004 Datenverarbeitung; Informatik
Refine
Year of publication
Document Type
- Article (336)
- Monograph/Edited Volume (166)
- Doctoral Thesis (159)
- Conference Proceeding (54)
- Postprint (50)
- Master's Thesis (10)
- Other (7)
- Preprint (3)
- Part of a Book (2)
- Bachelor Thesis (1)
Language
- English (596)
- German (192)
- Multiple languages (2)
Keywords
- Informatik (21)
- machine learning (19)
- Didaktik (15)
- Hochschuldidaktik (14)
- Ausbildung (13)
- answer set programming (13)
- Cloud Computing (12)
- cloud computing (12)
- Hasso-Plattner-Institut (10)
- maschinelles Lernen (10)
- Forschungsprojekte (9)
- Future SOC Lab (9)
- Hasso Plattner Institute (9)
- In-Memory Technologie (9)
- Multicore Architekturen (9)
- E-Learning (8)
- Forschungskolleg (8)
- Klausurtagung (8)
- Machine Learning (8)
- Maschinelles Lernen (8)
- Service-oriented Systems Engineering (8)
- Modellierung (7)
- multicore architectures (7)
- openHPI (7)
- research projects (7)
- social media (7)
- Datenintegration (6)
- Geschäftsprozessmanagement (6)
- Prozessmodellierung (6)
- Smalltalk (6)
- Visualisierung (6)
- business process management (6)
- cloud (6)
- Antwortmengenprogrammierung (5)
- Big Data (5)
- Computer Science Education (5)
- Datenschutz (5)
- Identitätsmanagement (5)
- MOOCs (5)
- Ph.D. retreat (5)
- Verifikation (5)
- cyber-physical systems (5)
- data integration (5)
- digital education (5)
- digitale Bildung (5)
- higher education (5)
- identity management (5)
- programming (5)
- quantitative analysis (5)
- security (5)
- service-oriented systems engineering (5)
- verification (5)
- virtual machines (5)
- visualization (5)
- Betriebssysteme (4)
- Design Thinking (4)
- Digitalisierung (4)
- In-Memory technology (4)
- Informatics Education (4)
- Informatikdidaktik (4)
- Infrastruktur (4)
- Künstliche Intelligenz (4)
- Privacy (4)
- Research School (4)
- Semantic Web (4)
- Sicherheit (4)
- Virtualisierung (4)
- Virtuelle Maschinen (4)
- Vorhersage (4)
- artifical intelligence (4)
- blockchain (4)
- digitalization (4)
- education (4)
- evaluation (4)
- graph transformation (4)
- image processing (4)
- in-memory technology (4)
- innovation (4)
- künstliche Intelligenz (4)
- middleware (4)
- nested graph conditions (4)
- operating systems (4)
- privacy (4)
- probabilistic timed systems (4)
- process mining (4)
- qualitative Analyse (4)
- qualitative analysis (4)
- quantitative Analyse (4)
- research school (4)
- self-sovereign identity (4)
- smart contracts (4)
- software engineering (4)
- 3D visualization (3)
- Algorithmen (3)
- Answer Set Programming (3)
- BPMN (3)
- Bildverarbeitung (3)
- Blockchains (3)
- CityGML (3)
- Cloud (3)
- Competence Measurement (3)
- Computer Networks (3)
- Computernetzwerke (3)
- DPLL (3)
- Data profiling (3)
- Datenanalyse (3)
- Datenbank (3)
- Datenbanken (3)
- Graphtransformationen (3)
- HCI (3)
- IPv4 (3)
- IPv6 (3)
- Identität (3)
- Informatics (3)
- Informatikstudium (3)
- Informationsextraktion (3)
- Infrastructure (3)
- Innovation (3)
- Internet Protocol (3)
- Internet of Things (3)
- JSP (3)
- Klassifikation (3)
- Kompetenzen (3)
- Laufzeitmodelle (3)
- Lively Kernel (3)
- MOOC (3)
- Mensch-Computer-Interaktion (3)
- Middleware (3)
- Model Synchronisation (3)
- Model Transformation (3)
- Model-Driven Engineering (3)
- Modeling (3)
- Navigation (3)
- Network Politics (3)
- Netzpolitik (3)
- Online-Lernen (3)
- Onlinekurs (3)
- Optimization (3)
- Ph.D. Retreat (3)
- Process Mining (3)
- Process Modeling (3)
- SAT (3)
- Secondary Education (3)
- Softwareentwicklung (3)
- Tele-Lab (3)
- Tele-Teaching (3)
- Tripel-Graph-Grammatik (3)
- Werkzeuge (3)
- abstraction (3)
- algorithms (3)
- bibliometric analysis (3)
- business processes (3)
- citation analysis (3)
- clustering (3)
- collaboration (3)
- computational thinking (3)
- computer science (3)
- computer vision (3)
- conference (3)
- data preparation (3)
- data profiling (3)
- database systems (3)
- debugging (3)
- didactics (3)
- distributed systems (3)
- duplicate detection (3)
- geospatial data (3)
- graph transformation systems (3)
- informatics (3)
- model (3)
- model-driven engineering (3)
- modellgetriebene Entwicklung (3)
- models (3)
- non-photorealistic rendering (3)
- outlier detection (3)
- prediction (3)
- real-time (3)
- simulation (3)
- systems biology (3)
- tele-TASK (3)
- tools (3)
- trust (3)
- user experience (3)
- virtual reality (3)
- virtualization (3)
- virtuelle Maschinen (3)
- 3D point clouds (2)
- 3D-Geovisualisierung (2)
- 3D-Punktwolken (2)
- 3D-Stadtmodelle (2)
- 3D-Visualisierung (2)
- ACINQ (2)
- ASIC (2)
- AUTOSAR (2)
- Abstraktion (2)
- Algorithmic Game Theory (2)
- Algorithmische Spieltheorie (2)
- Algorithms (2)
- Analyse (2)
- Anomalieerkennung (2)
- Artificial Intelligence (2)
- Aspektorientierte Softwareentwicklung (2)
- Assessment (2)
- Assoziationsregeln (2)
- Asynchrone Schaltung (2)
- Augmented reality (2)
- Australian securities exchange (2)
- Authentifizierung (2)
- Automatisches Beweisen (2)
- BCCC (2)
- BPM (2)
- BTC (2)
- Bayesian networks (2)
- Bibliometrics (2)
- BitShares (2)
- Bitcoin (2)
- Bitcoin Core (2)
- Blended Learning (2)
- Blockchain (2)
- Blockchain Auth (2)
- Blockchain-Konsortium R3 (2)
- Blockkette (2)
- Blockstack (2)
- Blockstack ID (2)
- Blumix-Plattform (2)
- Blöcke (2)
- Bounded Model Checking (2)
- Business Process Management (2)
- Byzantine Agreement (2)
- CSC (2)
- CSCW (2)
- Classification (2)
- Cloud-Sicherheit (2)
- Cloud-Speicher (2)
- Clusteranalyse (2)
- Code (2)
- Colored Coins (2)
- Competence Modelling (2)
- Computational thinking (2)
- Computer Science (2)
- Computergrafik (2)
- Computersicherheit (2)
- Computing (2)
- Constraint Solving (2)
- DAO (2)
- DPoS (2)
- Data Integration (2)
- Data Modeling (2)
- Data Privacy (2)
- Data Profiling (2)
- Databases (2)
- Datenaufbereitung (2)
- Datenbanksysteme (2)
- Datenmodellierung (2)
- Datenqualität (2)
- Deduction (2)
- Deep learning (2)
- Delegated Proof-of-Stake (2)
- Delphi study (2)
- Distributed Proof-of-Research (2)
- Diversity (2)
- Duplikaterkennung (2)
- E-Wallet (2)
- ECDSA (2)
- EEG (2)
- Echtzeit (2)
- Echtzeit-Rendering (2)
- Economics (2)
- Electronic and spintronic devices (2)
- Eris (2)
- Ether (2)
- Ethereum (2)
- European Bioinformatics Institute (2)
- European Union (2)
- Europäische Union (2)
- Evolution (2)
- Exploration (2)
- FMC (2)
- FPGA (2)
- Federated Byzantine Agreement (2)
- Feedback (2)
- Fehlende Daten (2)
- Fehlertoleranz (2)
- FollowMyVote (2)
- Fork (2)
- Formale Verifikation (2)
- GPU (2)
- Game Dynamics (2)
- General Earth and Planetary Sciences (2)
- Geodaten (2)
- Geography, Planning and Development (2)
- Graphentransformationssysteme (2)
- Graphtransformationssysteme (2)
- Gridcoin (2)
- HPI Schul-Cloud (2)
- Hard Fork (2)
- Hashed Timelock Contracts (2)
- Hauptspeicherdatenbank (2)
- Hochschullehre (2)
- ICA (2)
- ICT (2)
- ICT competencies (2)
- ISSEP (2)
- IT-Infrastruktur (2)
- IT-infrastructure (2)
- In-Memory (2)
- Informatics Modelling (2)
- Informatics System Application (2)
- Informatics System Comprehension (2)
- Internet (2)
- Internet Service Provider (2)
- Internet der Dinge (2)
- IoT (2)
- Japanese Blockchain Consortium (2)
- Japanisches Blockchain-Konsortium (2)
- Java (2)
- Kette (2)
- Key Competencies (2)
- Klausellernen (2)
- Knowledge Representation and Reasoning (2)
- Kollaborationen (2)
- Kompetenz (2)
- Konferenz (2)
- Konsensalgorithmus (2)
- Konsensprotokoll (2)
- Learning Analytics (2)
- Lightning Network (2)
- Link-Entdeckung (2)
- Live-Programmierung (2)
- Lock-Time-Parameter (2)
- Logic Programming (2)
- Logics (2)
- MERLOT (2)
- Machine learning (2)
- Measurement (2)
- Megamodell (2)
- Metaverse (2)
- Micropayment-Kanäle (2)
- Microsoft Azur (2)
- Model Synchronization (2)
- Modell (2)
- Modellprüfung (2)
- Mustererkennung (2)
- NASDAQ (2)
- NameID (2)
- Namecoin (2)
- Off-Chain-Transaktionen (2)
- Onename (2)
- Online Course (2)
- Online-Learning (2)
- Ontologie (2)
- OpenBazaar (2)
- Oracles (2)
- Orphan Block (2)
- P2P (2)
- Patterns (2)
- Peer-to-Peer Netz (2)
- Peercoin (2)
- Planing (2)
- PoB (2)
- PoS (2)
- PoW (2)
- Preis der Anarchie (2)
- Price of Anarchy (2)
- Privatsphäre (2)
- Problem Solving (2)
- Process (2)
- Programmieren (2)
- Programmierung (2)
- Proof-of-Burn (2)
- Proof-of-Stake (2)
- Proof-of-Work (2)
- Prozess (2)
- Python (2)
- RDF (2)
- Relevanz (2)
- Ressourcenoptimierung (2)
- Ripple (2)
- Runtime analysis (2)
- SCP (2)
- SHA (2)
- SPV (2)
- SQL (2)
- STG decomposition (2)
- STG-Dekomposition (2)
- Satisfiability (2)
- Schule (2)
- Schwierigkeitsgrad (2)
- Second Life (2)
- Semiconductors (2)
- Service-Oriented Architecture (2)
- Service-Orientierte Architekturen (2)
- Simplified Payment Verification (2)
- Skalierbarkeit der Blockchain (2)
- Slock.it (2)
- Social (2)
- Soft Fork (2)
- Software Engineering (2)
- Softwarearchitektur (2)
- Steemit (2)
- Stellar Consensus Protocol (2)
- Storj (2)
- Studie (2)
- SysML (2)
- Systematics (2)
- Systemsoftware (2)
- Systemstruktur (2)
- Taxonomy (2)
- Teamarbeit (2)
- Temporallogik (2)
- Texturen (2)
- The Bitfury Group (2)
- The DAO (2)
- Theorembeweisen (2)
- Theoretische Informatik (2)
- Theory (2)
- Timed Automata (2)
- Transaktion (2)
- Twitter (2)
- Two-Way-Peg (2)
- UX (2)
- Unifikation (2)
- Unspent Transaction Output (2)
- User Experience (2)
- VM (2)
- Verhalten (2)
- Verlässlichkeit (2)
- Versionsverwaltung (2)
- Verträge (2)
- Virtual Reality (2)
- Visualization (2)
- Water Science and Technology (2)
- Watson IoT (2)
- YouTube (2)
- Zielvorgabe (2)
- Zookos Dreieck (2)
- Zookos triangle (2)
- adaptive (2)
- adaptive Systeme (2)
- adaptive systems (2)
- altchain (2)
- alternative chain (2)
- anomaly detection (2)
- anxiety (2)
- architecture (2)
- atomic swap (2)
- attribute assurance (2)
- authentication (2)
- authorship attribution (2)
- batch processing (2)
- bidirectional payment channels (2)
- big data (2)
- big data services (2)
- bitcoins (2)
- blockchain consortium (2)
- blockchain-übergreifend (2)
- blocks (2)
- blumix platform (2)
- bounded model checking (2)
- causal discovery (2)
- causal structure learning (2)
- chain (2)
- classification (2)
- cloud security (2)
- co-citation analysis (2)
- co-occurrence analysis (2)
- code (2)
- competence (2)
- competencies (2)
- complexity (2)
- comprehension (2)
- computer graphics (2)
- computer science education (2)
- computer security (2)
- confirmation period (2)
- consensus algorithm (2)
- consensus protocol (2)
- consistency (2)
- contest period (2)
- continuous integration (2)
- contracts (2)
- conversational agents (2)
- cross-chain (2)
- cyber-physische Systeme (2)
- cyberbullying (2)
- data (2)
- data analytics (2)
- data mining (2)
- data quality (2)
- data wrangling (2)
- decentralized autonomous organization (2)
- deep learning (2)
- deferred choice (2)
- dependability (2)
- depression (2)
- design thinking (2)
- dezentrale autonome Organisation (2)
- difficulty (2)
- difficulty target (2)
- digital enlightenment (2)
- digital health (2)
- digital identity (2)
- digital learning platform (2)
- digital sovereignty (2)
- digital transformation (2)
- digital whiteboard (2)
- digitale Aufklärung (2)
- digitale Lernplattform (2)
- digitale Souveränität (2)
- direct manipulation (2)
- doppelter Hashwert (2)
- double hashing (2)
- dynamic reconfiguration (2)
- e-Learning (2)
- e-learning (2)
- empathy (2)
- engagement (2)
- exploratory programming (2)
- fault tolerance (2)
- federated voting (2)
- formal semantics (2)
- functional dependencies (2)
- funktionale Abhängigkeiten (2)
- gender (2)
- geovisualization (2)
- graph constraints (2)
- hashrate (2)
- human computer interaction (2)
- identity (2)
- identity theory (2)
- image stylization (2)
- inclusion dependencies (2)
- incremental graph pattern matching (2)
- index selection (2)
