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This paper highlights the different ways of perceiving video games and video game content, incorporating interactive and non-interactive methods. It examines varying cognitive and emotive reactions by persons who are used to play video games as well as persons who are unfamiliar with the aesthetics and the most basic game play rules incorporated within video games. Additionally, the principle of “Flow” serves as a theoretical and philosophical foundation. A small case-study featuring two games has been made to emphasize the numerous possible ways of perception of video games.
A deterministic cycle scheduling of partitions at the operating system level is supposed for a multiprocessor system. In this paper, we propose a tool for generating such schedules. We use constraint based programming and develop methods and concepts for a combined interactive and automatic partition scheduling system. This paper is also devoted to basic methods and techniques for modeling and solving this partition scheduling problem. Initial application of our partition scheduling tool has proved successful and demonstrated the suitability of the methods used.
In the last years, statistical machine translation has already demonstrated its usefulness within a wide variety of translation applications. In this line, phrase-based alignment models have become the reference to follow in order to build competitive systems. Finite state models are always an interesting framework because there are well-known efficient algorithms for their representation and manipulation. This document is a contribution to the evolution of finite state models towards a phrase-based approach. The inference of stochastic transducers that are based on bilingual phrases is carefully analysed from a finite state point of view. Indeed, the algorithmic phenomena that have to be taken into account in order to deal with such phrase-based finite state models when in decoding time are also in-depth detailed.
This paper outlines a newly-developed method to include the effects of time variability in the radiative transfer code CMFGEN. It is shown that the flow timescale is often large compared to the variability timescale of LBVs. Thus, time-dependent effects significantly change the velocity law and density structure of the wind, affecting the derivation of the mass-loss rate, volume filling factor, wind terminal velocity, and luminosity. The results of this work are directly applicable to all active LBVs in the Galaxy and in the LMC, such as AG Car, HR Car, S Dor and R 127, and could result in a revision of stellar and wind parameters. The massloss rate evolution of AG Car during the last 20 years is presented, highlighting the need for time-dependent models to correctly interpret the evolution of LBVs.
We investigate the effect of wind clumping on the dynamics of Wolf-Rayet winds, by means of the Potsdam Wolf-Rayet (PoWR) hydrodynamic atmosphere models. In the limit of microclumping the radiative acceleration is generally enhanced. We examine the reasons for this effect and show that the resulting wind structure depends critically on the assumed radial dependence of the clumping factor D(r). The observed terminal wind velocities for WR stars imply that D(r) increases to very large values in the outer part of the wind, in agreement with the assumption of detached expanding shells.
The spatially-resolved winds of the massive binary, Eta Carinae, extend an arcsecond on the sky, well beyond the 10 to 20 milliarcsecond binary orbital dimension. Stellar wind line profiles, observed at very different angular resolutions of VLTI/AMBER, HST/STIS and VLT/UVES, provide spatial information on the extended wind interaction structure as it changes with orbital phase. These same wind lines, observable in the starlight scattered off the foreground lobe of the dusty Homunculus, provide time-variant line profiles viewed from significantly different angles. Comparisons of direct and scattered wind profiles observed in the same epoch and at different orbital phases provide insight on the extended wind structure and promise the potential for three-dimensional imaging of the outer wind structures. Massive, long-lasting clumps, including the nebularWeigelt blobs, originated during the two historical ejection events. Wind interactions with these clumps are quite noticeable in spatially-resolved spectroscopy. As the 2009.0 minimum approaches, analysis of existing spectra and 3-D modeling are providing bases for key observations to gain further understanding of this complex massive binary.
