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EMOOCs 2023
(2023)
From June 14 to June 16, 2023, Hasso Plattner Institute, Potsdam, hosted the eighth European MOOC Stakeholder Summit (EMOOCs 2023).
The pandemic is fortunately over. It has once again shown how important digital education is. How well-prepared a country was could be seen in our schools, universities, and companies. In different countries, the problems manifested themselves differently. The measures and approaches to solving the problems varied accordingly. Digital education, whether micro-credentials, MOOCs, blended learning formats, or other e-learning tools, received a major boost.
EMOOCs 2023 focusses on the effects of this emergency situation. How has it affected the development and delivery of MOOCs and other e-learning offerings all over Europe? Which projects can serve as models for successful digital learning and teaching? Which roles can MOOCs and micro-credentials bear in the current business transformation? Is there a backlash to the routine we knew from pre-Corona times? Or have many things become firmly established in the meantime, e.g. remote work, hybrid conferences, etc.?
Furthermore, EMOOCs 2023 has a closer look at the development and formalization of digital learning. Micro-credentials are just the starting point. Further steps in this direction would be complete online study programs or full online universities.
Another main topic is the networking of learning offers and the standardization of formats and metadata. Examples of fruitful cooperations are the MOOChub, the European MOOC Consortium, and the Common Micro-Credential Framework.
The learnings, derived from practical experience and research, are explored in EMOOCs 2023 in four tracks and additional workshops, covering various aspects of this field. In this publication, we present papers from the conference’s Research & Experience Track, the Business Track and the International Track.
EMOOCs 2021
(2021)
From June 22 to June 24, 2021, Hasso Plattner Institute, Potsdam, hosted the seventh European MOOC Stakeholder Summit (EMOOCs 2021) together with the eighth ACM Learning@Scale Conference.
Due to the COVID-19 situation, the conference was held fully online.
The boost in digital education worldwide as a result of the pandemic was also one of the main topics of this year’s EMOOCs. All institutions of learning have been forced to transform and redesign their educational methods, moving from traditional models to hybrid or completely online models at scale. The learnings, derived from practical experience and research, have been explored in EMOOCs 2021 in six tracks and additional workshops, covering various aspects of this field. In this publication, we present papers from the conference’s Experience Track, the Policy Track, the Business Track, the International Track, and the Workshops.
Ob Online-Kurse, videobasierte Lehrangebote, mobile Applikationen, eigenentwickelte oder kommerzielle Web 2.0-Anwendungen, die Fülle digitaler Unterstützungsangebote ist kaum zu überblicken. Dabei bieten mobile Endgeräte, Web-Anwendungen und Apps Chancen Lehre, Studium und Forschung maßgeblich neu zu gestalten. Im Beitrag wird ein Beschreibungsrahmen für die mediendidaktische Ausgestaltung von Lehr-, Lern- und Forschungsarrangements vorgestellt, der die technischen Gesichtspunkte hervorhebt. Anschließend werden unterschiedliche Nutzungsszenarien unter Einbeziehung digitaler Medien skizziert. Diese werden als Ausgangspunkt genommen um das Konzept einer Systemarchitektur vorzustellen, die es zum einen ermöglicht beliebige Applikationen automatisiert bereit zu stellen und zum anderen die anfallenden Nutzendendaten plattformübergreifend zu aggregieren und für eine Ausgestaltung virtueller Lehr- und Lernräumen zu nutzen.
Die differenzierte und individuelle Förderung der Leseflüssigkeit in heterogenen Gruppen erfordert ein hohes Maß an diagnostischer Kompetenz. Diese kann nicht allein durch die Vermittlung von Wissen gefördert werden, sondern muss zusätzlich durch praxisnahe Übungen sukzessive ausgebildet werden. Um die Diagnosekompetenz von Masterstudierenden der Grundschulpädagogik (Deutsch) an der Universität zu Potsdam zu fördern, wurde im Rahmen des Projekts PSI-Potsdam ein Seminar entwickelt und durchgeführt, das nach der Idee des Blended Learning mit digitalen Übungen angereichert ist und eine Förderung der Diagnosekompetenz über einen längeren Zeitraum gewährleisten soll. In dem Beitrag werden nach einer theoretischen Einführung sowie einer Darlegung der Relevanz des Seminarkonzepts für Lehrkräfte der Primarstufe Deutsch die Entwicklung und Einbettung der Übungstools im Seminar dargestellt sowie deren praktischer Einsatz diskutiert.