- individual effects (2)
- informatics education (2)
- information extraction (2)
- intelligente Verträge (2)
- inter-chain (2)
- interactive technologies (2)
- intrusion detection (2)
- job shop scheduling (2)
- k-inductive invariant checking (2)
- kausale Entdeckung (2)
- kausales Strukturlernen (2)
- key competencies (2)
- knowledge management (2)
- knowledge representation and nonmonotonic reasoning (2)
- kontinuierliche Integration (2)
- law (2)
- learning (2)
- lebenslanges Lernen (2)
- ledger assets (2)
- lifelong learning (2)
- live programming (2)
- liveness (2)
- logic programming (2)
- longitudinal (2)
- maschinelles Sehen (2)
- memory (2)
- merged mining (2)
- merkle root (2)
- method comparision (2)
- micropayment (2)
- micropayment channels (2)
- miner (2)
- mining (2)
- mining hardware (2)
- minting (2)
- missing data (2)
- mobile (2)
- mobile mapping (2)
- model checking (2)
- model transformation (2)
- modeling (2)
- modelling (2)
- monitoring (2)
- navigation (2)
- networks (2)
- neural networks (2)
- news media (2)
- nonce (2)
- off-chain transaction (2)
- oracles (2)
- parallel processing (2)
- peer-to-peer network (2)
- pegged sidechains (2)
- perception of robots (2)
- probabilistische gezeitete Systeme (2)
- probabilistische zeitgesteuerte Systeme (2)
- production planning and control (2)
- propositional satisfiability (2)
- quorum slices (2)
- real-time systems (2)
- relevance (2)
- representation learning (2)
- rootstock (2)
- runtime models (2)
- scalability of blockchain (2)
- scarce tokens (2)
- schema discovery (2)
- search (2)
- selection (2)
- self-driving (2)
- service-oriented systems (2)
- sidechain (2)
- smalltalk (2)
- social network analysis (2)
- societal effects (2)
- software development (2)
- solver (2)
- standardization (2)
- stochastic Petri nets (2)
- stochastische Petri Netze (2)
- synchronization (2)
- systematic literature review (2)
- systems of systems (2)
- systems software (2)
- taxonomy (2)
- teacher training (2)
- teamwork (2)
- testing (2)
- text based classification methods (2)
- textures (2)
- theorem (2)
- tiefes Lernen (2)
- timed automata (2)
- topics (2)
- transaction (2)
- triple graph grammars (2)
- typed attributed graphs (2)
- usability (2)
- user interaction (2)
- user-generated content (2)
- verschachtelte Graphbedingungen (2)
- version control (2)
- virtual 3D city models (2)
- virtuelle 3D-Stadtmodelle (2)
- vocational training (2)
- wearables (2)
- workflow patterns (2)
- "Big Data"-Dienste (1)
- 'Peer To Peer' (1)
- (FPGA) (1)
- 0-day (1)
- 21st century skills, (1)
- 3D Computer Grafik (1)
- 3D Computer Graphics (1)
- 3D Drucken (1)
- 3D Linsen (1)
- 3D Point Clouds (1)
- 3D Semiotik (1)
- 3D Visualisierung (1)
- 3D city model (1)
- 3D city models (1)
- 3D computer graphics (1)
- 3D geovisualisation (1)
- 3D geovisualization (1)
- 3D lenses (1)
- 3D point cloud (1)
- 3D portrayal (1)
- 3D printing (1)
- 3D semiotics (1)
- 3D-Punktwolke (1)
- 3D-Rendering (1)
- 3D-Stadtmodell (1)
- 3DCityDB (1)
- 3d city models (1)
- 47A52 (1)
- 65R20 (1)
- 65R32 (1)
- 78A46 (1)
- ABRACADABRA (1)
- ADFS (1)
- AMNET (1)
- APT (1)
- APX-hardness (1)
- ARCS Modell (1)
- Abbrecherquote (1)
- Abhängigkeiten (1)
- Abstraktion von Geschäftsprozessmodellen (1)
- Accepting Grammars (1)
- Achievement (1)
- Ackerschmalwand (1)
- Active Directory Federation Services (1)
- Active Evaluation (1)
- Activity Theory (1)
- Activity-orientated Learning (1)
- Activity-oriented Optimization (1)
- Actor (1)
- Actor model (1)
- Adaption (1)
- Adaptive hypermedia (1)
- Advanced Persistent Threats (1)
- Advanced Video Codec (AVC) (1)
- Adversarial Learning (1)
- Agile (1)
- Agilität (1)
- Aktive Evaluierung (1)
- Aktivitäten (1)
- Akzeptierende Grammatiken (1)
- Alcohol Use Disorders Identification Test (1)
- Alcohol use assessment (1)
- Algebraic methods (1)
- Algorithmenablaufplanung (1)
- Algorithmenkonfiguration (1)
- Algorithmenselektion (1)
- Alignment (1)
- Ambiguity (1)
- Ambiguität (1)
- Analog-zu-Digital-Konvertierung (1)
- Andere Fachrichtungen (1)
- Android Security (1)
- Anerkennung (1)
- Anfrageoptimierung (1)
- Anfragepaare (1)
- Anfragesprache (1)
- Angewandte Spieltheorie (1)
- Angriffe (1)
- Angriffserkennung (1)
- Animal building (1)
- Anisotroper Kuwahara Filter (1)
- Anleitung (1)
- Anomalien (1)
- Anrechnung (1)
- Antwortmengen Programmierung (1)
- Anwendungsvirtualisierung (1)
- Application (1)
- Application Server (1)
- Applied Game Theory (1)
- Apriori (1)
- Arabidopsis thaliana (1)
- Architektur (1)
- Architekturadaptation (1)
- Archivanalyse (1)
- Arduino (1)
- Argument Mining (1)
- Artem Erkomaishvili (1)
- Artificial neural networks (1)
- Arzt-Patient-Beziehung (1)
- Aspect-Oriented Programming (1)
- Aspect-oriented Programming (1)
- Aspektorientierte Programmierung (1)
- Association Rule Mining (1)
- Asynchronous circuit (1)
- Attribut-Merge-Prozess (1)
- Attribute Merge Process (1)
- Attribute aggregation (1)
- Attributsicherung (1)
- Audience Response Systeme (1)
- Aufzählung (1)
- Augmented Reality (1)
- Augmented and virtual reality (1)
- Ausführung von Modellen (1)
- Ausführungsgeschichte (1)
- Ausführungssemantiken (1)
- Ausreissererkennung (1)
- Ausreißererkennung (1)
- Austria (1)
- Auswirkungen (1)
- Authentication (1)
- Authorization (1)
- Autismus (1)
- Automated Theorem Proving (1)
- Automatically controlled windows (1)
- Autorisierung (1)
- BCH (1)
- BCI (1)
- BSS (1)
- Bachelor (1)
- Bachelorstudierende der Informatik (1)
- Bachelorstudium (1)
- Bahnwesen (1)
- Bank (1)
- Barrierefreiheit (1)
- Basic Service (1)
- Basic Storage Anbieter (1)
- Batchprozesse (1)
- Batchverarbeitung (1)
- Baumweite (1)
- Bayes'sche Netze (1)
- Bayessche Netze (1)
- Bean (1)
- Bedingte Inklusionsabhängigkeiten (1)
- Bedrohungserkennung (1)
- Behavior (1)
- Behavior change (1)
- Behaviour Analysis (1)
- Benutzerinteraktion (1)
- Benutzeroberfläche (1)
- Berufsausbildung (1)
- Berührungseingaben (1)
- Beschränkungen und Abhängigkeiten (1)
- Betrachtungsebenen (1)
- Beweisaufgaben (1)
- Beweistheorie (1)
- Bidirectional order dependencies (1)
- Big Five model (1)
- Bilddatenanalyse (1)
- Bildung (1)
- Binäres Entscheidungsdiagramm (1)
- Bioacoustics (1)
- Bioakustik (1)
- Biocomputing (1)
- Bioelektrisches Signal (1)
- Bioinformatik (1)
- Biometrie (1)
- Bisimulation (1)
- Blended learning (1)
- Blockheizkraftwerke (1)
- Bloom’s Taxonomy (1)
- Boolean constraint solver (1)
- Bounded Backward Model Checking (1)
- Brain Computer Interface (1)
- Brownian motion with discontinuous drift (1)
- Business Process Models (1)
- Business process modeling (1)
- Bystander (1)
- C++ tool (1)
- C-Test (1)
- CCS Concepts (1)
- CEP (1)
- COVID-19 (1)
- CS Ed Research (1)
- CS at school (1)
- CS concepts (1)
- CS curriculum (1)
- Cactus (1)
- Calibration (1)
- Canvas (1)
- Capability approach (1)
- Carrera Digital D132 (1)
- Case Management (1)
- Case management (1)
- Challenges (1)
- Change Management (1)
- Choreographien (1)
- Citymodel (1)
- Clause Learning (1)
- Clinical predictive modeling (1)
- Cloud Datenzentren (1)
- Cloud computing (1)
- Clustering (1)
- Coccinelle (1)
- Codeverständnis (1)
- Codierung (1)
- Cognitive Skills (1)
- Cographs (1)
- Coherent partition (1)
- Common Spatial Pattern (1)
- Commonsense reasoning (1)
- Community analysis (1)
- Comparing programming environments (1)
- Competences (1)
- Competencies (1)
- Complementary Circuits (1)
- Complexity (1)
- Compliance (1)
- Compliance checking (1)
- Composition (1)
- Compound Values (1)
- Computation Tree Logic (1)
- Computational Complexity (1)
- Computational Hardness (1)
- Computational Photography (1)
- Computational Thinking (1)
- Computational photography (1)
- Computer Science in Context (1)
- Computer crime (1)
- Computergestützes Training (1)
- Conceptual (1)
- Conceptual modeling (1)
- Condition number (1)
- Conditional Inclusion Dependency (1)
- Conformance Überprüfung (1)
- Consistency (1)
- Constraint (1)
- Constraint-Programmierung (1)
- Constraints (1)
- Constructive solid geometry (1)
- Contest (1)
- Context-oriented Programming (1)
- Contextualisation (1)
- Contracts (1)
- Contradictions (1)
- Controlled Derivations (1)
- Controller-Resynthese (1)
- Convolution (1)
- Course development (1)
- Course marketing (1)
- Course of Study (1)
- Courses for female students (1)
- Covariate Shift (1)
- Covid (1)
- Creative (1)
- Crime mapping (1)
- Critical pairs (1)
- Crowd-sourcing (1)
- Cryptography (1)
- Currencies (1)
- Curricula Development (1)
- Curriculum (1)
- Curriculum Development (1)
- Curriculum analysis (1)
- Customer ownership (1)
- Cyber-Physical Systems (1)
- Cyber-Physical-Systeme (1)
- Cyber-Sicherheit (1)
- Cyber-physical-systems (1)
- Cyber-physikalische Systeme (1)
- DBMS (1)
- DDoS (1)
- DNA (1)
- DNA computing (1)
- DNS (1)
- Data Analysis (1)
- Data Dependency (1)
- Data Literacy (1)
- Data Management (1)
- Data Quality (1)
- Data Science (1)
- Data Structure Optimization (1)
- Data Warehouse (1)
- Data dependencies (1)
- Data integration (1)
- Data mining (1)
- Data modeling (1)
- Data warehouse (1)
- Data-Mining (1)
- Data-Science (1)
- Data-centric (1)
- Database (1)
- Database Cost Model (1)
- Dateistruktur (1)
- Daten (1)
- Datenabhängigkeiten (1)
- Datenabhängigkeiten-Entdeckung (1)
- Datenbank-Kostenmodell (1)
- Datenbankoptimierung (1)
- Datenextraktion (1)
- Datenflusskorrektheit (1)
- Datenkorrektheit (1)
- Datenmodelle (1)
- Datenobjekte (1)
- Datenreinigung (1)
- Datensatz (1)
- Datenschutz-sicherer Einsatz in der Schule (1)
- Datensicht (1)
- Datenstrukturoptimierung (1)
- Datensynthese (1)
- Datentransformation (1)
- Datenvertraulichkeit (1)
- Datenverwaltung für Daten mit räumlich-zeitlichem Bezug (1)
- Datenvisualisierung (1)
- Datenzustände (1)
- Deadline-Verbreitung (1)
- Debugging (1)
- Decision support (1)
- Deep Learning (1)
- Defining characteristics of physical computing (1)
- Degenerationsprozesse (1)
- Dekubitus (1)
- Delphine (1)
- Delta preservation (1)
- Dempster-Shafer-Theorie (1)
- Dempster–Shafer theory (1)
- Denkweise (1)
- Dependency discovery (1)
- Description Logics (1)
- Design-Forschung (1)
- Deskriptive Logik (1)
- Deurema Modellierungssprache (1)
- Diagonalisierung (1)
- Didaktik der Informatik (1)
- Didaktische Konzepte (1)
- Dienstkomposition (1)
- Dienstplattform (1)
- Differential Privacy (1)
- Differenz von Gauss Filtern (1)
- Digital Competence (1)
- Digital Education (1)
- Digital Engineering (1)
- Digital Game Based Learning (1)
- Digital Revolution (1)
- Digital image analysis (1)
- Digitale Transformation (1)
- Digitale Whiteboards (1)
- Digitalisierung von Produktionsprozessen (1)
- Digitalization (1)
- Digitalstrategie (1)
- Direkte Manipulation (1)
- Disambiguierung (1)
- Discrimination Networks (1)
- Diskussionskultur (1)
- Dispositional learning analytics (1)
- Distanzlehre (1)
- Distributed Computing (1)
- Distributed computing (1)
- Distributed programming (1)
- Distributed-Ledger-Technologie (DLT) (1)
- Diversität (1)
- Dolphins (1)
- Domänenspezifische Modellierung (1)
- Dreidimensionale Computergraphik (1)
- Dubletten (1)
- Duplicate Detection (1)
- Durchlässigkeit (1)
- Dynamic Programming (1)
- Dynamic Type System (1)
- Dynamic assessment (1)
- Dynamische Programmierung (1)
- Dynamische Rekonfiguration (1)
- Dynamische Typ Systeme (1)
- EHR (1)
- EPA (1)
- Early Literacy (1)
- Echtzeitanwendung (1)
- Echtzeitsysteme (1)
- Ecosystems (1)
- Educational Standards (1)
- Educational software (1)
- Effizienz (1)
- Einbruchserkennung (1)
- Eingabegenauigkeit (1)
- Eingebettete Systeme (1)
- Eisenbahnnetz (1)
- Elektroencephalographie (1)
- Elektronische Patientenakte (1)
- Embedded Systems (1)
- Emotionen (1)
- Emotionsforschung (1)
- Empfehlungen (1)
- Empirische Untersuchung (1)
- Endpunktsicherheit (1)
- Energieeffizienz (1)