Aktuelle Fragen des Menschenrechtsschutzes : 1. Potsdamer Menschenrechtstag am 26. Oktober 2011
(2012)
Aus Anlass der Neubesetzung des Menschenrechtszentrums mit den Direktoren Prof. Dr. Andreas Zimmermann, LL.M. (Harvard) und Prof. Dr. Logi Gunnarsson fand am 26.10.2011 der Potsdamer Menschenrechtstag unter der Themenstellung „Aktuelle Fragen des Menschenrechtsschutzes“ statt. Ganz im Sinne der interdisziplinären Ausrichtung des MenschenRechtsZentrums der Universität Potsdam beschäftigten sich die beiden Direktoren in ihren Einführungsvorträgen aus ihrer jeweiligen Disziplin heraus mit philosophischen und rechtlichen Problemstellungen der Menschenrechte und ihres Schutzes.
The space-image
(2008)
In recent computer game research a paradigmatic shift is observable: Games today are first and foremost conceived as a new medium characterized by their status as an interactive image. The shift in attention towards this aspect becomes apparent in a new approach that is, first and foremost, aware of the spatiality of games or their spatial structures. This rejects traditional approaches on the basis that the medial specificity of games can no longer be reduced to textual or ludic properties, but has to be seen in medial constituted spatiality. For this purpose, seminal studies on the spatiality of computer games are resumed and their advantages and disadvantages are discussed. In connection with this, and against the background of the philosophical method of phenomenology, we propose three steps in describing computer games as space images: With this method it is possible to describe games with respect to the possible appearance of spatiality in a pictorial medium.
Interdisziplinäres Zentrum für Musterdynamik und Angewandte Fernerkundung Workshop vom 9. - 10. Februar 2006
Modeling expanding atmospheres is a difficult task because of the extreme non-LTE situation, the need to account for complex model atoms, especially for the iron-group elements with their millions of lines, and because of the supersonic expansion. Adequate codes have been developed e.g. by Hillier (CMFGEN), the Munich group (Puls, Pauldrach), and in Potsdam (PoWR code, Hamann et al.). While early work was based on the assumption of a smooth and homogeneous spherical stellar wind, the need to account for clumping became obvious about ten years ago. A relatively simple first-order clumping correction was readily implemented into the model codes. However, its simplifying assumptions are severe. Most importantly, the clumps are taken to be optically thin at all frequencies (”microclumping”). We discuss the consequences of this approximation and describe an approach to account for optically thick clumps (“macroclumping”). First results demonstrate that macroclumping can generally reduce the strength of spectral features, depending on their optical thickness. The recently reported discrepancy between the Hα diagnostic and the Pv resonance lines in O star spectra can be resolved without decreasing the mass-loss rates, when macroclumping is taken into account.
Component based software development (CBSD) and aspectoriented software development (AOSD) are two complementary approaches. However, existing proposals for integrating aspects into component models are direct transposition of object-oriented AOSD techniques to components. In this article, we propose a new approach based on views. Our proposal introduces crosscutting components quite naturally and can be integrated into different component models.
We describe a framework to support the implementation of web-based systems to manipulate data stored in relational databases. Since the conceptual model of a relational database is often specified as an entity-relationship (ER) model, we propose to use the ER model to generate a complete implementation in the declarative programming language Curry. This implementation contains operations to create and manipulate entities of the data model, supports authentication, authorization, session handling, and the composition of individual operations to user processes. Furthermore and most important, the implementation ensures the consistency of the database w.r.t. the data dependencies specified in the ER model, i.e., updates initiated by the user cannot lead to an inconsistent state of the database. In order to generate a high-level declarative implementation that can be easily adapted to individual customer requirements, the framework exploits previous works on declarative database programming and web user interface construction in Curry.
An important characteristic of Service-Oriented Architectures is that clients do not depend on the service implementation's internal assignment of methods to objects. It is perhaps the most important technical characteristic that differentiates them from more common object-oriented solutions. This characteristic makes clients and services malleable, allowing them to be rearranged at run-time as circumstances change. That improvement in malleability is impaired by requiring clients to direct service requests to particular services. Ideally, the clients are totally oblivious to the service structure, as they are to aspect structure in aspect-oriented software. Removing knowledge of a method implementation's location, whether in object or service, requires re-defining the boundary line between programming language and middleware, making clearer specification of dependence on protocols, and bringing the transaction-like concept of failure scopes into language semantics as well. This paper explores consequences and advantages of a transition from object-request brokering to service-request brokering, including the potential to improve our ability to write more parallel software.
