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Predicting adolescents’ self-objectification from sexualized video game and Instagram use

  • A growing body of research has demonstrated negative effects of sexualization in the media on adolescents' body image, but longitudinal studies and research including interactive and social media are scarce. The current study explored the longitudinal associations of adolescents' use of sexualized video games (SVG) and sexualized Instagram images (SII) with body image concerns. Specifically, our study examined relations between adolescents' SVG and SII use and appearance comparisons, thin- and muscular-ideal internalization, valuing appearance over competence, and body surveillance. A sample of 660 German adolescents (327 female, 333 male;M-age = 15.09 years) participated in two waves with an interval of 6 months. A structural equation model showed that SVG and SII use at Time 1 predicted body surveillance indirectly via valuing appearance over competence at Time 2. Furthermore, SVG and SII use indirectly predicted both thin- and muscular-ideal internalization through appearance comparisons at Time 1. In turn, thin-idealA growing body of research has demonstrated negative effects of sexualization in the media on adolescents' body image, but longitudinal studies and research including interactive and social media are scarce. The current study explored the longitudinal associations of adolescents' use of sexualized video games (SVG) and sexualized Instagram images (SII) with body image concerns. Specifically, our study examined relations between adolescents' SVG and SII use and appearance comparisons, thin- and muscular-ideal internalization, valuing appearance over competence, and body surveillance. A sample of 660 German adolescents (327 female, 333 male;M-age = 15.09 years) participated in two waves with an interval of 6 months. A structural equation model showed that SVG and SII use at Time 1 predicted body surveillance indirectly via valuing appearance over competence at Time 2. Furthermore, SVG and SII use indirectly predicted both thin- and muscular-ideal internalization through appearance comparisons at Time 1. In turn, thin-ideal internalization at Time 1 predicted body surveillance indirectly via valuing appearance over competence at Time 2. The results indicate that sexualization in video games and on Instagram can play an important role in increasing body image concerns among adolescents. We discuss the findings with respect to objectification theory and the predictive value of including appearance comparisons in models explaining the relation between sexualized media and self-objectification.zeige mehrzeige weniger

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Metadaten
Verfasserangaben:Marika SkowronskiORCiDGND, Robert BuschingORCiDGND, Barbara KrahéORCiDGND
URN:urn:nbn:de:kobv:517-opus4-541992
DOI:https://doi.org/10.25932/publishup-54199
ISSN:1866-8364
Titel des übergeordneten Werks (Deutsch):Zweitveröffentlichungen der Universität Potsdam : Humanwissenschaftliche Reihe
Untertitel (Englisch):A longitudinal study
Schriftenreihe (Bandnummer):Zweitveröffentlichungen der Universität Potsdam : Humanwissenschaftliche Reihe (845)
Publikationstyp:Postprint
Sprache:Englisch
Datum der Erstveröffentlichung:23.08.2020
Erscheinungsjahr:2020
Veröffentlichende Institution:Universität Potsdam
Datum der Freischaltung:26.04.2024
Freies Schlagwort / Tag:Sexualization; body image; computer games; self-objectification; social media
Ausgabe:9-10
Seitenanzahl:17
Quelle:Sex Roles 84, 584–598 (2021). https://doi.org/10.1007/s11199-020-01187-1
Organisationseinheiten:Humanwissenschaftliche Fakultät / Strukturbereich Kognitionswissenschaften / Department Psychologie
DDC-Klassifikation:1 Philosophie und Psychologie / 15 Psychologie / 150 Psychologie
Peer Review:Referiert
Publikationsweg:Open Access / Green Open-Access
Lizenz (Deutsch):License LogoCC-BY - Namensnennung 4.0 International
Externe Anmerkung:Bibliographieeintrag der Originalveröffentlichung/Quelle
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