- Energiesparen (1)
- Enterprise Search (1)
- Entity resolution (1)
- Entitätsverknüpfung (1)
- Entscheidungsbäume (1)
- Entscheidungsfindung (1)
- Entscheidungsmanagement (1)
- Entscheidungsmodelle (1)
- Entwicklungswerkzeuge (1)
- Entwurf (1)
- Entwurfsmuster (1)
- Entwurfsmuster für SOA-Sicherheit (1)
- Entwurfsraumexploration (1)
- Enumeration algorithm (1)
- Equilibrium logic (1)
- Ereignisabstraktion (1)
- Ereignisse (1)
- Erfahrungsbericht (1)
- Erfolgsmessung (1)
- Erfüllbarkeit einer Formel der Aussagenlogik (1)
- Erfüllbarkeitsanalyse (1)
- Erfüllbarkeitsproblem (1)
- Erkennen von Meta-Daten (1)
- Erkennung von Metadaten (1)
- Error Estimation (1)
- Error-Detection Circuits (1)
- Erweiterte Realität (1)
- Escherichia-coli (1)
- Estimation-of-distribution algorithm (1)
- Ethics (1)
- Euclid’s algorithm (1)
- Evaluation (1)
- Evidenztheorie (1)
- Evolution in MDE (1)
- Evolutionary algorithms (1)
- Execution Semantics (1)
- Explorative Datenanalyse (1)
- Exponential Time Hypothesis (1)
- Exponentialzeit Hypothese (1)
- Extract-Transform-Load (ETL) (1)
- FIDO (1)
- FMC-QE (1)
- FOSS (1)
- FRP (1)
- Facebook (1)
- Fachinformatik (1)
- Fachinformatiker (1)
- Fallmanagement (1)
- Fallstudie (1)
- Feature Combination (1)
- Feature extraction (1)
- Feature selection (1)
- Federated learning (1)
- Feedback Loop Modellierung (1)
- Feedback Loops (1)
- Fehlerbeseitigung (1)
- Fehlererkennung (1)
- Fehlerinjektion (1)
- Fehlerkorrektur (1)
- Fehlerschätzung (1)
- Fehlersuche (1)
- Fehlvorstellung (1)
- Fernerkundung (1)
- Fertigkeiten (1)
- Fertigung (1)
- Fibonacci numbers (1)
- Field programmable gate arrays (1)
- Finite automata (1)
- Fintech (1)
- Fitness-distance correlation (1)
- Flussgesteuerter Bilateraler Filter (1)
- Focus+Context Visualization (1)
- Fokus-&-Kontext Visualisierung (1)
- Formal modelling (1)
- Formale Sprachen und Automaten (1)
- Formative assessment (1)
- Formeln der quantifizierten Aussagenlogik (1)
- Forschung (1)
- Fredholm complexes (1)
- Function (1)
- Functional Lenses (1)
- Functional dependencies (1)
- Fundamental Ideas (1)
- Fundamental Modeling Concepts (1)
- Fußgängernavigation (1)
- GIS (1)
- GPU acceleration (1)
- GPU-Beschleunigung (1)
- Game-based learning (1)
- Gaussian process state-space models (1)
- Gaussian processes (1)
- Gauß-Prozess Zustandsraummodelle (1)
- Gauß-Prozesse (1)
- Gebäudemodelle (1)
- Gehirn-Computer-Schnittstelle (1)
- Geländemodelle (1)
- Gender (1)
- Gene expression (1)
- General subject “Information” (1)
- Generalisierung (1)
- Generalized Discrimination Networks (1)
- Geometrieerzeugung (1)
- Georgian chant (1)
- Georgische liturgische Gesänge (1)
- Geovisualisierung (1)
- German schools (1)
- Geschäftsanwendungen (1)
- Geschäftsmodell (1)
- Geschäftsprozessarchitekturen (1)
- Geschäftsprozesse (1)
- Geschäftsprozessmodelle (1)
- Gesetze (1)
- Gesichtsausdruck (1)
- Gesteuerte Ableitungen (1)
- Gewinnung benannter Entitäten (1)
- GitHub (1)
- Gleichheit (1)
- Globus (1)
- GraalVM (1)
- Grammar Systems (1)
- Grammatikalische Inferenz (1)
- Grammatiksysteme (1)
- Graph algorithm (1)
- Graph databases (1)
- Graph homomorphisms (1)
- Graph logic (1)
- Graph partitions (1)
- Graph repair (1)
- Graph transformation (1)
- Graph-Constraints (1)
- Graph-Mining (1)
- Graph-basierte Suche (1)
- Graph-basiertes Ranking (1)
- Graphableitung (1)
- Graphbedingungen (1)
- Graphdatenbanken (1)
- Graphensuche (1)
- Graphfärbung (1)
- Graphreparatur (1)
- Graphtransformation (1)
- Grid (1)
- Grid Computing (1)
- Gruppierung von Prozessinstanzen (1)
- H.264 (1)
- HDI (1)
- HEI (1)
- HENSHIN (1)
- HPI Forschung (1)
- HPI research (1)
- Hardware accelerator (1)
- Hardware-Software-Co-Design (1)
- Hasserkennung (1)
- Hasso-Plattner-Institute (1)
- Hauptkomponentenanalyse (1)
- Hauptspeicher Datenmanagement (1)
- Hauptspeicher Technologie (1)
- Helmholtz problem (1)
- Herodotos (1)
- Heterogenität (1)
- Heuristic triangle estimation (1)
- Heuristiken (1)
- HiGHmed (1)
- High-Level Synthesis (1)
- Histograms (1)
- History of pattern occurrences (1)
- Hochschule (1)
- Hochschulkurse (1)
- Hochschulsystem (1)
- Homomorphe Verschlüsselung (1)
- Human (1)
- Human-robot interaction (1)
- Hyrise (1)
- Häkeln (1)
- I/O-effiziente Algorithmen (1)
- IBM 360 (1)
- ICT Competence (1)
- ICT curriculum (1)
- ICT skills (1)
- IDS (1)
- IHL (1)
- IHRL (1)
- IOPS (1)
- IT security (1)
- IT-Security (1)
- IT-Sicherheit (1)
- Ideation (1)
- Ideenfindung (1)
- Identity Management (1)
- Identity management systems (1)
- Ill-conditioning (1)
- Image (1)
- Image resolution (1)
- Image-based rendering (1)
- Impact (1)
- Imperative calculi (1)
- Implementation in Organizations (1)
- Implementierung in Organisationen (1)
- Improving classroom (1)
- In-Memory Database (1)
- In-Memory Datenbank (1)
- In-Memory-Datenbank (1)
- Inclusion dependencies (1)
- Indefinite (1)
- Index (1)
- Index Structures (1)
- Indexauswahl (1)
- Indexstrukturen (1)
- Individuen (1)
- Industries (1)
- Industry 4.0 (1)
- Inference (1)
- Infinite State (1)
- Informatik B. Sc. (1)
- Informatik für alle (1)
- Informatik-Studiengänge (1)
- Informatiksystem (1)
- Informatikunterricht (1)
- Informatikvoraussetzungen (1)
- Information Ethics (1)
- Information Extraction (1)
- Information Systems (1)
- Information Transfer Rate (1)
- Informationskompetenz (1)
- Informationssysteme (1)
- Informationsvorhaltung (1)
- Informatische Kompetenzen (1)
- Inhalte (1)
- Inhaltsanalyse (1)
- Initial conflicts (1)
- Inklusionsabhängigkeit (1)
- Inklusionsabhängigkeiten (1)
- Inkonsistenz (1)
- Inkrementelle Graphmustersuche (1)
- Innovationsmanagement (1)
- Innovationsmethode (1)
- Input Validation (1)
- Inquiry-based Learning (1)
- Instagram (1)
- Insurance industry (1)
- Integration (1)
- Interactive Rendering (1)
- Interactive system (1)
- Interaktionsmodel (1)
- Interaktionsmodellierung (1)
- Interaktionstechniken (1)
- Interaktives Rendering (1)
- Interaktives System (1)
- Interdisciplinary Teams (1)
- Interface design (1)
- Internet Security (1)
- Internet applications (1)
- Internet-Sicherheit (1)
- Internetanwendungen (1)
- Interpretability (1)
- Interpreter (1)
- Intersectionality (1)
- Interval Timed Automata (1)
- Interventionen (1)
- Intuition (1)
- Invariant-Checking (1)
- Invarianten (1)
- Invariants (1)
- Inverted Classroom (1)
- JCop (1)
- Java 2 Enterprise Edition (1)
- Java Security Framework (1)
- Java Virtual Machine (1)
- KI (1)
- Karten (1)
- Kartografisches Design (1)
- Kausalität (1)
- Kern-PCA (1)
- Kernel (1)
- Kernmethoden (1)
- Klassifikator-Kalibrierung (1)
- Klassifizierung (1)
- Kollaboration (1)
- Kommunikation (1)
- Kompetenzentwicklung (1)
- Kompetenzerwerb (1)
- Kompetenzmessung (1)
- Komplexität (1)
- Komplexität der Berechnung (1)
- Komplexitätsbewältigung (1)
- Komplexitätstheorie (1)
- Komposition (1)
- Konnektionskalkül (1)
- Konsensprotokolle (1)
- Konsistenzrestauration (1)
- Kontext (1)
- Konzeptionell (1)
- Kreativität (1)
- Kryptographie (1)
- Kundenverhalten (1)
- Kunstanalyse (1)
- Kybernetik (1)
- LEGO Mindstorms EV3 (1)
- LIDAR (1)
- LMS (1)
- LOD (1)
- LSTM (1)
- Landmarken (1)
- Large networks (1)
- Laser Cutten (1)
- Laserscanning (1)
- Lastverteilung (1)
- Laufzeitanalyse (1)
- Laufzeitverhalten (1)
- Leadership (1)
- Learners (1)
- Learning Fields (1)
- Learning analytics (1)
- Learning dispositions (1)
- Learning ecology (1)
- Learning interfaces development (1)
- Learning with ICT (1)
- Lebendigkeit (1)
- Lebenslanges Lernen (1)
- Lefschetz number (1)
- Leftmost Derivations (1)
- Lehr- und Lernformate (1)
- Lehramtsstudium (1)
- Lehre (1)
- Lehrer (1)
- Lehrer*innenbildung (1)
- Lehrevaluation (1)
- Leistungsfähigkeit (1)
- Leistungsmodelle von virtuellen Maschinen (1)
- Leistungsvorhersage (1)
- Lern-App (1)
- Lernerfolg (1)
- Lernmotivation (1)
- Lernsoftware (1)
- Lernzentrum (1)
- LiDAR (1)
- Licenses (1)
- Liguistisch (1)
- Lindenmayer systems (1)
- Link Discovery (1)
- Linked Data (1)
- Linked Open Data (1)
- Linksableitungen (1)
- Live-Migration (1)
- Liveness (1)
- Logarithm (1)
- Logikkalkül (1)
- Logiksynthese (1)
- Loss (1)
- Low Latency (1)
- Lower Bounds (1)
- Lower Secondary Level (1)
- Lösungsraum (1)
- Lückentext (1)
- MDE Ansatz (1)
- MDE settings (1)
- MEG (1)
- Machine-Learning (1)
- Machinelles Lernen (1)
- Magnetoencephalographie (1)
- Malware (1)
- Management (1)
- Marketing (1)
- Marktübersicht (1)
- Maschinen (1)
- Massive Open Online Courses (1)
- Matrizen-Eigenwertaufgabe (1)
- Matroids (1)
- Media in education (1)
- Megamodel (1)
- Megamodels (1)
- Mehr-Faktor-Authentifizierung (1)
- Mehrfamilienhäuser (1)
- Mehrkernsysteme (1)
- Mehrklassen-Klassifikation (1)
- Messung (1)
- Metacrate (1)
- Metadata Discovery (1)
- Metadaten (1)
- Metadatenentdeckung (1)
- Metadatenqualität (1)
- Metamodell (1)
- Migration (1)
- Mindset (1)
- Minimal hitting set (1)
- Mischmodelle (1)
- Mischung <Signalverarbeitung> (1)
- Mobil (1)
- Mobile Application Development (1)
- Mobile Mapping (1)
- Mobile learning (1)
- Mobile-Mapping (1)
- Mobiles Lernen (1)
- Mobilgeräte (1)
- Model Based Engineering (1)
- Model Checking (1)
- Model Consistency (1)
- Model Driven Architecture (1)
- Model Execution (1)
- Model Management (1)
- Model repair (1)
- Model verification (1)
- Model-driven (1)
- Model-driven SOA Security (1)
- Modeling Languages (1)
- Modell Management (1)
- Modell-driven Security (1)
- Modell-getriebene SOA-Sicherheit (1)
- Modell-getriebene Sicherheit (1)
- Modell-getriebene Softwareentwicklung (1)
- Modellbasiert (1)
- Modelle mit mehreren Versionen (1)
- Modellerzeugung (1)
- Modellgetrieben (1)
- Modellgetriebene Architektur (1)
- Modellgetriebene Entwicklung (1)
- Modellgetriebene Softwareentwicklung (1)
- Modellierungssprachen (1)
- Modellkonsistenz (1)
- Modellreparatur (1)
- Modelltransformation (1)
- Modelltransformationen (1)
- Models at Runtime (1)
- Molekulare Bioinformatik (1)
- Monitoring (1)
- Morphic (1)
- Multi Task Learning (1)
- Multi-Class (1)
- Multi-Instanzen (1)
- Multi-Task-Lernen (1)
- Multi-objective optimization (1)
- Multi-sided platforms (1)
- Multicore architectures (1)
- Multidisciplinary Teams (1)
- Multimodal behavior (1)
- Multiprocessor (1)
- Multiprozessor (1)
- Music Technology (1)
- Muster (1)
- Musterabgleich (1)
- Mutation operators (1)
- N-of-1 trial (1)
- NUI (1)
- Nash Equilibrium (1)
- Natural Science Education (1)
- Natural ventilation (1)
- Nebenläufigkeit (1)
- Nephrology (1)
- Nested Graph Conditions (1)
- Nested graph conditions (1)
- Network Creation Game (1)
- Network clustering (1)
- Netzneutralität (1)
- Netzwerk (1)
- Netzwerke (1)
- Netzwerkprotokolle (1)
- Neuronales Netz (1)
- New On-Line Error-Detection Methode (1)
- Newspeak (1)
- Next Generation Network (1)
- Nicht-photorealistisches Rendering (1)
- Nichtfotorealistische Bildsynthese (1)
- NoSQL (1)
- Non-photorealistic Rendering (1)
- Norway (1)
- Novice programmers (1)
- Nutzerinteraktion (1)
- Nutzungsinteresse (1)
- O (1)
- OAuth (1)
- Object Constraint Programming (1)
- Object-Oriented Programming (1)
- Objects (1)
- Objekt-Constraint Programmierung (1)
- Objekt-Orientiertes Programmieren (1)
- Objekt-orientiertes Programmieren mit Constraints (1)
- Objekte (1)
- Objektive Schwierigkeit (1)
- Objektlebenszyklus-Synchronisation (1)
- Omega (1)
- Online Learning Environments (1)
- Onlinekurse (1)
- Onlinelehre (1)
- Ontologies (1)
- Ontology (1)
- Open Source (1)
- Open source (1)
- OpenID Connect (1)
- OpenOLAT (1)
- Opinion mining (1)
- Optimierungen (1)
- Optimierungsproblem (1)
- OptoGait (1)
- Order dependencies (1)
- Ordinances (1)
- Organisationsveränderung (1)
- Overlapping community detection (1)
- Owner-Retained Access Control (ORAC) (1)
- PAVM (1)
- PRISM Modell-Checker (1)
- PRISM model checker (1)
- PTCTL (1)
- Parallel Programming (1)
- Parallele Datenverarbeitung (1)