摘要。哈索•普拉特纳研究院 (HPI) 的新型互动在线教育平台 openHPI (https://openHPI.de) 可以为从事信息技术和信息学领域内容的工作和感兴趣的学员提供可自由访问的、免费的在线课程。与斯坦福大学于 2011 年首推,之后也在美国其他精英大学提供的“网络公开群众课”(简称 MOOC)一样,openHPI 同样在互联网中提供学习视频和阅读材料,其中综合了支持学习的自我测试、家庭作业和社交讨论论坛,并刺激对促进学习的虚拟学习团队的培训。与“传统的”讲座平台,比如 tele-TASK 平台 (http://www.tele-task.de) 不同(在该平台中,可调用以多媒体方式记录的和已准备好的讲座),openHPI 提供的是按教学法准备的在线课程。这些课程的开始时间固定,之后在连续六个课程周稳定的提供以多媒体方式准备的、尽可能可以互动的学习材料。每周讲解课程主题的一章。为此在该周开始前会准备一系列学习视频、文字、自我测试和家庭作业材料,课程学员在该周将精力用于处理这些内容。这些计划与一个社交讨论平台相结合,学员在该平台上可以与课程导师和其他学员交换意见、解答问题和讨论更多主题。当然,学员可以自己决定学习活动的类型和范围。他们可以为课程作出自己的贡献,比如在论坛中引用博文或推文。之后其他学员可以评论、讨论或自己扩展这些博文或推文。这样学员、教师和提供的学习内容就在一个虚拟的团体中与社交学习网络相互结合起来。
Zukünftige Lehrkräfte auf den Umgang mit Heterogenität vorzubereiten, besonders im Primarschulbereich, ist ein Ziel der Lehrkräftebildung. Ein Ansatz dazu ist die Förderung diagnostischer Kompetenzen von Studierenden. E-Learning-Angebote bieten hierzu angesichts der Individualisierung von Lernprozessen sowie der Möglichkeiten einer Integration in bereits bestehende Seminare viele Vorteile. Im Rahmen der Qualitätsoffensive Lehrerbildung wurde daher ein Online-Training entwickelt, das die mathematische Diagnosekompetenz von Studierenden stärken soll. Das Training ist ein E-Learning-Angebot, das im Selbststudium durchlaufen werden kann und aus Lehrvideos, interaktiven Schüler:innenvideos und interaktiven Übungen besteht. An der Universität Potsdam wurde das Training bisher in drei Seminaren des Lehramtsstudiums für die Primarstufe integriert und evaluiert. Aus der Evaluation mittels Fragebögen ging hervor, dass von Studierenden und Lehrenden die Integration positiv bewertet wird.
Die effektive Erzeugung von Wissen ist eine der zentralen Herausforderungen des 21. Jahrhunderts. Informations- und Kommunikationstechnologien, wie die Neuen Medien, durchdringen alle Bereiche des täglichen Lebens. Sie ermöglichen den Zugriff auf gigantische Datenmengen, die die Grundvoraussetzung für die Generierung von Wissen darstellen, aber gleichzeitig eine Datenflut bedeuten, der wir ohnmächtig gegenüberstehen. Innerhalb der raumwissenschaftlichen Fachdisziplinen spielen die Neuen Medien für die Kommunikation von Sachinformation eine wichtige Rolle. Die internetbasierte Distribution von Karten, angereichert mit zusätzlichen Informationen in Form von Audiosequenzen oder Filmausschnitten, spiegelt diese Entwicklung wieder. Vor diesem Hintergrund erfolgt die Untersuchung der Frage, ob Neue Medien dazu genutzt werden können, raumwissenschaftliche Fachinhalte zu vermitteln. Von besonderem Interesse ist dabei die Frage, ob durch den Einsatz Neuer Medien in der Lehre ein Mehrwert für die Benutzer entsteht. Der Ausgangspunkt dieser Forschungsfrage besteht in der herausragenden Bedeutung von Visualisierung zur leicht verständlichen Darstellung komplexer Sachverhalte, sowie der entsprechenden Werkzeug- und Methodenkompetenz für die Nutzung Neuer Medien in den raumwissen-schaftlichen Disziplinen. Die Grundlage für die Entwicklung von mehrwertigen Lernangeboten ist die Betrachtung von Lernen als Kommunikationsprozess zur Konstruktion von Wissen, was bedeutet, dass der Entwickler derartiger Angebote über Möglichkeiten zur Optimierung dieses Kommunikationsprozesses verfügt. Auf dieser Basis erfolgt eine Erweiterung des in den raumwissenschaftlichen Disziplinen verwendeten Kommunikationsbegriffs um den Aspekt der Lehre von Fachinhalten. Als relevante Ansatzpunkte für die Optimierung der Kommunikation von Fachinhalten werden die didaktische und die mediale Aufbereitung identifiziert. Diese können zum einen die Motivation der Lernenden positiv beeinflussen und zum anderen durch Wirkung auf die Wahrnehmung der Lernenden zu einem vereinfachten Verständnis beitragen. Im Mittelpunkt der didaktischen Aufbereitung steht die problemorientierte Vermittlung der Inhalte, d.h. sie werden anhand konkreter Problemsituationen aus der Praxis vermittelt und gelten deshalb als besonders anschaulich und anwendungsorientiert. Bei der medialen Aufbereitung steht die Verwendung einer Kombination aus Text und Graphik/Animation im Mittelpunkt, die darauf abzielt, das Verstehen komplexer Sachverhalte zu erleichtern. Zur Überprüfung der Forschungsfrage haben Studierende raumwissenschaftlicher Studiengänge der