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Do properties of individual languages shape the mechanisms by which they are processed? By virtue of their non-concatenative morphological structure, the recognition of complex words in Semitic languages has been argued to rely strongly on morphological information and on decomposition into root and pattern constituents. Here, we report results from a masked priming experiment in Hebrew in which we contrasted verb forms belonging to two morphological classes, Paal and Piel, which display similar properties, but crucially differ on whether they are extended to novel verbs. Verbs from the open-class Piel elicited familiar root priming effects, but verbs from the closed-class Paal did not. Our findings indicate that, similarly to other (e.g., Indo-European) languages, down-to-the-root decomposition in Hebrew does not apply to stems of non-productive verbal classes. We conclude that the Semitic word processor is less unique than previously thought: Although it operates on morphological units that are combined in a non-linear way, it engages the same universal mechanisms of storage and computation as those seen in other languages.
To what extent is morphological representation in different languages dependent on semantic information? Unlike Indo-European languages, the Semitic mental lexicon has been argued to be purely "morphologically driven", with complex stems represented in a decomposed format (root + vowel pattern) irrespectively of their semantic properties. We have examined this claim by comparing cross-modal root-priming effects elicited by Hebrew verbs of a productive, open-ended class (Piel) and verbs of a closed-class (Paal). Morphological priming effects were obtained for both verb types, but prime-target semantic relatedness interacted with class, and only modulated responses following Paal, but not Piel primes. We explain these results by postulating different types of morpho-lexical representation for the different classes: structured stems, in the case of Piel, and whole-stems (which lack internal morphological structure), in the case of Paal. We conclude that semantic effects in morphological priming are also obtained in Semitic languages, but they are crucially dependent on type of morpho-lexical representation.
Creative thinking is an indispensable cognitive skill that is becoming increasingly important. In the present research, we tested the impact of games on creativity and emotions in a between-subject online experiment with four conditions (N = 658). (1) participants played a simple puzzle game that allowed many solutions (priming divergent thinking); (2) participants played a short game that required one fitting solution (priming convergent thinking); (3) participants performed mental arithmetic; (4) passive control condition. Results show that divergent and convergent creativity were higher after playing games and lower after mental arithmetic. Positive emotions did not function as a mediator, even though they were also heightened after playing the games and lower after mental arithmetic. However, contrary to previous research, we found no direct effect of emotions, creative self-efficacy, and growth- vs. fixed on creative performance. We discuss practical implications for digital learning and application settings.
Previous research has shown that heritage speakers struggle with inflectional morphology. 'Limitations of online resources' for processing a non-dominant language has been claimed as one possible reason for these difficulties. To date, however, there is very little experimental evidence on real-time language processing in heritage speakers. Here we report results from a masked priming experiment with 97 bilingual (Turkish/German) heritage speakers and a control group of 40 non-heritage speakers of Turkish examining regular and irregular forms of the Turkish aorist. We found that, for the regular aorist, heritage speakers use the same morphological decomposition mechanism ('affix stripping') as control speakers, whereas for processing irregularly inflected forms they exhibited more variability (i.e., less homogeneous performance) than the control group. Heritage speakers also demonstrated semantic priming effects. At a more general level, these results indicate that heritage speakers draw on multiple sources of information for recognizing morphologically complex words.
How games spoil creativity
(2020)
The demand for a creative workforce is every growing and effective measures to improve individual creativity are searched for. This study analyzes the possibility to use games as a prime for a creative mindset. Two short entertainment games, plus a no-game-comparison condition were set up in three versions of an online-study, along with two creativity tasks and scales to assess the individual creative mindset (fixed-vs-growth, creative self-efficacy and affect). Results indicate priming effects of the games, but in the opposite intended direction: gaming diminished the creative test performances. Those playing the games reported more ideas in the open-ended creative problem task, but those answers were of less quality and they solved less closed-problem items compared to those not playing. An impact of further mindset differences could be ruled out.
When it comes to autobiographical narratives, the most spontaneous and natural manner is preferable. But neither individually told narratives nor those grounded in the communicative repertoire of a social group are easily comparable. A clearly identifiable tertium comparationis is mandatory. We present the results of an experimental ‘Narrative Priming’ setting with French students. A potentially underlying model of narrating from personal experience was activated via a narrative prime, and in a second step, the participants were asked to tell a narrative of their own. The analysis focuses on similarities and differences between the primes and the students’ narratives. The results give evidence for the possibility to elicit a set of comparable narratives via a prime, and to activate an underlying narrative template. Meaningful differences are discussed as generational and age related styles. The transcriptions from the participants that authorized the publication are available online.
FORGETTER2 protein phosphatase and phospholipase D modulate heat stress memory in Arabidopsis
(2020)
Plants can mitigate environmental stress conditions through acclimation. In the case of fluctuating stress conditions such as high temperatures, maintaining a stress memory enables a more efficient response upon recurring stress. In a genetic screen forArabidopsis thalianamutants impaired in the memory of heat stress (HS) we have isolated theFORGETTER2(FGT2) gene, which encodes a type 2C protein phosphatase (PP2C) of the D-clade.Fgt2mutants acquire thermotolerance normally; however, they are defective in the memory of HS. FGT2 interacts with phospholipase D alpha 2 (PLD alpha 2), which is involved in the metabolism of membrane phospholipids and is also required for HS memory. In summary, we have uncovered a previously unknown component of HS memory and identified the FGT2 protein phosphatase and PLD alpha 2 as crucial players, suggesting that phosphatidic acid-dependent signaling or membrane composition dynamics underlie HS memory.