- Paralleles Rechnen (1)
- Parallelization (1)
- Parallelized algorithm (1)
- Parallelrechner (1)
- Parameterized Complexity (1)
- Parametrisierte Komplexität (1)
- Parsing (1)
- Patientenermündigung (1)
- Pattern Matching (1)
- Pattern Recognition (1)
- Pedagogical content knowledge (1)
- Pedagogical issues (1)
- Peer-Review (1)
- Peer-to-Peer-Netz ; GRID computing ; Zuverlässigkeit ; Web Services ; Betriebsmittelverwaltung ; Migration (1)
- Performance (1)
- Performance Prediction (1)
- Personal Data (1)
- Personas (1)
- Petri net Mapping (1)
- Petri net mapping (1)
- Petrinetz (1)
- Physical Science (1)
- Plant identification (1)
- Plattform-Ökosysteme (1)
- Platzierung (1)
- Point-based rendering (1)
- Policy Enforcement (1)
- Policy Languages (1)
- Policy Sprachen (1)
- Polymerase Chain Reaction Experiment (1)
- Popular matching (1)
- Posenabschätzung (1)
- PostGIS (1)
- Pre-RS Traceability (1)
- Prediction Game (1)
- Predictive Models (1)
- Preprocessing (1)
- Primary informatics (1)
- Prime graphs (1)
- Prior knowledge (1)
- Privacy Protection (1)
- Probabilistische Modelle (1)
- Problem solving (1)
- Problem solving strategies (1)
- Probleme in der Studie (1)
- Problemlösen (1)
- Problemlösung (1)
- Process Enactment (1)
- Process Execution (1)
- Process Modelling (1)
- Process modeling (1)
- Professoren (1)
- Prognosen (1)
- Programmierabstraktionen (1)
- Programmierausbildung (1)
- Programmiererlebnis (1)
- Programmierkonzepte (1)
- Programmierwerkzeuge (1)
- Programming Languages (1)
- Programming environments for children (1)
- Programming learning (1)
- Projekte (1)
- Prolog (1)
- Proof Theory (1)
- Propagation von Aktivitätsinstanzzuständen (1)
- Protocols (1)
- Prototyping (1)
- Prozess Verbesserung (1)
- Prozess- und Datenintegration (1)
- Prozessarchitektur (1)
- Prozessausführung (1)
- Prozessautomatisierung (1)
- Prozesse (1)
- Prozesserhebung (1)
- Prozessinstanz (1)
- Prozessmodell (1)
- Prozessmodelle (1)
- Prozessmodellsuche (1)
- Prozessoren (1)
- Prozessverfeinerung (1)
- Prädiktionsspiel (1)
- Präferenzen (1)
- Präsentation (1)
- Psychotherapie (1)
- Pytho n (1)
- Quanten-Computing (1)
- Quantenkryptographie (1)
- Quantified Boolean Formula (QBF) (1)
- Quantitative Analysen (1)
- Quantitative Modeling (1)
- Quantitative Modellierung (1)
- Query (1)
- Query execution (1)
- Query optimization (1)
- Query-Optimierung (1)
- Queuing Theory (1)
- RL (1)
- RT_PREEMT patch (1)
- RT_PREEMT-Patch (1)
- Rainfall-runoff (1)
- Random access memory (1)
- Re-Engineering (1)
- Real-Time Rendering (1)
- Realzeitsysteme (1)
- Recommendations for CS-Curricula in Higher Education (1)
- Reconfigurable (1)
- Region of Interest (1)
- Regressionstests (1)
- Rekonfiguration (1)
- Relational data (1)
- Rendering (1)
- Reparatur (1)
- Representationlernen (1)
- Reproducible benchmarking (1)
- Research Projects (1)
- Resource Allocation (1)
- Resource Management (1)
- Ressourcenmanagement (1)
- Reverse Engineering (1)
- Reversibility (1)
- Robot personality (1)
- Ruby (1)
- Run time analysis (1)
- Runtime Binding (1)
- Runtime improvement (1)
- Runtime-monitoring (1)
- Russia (1)
- SCED (1)
- SIEM (1)
- SMT (1)
- SOA (1)
- SOA Security (1)
- SOA Security Pattern (1)
- SOA Sicherheit (1)
- SPARQL (1)
- SSO (1)
- STEM (1)
- SWIRL (1)
- Sammlungsdatentypen (1)
- Sample Selection Bias (1)
- Savanne (1)
- Scalability (1)
- Scale-invariant feature transform (SIFT) (1)
- Scene graph systems (1)
- Schelling Process (1)
- Schelling Prozess (1)
- Schelling Segregation (1)
- Schema-Entdeckung (1)
- Schemaentdeckung (1)
- Schlüsselkompetenzen (1)
- Schlüsselentdeckung (1)
- Schlüsselkompetenzen (1)
- Schriftartgestaltung (1)
- Schriftrendering (1)
- Scientific understanding of Information (1)
- Scrollytelling (1)
- Search Algorithms (1)
- Secure Digital Identities (1)
- Secure Enterprise SOA (1)
- Security (1)
- Security Modelling (1)
- Segmentierung (1)
- Selbst-Adaptive Software (1)
- Selektion (1)
- Selektionsbias (1)
- Self-Adaptive Software (1)
- Self-Checking Circuits (1)
- Self-Regulated Learning (1)
- Semantic Search (1)
- Semantik Web (1)
- Semantische Analyse (1)
- Semantische Suche (1)
- Seminarkonzept (1)
- Sensors (1)
- Sequential anomaly (1)
- Sequenzeigenschaften (1)
- Sequenzen von s/t-Pattern (1)
- Serialisierung (1)
- Service Creation (1)
- Service Delivery Platform (1)
- Service Provider (1)
- Service convergence (1)
- Service-oriented Architectures (1)
- Service-orientierte Systeme (1)
- Service-orientierte Systme (1)
- Shader (1)
- Sharing (1)
- Sichere Digitale Identitäten (1)
- Sicherheitsanalyse (1)
- Sicherheitsmodellierung (1)
- Signal Processing (1)
- Signal processing (1)
- Signalflankengraph (SFG oder STG) (1)
- Signalquellentrennung (1)
- Signaltrennung (1)
- Similarity Measures (1)
- Similarity Search (1)
- Simulation (1)
- Simulations (1)
- Simultane Diagonalisierung (1)
- Single Sign On (1)
- Single Trial Analysis (1)
- Single event upsets (1)
- Single-Sign-On (1)
- Situationsbewusstsein (1)
- Skalierbarkeit (1)
- Skelettberechnung (1)
- Skript-Entwicklungsumgebungen (1)
- Skriptsprachen (1)
- Small Private Online Courses (1)
- Smart cities (1)
- SoaML (1)
- Social impact (1)
- Sociotechnical Design (1)
- Software (1)
- Software architecture (1)
- Software-Evolution (1)
- Software-Testen (1)
- Software/Hardware Co-Design (1)
- Softwareanalyse (1)
- Softwareentwicklungsprozesse (1)
- Softwareproduktlinien (1)
- Softwaretechnik (1)
- Softwaretest (1)
- Softwaretests (1)
- Softwarevisualisierung (1)
- Softwarewartung (1)
- Solution Space (1)
- Soziale Medien (1)
- Sozialen Medien (1)
- Spaltenlayout (1)
- Spam (1)
- Spam Filtering (1)
- Spam-Erkennung (1)
- Spam-Filter (1)
- Spam-Filtering (1)
- Spatio-Spectral Filter (1)
- Spawning (1)
- Specification (1)
- Speicheroptimierungen (1)
- Spezifikation von gezeiteten Graph Transformationen (1)
- Spieldynamik (1)
- Spieldynamiken (1)
- Sprachdesign (1)
- Sprachlernen im Limes (1)
- Sprachspezifikation (1)
- Squeak (1)
- Squeak/Smalltalk (1)
- Stable marriage (1)
- Stable matching (1)
- Stadtmodell (1)
- Stance Detection (1)
- Standardisierung (1)
- Standards (1)
- Static Analysis (1)
- Statistical Tests (1)
- Statistikprogramm R (1)
- Statistische Tests (1)
- Stilisierung (1)
- Strategie (1)
- Structuring (1)
- Strukturierung (1)
- Strukturverbesserung (1)
- Student Engagement (1)
- Studentenerwartungen (1)
- Studentenhaltungen (1)
- Studentenjobs (1)
- Studienabbrecher (1)
- Studienabbruch (1)
- Studienanfänger*innen (1)
- Studiendauer (1)
- Studieneingangsphase (1)
- Studiengestaltung (1)
- Studiengänge (1)
- Studienverläufe (1)
- Studierendenperformance (1)
- Studium (1)
- Submodular function (1)
- Submodular functions (1)
- Subset selection (1)
- Suche (1)
- Suchtberatung und -therapie (1)
- Suchverfahren (1)
- Synchronisation (1)
- Synonyme (1)
- Synthese (1)
- System Biologie (1)
- System of Systems (1)
- System structure (1)
- Systembiologie (1)
- Systeme von Systemen (1)
- Systementwurf (1)
- Systems of Systems (1)
- Systems of parallel communicating (1)
- Szenengraph (1)
- TPTP (1)
- Tableaumethode (1)
- Tasks (1)
- Teacher perceptions (1)
- Teachers (1)
- Teaching information security (1)
- Teaching problem solving strategies (1)
- Technology proficiency (1)
- Telekommunikation (1)
- Telemedizin (1)
- Temporal Logic (1)
- Temporäre Anbindung (1)
- Terminologische Logik (1)
- Terminology (1)
- Test (1)
- Test-getriebene Fehlernavigation (1)
- Testen (1)
- Testergebnisse (1)
- Testpriorisierungs (1)
- Tests (1)
- Text mining (1)
- Texterkennung (1)
- Textklassifikation (1)
- The Sharing Economy (1)
- Theoretischen Vorlesungen (1)
- Threshold Cryptography (1)
- Time Augmented Petri Nets (1)
- Time series (1)
- Tool (1)
- Tools (1)
- Traceability (1)
- Tracking (1)
- Trajectories (1)
- Trajektorien (1)
- Trajektoriendaten (1)
- Transaktionen (1)
- Transformation (1)
- Transformationsebene (1)
- Transformationssequenzen (1)
- Transversal hypergraph (1)
- Travis CI (1)
- Treewidth (1)
- Tripel-Graph-Grammatiken (1)
- Triple Graph Grammar (1)
- Triple Graph Grammars (1)
- Triple-Graph-Grammatiken (1)
- Trust Management (1)
- Type and effect systems (1)
- Umfrage (1)
- Unabhängige Komponentenanalyse (1)
- Unbegrenzter Zustandsraum (1)
- Uncanny valley (1)
- Unique column combination (1)
- Unique column combinations (1)
- Universität Bagdad (1)
- Universität Potsdam (1)
- Universitätseinstellungen (1)
- Untere Schranken (1)
- Unterricht mit digitalen Medien (1)
- Unveränderlichkeit (1)
- Unvollständigkeit (1)
- Usage Interest (1)
- VGG16 (1)
- VIL (1)
- VM Integration (1)
- VR (1)
- VUCA-World (1)
- Validation (1)
- Value network (1)
- Verbindungsnetzwerke (1)
- Verbundwerte (1)
- Verhaltensabstraktion (1)
- Verhaltensanalyse (1)
- Verhaltensbewahrung (1)
- Verhaltensverfeinerung (1)
- Verhaltensänderung (1)
- Verhaltensäquivalenz (1)
- Verification (1)
- Verletzung Auflösung (1)
- Verletzung Erklärung (1)
- Vernetzte Daten (1)
- Versionierung (1)
- Verteiltes Arbeiten (1)
- Verteiltes Rechnen (1)
- Verteilungsalgorithmen (1)
- Verteilungsalgorithmus (1)
- Verteilungsunterschied (1)
- Vertrauen (1)
- Verwaltung von Rechenzentren (1)
- Verzögerungs-Verbreitung (1)
- Veränderungsanalyse (1)
- Videoanalyse (1)
- Videometadaten (1)
- Violation Explanation (1)
- Violation Resolution (1)
- Virtual Desktop Infrastructure (1)
- Virtual Machines (1)
- Virtual machines (1)
- Virtuelle Maschine (1)
- Virtuelle Realität (1)
- Virtuelles 3D Stadtmodell (1)
- Visualisierungskonzept-Exploration (1)
- Vocabulary (1)
- Vocational Education (1)
- Vorhersagemodelle (1)
- Vorkenntnisse (1)
- Vorwissen (1)
- W[3]-Completeness (1)
- Wahrnehmung (1)
- Wahrnehmung von Arousal (1)
- Wahrnehmungsunterschiede (1)
- Warteschlangentheorie (1)
- Wartung von Graphdatenbanksichten (1)
- Wartung von Lehrveranstaltungen (1)
- Wearable (1)
- Web Services (1)
- Web Sites (1)
- Web applications (1)
- Web of Data (1)
- Web-Anwendungen (1)
- Web-Based Rendering (1)
- Webbasiertes Rendering (1)
- Webseite (1)
- Weighted clustering coefficient (1)
- Weiterbildung (1)
- Well-structuredness (1)
- Werbung (1)
- Werkzeugbau (1)
- Wertschöpfungskooperation (1)
- WhatsApp (1)
- Wicked Problems (1)
- Wikipedia (1)
- Wirtschaftsinformatik (1)
- Wissenschaftliches Arbeiten (1)
- Wissensrepräsentation und -verarbeitung (1)
- Wissensrepräsentation und Schlussfolgerung (1)
- Wohlstrukturiertheit (1)
- Wolke (1)
- Women and IT (1)
- Workflow (1)
- Wüstenbildung (1)
- X-ray imaging (1)
- XM (1)
- Young People (1)
- ZQSA (1)
- ZQSAT (1)
- Zebris (1)
- Zeitbehaftete Petri Netze (1)
- Zero-Suppressed Binary Decision Diagram (ZDD) (1)
- Zugriffskontrolle (1)
- Zuverlässigkeitsanalyse (1)
- acceptability (1)
- access control (1)
- action and change (1)
- action language (1)
- activity instance state propagation (1)
- acyclic preferences (1)
- ad hoc learning (1)
- ad hoc messaging network (1)
- adaptiv (1)
- addiction care (1)
- adoption (1)
- advanced persistent threat (1)
- advanced threats (1)
- aerosol size distribution (1)
- agil (1)
- airbnb (1)
- algorithm (1)
- algorithm configuration (1)
- algorithm schedules (1)
- algorithm scheduling (1)
- algorithm selection (1)
- analog-to-digital conversion (1)
- analogical thinking (1)
- analysis (1)
- animated PCA (1)
- animierte PCA (1)
- anisotropic Kuwahara filter (1)
- annotation (1)
- anomalies (1)
- answer (1)
- answer set (1)
- app (1)
- application virtualization (1)
- approximate joint diagonalization (1)
- approximation (1)
- apriori (1)
- apt (1)
- architectural adaptation (1)
- architecture recovery (1)
- archive analysis (1)
- argument mining (1)
- argumentation research (1)
- argumentation structure (1)
- arithmethische Prozeduren (1)
- arithmetic procedures (1)
- arousal perception (1)
- art analysis (1)
- artificial intelligence (1)
- aspect adapter (1)
