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Sharp Thresholds for Half-Random Games I

  • We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this paper we consider the scenario when Maker plays randomly and Breaker is "clever", and determine the sharp threshold bias of classical graph games, such as connectivity, Hamiltonicity, and minimum degree-k. We treat the other case, that is when Breaker plays randomly, in a separate paper. The traditional, deterministic version of these games, with two optimal players playing, are known to obey the so-called probabilistic intuition. That is, the threshold bias of these games is asymptotically equal to the threshold bias of their random counterpart, where players just take edges uniformly at random. We find, that despite this remarkably precise agreement of the results of the deterministic and the random games, playing randomly against an optimal opponent is not a good idea: the threshold bias tilts significantly more towards the random player. An important qualitative aspect of theWe study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this paper we consider the scenario when Maker plays randomly and Breaker is "clever", and determine the sharp threshold bias of classical graph games, such as connectivity, Hamiltonicity, and minimum degree-k. We treat the other case, that is when Breaker plays randomly, in a separate paper. The traditional, deterministic version of these games, with two optimal players playing, are known to obey the so-called probabilistic intuition. That is, the threshold bias of these games is asymptotically equal to the threshold bias of their random counterpart, where players just take edges uniformly at random. We find, that despite this remarkably precise agreement of the results of the deterministic and the random games, playing randomly against an optimal opponent is not a good idea: the threshold bias tilts significantly more towards the random player. An important qualitative aspect of the probabilistic intuition carries through nevertheless: the bottleneck for Maker to occupy a connected graph is still the ability to avoid isolated vertices in her graph. (C) 2016Wiley Periodicals, Inc.show moreshow less

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Metadaten
Author details:Jonas GroschwitzORCiD, Tibor Szabo
DOI:https://doi.org/10.1002/rsa.20681
ISSN:1042-9832
ISSN:1098-2418
Title of parent work (English):European polymer journal
Publisher:Wiley-Blackwell
Place of publishing:Hoboken
Publication type:Article
Language:English
Year of first publication:2016
Publication year:2016
Release date:2020/03/22
Tag:Hamiltonicity; graph games; positional games; randomized strategy; sharp threshold
Volume:49
Number of pages:29
First page:766
Last Page:794
Organizational units:Humanwissenschaftliche Fakultät / Strukturbereich Kognitionswissenschaften / Department Linguistik
Peer review:Referiert
Institution name at the time of the publication:Humanwissenschaftliche Fakultät / Institut für Linguistik / Allgemeine Sprachwissenschaft
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