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Sharp Thresholds for Half-Random Games I

  • We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this paper we consider the scenario when Maker plays randomly and Breaker is "clever", and determine the sharp threshold bias of classical graph games, such as connectivity, Hamiltonicity, and minimum degree-k. We treat the other case, that is when Breaker plays randomly, in a separate paper. The traditional, deterministic version of these games, with two optimal players playing, are known to obey the so-called probabilistic intuition. That is, the threshold bias of these games is asymptotically equal to the threshold bias of their random counterpart, where players just take edges uniformly at random. We find, that despite this remarkably precise agreement of the results of the deterministic and the random games, playing randomly against an optimal opponent is not a good idea: the threshold bias tilts significantly more towards the random player. An important qualitative aspect of theWe study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this paper we consider the scenario when Maker plays randomly and Breaker is "clever", and determine the sharp threshold bias of classical graph games, such as connectivity, Hamiltonicity, and minimum degree-k. We treat the other case, that is when Breaker plays randomly, in a separate paper. The traditional, deterministic version of these games, with two optimal players playing, are known to obey the so-called probabilistic intuition. That is, the threshold bias of these games is asymptotically equal to the threshold bias of their random counterpart, where players just take edges uniformly at random. We find, that despite this remarkably precise agreement of the results of the deterministic and the random games, playing randomly against an optimal opponent is not a good idea: the threshold bias tilts significantly more towards the random player. An important qualitative aspect of the probabilistic intuition carries through nevertheless: the bottleneck for Maker to occupy a connected graph is still the ability to avoid isolated vertices in her graph. (C) 2016Wiley Periodicals, Inc.zeige mehrzeige weniger

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Metadaten
Verfasserangaben:Jonas GroschwitzORCiD, Tibor Szabo
DOI:https://doi.org/10.1002/rsa.20681
ISSN:1042-9832
ISSN:1098-2418
Titel des übergeordneten Werks (Englisch):European polymer journal
Verlag:Wiley-Blackwell
Verlagsort:Hoboken
Publikationstyp:Wissenschaftlicher Artikel
Sprache:Englisch
Jahr der Erstveröffentlichung:2016
Erscheinungsjahr:2016
Datum der Freischaltung:22.03.2020
Freies Schlagwort / Tag:Hamiltonicity; graph games; positional games; randomized strategy; sharp threshold
Band:49
Seitenanzahl:29
Erste Seite:766
Letzte Seite:794
Organisationseinheiten:Humanwissenschaftliche Fakultät / Strukturbereich Kognitionswissenschaften / Department Linguistik
Peer Review:Referiert
Name der Einrichtung zum Zeitpunkt der Publikation:Humanwissenschaftliche Fakultät / Institut für Linguistik / Allgemeine Sprachwissenschaft
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