- aspect oriented programming (1)
- aspect-oriented (1)
- aspects (1)
- aspectualization (1)
- asset management (1)
- assistive Technologien (1)
- assistive technologies (1)
- association rule mining (1)
- asynchronous circuit (1)
- attacks (1)
- augmented reality (1)
- ausführbare Semantiken (1)
- automata (1)
- automated planning (1)
- automated theorem proving (1)
- automatic theorem prover (1)
- automatisierter Theorembeweiser (1)
- automotive electronics (1)
- autonomous (1)
- back-in-time (1)
- balance analysis (1)
- bank (1)
- basic cloud storage services (1)
- behavior preservation (1)
- behavioral abstraction (1)
- behavioral equivalenc (1)
- behavioral refinement (1)
- behavioral specification (1)
- behaviour (1)
- behaviourally correct learning (1)
- benchmark (1)
- benutzergenerierte Inhalte (1)
- beschreibende Feldstudie (1)
- betriebliche Weiterbildungspraxis (1)
- bidirectional optimality theory (1)
- bild (1)
- bildbasiertes Rendering (1)
- binary representation (1)
- binary search (1)
- bio-computing (1)
- bioinformatics (1)
- biological network (1)
- biological network model (1)
- biological networks (1)
- biomarker detection (1)
- biometrics (1)
- bisimulation (1)
- bitcoin (1)
- blind source separation (1)
- bottom–up (1)
- bounded backward model checking (1)
- bpm (1)
- brand ambassadors (1)
- brand personality (1)
- bug tracking (1)
- building models (1)
- built–in predicates (1)
- business informatics (1)
- business models (1)
- business process architecture (1)
- business process architectures (1)
- business process model abstraction (1)
- business process modeling (1)
- bystander (1)
- cancer therapy (1)
- cartographic design (1)
- case study (1)
- categories (1)
- causal AI (1)
- causal reasoning (1)
- causality (1)
- center dot Computing (1)
- change detection (1)
- change management (1)
- changeability (1)
- changing the study field (1)
- changing the university (1)
- choreographies (1)
- circuits (1)
- classes of logic programs (1)
- classifier calibration (1)
- classroom language (1)
- clause elimination (1)
- clause learning (1)
- cleansing (1)
- cloud datacenter (1)
- cloud storage (1)
- cluster-analysis (1)
- code generation (1)
- coding and information theory (1)
- cogeneration units (1)
- cognition (1)
- cognitive load (1)
- cognitive load theory (1)
- cognitive modifiability (1)
- coherence-enhancing filtering (1)
- collaborations (1)
- collection types (1)
- columnar databases (1)
- combined task and motion planning (1)
- communication (1)
- community (1)
- competence development (1)
- competency (1)
- complex optimization (1)
- complexity dichotomy (1)
- composite service (1)
- compositional analysis (1)
- computational biology (1)
- computational ethnomusicology (1)
- computational methods (1)
- computational photography (1)
- computed tomography (1)
- computer science education (CSE) (1)
- computer science teachers (1)
- computer-aided design (1)
- computer-mediated therapy (1)
- computergestützte Methoden (1)
- computergestützte Musikethnologie (1)
- computervermittelte Therapie (1)
- computing (1)
- computing science education (1)
- concept of algorithm (1)
- concurrency (1)
- concurrent graph rewriting (1)
- conditions (1)
- confidentiality (1)
- conflicts and dependencies in (1)
- confluence (1)
- conformance analysis (1)
- conformance checking (1)
- connection calculus (1)
- consensus protocols (1)
- consistency restoration (1)
- consistent learning (1)
- constraint (1)
- constraint programming (1)
- constraints (1)
- constructionism (1)
- consumer behavior (1)
- context awareness (1)
- continuous testing (1)
- contract (1)
- control resynthesis (1)
- controlled experiment (1)
- convolutional neural networks (1)
- corporate nomadism (1)
- corporate takeovers (1)
- corpus study (1)
- couple reaction (1)
- coupling relationship (1)
- course timetabling (1)
- creativity (1)
- crochet (1)
- crosscutting wrappers (1)
- cryptocurrency exchanges (1)
- cryptography (1)
- cryptology (1)
- cs4fn (1)
- cscw (1)
- cultural heritage (1)
- cumulative culture (1)
- curriculum theory (1)
- cyber (1)
- cyber humanistic (1)
- cyber threat intelligence (1)
- cyber-attack (1)
- cyber-physikalische Systeme (1)
- cybersecurity (1)
- cyberwar (1)
- data center management (1)
- data assimilation (1)
- data center management (1)
- data correctness checking (1)
- data dependencies (1)
- data driven approaches (1)
- data extraction (1)
- data flow correctness (1)
- data in business processes (1)
- data migration (1)
- data modeling (1)
- data models (1)
- data objects (1)
- data pipeline (1)
- data requirements (1)
- data science (1)
- data security (1)
- data set (1)
- data sharing (1)
- data states (1)
- data structures and information theory (1)
- data synthesis (1)
- data transformation (1)
- data view (1)
- data visualization (1)
- data-driven (1)
- data-driven artifacts (1)
- database (1)
- database optimization (1)
- database technology (1)
- database tuning (1)
- datengetrieben (1)
- dbms (1)
- deadline propagation (1)
- decentral identities (1)
- decision management (1)
- decision mining (1)
- decision models (1)
- decision trees (1)
- decubitus (1)
- deductive databases (1)
- deduplication (1)
- deep Gaussian processes (1)
- definiteness (1)
- delay propagation (1)
- demografische Informationen (1)
- demographic information (1)
- dental caries classification (1)
- dependable computing (1)
- dependencies (1)
- dependency discovery (1)
- depressive symptoms (1)
- desertification (1)
- design (1)
- design research (1)
- design space exploration (1)
- design-science research (1)
- determinism (1)
- deterministic properties (1)
- deurema modeling language (1)
- development tools (1)
- developmental systems (1)
- dezentrale Identitäten (1)
- diagnosis (1)
- didaktisches Konzept (1)
- difference of Gaussians (1)
- differential gene expression (1)
- differential privacy (1)
- diffusion (1)
- digital activism (1)
- digital interventions (1)
- digital nomadism (1)
- digital nudging (1)
- digital picture archive (1)
- digital platform openness (1)
- digital strategy (1)
- digital unterstützter Unterricht (1)
- digital workplace transformation (1)
- digitale Hochschullehre (1)
- digitale Infrastruktur für den Schulunterricht (1)
- digitales Bildarchiv (1)
- digitales Whiteboard (1)
- digitally-enabled pedagogies (1)
- digitization of production processes (1)
- dimensional (1)
- direkte Manipulation (1)
- discrete-event model (1)
- discrimination networks (1)
- diskretes Ereignismodell (1)
- distributed computation (1)
- distributed ledger technology (1)
- distributed performance monitoring (1)
- distribution algorithm (1)
- divide and conquer (1)
- doctor-patient relationship (1)
- domain-specific modeling (1)
- drift theory (1)
- dropout (1)
- duale IT-Ausbildung (1)
- dynamic (1)
- dynamic typing (1)
- dynamic classification (1)
- dynamic consolidation (1)
- dynamic programming languages (1)
- dynamic systems (1)
- dynamisch (1)
- dynamische Klassifikation (1)
- dynamische Programmiersprachen (1)
- dynamische Sprachen (1)
- dynamische Systeme (1)
- dynamische Umsortierung (1)
- e-Assessment (1)
- e-learning platform (1)
- e-mentoring (1)
- education and public policy (1)
- educational programming (1)
- educational systems (1)
- educational timetabling (1)
- edutainment (1)
- efficiency (1)
- efficient deep learning (1)
- eindeutig (1)
- eingebettete Systeme (1)
- elections (1)
- electrical muscle stimulation (1)
- electronic health record (1)
- electronic tool integration (1)
- elektrische Muskelstimulation (1)
- elliptic complexes (1)
- email spam detection (1)
- embedded systems (1)
- embedded-systems (1)
- emotion (1)
- emotion representation (1)
- emotion research (1)
- emotional design (1)
- empirical studies (1)
- empirische Studien (1)
- endpoint security (1)
- energy efficiency (1)
- energy savings (1)
- engaged computing (1)
- engine (1)
- engineering (1)
- enterprise search (1)
- entity alignment (1)
- entity linking (1)
- entity resolution (1)
- enumeration (1)
- environments (1)
- epistemic logic programs (1)
- epistemic specifications (1)
- equality (1)
- erfahrbare Medien (1)
- error correction (1)
- error detection (1)
- erzeugende gegnerische Netzwerke (1)
- ethics (1)
- event abstraction (1)
- events (1)
- evidence theory (1)
- evolution (1)
- evolution in MDE (1)
- evolutionary computation (1)
- evolving systems (1)
- exact simulation methods (1)
- executable semantics (1)
- experience (1)
- experience report (1)
- experiment (1)
- explainability (1)
- explainability-accuracy trade-off (1)
- explainable AI (1)
- explicit knowledge (1)
- explicit negation (1)
- exploration (1)
- exploratives Programmieren (1)
- exponentiation (1)
- expression (1)
- extend (1)
- extensions of logic programs (1)
- external knowledge bases (1)
- external memory algorithms (1)
- fMRI (1)
- face tracking (1)
- facial expression (1)
- failure model (1)
- fatty acid amide hydrolase (1)
- fault injection (1)
- federated industrial platform ecosystems (1)
- feedback loop modeling (1)
- feedback loops (1)
- fehlende Daten (1)
- field-programmable gate array (1)
- file structure (1)
- flow-based bilateral filter (1)
- font engineering (1)
- font rendering (1)
- forecasts (1)
- forensics (1)
- formal framework (1)
- formal languages (1)
- formal verification (1)
- formal verification methods (1)
- formale Verifikation (1)
- formales Framework (1)
- formalism (1)
- forschendes Lernen (1)
- forschungsorientiertes Lernen (1)
- fortschrittliche Angriffe (1)
- forward / backward chaining (1)
- freie Daten (1)
- freie Software (1)
- fun (1)
- function symbols (1)
- functional dependency (1)
- functional lenses (1)
- functional programming (1)
- functions (1)
- funktionale Abhängigkeit (1)
- funktionale Programmierung (1)
- future SOC lab (1)
- fächerverbindend (1)
- gait analysis algorithm (1)
- ganzheitlich (1)
- ganzzahlige lineare Optimierung (1)
- gefaltete neuronale Netze (1)
- gemischte Daten (1)
- gene (1)
- gene expression matrix (1)
- gene selection (1)
- general (1)
- general education in computer science (1)
- general secondary education (1)
- generalization (1)
- generalized discrimination networks (1)
- generalized logic programs (1)
- generative adversarial networks (1)
- genome annotation (1)
- geometry generation (1)
- geovirtual environments (1)
- geovirtuelle Umgebungen (1)
- geschichtsbewusste Laufzeit-Modelle (1)
- gesture (1)
- getypte Attributierte Graphen (1)
- gewerkschaftlich unterstützte Weiterbildungspraxis (1)
- global constraints (1)
- global model management (1)
- globale Constraints (1)
- globales Modellmanagement (1)
- grammar inference (1)
- grammars (1)
- graph clustering (1)
- graph databases (1)
- graph inference (1)
- graph languages (1)
- graph mining (1)
- graph pattern matching (1)
- graph queries (1)
- graph repair (1)
- graph transformations (1)
- graph-based ranking (1)
- graph-search (1)
- graph-transformations (1)
- hardware accelerator (1)
- hardware architecture (1)
- hardware-software-codesign (1)
- hate speech detection (1)
- health care (1)
- healthcare (1)
- heterogeneity (1)
- heterogeneous computing (1)
- heterogeneous tissue (1)
- heterogenes Rechnen (1)
- heuristics (1)
- high school (1)
- higher (1)
- history-aware runtime models (1)
- holistic (1)
- home office (1)
- homogeneous cell population (1)
- homomorphic encryption (1)
- human-centered (1)
- human–computer interaction (1)
- hybrid graph-transformation-systems (1)
- hybrid systems (1)
- hybride Graph-Transformations-Systeme (1)
- hyrise (1)
- identity broker (1)
- image (1)
- image captioning (1)
- image data analysis (1)
- image-based rendering (1)
- imdb (1)
- immediacy (1)
- immersion (1)
- immutable values (1)
- in-memory (1)
- in-memory data management (1)
- in-memory database (1)
- inclusion dependency (1)
- incompleteness (1)
