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User-generated content on social media platforms is a rich source of latent information about individual variables. Crawling and analyzing this content provides a new approach for enterprises to personalize services and put forward product recommendations. In the past few years, brands made a gradual appearance on social media platforms for advertisement, customers support and public relation purposes and by now it became a necessity throughout all branches. This online identity can be represented as a brand personality that reflects how a brand is perceived by its customers. We exploited recent research in text analysis and personality detection to build an automatic brand personality prediction model on top of the (Five-Factor Model) and (Linguistic Inquiry and Word Count) features extracted from publicly available benchmarks. The proposed model reported significant accuracy in predicting specific personality traits form brands. For evaluating our prediction results on actual brands, we crawled the Facebook API for 100k posts from the most valuable brands' pages in the USA and we visualize exemplars of comparison results and present suggestions for future directions.
While the IEEE 802.15.4 radio standard has many features that meet the requirements of Internet of things applications, IEEE 802.15.4 leaves the whole issue of key management unstandardized. To address this gap, Krentz et al. proposed the Adaptive Key Establishment Scheme (AKES), which establishes session keys for use in IEEE 802.15.4 security. Yet, AKES does not cover all aspects of key management. In particular, AKES comprises no means for key revocation and rekeying. Moreover, existing protocols for key revocation and rekeying seem limited in various ways. In this paper, we hence propose a key revocation and rekeying protocol, which is designed to overcome various limitations of current protocols for key revocation and rekeying. For example, our protocol seems unique in that it routes around IEEE 802.15.4 nodes whose keys are being revoked. We successfully implemented and evaluated our protocol using the Contiki-NG operating system and aiocoap.
The ability to work in teams is an important skill in today's work environments. In MOOCs, however, team work, team tasks, and graded team-based assignments play only a marginal role. To close this gap, we have been exploring ways to integrate graded team-based assignments in MOOCs. Some goals of our work are to determine simple criteria to match teams in a volatile environment and to enable a frictionless online collaboration for the participants within our MOOC platform. The high dropout rates in MOOCs pose particular challenges for team work in this context. By now, we have conducted 15 MOOCs containing graded team-based assignments in a variety of topics. The paper at hand presents a study that aims to establish a solid understanding of the participants in the team tasks. Furthermore, we attempt to determine which team compositions are particularly successful. Finally, we examine how several modifications to our platform's collaborative toolset have affected the dropout rates and performance of the teams.
The "Bachelor Project"
(2019)
One of the challenges of educating the next generation of computer scientists is to teach them to become team players, that are able to communicate and interact not only with different IT systems, but also with coworkers and customers with a non-it background. The “bachelor project” is a project based on team work and a close collaboration with selected industry partners. The authors hosted some of the teams since spring term 2014/15. In the paper at hand we explain and discuss this concept and evaluate its success based on students' evaluation and reports. Furthermore, the technology-stack that has been used by the teams is evaluated to understand how self-organized students in IT-related projects work. We will show that and why the bachelor is the most successful educational format in the perception of the students and how this positive results can be improved by the mentors.
MOOCs in Secondary Education
(2019)
Computer science education in German schools is often less than optimal. It is only mandatory in a few of the federal states and there is a lack of qualified teachers. As a MOOC (Massive Open Online Course) provider with a German background, we developed the idea to implement a MOOC addressing pupils in secondary schools to fill this gap. The course targeted high school pupils and enabled them to learn the Python programming language. In 2014, we successfully conducted the first iteration of this MOOC with more than 7000 participants. However, the share of pupils in the course was not quite satisfactory. So we conducted several workshops with teachers to find out why they had not used the course to the extent that we had imagined. The paper at hand explores and discusses the steps we have taken in the following years as a result of these workshops.
Electronic health is one of the most popular applications of information and communication technologies and it has contributed immensely to health delivery through the provision of quality health service and ubiquitous access at a lower cost. Even though this mode of health service is increasingly becoming known or used in developing nations, these countries are faced with a myriad of challenges when implementing and deploying e-health services on both small and large scale. It is estimated that the Africa population alone carries the highest percentage of the world’s global diseases despite its certain level of e-health adoption. This paper aims at analyzing the progress so far and the current state of e-health in developing countries particularly Africa and propose a framework for further improvement.
The emergence of cloud computing allows users to easily host their Virtual Machines with no up-front investment and the guarantee of always available anytime anywhere. But with the Virtual Machine (VM) is hosted outside of user's premise, the user loses the physical control of the VM as it could be running on untrusted host machines in the cloud. Malicious host administrator could launch live memory dumping, Spectre, or Meltdown attacks in order to extract sensitive information from the VM's memory, e.g. passwords or cryptographic keys of applications running in the VM. In this paper, inspired by the moving target defense (MTD) scheme, we propose a novel approach to increase the security of application's sensitive data in the VM by continuously moving the sensitive data among several memory allocations (blocks) in Random Access Memory (RAM). A movement function is added into the application source code in order for the function to be running concurrently with the application's main function. Our approach could reduce the possibility of VM's sensitive data in the memory to be leaked into memory dump file by 2 5% and secure the sensitive data from Spectre and Meltdown attacks. Our approach's overhead depends on the number and the size of the sensitive data.