Die Tagungsreihe zur Hochschuldidaktik der Informatik HDI wird vom Fachbereich Informatik und Ausbildung / Didaktik der Informatik (IAD) in der Gesellschaft für Informatik e. V. (GI) organisiert. Sie dient den Lehrenden der Informatik in Studiengängen an Hochschulen als Forum der Information und des Austauschs über neue didaktische Ansätze und bildungspolitische Themen im Bereich der Hochschulausbildung aus der fachlichen Perspektive der Informatik. Diese fünfte HDI 2012 wurde an der Universität Hamburg organisiert. Für sie wurde das spezielle Motto „Informatik für eine nachhaltige Zukunft“ gewählt, um insbesondere Fragen der Bildungsrelevanz informatischer Inhalte, der Kompetenzen für Studierende informatisch geprägter Studiengänge und der Rolle der Informatik in der Hochschulentwicklung zu diskutieren.
The interest in extensions of the logic programming paradigm beyond the class of normal logic programs is motivated by the need of an adequate representation and processing of knowledge. One of the most difficult problems in this area is to find an adequate declarative semantics for logic programs. In the present paper a general preference criterion is proposed that selects the ‘intended’ partial models of generalized logic programs which is a conservative extension of the stationary semantics for normal logic programs of [Prz91]. The presented preference criterion defines a partial model of a generalized logic program as intended if it is generated by a stationary chain. It turns out that the stationary generated models coincide with the stationary models on the class of normal logic programs. The general wellfounded semantics of such a program is defined as the set-theoretical intersection of its stationary generated models. For normal logic programs the general wellfounded semantics equals the wellfounded semantics.
We propose a paraconsistent declarative semantics of possibly inconsistent generalized logic programs which allows for arbitrary formulas in the body and in the head of a rule (i.e. does not depend on the presence of any specific connective, such as negation(-as-failure), nor on any specific syntax of rules). For consistent generalized logic programs this semantics coincides with the stable generated models introduced in [HW97], and for normal logic programs it yields the stable models in the sense of [GL88].
Overwhelming observational and theoretical evidence suggests that the winds of massive stars are highly clumped. We briefly discuss the influence of clumping on model diagnostics and the difficulties of allowing for the influence of clumping on model spectra. Because of its simplicity, and because of computational ease, most spectroscopic analyses incorporate clumping using the volume filling factor. The biases introduced by this approach are uncertain. To investigate alternative clumping models, and to help determine the validity of parameters derived using the volume filling factor method, we discuss results derived using an alternative model in which we assume that the wind is composed of optically thick shells.
Mass loss is a very important aspect of the life of massive stars. After briefly reviewing its importance, we discuss the impact of the recently proposed downward revision of mass loss rates due to clumping (difficulty to form Wolf-Rayet stars and production of critically rotating stars). Although a small reduction might be allowed, large reduction factors around ten are disfavoured. We then discuss the possibility of significant mass loss at very low metallicity due to stars reaching break-up velocities and especially due to the metal enrichment of the surface of the star via rotational and convective mixing. This significant mass loss may help the first very massive stars avoid the fate of pair-creation supernova, the chemical signature of which is not observed in extremely metal poor stars. The chemical composition of the very low metallicity winds is very similar to that of the most metal poor star known to date, HE1327-2326 and offer an interesting explanation for the origin of the metals in this star. We also discuss the importance of mass loss in the context of long and soft gamma-ray bursts and pair-creation supernovae. Finally, we would like to stress that mass loss in cooler parts of the HR-diagram (luminous blue variable and yellow and red supergiant stages) are much more uncertain than in the hot part. More work needs to be done in these areas to better constrain the evolution of the most massive stars.