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Secondary mica minerals collected from the Santa Helena (W- (Cu) mineralization) and Venise (W-Mo mineralization) endogenic breccia structures were Ar-40/Ar-39 dated. The muscovite Ar-40/Ar-39 data yielded 286.8 +/- 1.2 (+/- 1 sigma) Ma (samples 6Ha and 11Ha) which reflect the age of secondary muscovite formation probably from magmatic biotite or feldspar alteration. Sericite Ar-40/Ar-39 data yielded 280.9 +/- 1.2 (+/- 1 sigma) Ma to 279.0 +/- 1.1 (+/- 1 sigma) Ma (samples 6Hb and 11Hb) reflecting the age of greisen alteration (T similar to 300 degrees C) where the W- disseminated mineralization occurs. The muscovite 40Ar/39Ar data of 277.3 +/- 1.3 (+/- 1 sigma) Ma and 281.3 +/- 1.2 (+/- 1 sigma) Ma (samples 5 and 6) also reflect the age of muscovite (selvage) crystallized adjacent to molybdenite veins within the Venise breccia. Geochronological data obtained confirmed that the W mineralization at Santa Helena breccia is older than Mo-mineralization at Venise breccia. Also, the timing of hydrothermal circulation and the cooling history for the W-stage deposition was no longer than 7 Ma and 4 Ma for Mo-deposition.
Editorial
(2019)
User-generated content on social media platforms is a rich source of latent information about individual variables. Crawling and analyzing this content provides a new approach for enterprises to personalize services and put forward product recommendations. In the past few years, brands made a gradual appearance on social media platforms for advertisement, customers support and public relation purposes and by now it became a necessity throughout all branches. This online identity can be represented as a brand personality that reflects how a brand is perceived by its customers. We exploited recent research in text analysis and personality detection to build an automatic brand personality prediction model on top of the (Five-Factor Model) and (Linguistic Inquiry and Word Count) features extracted from publicly available benchmarks. The proposed model reported significant accuracy in predicting specific personality traits form brands. For evaluating our prediction results on actual brands, we crawled the Facebook API for 100k posts from the most valuable brands' pages in the USA and we visualize exemplars of comparison results and present suggestions for future directions.
Network Creation Games are a well-known approach for explaining and analyzing the structure, quality and dynamics of real-world networks like the Internet and other infrastructure networks which evolved via the interaction of selfish agents without a central authority. In these games selfish agents which correspond to nodes in a network strategically buy incident edges to improve their centrality. However, past research on these games has only considered the creation of networks with unit-weight edges. In practice, e.g. when constructing a fiber-optic network, the choice of which nodes to connect and also the induced price for a link crucially depends on the distance between the involved nodes and such settings can be modeled via edge-weighted graphs. We incorporate arbitrary edge weights by generalizing the well-known model by Fabrikant et al. [PODC'03] to edge-weighted host graphs and focus on the geometric setting where the weights are induced by the distances in some metric space. In stark contrast to the state-of-the-art for the unit-weight version, where the Price of Anarchy is conjectured to be constant and where resolving this is a major open problem, we prove a tight non-constant bound on the Price of Anarchy for the metric version and a slightly weaker upper bound for the non-metric case. Moreover, we analyze the existence of equilibria, the computational hardness and the game dynamics for several natural metrics. The model we propose can be seen as the game-theoretic analogue of a variant of the classical Network Design Problem. Thus, low-cost equilibria of our game correspond to decentralized and stable approximations of the optimum network design.
Modern production infrastructures of globally operating companies usually consist of multiple distributed production sites. While the organization of individual sites consisting of Industry 4.0 components itself is demanding, new questions regarding the organization and allocation of resources emerge considering the total production network. In an attempt to face the challenge of efficient distribution and processing both within and across sites, we aim to provide a hybrid simulation approach as a first step towards optimization. Using hybrid simulation allows us to include real and simulated concepts and thereby benchmark different approaches with reasonable effort. A simulation concept is conceptualized and demonstrated qualitatively using a global multi-site example.
LoANs
(2019)
Recently, deep neural networks have achieved remarkable performance on the task of object detection and recognition. The reason for this success is mainly grounded in the availability of large scale, fully annotated datasets, but the creation of such a dataset is a complicated and costly task. In this paper, we propose a novel method for weakly supervised object detection that simplifies the process of gathering data for training an object detector. We train an ensemble of two models that work together in a student-teacher fashion. Our student (localizer) is a model that learns to localize an object, the teacher (assessor) assesses the quality of the localization and provides feedback to the student. The student uses this feedback to learn how to localize objects and is thus entirely supervised by the teacher, as we are using no labels for training the localizer. In our experiments, we show that our model is very robust to noise and reaches competitive performance compared to a state-of-the-art fully supervised approach. We also show the simplicity of creating a new dataset, based on a few videos (e.g. downloaded from YouTube) and artificially generated data.
In self-incompatible plants the female style rejects self pollen, yet the extent to which the female style in the many self-compatible species can still select between different pollen genotypes and thus bias fertilization success is unclear. A new study identifies the molecular basis for how styles of the self-compatible coyote tobacco bias the fertilization success of pollen genotypes using matching gene expression patterns in a manner analogous to cryptic female choice in animals.
General intelligence has a substantial genetic background in children, adolescents, and adults, but environmental factors also strongly correlate with cognitive performance as evidenced by a strong (up to one SD) increase in average intelligence test results in the second half of the previous century. This change occurred in a period apparently too short to accommodate radical genetic changes. It is highly suggestive that environmental factors interact with genotype by possible modification of epigenetic factors that regulate gene expression and thus contribute to individual malleability. This modification might as well be reflected in recent observations of an association between dopamine-dependent encoding of reward prediction errors and cognitive capacity, which was modulated by adverse life events.
Ius emigrandi
(2019)
This paper investigates the applicability of CMOS decoupling cells for mitigating the Single Event Transient (SET) effects in standard combinational gates. The concept is based on the insertion of two decoupling cells between the gate's output and the power/ground terminals. To verify the proposed hardening approach, extensive SPICE simulations have been performed with standard combinational cells designed in IHP's 130 nm bulk CMOS technology. Obtained simulation results have shown that the insertion of decoupling cells results in the increase of the gate's critical charge, thus reducing the gate's soft error rate (SER). Moreover, the decoupling cells facilitate the suppression of SET pulses propagating through the gate. It has been shown that the decoupling cells may be a competitive alternative to gate upsizing and gate duplication for hardening the gates with lower critical charge and multiple (3 or 4) inputs, as well as for filtering the short SET pulses induced by low-LET particles.
Detect me if you can
(2019)
Spam Bots have become a threat to online social networks with their malicious behavior, posting misinformation messages and influencing online platforms to fulfill their motives. As spam bots have become more advanced over time, creating algorithms to identify bots remains an open challenge. Learning low-dimensional embeddings for nodes in graph structured data has proven to be useful in various domains. In this paper, we propose a model based on graph convolutional neural networks (GCNN) for spam bot detection. Our hypothesis is that to better detect spam bots, in addition to defining a features set, the social graph must also be taken into consideration. GCNNs are able to leverage both the features of a node and aggregate the features of a node’s neighborhood. We compare our approach, with two methods that work solely on a features set and on the structure of the graph. To our knowledge, this work is the first attempt of using graph convolutional neural networks in spam bot detection.