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Currently we are witnessing profound changes in the geospatial domain. Driven by recent ICT developments, such as web services, serviceoriented computing or open-source software, an explosion of geodata and geospatial applications or rapidly growing communities of non-specialist users, the crucial issue is the provision and integration of geospatial intelligence in these rapidly changing, heterogeneous developments. This paper introduces the concept of Servicification into geospatial data processing. Its core idea is the provision of expertise through a flexible number of web-based software service modules. Selection and linkage of these services to user profiles, application tasks, data resources, or additional software allow for the compilation of flexible, time-sensitive geospatial data handling processes. Encapsulated in a string of discrete services, the approach presented here aims to provide non-specialist users with geospatial expertise required for the effective, professional solution of a defined application problem. Providing users with geospatial intelligence in the form of web-based, modular services, is a completely different approach to geospatial data processing. This novel concept puts geospatial intelligence, made available through services encapsulating rule bases and algorithms, in the centre and at the disposal of the users, regardless of their expertise.
Virtual 3D city models increasingly cover whole city areas; hence, the perception of complex urban structures becomes increasingly difficult. Using abstract visualization, complexity of these models can be hidden where its visibility is unnecessary, while important features are maintained and highlighted for better comprehension and communication. We present a technique to automatically generalize a given virtual 3D city model consisting of building models, an infrastructure network and optional land coverage data; this technique creates several representations of increasing levels of abstraction. Using the infrastructure network, our technique groups building models and replaces them with cell blocks, while preserving local landmarks. By computing a landmark hierarchy, we reduce the set of initial landmarks in a spatially balanced manner for use in higher levels of abstraction. In four application examples, we demonstrate smooth visualization of transitions between precomputed representations; dynamic landmark highlighting according to virtual camera distance; an implementation of a cognitively enhanced route representation, and generalization lenses to combine precomputed representations in focus + context visualization.
Bridge damage
(2020)
Building Information Modeling (BIM) representations of bridges enriched by inspection data will add tremendous value to future Bridge Management Systems (BMSs). This paper presents an approach for point cloud-based detection of spalling damage, as well as integrating damage components into a BIM via semantic enrichment of an as-built Industry Foundation Classes (IFC) model. An approach for generating the as-built BIM, geometric reconstruction of detected damage point clusters and semantic-enrichment of the corresponding IFC model is presented. Multiview-classification is used and evaluated for the detection of spalling damage features. The semantic enrichment of as-built IFC models is based on injecting classified and reconstructed damage clusters back into the as-built IFC, thus generating an accurate as-is IFC model compliant to the BMS inspection requirements.
OpenLL
(2018)
Today's rendering APIs lack robust functionality and capabilities for dynamic, real-time text rendering and labeling, which represent key requirements for 3D application design in many fields. As a consequence, most rendering systems are barely or not at all equipped with respective capabilities. This paper drafts the unified text rendering and labeling API OpenLL intended to complement common rendering APIs, frameworks, and transmission formats. For it, various uses of static and dynamic placement of labels are showcased and a text interaction technique is presented. Furthermore, API design constraints with respect to state-of-the-art text rendering techniques are discussed. This contribution is intended to initiate a community-driven specification of a free and open label library.
Mixed-projection treemaps
(2017)
This paper presents a novel technique for combining 2D and 2.5D treemaps using multi-perspective views to leverage the advantages of both treemap types. It enables a new form of overview+detail visualization for tree-structured data and contributes new concepts for real-time rendering of and interaction with treemaps. The technique operates by tilting the graphical elements representing inner nodes using affine transformations and animated state transitions. We explain how to mix orthogonal and perspective projections within a single treemap. Finally, we show application examples that benefit from the reduced interaction overhead.
Proceedings of the HPI Research School on Service-oriented Systems Engineering 2020 Fall Retreat
(2021)
Design and Implementation of service-oriented architectures imposes a huge number of research questions from the fields of software engineering, system analysis and modeling, adaptability, and application integration. Component orientation and web services are two approaches for design and realization of complex web-based system. Both approaches allow for dynamic application adaptation as well as integration of enterprise application.
Service-Oriented Systems Engineering represents a symbiosis of best practices in object-orientation, component-based development, distributed computing, and business process management. It provides integration of business and IT concerns.
The annual Ph.D. Retreat of the Research School provides each member the opportunity to present his/her current state of their research and to give an outline of a prospective Ph.D. thesis. Due to the interdisciplinary structure of the research school, this technical report covers a wide range of topics. These include but are not limited to: Human Computer Interaction and Computer Vision as Service; Service-oriented Geovisualization Systems; Algorithm Engineering for Service-oriented Systems; Modeling and Verification of Self-adaptive Service-oriented Systems; Tools and Methods for Software Engineering in Service-oriented Systems; Security Engineering of Service-based IT Systems; Service-oriented Information Systems; Evolutionary Transition of Enterprise Applications to Service Orientation; Operating System Abstractions for Service-oriented Computing; and Services Specification, Composition, and Enactment.
Design and Implementation of service-oriented architectures imposes a huge number of research questions from the fields of software engineering, system analysis and modeling, adaptability, and application integration. Component orientation and web services are two approaches for design and realization of complex web-based system. Both approaches allow for dynamic application adaptation as well as integration of enterprise application. Commonly used technologies, such as J2EE and .NET, form de facto standards for the realization of complex distributed systems. Evolution of component systems has lead to web services and service-based architectures. This has been manifested in a multitude of industry standards and initiatives such as XML, WSDL UDDI, SOAP, etc. All these achievements lead to a new and promising paradigm in IT systems engineering which proposes to design complex software solutions as collaboration of contractually defined software services. Service-Oriented Systems Engineering represents a symbiosis of best practices in object-orientation, component-based development, distributed computing, and business process management. It provides integration of business and IT concerns. The annual Ph.D. Retreat of the Research School provides each member the opportunity to present his/her current state of their research and to give an outline of a prospective Ph.D. thesis. Due to the interdisciplinary structure of the Research Scholl, this technical report covers a wide range of research topics. These include but are not limited to: Self-Adaptive Service-Oriented Systems, Operating System Support for Service-Oriented Systems, Architecture and Modeling of Service-Oriented Systems, Adaptive Process Management, Services Composition and Workflow Planning, Security Engineering of Service-Based IT Systems, Quantitative Analysis and Optimization of Service-Oriented Systems, Service-Oriented Systems in 3D Computer Graphics sowie Service-Oriented Geoinformatics.
Dynamics in urban environments encompasses complex processes and phenomena such as related to movement (e.g.,traffic, people) and development (e.g., construction, settlement). This paper presents novel methods for creating human-centric illustrative maps for visualizing the movement dynamics in virtual 3D environments. The methods allow a viewer to gain rapid insight into traffic density and flow. The illustrative maps represent vehicle behavior as light threads. Light threads are a familiar visual metaphor caused by moving light sources producing streaks in a long-exposure photograph. A vehicle’s front and rear lights produce light threads that convey its direction of motion as well as its velocity and acceleration. The accumulation of light threads allows a viewer to quickly perceive traffic flow and density. The light-thread technique is a key element to effective visualization systems for analytic reasoning, exploration, and monitoring of geospatial processes.