Universität Potsdam das Lernangebot ausprobiert und anhand eines Fragebogens verschiedene Aspekte bewertet. Themenschwerpunkt dieser Evaluation waren die Akzeptanz, die Bedienbarkeit, die didak-tische und mediale Aufbereitung der Inhalte, die Auswahl und Verständlichkeit der Inhalte sowie die Praxistauglichkeit. Ein Großteil der Befragten hat dem Lernangebot einen Mehrwert gegenüber konventionellen Bildungsangeboten bescheinigt. Als Aspekte dieses Mehrwertes haben sich vor allem die Praxisnähe, die Unabhängigkeit von Zeit und Ort bei der Nutzung und die Vermittlung der Inhalte auf der Grundlage einer Kombination aus Text und interaktiven Animationen herauskristallisiert.
Many participants in Massive Open Online Courses are full-time employees seeking greater flexibility in their time commitment and the available learning paths. We recently addressed these requirements by splitting up our 6-week courses into three 2-week modules followed by a separate exam. Modularizing courses offers many advantages: Shorter modules are more sustainable and can be combined, reused, and incorporated into learning paths more easily. Time flexibility for learners is also improved as exams can now be offered multiple times per year, while the learning content is available independently. In this article, we answer the question of which impact this modularization has on key learning metrics, such as course completion rates, learning success, and no-show rates. Furthermore, we investigate the influence of longer breaks between modules on these metrics. According to our analysis, course modules facilitate more selective learning behaviors that encourage learners to focus on topics they are the most interested in. At the same time, participation in overarching exams across all modules seems to be less appealing compared to an integrated exam of a 6-week course. While breaks between the modules increase the distinctive appearance of individual modules, a break before the final exam further reduces initial interest in the exams. We further reveal that participation in self-paced courses as a preparation for the final exam is unlikely to attract new learners to the course offerings, even though learners' performance is comparable to instructor-paced courses. The results of our long-term study on course modularization provide a solid foundation for future research and enable educators to make informed decisions about the design of their courses.
Many participants in Massive Open Online Courses are full-time employees seeking greater flexibility in their time commitment and the available learning paths. We recently addressed these requirements by splitting up our 6-week courses into three 2-week modules followed by a separate exam. Modularizing courses offers many advantages: Shorter modules are more sustainable and can be combined, reused, and incorporated into learning paths more easily. Time flexibility for learners is also improved as exams can now be offered multiple times per year, while the learning content is available independently. In this article, we answer the question of which impact this modularization has on key learning metrics, such as course completion rates, learning success, and no-show rates. Furthermore, we investigate the influence of longer breaks between modules on these metrics. According to our analysis, course modules facilitate more selective learning behaviors that encourage learners to focus on topics they are the most interested in. At the same time, participation in overarching exams across all modules seems to be less appealing compared to an integrated exam of a 6-week course. While breaks between the modules increase the distinctive appearance of individual modules, a break before the final exam further reduces initial interest in the exams. We further reveal that participation in self-paced courses as a preparation for the final exam is unlikely to attract new learners to the course offerings, even though learners' performance is comparable to instructor-paced courses. The results of our long-term study on course modularization provide a solid foundation for future research and enable educators to make informed decisions about the design of their courses.
