically test our predictions against a range of observed massloss rates – in light of the recent discussions on wind clumping. We also present a model to compute the clumping-induced polarimetric variability of hot stars and we compare this with observations of Luminous Blue Variables, for which polarimetric variability is larger than for O and Wolf-Rayet stars. Luminous Blue Variables comprise an ideal testbed for studies of wind clumping and wind geometry, as well as for wind strength calculations, and we propose they may be direct supernova progenitors.
How does a shared lexicon arise in population of agents with differing lexicons, and how can this shared lexicon be maintained over multiple generations? In order to get some insight into these questions we present an ALife model in which the lexicon dynamics of populations that possess and lack metacommunicative interaction (MCI) capabilities are compared. We ran a series of experiments on multi-generational populations whose initial state involved agents possessing distinct lexicons. These experiments reveal some clear differences in the lexicon dynamics of populations that acquire words solely by introspection contrasted with populations that learn using MCI or using a mixed strategy of introspection and MCI. The lexicon diverges at a faster rate for an introspective population, eventually collapsing to one single form which is associated with all meanings. This contrasts sharply with MCI capable populations in which a lexicon is maintained, where every meaning is associated with a unique word. We also investigated the effect of increasing the meaning space and showed that it speeds up the lexicon divergence for all populations irrespective of their acquisition method.
Abbildende Spektrometrie
(2006)
A deterministic cycle scheduling of partitions at the operating system level is supposed for a multiprocessor system. In this paper, we propose a tool for generating such schedules. We use constraint based programming and develop methods and concepts for a combined interactive and automatic partition scheduling system. This paper is also devoted to basic methods and techniques for modeling and solving this partition scheduling problem. Initial application of our partition scheduling tool has proved successful and demonstrated the suitability of the methods used.
We propose a paraconsistent declarative semantics of possibly inconsistent generalized logic programs which allows for arbitrary formulas in the body and in the head of a rule (i.e. does not depend on the presence of any specific connective, such as negation(-as-failure), nor on any specific syntax of rules). For consistent generalized logic programs this semantics coincides with the stable generated models introduced in [HW97], and for normal logic programs it yields the stable models in the sense of [GL88].
Massive stars usually form groups such as OB associations. Their fast stellar winds sweep up collectively the surrounding insterstellar medium (ISM) to generate superbubbles. Observations suggest that superbubble evolution on the surrounding ISM can be very irregular. Numerical simulations considering these conditions could help to understand the evolution of these superbubbles and to clarify the dynamics of these objects as well as the difference between observed X-ray luminosities and the predicted ones by the standard model (Weaver et al. 1977).