- inconsistency (1)
- incremental graph query evaluation (1)
- incumbent (1)
- independent component analysis (1)
- index (1)
- individuals (1)
- individuelle Lernwege (1)
- inductive invariant checking (1)
- induktives Invariant Checking (1)
- inertial measurement unit (1)
- inference (1)
- informal and formal learning (1)
- informatics curricula (1)
- informatics in upper secondary education (1)
- information diffusion (1)
- informatische Allgemeinbildung (1)
- informatische Grundkompetenzen (1)
- infrastructure (1)
- inkrementelle Ausführung von Graphanfragen (1)
- inkrementelles Graph Pattern Matching (1)
- innovation capabilities (1)
- innovation management (1)
- input accuracy (1)
- instruction (1)
- integer linear programming (1)
- integral equation (1)
- integrated development environments (1)
- integrierte Entwicklungsumgebungen (1)
- interaction (1)
- interaction modeling (1)
- interaction techniques (1)
- interactive course (1)
- interactive media (1)
- interactive simulation (1)
- interactive workshop (1)
- interaktive Medien (1)
- interconnect (1)
- interdisziplinäre Teams (1)
- interface (1)
- international comparison (1)
- international human rights (1)
- international humanitarian law (1)
- international study (1)
- interpretable machine learning (1)
- interpreters (1)
- interval probabilistic timed systems (1)
- interval probabilistische zeitgesteuerte Systeme (1)
- interval timed automata (1)
- intransitivity (1)
- intuition (1)
- intuitive Benutzeroberflächen (1)
- intuitive interfaces (1)
- invariant checking (1)
- invasive aspects (1)
- invention (1)
- invention mechanism (1)
- inverse ill-posed problem (1)
- inverse scattering (1)
- iteration method (1)
- iterative regularization (1)
- job-shop scheduling (1)
- juridical recording (1)
- k-Induktion (1)
- k-induction (1)
- k-inductive invariants (1)
- k-induktive Invarianten (1)
- k-induktive Invariantenprüfung (1)
- k-induktives Invariant-Checking (1)
- kausale KI (1)
- kausale Schlussfolgerung (1)
- kernel PCA (1)
- kernel methods (1)
- key competences in physical computing (1)
- key discovery (1)
- kinaesthetic teaching (1)
- klinisch-praktischer Unterricht (1)
- knowledge building (1)
- knowledge discovery (1)
- knowledge engineering (1)
- knowledge management system (1)
- knowledge representation (1)
- knowledge transfer (1)
- knowledge work (1)
- kompositionale Analyse (1)
- konsistentes Lernen (1)
- kontinuierliches Testen (1)
- kontrolliertes Experiment (1)
- konvergente Dienste (1)
- kulturelles Erbe (1)
- labour union education (1)
- landmarks (1)
- language design (1)
- language learning in the limit (1)
- language specification (1)
- laser remote sensing (1)
- laserscanning (1)
- law and technology (1)
- leadership (1)
- leanCoP (1)
- learner characteristics (1)
- learning factory (1)
- lebenszentriert (1)
- left recursion (1)
- lesson (1)
- level-replacement systems (1)
- life-centered (1)
- linear code (1)
- linear programming problem (1)
- linearer Code (1)
- linguistic (1)
- link discovery (1)
- linked data (1)
- literature review (1)
- live migration (1)
- lively kernel (1)
- load balancing (1)
- localization (1)
- location-based (1)
- logic (1)
- logic programming methodology and applications (1)
- logic synthesis (1)
- logical calculus (1)
- logical signaling networks (1)
- logische Ergänzung (1)
- logische Programmierung (1)
- logische Signalnetzwerke (1)
- long-term interaction (1)
- loop formulas (1)
- machine (1)
- machine learning algorithms (1)
- machines (1)
- main memory computing (1)
- malware detection (1)
- management (1)
- mandatory computer science foundations (1)
- manipulation planning (1)
- manufacturing (1)
- many-core (1)
- map reduce (1)
- map/reduce (1)
- maps (1)
- market study (1)
- maschinelle Verarbeitung natürlicher Sprache (1)
- maschninelles Lernen (1)
- matrices (1)
- media (1)
- mediated conversation (1)
- mediated learning experience (1)
- medical (1)
- medical documentation (1)
- medical malpractice (1)
- medizinisch (1)
- medizinische Dokumentation (1)
- mehrdimensionale Belangtrennung (1)
- mehrsprachige Ausführungsumgebungen (1)
- memory optimization (1)
- menschenzentriert (1)
- meta model (1)
- meta-programming (1)
- metabolic network (1)
- metabolite profile (1)
- metacrate (1)
- metadata (1)
- metadata detection (1)
- metadata discovery (1)
- metadata quality (1)
- methodologie (1)
- methods (1)
- metric learning (1)
- metric temporal logic (1)
- metric termporal graph logic (1)
- metrisch temporale Graph Logic (1)
- metrische Temporallogik (1)
- microcredential (1)
- microdissection (1)
- migration (1)
- misconception (1)
- misconceptions (1)
- mixed data (1)
- mixture models (1)
- mmdb (1)
- mobile application (1)
- mobile applications (1)
- mobile devices (1)
- mobile learning (1)
- mobile technologies and apps (1)
- mobiles Lernen (1)
- model generation (1)
- model repair (1)
- model-based (1)
- model-based prototyping (1)
- model-driven (1)
- model-driven architecture (1)
- model-driven software engineering (1)
- modelgetriebene Entwicklung (1)
- modellgetriebene Softwaretechnik (1)
- modular counting (1)
- modularity (1)
- molecular network (1)
- molecular networks (1)
- molecular tumor board (1)
- molekulare Netzwerke (1)
- monetary incentive delay task (1)
- mood (1)
- morphic (1)
- morphological analysis (1)
- multi core data processing (1)
- multi factor authentication (1)
- multi-class classification (1)
- multi-core (1)
- multi-dimensional separation of concerns (1)
- multi-instances (1)
- multi-valued logic (1)
- multi-version models (1)
- multi-family residential buildings (1)
- multidisziplinäre Teams (1)
- multimedia learning (1)
- multimodal representations (1)
- multiuser (1)
- musical scales (1)
- musikalische Tonleitern (1)
- mutli-task learning (1)
- mutual gaze (1)
- mutual information (1)
- named entity mining (1)
- natural language processing (1)
- nested application conditions (1)
- nested expressions (1)
- network (1)
- network protocols (1)
- networks-on-chip (1)
- neue Online-Fehlererkennungsmethode (1)
- neural (1)
- new technologies (1)
- nicht-parametrische bedingte Unabhängigkeitstests (1)
- nichtlineare ICA (1)
- nichtlineare PCA (NLPCA) (1)
- nichtlineare Projektionen (1)
- non-monotonic reasoning (1)
- non-parametric conditional independence testing (1)
- non-photorealistic rendering (NPR) (1)
- nonlinear ICA (1)
- nonlinear PCA (NLPCA) (1)
- nonlinear projections (1)
- notation (1)
- novelty detection (1)
- nutzergenerierte Inhalte (1)
- nvm (1)
- object life cycle synchronization (1)
- object-constraint programming (1)
- object-oriented programming (1)
- objective difficulty (1)
- objektorientiertes Programmieren (1)
- omega (1)
- on-chip (1)
- online assistance (1)
- online course (1)
- online course creation (1)
- online course design (1)
- online learning (1)
- online photographs (1)
- online-learning (1)
- open innovation (1)
- open learning (1)
- open science (1)
- open science practices in information systems research (1)
- open source (1)
- open source software (1)
- operating system (1)
- optical character recognition (1)
- optimal transport (1)
- optimizations (1)
- order dependencies (1)
- organisational evolution (1)
- organizational change (1)
- orts-basiert (1)
- overcomplete ICA (1)
- packrat parsing (1)
- paper prototyping (1)
- paraconsistency (1)
- parallel (1)
- parallel and sequential independence (1)
- parallel computing (1)
- parallel execution (1)
- parallel rewriting (1)
- parallel solving (1)
- parallele Verarbeitung (1)
- parallele und Sequentielle Unabhängigkeit (1)
- paralleles Lösen (1)
- paralleles Rechnen (1)
- parameter (1)
- parsing (1)
- parsing expression grammars (1)
- partial application conditions (1)
- partial correlation (1)
- partial replication (1)
- partielle Anwendungsbedingungen (1)
- partielle Replikation (1)
- patent (1)
- pathways (1)
- patient empowerment (1)
- pattern recognition (1)
- pedagogy (1)
- pedestrian navigation (1)
- perception (1)
- perception differences (1)
- performance (1)
- performance models of virtual machines (1)
- periodic tasks (1)
- periodische Aufgaben (1)
- personal (1)
- personal response systems (1)
- personality prediction (1)
- personalization principle (1)
- personalized medicine (1)
- persönliche Informationen (1)
- pervasive learning (1)
- petri net (1)
- philosophical foundation of informatics pedagogy (1)
- phone (1)
- physical computing tools (1)
- placement (1)
- planning (1)
- platform ecosystems (1)
- platypus (1)
- policy evaluation (1)
- polyglot execution environments (1)
- polyglot programming (1)
- polyglottes Programmieren (1)
- portfolio-based solving (1)
- portrait (1)
- pose estimation (1)
- poset (1)
- power-law (1)
- pre-primary level (1)
- predictive models (1)
- preference handling (1)
- preferences (1)
- prefetching (1)
- preprocessing (1)
- presentation (1)
- primary education (1)
- primary healthcare (1)
- primary level (1)
- primary school (1)
- prime pair (1)
- primer pair design (1)
- prior knowledge (1)
- priorities (1)
- probabilistic machine learning (1)
- probabilistic models (1)
- probabilistic timed automata (1)
- probabilistische zeitbehaftete Automaten (1)
- probabilistisches maschinelles Lernen (1)
- problem-solving (1)
- process (1)
- process and data integration (1)
- process automation (1)
- process elicitation (1)
- process improvement (1)
- process instance (1)
- process instance grouping (1)
- process model (1)
- process model search (1)
- process modeling languages (1)
- process modelling (1)
- process models (1)
- process refinement (1)
- process scheduling (1)
- processes (1)
- processing (1)
- processor hardware (1)
- professional development (1)
- professors (1)
- profiling (1)
- program (1)
- program analysis (1)
- programming abstraction (1)
- programming experience (1)
- programming in context (1)
- programming language (1)
- programming skills (1)
- programming tools (1)
- programs (1)
- prototyping (1)
- proving (1)
- psychotherapy (1)
- public cloud storage services (1)
- public dataset (1)
- qualitative model (1)
- qualitatives Modell (1)
- quantification protocol (1)
- quantified logics (1)
- quantile normalization (1)
- quantum computing (1)
- quantum cryptography (1)
- query matching (1)
- query optimization (1)
- querying (1)
- railway network (1)
- railways (1)
- random I (1)
- random graphs (1)
- randomized control trial (1)
- rapid prototyping (1)
- raum-zeitlich (1)
- raumbezogene Straftatenanalyse (1)
- reactive (1)
- reaktive Programmierung (1)
- real-time application (1)
- real-time rendering (1)
- rechnerunterstütztes Konstruieren (1)
- recognition (1)
- recommendation (1)
- reconfigurable systems (1)
- reconfiguration (1)
- reconstruction (1)
- record linkage (1)
- recursive tuning (1)
- reflection (1)
- regression testing (1)
- regulatory networks (1)
- reinforcement learning (1)
- rekonfigurierbar (1)
- relational model transformation (1)
- relationale Modelltransformationen (1)
- reliability (1)
- reliability assessment (1)
- remodularization (1)
- remote collaboration (1)
- remote sensing (1)
- remote-first (1)
- repair (1)
- reputation management (1)
- requirements engineering (1)
- research data management (1)
- resilient architectures (1)
- resource management (1)
- resource optimization (1)
- rest service (1)
- restoration (1)
- restricted parallelism (1)
- reusable aspects (1)
- reverse engineering (1)
- reversible reaction (1)
- review (1)
- reward system (1)
- robust ICA (1)
- robuste ICA (1)
- robustness (1)
- runtime adaptations (1)
- runtime behavior (1)
- runtime monitoring (1)
- räumliche Geodaten (1)
- s/t-pattern sequences (1)
- sat (1)
- satisfiabilitiy solving (1)
- savanna (1)
- scheduling (1)
- school (1)
- schwach überwachtes maschinelles Lernen (1)
- science (1)
- scm (1)
- screening tools (1)
