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brandial06 was the tenth in a series of workshops that aims to bring together researchers working on the semantics and pragmatics of dialogues in fields such as artificial intelligence, formal semantics and pragmatics, computational linguistics, philosophy, and psychology. This volume collects all presented papers and posters and gives abstracts of the invited talks.
Fluvial systems are one of the major features shaping a landscape. They adjust to the prevailing tectonic and climatic setting and therefore are very sensitive markers of changes in these systems. If their response to tectonic and climatic forcing is quantified and if the climatic signal is excluded, it is possible to derive a local deformation history. Here, we investigate fluvial terraces and erosional surfaces in the southern Chilean forearc to assess a long-term geomorphic and hence tectonic evolution. Remote sensing and field studies of the Nahuelbuta Range show that the long-term deformation of the Chilean forearc is manifested by breaks in topography, sequences of differentially uplifted marine, alluvial and strath terraces as well as tectonically modified river courses and drainage basins. We used SRTM-90-data as basic elevation information for extracting and delineating drainage networks. We calculated hypsometric curves as an indicator for basin uplift, stream-length gradient indices to identify stream segments with anomalous slopes, and longitudinal river profiles as well as DS-plots to identify knickpoints and other anomalies. In addition, we investigated topography with elevation-slope graphs, profiles, and DEMs to reveal erosional surfaces. During the first field trip we already measured palaeoflow directions, performed pebble counting and sampled the fluvial terraces in order to apply cosmogenic nuclide dating (<sup>10Be, <sup>26Al) as well as provenance analyses. Our preliminary analysis of the Coastal Cordillera indicates a clear segmentation between the northern and southern parts of the Nahuelbuta Range. The Lanalhue Fault, a NW-SE striking fault zone oblique to the plate boundary, defines the segment boundary. Furthermore, we find a complex drainage re-organisation including a drainage reversal and wind gap on the divide between the Tirúa and Pellahuén basins east of the town Tirúa. The coastal basins lost most of their Andean sediment supply areas that existed in Tertiary and in part during early Pleistocene time. Between the Bío-Bío and Imperial rivers no Andean river is recently capable to traverse the Coastal Cordillera, suggesting ongoing Quaternary uplift of the entire range. From the spatial distribution of geomorphic surfaces in this region two uplift signals may be derived: (1) a long-term differential uplift process, active since the Miocene and possibly caused by underplating of subducted trench sediments, (2) a younger, local uplift affecting only the northern part of the Nahuelbuta Range that may be caused by the interaction of the forearc with the subduction of the Mocha Fracture Zone at the latitude of the Arauco peninsula. Our approach thus provides results in our attempt to decipher the characteristics of forearc development of active convergent margins using long-term geomorphic indicators. Furthermore, it is expected that our ongoing assessment will constrain repeatedly active zones of deformation. <hr> Interdisziplinäres Zentrum für Musterdynamik und Angewandte Fernerkundung Workshop vom 9. - 10. Februar 2006
Stellar winds play an important role for the evolution of massive stars and their cosmic environment. Multiple lines of evidence, coming from spectroscopy, polarimetry, variability, stellar ejecta, and hydrodynamic modeling, suggest that stellar winds are non-stationary and inhomogeneous. This is referred to as 'wind clumping'. The urgent need to understand this phenomenon is boosted by its far-reaching implications. Most importantly, all techniques to derive empirical mass-loss rates are more or less corrupted by wind clumping. Consequently, mass-loss rates are extremely uncertain. Within their range of uncertainty, completely different scenarios for the evolution of massive stars are obtained. Settling these questions for Galactic OB, LBV and Wolf-Rayet stars is prerequisite to understanding stellar clusters and galaxies, or predicting the properties of first-generation stars. In order to develop a consistent picture and understanding of clumped stellar winds, an international workshop on 'Clumping in Hot Star Winds' was held in Potsdam, Germany, from 18. - 22. June 2007. About 60 participants, comprising almost all leading experts in the field, gathered for one week of extensive exchange and discussion. The Scientific Organizing Committee (SOC) included John Brown (Glasgow), Joseph Cassinelli (Madison), Paul Crowther (Sheffield), Alex Fullerton (Baltimore), Wolf-Rainer Hamann (Potsdam, chair), Anthony Moffat (Montreal), Stan Owocki (Newark), and Joachim Puls (Munich). These proceedings contain the invited and contributed talks presented at the workshop, and document the extensive discussions.
The space-image
(2008)
In recent computer game research a paradigmatic shift is observable: Games today are first and foremost conceived as a new medium characterized by their status as an interactive image. The shift in attention towards this aspect becomes apparent in a new approach that is, first and foremost, aware of the spatiality of games or their spatial structures. This rejects traditional approaches on the basis that the medial specificity of games can no longer be reduced to textual or ludic properties, but has to be seen in medial constituted spatiality. For this purpose, seminal studies on the spatiality of computer games are resumed and their advantages and disadvantages are discussed. In connection with this, and against the background of the philosophical method of phenomenology, we propose three steps in describing computer games as space images: With this method it is possible to describe games with respect to the possible appearance of spatiality in a pictorial medium.
This first volume of the DIGAREC Series holds the proceedings of the conference “The Philosophy of Computer Games”, held at the University of Potsdam from May 8-10, 2008. The contributions of the conference address three fields of computer game research that are philosophically relevant and, likewise, to which philosophical reflection is crucial. These are: ethics and politics, the action-space of games, and the magic circle. All three topics are interlinked and constitute the paradigmatic object of computer games: Whereas the first describes computer games on the outside, looking at the cultural effects of games as well as on moral practices acted out with them, the second describes computer games on the inside, i.e. how they are constituted as a medium. The latter finally discusses the way in which a border between these two realms, games and non-games, persists or is already transgressed in respect to a general performativity.
The papers contained in this issue share the insight that the different components of the grammar sometimes impose conflicting requirements on the grammar’s output, and that, in order to handle such conflicts, it seems advantageous to combine aspects from minimalist and OT modelling. The papers show that this can be undertaken in a multiplicity of ways, by using varying proportions of each framework, and offer a broad range of perspectives for future research.
The workshops on (constraint) logic programming (WLP) are the annual meeting of the Society of Logic Programming (GLP e.V.) and bring together researchers interested in logic programming, constraint programming, and related areas like databases, artificial intelligence and operations research. The 23rd WLP was held in Potsdam at September 15 – 16, 2009. The topics of the presentations of WLP2009 were grouped into the major areas: Databases, Answer Set Programming, Theory and Practice of Logic Programming as well as Constraints and Constraint Handling Rules.