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In 1997, Henry Lieberman stated that debugging is the dirty little secret of computer science. Since then, several promising debugging technologies have been developed such as back-in-time debuggers and automatic fault localization methods. However, the last study about the state-of-the-art in debugging is still more than 15 years old and so it is not clear whether these new approaches have been applied in practice or not. For that reason, we investigate the current state of debugging in a comprehensive study. First, we review the available literature and learn about current approaches and study results. Second, we observe several professional developers while debugging and interview them about their experiences. Third, we create a questionnaire that serves as the basis for a larger online debugging survey. Based on these results, we present new insights into debugging practice that help to suggest new directions for future research.
Distributed applications are hard to debug because timing-dependent network communication is a source of non-deterministic behavior. Current approaches to debug non deterministic failures include post-mortem debugging as well as record and replay. However, the first impairs system performance to gather data, whereas the latter requires developers to understand the timing-dependent communication at a lower level of abstraction than they develop at. Furthermore, both approaches require intrusive core library modifications to gather data from live systems. In this paper, we present the Peek-At-Talk debugger for investigating non-deterministic failures with low overhead in a systematic, top-down method, with a particular focus on tool-building issues in the following areas: First, we show how our debugging framework Path Tools guides developers from failures to their root causes and gathers run-time data with low overhead. Second, we present Peek-At-Talk, an extension to our Path Tools framework to record non-deterministic communication and refine behavioral data that connects source code with network events. Finally, we scope changes to the core library to record network communication without impacting other network applications.