- scripting environments (1)
- scripting languages (1)
- scrollytelling (1)
- search plan generation (1)
- secondary computer science education (1)
- secondary education (1)
- security analytics (1)
- security chaos engineering (1)
- security policies (1)
- security risk assessment (1)
- segmentation (1)
- selbst-souveräne Identitäten (1)
- selbstbestimmte Identitäten (1)
- selbstprüfende Schaltungen (1)
- selbstüberwachtes Lernen (1)
- self-adaptive multiprocessing system (1)
- self-adaptive software (1)
- self-disclosure (1)
- self-efficacy (1)
- self-healing (1)
- self-supervised learning (1)
- semantic analysis (1)
- semantic classification (1)
- semantic web services (1)
- semantics (1)
- semantics preservation (1)
- semantische Klassifizierung (1)
- semantisches Netz (1)
- sentiment (1)
- sentiment analysis (1)
- sequence properties (1)
- serialization (1)
- series (1)
- serverseitiges 3D-Rendering (1)
- serverside 3D rendering (1)
- service mediation (1)
- service orchestration (1)
- service-oriented (1)
- service-oriented architectures (1)
- serviceorientierte Architekturen (1)
- sets (1)
- shader (1)
- sharing economy (1)
- sign language (1)
- signal processing (1)
- signal transition graph (1)
- significant edge (1)
- similarity (1)
- similarity learning (1)
- similarity measures (1)
- single event upset (1)
- single-case experimental design (1)
- situated learning (1)
- situational awareness (1)
- skeletonization (1)
- skew Brownian motion (1)
- skew diffusions (1)
- small files (1)
- small talk (1)
- smartphone (1)
- smoother (1)
- social attraction (1)
- social media analysis (1)
- social networking (1)
- social networking sites (1)
- software (1)
- software analysis (1)
- software architecture (1)
- software development processes (1)
- software evolution (1)
- software maintenance (1)
- software product lines (1)
- software selection (1)
- software testing (1)
- software tests (1)
- software visualization (1)
- software/hardware co-design (1)
- solar particle event (1)
- sorting (1)
- space missions (1)
- spaltenorientierte Datenbanken (1)
- spatio-temporal (1)
- spatio-temporal data management (1)
- spatio-temporal sensor data (1)
- specific prime pair (1)
- specification of timed graph transformations (1)
- speed independence (1)
- speed independent (1)
- spread correction (1)
- spreadsheets (1)
- squeak (1)
- stable matching (1)
- stable model semantics (1)
- standards (1)
- stark verhaltenskorrekt sperrend (1)
- static analysis (1)
- static source-code analysis (1)
- statische Analyse (1)
- statische Quellcodeanalyse (1)
- statistics program R (1)
- stochastic process (1)
- stratification (1)
- strong and uniform equivalence (1)
- strongly behaviourally correct locking (1)
- strongly stable matching (1)
- structured output prediction (1)
- strukturierte Vorhersage (1)
- student activation (1)
- student experience (1)
- student perceptions (1)
- studentische Forschung (1)
- students’ conceptions (1)
- students’ knowledge (1)
- study (1)
- study problems (1)
- style transfer (1)
- stylization (1)
- super stable matching (1)
- survey mode (1)
- symbolic analysis (1)
- symbolic graphs (1)
- symbolische Analyse (1)
- symbolische Graphen (1)
- synonym discovery (1)
- system of systems (1)
- systems (1)
- t.BPM (1)
- tabellarische Dateien (1)
- tableau method (1)
- tabular data (1)
- tacit knowledge (1)
- tangible media (1)
- teacher (1)
- teacher competencies (1)
- teacher education (1)
- teachers (1)
- teaching (1)
- teaching informatics in general education (1)
- teaching material (1)
- technical notes and rapid communications (1)
- technische Rahmenbedingungen (1)
- technologies (1)
- technology (1)
- tele-lab (1)
- tele-teaching (1)
- telemedicine (1)
- temporal graph queries (1)
- temporal logic (1)
- temporale Graphanfragen (1)
- temporary binding (1)
- terminology (1)
- terrain models (1)
- test (1)
- test case prioritization (1)
- test items (1)
- test results (1)
- test-driven fault navigation (1)
- text classification (1)
- text mining (1)
- the bright and dark side of social media in the marginalized contexts (1)
- theory (1)
- threat detection (1)
- threshold cryptography (1)
- tiefe Gauß-Prozesse (1)
- tiering (1)
- tool building (1)
- top– down (1)
- tort law (1)
- touch input (1)
- tptp (1)
- tracing (1)
- traditional Georgian music (1)
- traditionelle Georgische Musik (1)
- traditionelle Unternehmen (1)
- training (1)
- trajectories (1)
- trajectory data (1)
- transduction (1)
- transfer learning (1)
- transformation (1)
- transformation level (1)
- transformation sequences (1)
- trust model (1)
- tuple spaces (1)
- tutorial section (1)
- typed graph transformation systems (1)
- typisierte attributierte Graphen (1)
- uncanny valley (1)
- unferring cellular networks (1)
- unfounded sets (1)
- unification (1)
- unique (1)
- unique column combinations (1)
- unsupervised (1)
- unsupervised learning (1)
- unsupervised methods (1)
- user interfaces (1)
- user-centred (1)
- value co-creation (1)
- variables (1)
- variation (1)
- variational inference (1)
- variationelle Inferenz (1)
- various applications (1)
- ventral striatum (1)
- verhaltenskorrektes Lernen (1)
- verifiable credentials (1)
- verschachtelte Anwednungsbedingungen (1)
- verschachtelte Anwendungsbedingungen (1)
- versioning (1)
- verteilte Berechnung (1)
- verteilte Datenbanken (1)
- verteilte Leistungsüberwachung (1)
- verzwickte Probleme (1)
- video analysis (1)
- video metadata (1)
- view maintenance (1)
- views (1)
- virtual (1)
- virtual 3D city model (1)
- virtual collaboration (1)
- virtual desktop infrastructure (1)
- virtual groups (1)
- virtual learning environments (1)
- virtual machine (1)
- virtual mobility (1)
- virtual teams (1)
- virtualisierte IT-Infrastruktur (1)
- virtuell (1)
- virtuelle Realität (1)
- visual analytics (1)
- visual language (1)
- visual languages (1)
- visualization concept exploration (1)
- visuelle Sprache (1)
- visuelle Sprachen (1)
- vulnerabilities (1)
- weak supervision (1)
- weakly (1)
- web application (1)
- web services (1)
- web-applications (1)
- web-based development (1)
- web-based development environment (1)
- web-basierte Entwicklungsumgebung (1)
- webbasierte Entwicklung (1)
- weight (1)
- well-being (1)
- wissenschaftliches Arbeiten (1)
- wissenschaftliches Schreiben (1)
- word order freezing (1)
- word sense disambiguation (1)
- workload prediction (1)
- zero-day (1)
- zuverlässige Datenverarbeitung (1)
- zuverlässigen Datenverarbeitung (1)
- Ähnlichkeit (1)
- Ähnlichkeitsmaße (1)
- Ähnlichkeitssuche (1)
- Änderbarkeit (1)
- Übereinstimmungsanalyse (1)
- Überwachung (1)
- öffentliche Cloud Speicherdienste (1)
- überbestimmte ICA (1)
- überprüfbare Nachweise (1)
- ‘unplugged’ computing (1)
Institute
- Institut für Informatik und Computational Science (271)
- Hasso-Plattner-Institut für Digital Engineering gGmbH (215)
- Hasso-Plattner-Institut für Digital Engineering GmbH (134)
- Extern (65)
- Fachgruppe Betriebswirtschaftslehre (29)
- Mathematisch-Naturwissenschaftliche Fakultät (24)
- Wirtschaftswissenschaften (19)
- Institut für Mathematik (16)
- Bürgerliches Recht (12)
- Institut für Physik und Astronomie (8)
This thesis addresses real-time rendering techniques for 3D information lenses based on the focus & context metaphor. It analyzes, conceives, implements, and reviews its applicability to objects and structures of virtual 3D city models. In contrast to digital terrain models, the application of focus & context visualization to virtual 3D city models is barely researched. However, the purposeful visualization of contextual data of is extreme importance for the interactive exploration and analysis of this field. Programmable hardware enables the implementation of new lens techniques, that allow the augmentation of the perceptive and cognitive quality of the visualization compared to classical perspective projections. A set of 3D information lenses is integrated into a 3D scene-graph system: • Occlusion lenses modify the appearance of virtual 3D city model objects to resolve their occlusion and consequently facilitate the navigation. • Best-view lenses display city model objects in a priority-based manner and mediate their meta information. Thus, they support exploration and navigation of virtual 3D city models. • Color and deformation lenses modify the appearance and geometry of 3D city models to facilitate their perception. The presented techniques for 3D information lenses and their application to virtual 3D city models clarify their potential for interactive visualization and form a base for further development.
Although educational content in electronic form is increasing dramatically, its usage in an educational environment is poor, mainly due to the fact that there is too much of (unreliable) redundant, and not relevant information. Finding appropriate answers is a rather difficult task being reliant on the user filtering of the pertinent information from the noise. Turning knowledge bases like the online tele-TASK archive into useful educational resources requires identifying correct, reliable, and "machine-understandable" information, as well as developing simple but efficient search tools with the ability to reason over this information. Our vision is to create an E-Librarian Service, which is able to retrieve multimedia resources from a knowledge base in a more efficient way than by browsing through an index, or by using a simple keyword search. In our E-Librarian Service, the user can enter his question in a very simple and human way; in natural language (NL). Our premise is that more pertinent results would be retrieved if the search engine understood the sense of the user's query. The returned results are then logical consequences of an inference rather than of keyword matchings. Our E-Librarian Service does not return the answer to the user's question, but it retrieves the most pertinent document(s), in which the user finds the answer to his/her question. Among all the documents that have some common information with the user query, our E-Librarian Service identifies the most pertinent match(es), keeping in mind that the user expects an exhaustive answer while preferring a concise answer with only little or no information overhead. Also, our E-Librarian Service always proposes a solution to the user, even if the system concludes that there is no exhaustive answer. Our E-Librarian Service was implemented prototypically in three different educational tools. A first prototype is CHESt (Computer History Expert System); it has a knowledge base with 300 multimedia clips that cover the main events in computer history. A second prototype is MatES (Mathematics Expert System); it has a knowledge base with 115 clips that cover the topic of fractions in mathematics for secondary school w.r.t. the official school programme. All clips were recorded mainly by pupils. The third and most advanced prototype is the "Lecture Butler's E-Librarain Service"; it has a Web service interface to respect a service oriented architecture (SOA), and was developed in the context of the Web-University project at the Hasso-Plattner-Institute (HPI). Two major experiments in an educational environment - at the Lycée Technique Esch/Alzette in Luxembourg - were made to test the pertinence and reliability of our E-Librarian Service as a complement to traditional courses. The first experiment (in 2005) was made with CHESt in different classes, and covered a single lesson. The second experiment (in 2006) covered a period of 6 weeks of intensive use of MatES in one class. There was no classical mathematics lesson where the teacher gave explanations, but the students had to learn in an autonomous and exploratory way. They had to ask questions to the E-Librarian Service just the way they would if there was a human teacher.
