Action | Space
Refine
Has Fulltext
- yes (1)
Year of publication
- 2008 (1)
Document Type
Language
- English (1)
Is part of the Bibliography
- no (1)
Institute
Landscape aesthetics drawing on philosophy and psychology allow us to understand computer games from a new angle. The landscapes of computer games can be understood as environments or images. This difference creates two options: 1. We experience environments or images, or 2. We experience landscape simultaneously as both. Psychologically, the first option can be backed up by a Vygotskian framework (this option highlights certain non-mainstream subject positions), the second by a Piegatian (highlighting cognitive mapping of game worlds).