The MOOChub is a joined web-based catalog of all relevant German and Austrian MOOC platforms that lists well over 750 Massive Open Online Courses (MOOCs). Automatically building such a catalog requires that all partners describe and publicly offer the metadata of their courses in the same way. The paper at hand presents the genesis of the idea to establish a common metadata standard and the story of its subsequent development. The result of this effort is, first, an open-licensed de-facto-standard, which is based on existing commonly used standards and second, a first prototypical platform that is using this standard: the MOOChub, which lists all courses of the involved partners. This catalog is searchable and provides a more comprehensive overview of basically all MOOCs that are offered by German and Austrian MOOC platforms. Finally, the upcoming developments to further optimize the catalog and the metadata standard are reported.
Massive Open Online Courses (MOOCs) have left their mark on the face of education during the recent years. At the Hasso Plattner Institute (HPI) in Potsdam, Germany, we are actively developing a MOOC platform, which provides our research with a plethora of e-learning topics, such as learning analytics, automated assessment, peer assessment, team-work, online proctoring, and gamification. We run several instances of this platform. On openHPI, we provide our own courses from within the HPI context. Further instances are openSAP, openWHO, and mooc.HOUSE, which is the smallest of these platforms, targeting customers with a less extensive course portfolio. In 2013, we started to work on the gamification of our platform. By now, we have implemented about two thirds of the features that we initially have evaluated as useful for our purposes. About a year ago we activated the implemented gamification features on mooc.HOUSE. Before activating the features on openHPI as well, we examined, and re-evaluated our initial considerations based on the data we collected so far and the changes in other contexts of our platforms.
In an effort to describe and produce different formats for video instruction, the research community in technology-enhanced learning, and MOOC scholars in particular, have focused on the general style of video production: whether it is a digitally scripted “talk-and-chalk” or a “talking head” version of a learning unit. Since these production styles include various sub-elements, this paper deconstructs the inherited elements of video production in the context of educational live-streams. Using over 700 videos – both from synchronous and asynchronous modalities of large video-based platforms (YouTube and Twitch), 92 features were found in eight categories of video production. These include commonly analyzed features such as the use of green screen and a visible instructor, but also less studied features such as social media connections and changing camera perspective depending on the topic being covered. Overall, the research results enable an analysis of common video production styles and a toolbox for categorizing new formats – independent of their final (a)synchronous use in MOOCs. Keywords: video production, MOOC video styles, live-streaming.
In response to the impending spread of COVID-19, universities worldwide abruptly stopped face-to-face teaching and switched to technology-mediated teaching. As a result, the use of technology in the learning processes of students of different disciplines became essential and the only way to teach, communicate and collaborate for months. In this crisis context, we conducted a longitudinal study in four German universities, in which we collected a total of 875 responses from students of information systems and music and arts at four points in time during the spring–summer 2020 semester. Our study focused on (1) the students’ acceptance of technology-mediated learning, (2) any change in this acceptance during the semester and (3) the differences in acceptance between the two disciplines. We applied the Technology Acceptance Model and were able to validate it for the extreme situation of the COVID-19 pandemic. We extended the model with three new variables (time flexibility, learning flexibility and social isolation) that influenced the construct of perceived usefulness. Furthermore, we detected differences between the disciplines and over time. In this paper, we present and discuss our study’s results and derive short- and long-term implications for science and practice.
In response to the impending spread of COVID-19, universities worldwide abruptly stopped face-to-face teaching and switched to technology-mediated teaching. As a result, the use of technology in the learning processes of students of different disciplines became essential and the only way to teach, communicate and collaborate for months. In this crisis context, we conducted a longitudinal study in four German universities, in which we collected a total of 875 responses from students of information systems and music and arts at four points in time during the spring–summer 2020 semester. Our study focused on (1) the students’ acceptance of technology-mediated learning, (2) any change in this acceptance during the semester and (3) the differences in acceptance between the two disciplines. We applied the Technology Acceptance Model and were able to validate it for the extreme situation of the COVID-19 pandemic. We extended the model with three new variables (time flexibility, learning flexibility and social isolation) that influenced the construct of perceived usefulness. Furthermore, we detected differences between the disciplines and over time. In this paper, we present and discuss our study’s results and derive short- and long-term implications for science and practice.
Students beginning their studies at university face manifold problems such as orientation in a new environment and organizing their courses. This article presents the implementation and successful empirical evaluation of the pervasive browser-based educational game "FreshUP", which aims at helping to overcome the initial difficulties of freshmen. In contrast to a conventional scavenger hunt, mobile pervasive games like FreshUP, bridging in-game and real world activities, have the potential to provide help in a motivating manner using new technology which is currently becoming more and more common. (C) 2013 Elsevier B.V. All rights reserved.