Die vorliegende Arbeit befasst sich mit der wissensbasierten Modellierung von Audio-Signal-Klassifikatoren (ASK) für die Bioakustik. Sie behandelt ein interdisziplinäres Problem, das viele Facetten umfasst. Zu diesen gehören artspezifische bioakustische Fragen, mathematisch-algorithmische Details und Probleme der Repräsentation von Expertenwissen. Es wird eine universelle praktisch anwendbare Methode zur wissensbasierten Modellierung bioakustischer ASK dargestellt und evaluiert. Das Problem der Modellierung von ASK wird dabei durchgängig aus KDD-Perspektive (Knowledge Discovery in Databases) betrachtet. Der grundlegende Ansatz besteht darin, mit Hilfe von modifizierten KDD-Methoden und Data-Mining-Verfahren die Modellierung von ASK wesentlich zu erleichtern. Das etablierte KDD-Paradigma wird mit Hilfe eines detaillierten formalen Modells auf den Bereich der Modellierung von ASK übertragen. Neunzehn elementare KDD-Verfahren bilden die Grundlage eines umfassenden Systems zur wissensbasierten Modellierung von ASK. Methode und Algorithmen werden evaluiert, indem eine sehr umfangreiche Sammlung akustischer Signale des Großen Tümmlers mit ihrer Hilfe untersucht wird. Die Sammlung wurde speziell für diese Arbeit in Eilat (Israel) angefertigt. Insgesamt werden auf Grundlage dieses Audiomaterials vier empirische Einzelstudien durchgeführt: - Auf der Basis von oszillographischen und spektrographischen Darstellungen wird ein phänomenologisches Klassifikationssystem für die vielfältigen Laute des Großen Tümmlers dargestellt. - Mit Hilfe eines Korpus halbsynthetischer Audiodaten werden verschiedene grundlegende Verfahren zur Modellierung und Anwendung von ASK in Hinblick auf ihre Genauigkeit und Robustheit untersucht. - Mit einem speziell entwickelten Clustering-Verfahren werden mehrere Tausend natürliche Pfifflaute des Großen Tümmlers untersucht. Die Ergebnisse werden visualisiert und diskutiert. - Durch maschinelles mustererkennungsbasiertes akustisches Monitoring wird die Emissionsdynamik verschiedener Lauttypen im Verlaufe von vier Wochen untersucht. Etwa 2.5 Millionen Klicklaute werden im Anschluss auf ihre spektralen Charakteristika hin untersucht. Die beschriebene Methode und die dargestellten Algorithmen sind in vielfältiger Hinsicht erweiterbar, ohne dass an ihrer grundlegenden Architektur etwas geändert werden muss. Sie lassen sich leicht in dem gesamten Gebiet der Bioakustik einsetzen. Hiermit besitzen sie auch für angrenzende Disziplinen ein hohes Potential, denn exaktes Wissen über die akustischen Kommunikations- und Sonarsysteme der Tiere wird in der theoretischen Biologie, in den Kognitionswissenschaften, aber auch im praktischen Naturschutz, in Zukunft eine wichtige Rolle spielen.
Intuitive Modelle der Informatik sind gedankliche Vorstellungen über informatische Konzepte, die mit subjektiver Gewissheit verbunden sind. Menschen verwenden sie, wenn sie die Arbeitsweise von Computerprogrammen nachvollziehen oder anderen erklären, die logische Korrektheit eines Programms prüfen oder in einem kreativen Prozess selbst Programme entwickeln. Intuitive Modelle können auf verschiedene Weise repräsentiert und kommuniziert werden, etwa verbal-abstrakt, durch ablauf- oder strukturorientierte Abbildungen und Filme oder konkrete Beispiele. Diskutiert werden in dieser Arbeit grundlegende intuitive Modelle für folgende inhaltliche Aspekte einer Programmausführung: Allokation von Aktivität bei einer Programmausführung, Benennung von Entitäten, Daten, Funktionen, Verarbeitung, Kontrollstrukturen zur Steuerung von Programmläufen, Rekursion, Klassen und Objekte. Mit Hilfe eines Systems von Online-Spielen, der Python Visual Sandbox, werden die psychische Realität verschiedener intuitiver Modelle bei Programmieranfängern nachgewiesen und fehlerhafte Anwendungen (Fehlvorstellungen) identifiziert.
This paper describes the proof calculus LD for clausal propositional logic, which is a linearized form of the well-known DPLL calculus extended by clause learning. It is motivated by the demand to model how current SAT solvers built on clause learning are working, while abstracting from decision heuristics and implementation details. The calculus is proved sound and terminating. Further, it is shown that both the original DPLL calculus and the conflict-directed backtracking calculus with clause learning, as it is implemented in many current SAT solvers, are complete and proof-confluent instances of the LD calculus.
Diese Arbeit befasst sich mit der Entwicklung einer Applikation, welche Infrastrukturdaten über Eisenbahnnetze generiert. Dabei bildet die Erzeugung der topologischen Informationen den Schwerpunkt dieser Arbeit. Der Anwender charakterisiert hierfür vorab das gewünschte Eisenbahnnetz, wobei die geforderten Eigenschaften die Randbedingungen darstellen, die bei der Synthese zu beachten sind. Zur Einhaltung dieser Bedingungen wird die Constraint-Programmierung eingesetzt, welche durch ihr spezielles Programmierparadigma konsistente Lösungen effizient erzeugt. Dies wird u.a. durch die Nachnutzung so genannter globaler Constraints erreicht. Aus diesem Grund wird insbesondere auf den Einsatz der Constraint-Programmierung bei der Modellierung und Implementierung der Applikation eingegangen.
Vorwort: Immer mehr Bürgerinnen und Bürger nutzen die vielfältigen Möglichkeiten der neuen elektronischen Medien. Dabei erfreut sich insbesondere das Internet einer zunehmenden Beliebtheit und steigender Nutzerzahlen. Damit verbunden steigt auch die Zahl der Webauftritte und Internetangebote. Doch einem Teil der Internet-Community bleibt der Zugang zu vielen dieser Angebote versagt. Dies sind vor allem Menschen mit Behinderungen, aber auch Nutzer, deren verwendete Hard- und Software zur Darstellung der angebotenen Inhalte seitens der Anbieter nicht unterstützt werden. Im Wesentlichen geht es um zwei Arten von „Barrieren“ bei der Nutzung von Informationstechnik: Zum einen um technische Barrieren bei der Darstellung und zum anderen um kognitive Barrieren bezüglich des Verstehens der dargestellten Inhalte. Die Schaffung barrierefreier Informationstechnik ist deshalb ein wichtiges Kriterium bei der Ausgestaltung öffentlicher Internetauftritte und -angebote. Hierzu gibt es eine Reihe rechtlicher Regelungen, unter anderem im Behindertengleichstellungsgesetz (BGG) oder der Barrierefreien Informationstechnikverordnung (BITV), deren Umsetzung in den einzelnen Bundesländern sehr unterschiedlich geregelt ist. Auch wenn die Kommunen in manchen Bundesländern – so auch in Brandenburg – von den gesetzlichen Regelungen ausgenommen sind, ist eine Realisierung barrierefreier Internetauftritte von Kommunen wünschenswert, um allen Bürgern einen gleichwertigen Zugang zu kommunalen Interangeboten zu ermöglichen. Um vor allem die kommunale Praxis bei der Erstellung barrierefreier Internetangebote zu unterstützen, hat das Kommunalwissenschaftliche Institut (KWI) der Universität Potsdam im Dezember 2004 einen Workshop unter dem Titel „Barrierefreie Internetauftritte – Aspekte der Umsetzung des Behindertengleichstellungsgesetzes in elektronischen Medien“ veranstaltet. Ziel war es, umfassende Informationen zum Thema „Barrierefreiheit“ zu vermitteln sowie Hinweise und Lösungsmöglichkeiten für die Realisierung barrierefreier Internetauftritte zu geben. Im Mittelpunkt standen dabei folgende Fragen: Was können und sollen kommunale Internetauftritte leisten? Was bedeutet Barrierefreiheit bezüglich „elektronischer Medien“ und welche Auswirkungen ergeben sich daraus für die Gestaltung von Internetauftritten? Welche gesetzlichen Regelungen gibt es und welche Geltungsbereiche haben sie im Einzelnen? Welche technischen Lösungen kommen für die Erstellung barrierefreier Internetseiten in Betracht? Das vorliegende Arbeitsheft ist Teil der Dokumentation der Ergebnisse des Workshops. Die einzelnen Beiträge fassen die Vorträge der Referenten zusammen.
"Wir gehen multimedial. Kommt ihr mit?" war Aufruf und Leitmotiv der MultimeDies 2007. Es kamen sehr viele mit, vor allem Lehrende und Lernende der Universität Potsdam, aber auch Firmen. Diese Veranstaltung setzt eine Tradition fort, die im Bemühen steht über zukunftsweisende Technologien und Projekte, über Angebote und praktikable Lösungen an der Universität zu informieren. Die Vorträge wurden in kurzen Beiträgen zusammengestellt. Sie gliedern sich in zwei Gruppen, zum einen der Bereitstellung, zum anderen der Nutzung von Multimedia.
This work introduces novel internal and external memory algorithms for computing voxel skeletons of massive voxel objects with complex network-like architecture and for converting these voxel skeletons to piecewise linear geometry, that is triangle meshes and piecewise straight lines. The presented techniques help to tackle the challenge of visualizing and analyzing 3d images of increasing size and complexity, which are becoming more and more important in, for example, biological and medical research. Section 2.3.1 contributes to the theoretical foundations of thinning algorithms with a discussion of homotopic thinning in the grid cell model. The grid cell model explicitly represents a cell complex built of faces, edges, and vertices shared between voxels. A characterization of pairs of cells to be deleted is much simpler than characterizations of simple voxels were before. The grid cell model resolves topologically unclear voxel configurations at junctions and locked voxel configurations causing, for example, interior voxels in sets of non-simple voxels. A general conclusion is that the grid cell model is superior to indecomposable voxels for algorithms that need detailed control of topology. Section 2.3.2 introduces a noise-insensitive measure based on the geodesic distance along the boundary to compute two-dimensional skeletons. The measure is able to retain thin object structures if they are geometrically important while ignoring noise on the object's boundary. This combination of properties is not known of other measures. The measure is also used to guide erosion in a thinning process from the boundary towards lines centered within plate-like structures. Geodesic distance based quantities seem to be well suited to robustly identify one- and two-dimensional skeletons. Chapter 6 applies the method to visualization of bone micro-architecture. Chapter 3 describes a novel geometry generation scheme for representing voxel skeletons, which retracts voxel skeletons to piecewise linear geometry per dual cube. The generated triangle meshes and graphs provide a link to geometry processing and efficient rendering of voxel skeletons. The scheme creates non-closed surfaces with boundaries, which contain fewer triangles than a representation of voxel skeletons using closed surfaces like small cubes or iso-surfaces. A conclusion is that thinking specifically about voxel skeleton configurations instead of generic voxel configurations helps to deal with the topological implications. The geometry generation is one foundation of the applications presented in Chapter 6. Chapter 5 presents a novel external memory algorithm for distance ordered homotopic thinning. The presented method extends known algorithms for computing chamfer distance transformations and thinning to execute I/O-efficiently when input is larger than the available main memory. The applied block-wise decomposition schemes are quite simple. Yet it was necessary to carefully analyze effects of block boundaries to devise globally correct external memory variants of known algorithms. In general, doing so is superior to naive block-wise processing ignoring boundary effects. Chapter 6 applies the algorithms in a novel method based on confocal microscopy for quantitative study of micro-vascular networks in the field of microcirculation.
An increasing number of applications requires user interfaces that facilitate the handling of large geodata sets. Using virtual 3D city models, complex geospatial information can be communicated visually in an intuitive way. Therefore, real-time visualization of virtual 3D city models represents a key functionality for interactive exploration, presentation, analysis, and manipulation of geospatial data. This thesis concentrates on the development and implementation of concepts and techniques for real-time city model visualization. It discusses rendering algorithms as well as complementary modeling concepts and interaction techniques. Particularly, the work introduces a new real-time rendering technique to handle city models of high complexity concerning texture size and number of textures. Such models are difficult to handle by current technology, primarily due to two problems: - Limited texture memory: The amount of simultaneously usable texture data is limited by the memory of the graphics hardware. - Limited number of textures: Using several thousand different textures simultaneously causes significant performance problems due to texture switch operations during rendering. The multiresolution texture atlases approach, introduced in this thesis, overcomes both problems. During rendering, it permanently maintains a small set of textures that are sufficient for the current view and the screen resolution available. The efficiency of multiresolution texture atlases is evaluated in performance tests. To summarize, the results demonstrate that the following goals have been achieved: - Real-time rendering becomes possible for 3D scenes whose amount of texture data exceeds the main memory capacity. - Overhead due to texture switches is kept permanently low, so that the number of different textures has no significant effect on the rendering frame rate. Furthermore, this thesis introduces two new approaches for real-time city model visualization that use textures as core visualization elements: - An approach for visualization of thematic information. - An approach for illustrative visualization of 3D city models. Both techniques demonstrate that multiresolution texture atlases provide a basic functionality for the development of new applications and systems in the domain of city model visualization.