TY - CHAP A1 - Abendroth, Adrian A1 - Bender, Benedict A1 - Gronau, Norbert T1 - The evolution of original ERP customization BT - a systematic literature review of technical possibilities T2 - Proceedings of the 26th International Conference on Enterprise Information Systems N2 - Enterprise Resource Planning (ERP) system customization is often necessary because companies have unique processes that provide their competitive advantage. Despite new technological advances such as cloud computing or model-driven development, technical ERP customization options are either outdated or ambiguously formulated in the scientific literature. Using a systematic literature review (SLR) that analyzes 137 definitions from 26 papers, the result is an analysis and aggregation of technical customization types by providing clearance and aligning with future organizational needs. The results show a shift from ERP code modification in on-premises systems to interface and integration customization in cloud ERP systems, as well as emerging technological opportunities as a way for customers and key users to perform system customization. The study contributes by providing a clear understanding of given customization types and assisting ERP users and vendors in making customization decisions. KW - Enterprise Resource Planning (ERP) System KW - Customization KW - Modification KW - Tailoring KW - Literature Review Y1 - 2024 SN - 978-989-758-692-7 U6 - https://doi.org/10.5220/0012305500003690 SN - 2184-4992 VL - 1 SP - 17 EP - 27 PB - SCITEPRESS - Science and Technology Publications CY - Setúbal ER - TY - CHAP A1 - Panzer, Marcel A1 - Gronau, Norbert T1 - Enhancing economic efficiency in modular production systems through deep reinforcement learning T2 - Procedia CIRP N2 - In times of increasingly complex production processes and volatile customer demands, the production adaptability is crucial for a company's profitability and competitiveness. The ability to cope with rapidly changing customer requirements and unexpected internal and external events guarantees robust and efficient production processes, requiring a dedicated control concept at the shop floor level. Yet in today's practice, conventional control approaches remain in use, which may not keep up with the dynamic behaviour due to their scenario-specific and rigid properties. To address this challenge, deep learning methods were increasingly deployed due to their optimization and scalability properties. However, these approaches were often tested in specific operational applications and focused on technical performance indicators such as order tardiness or total throughput. In this paper, we propose a deep reinforcement learning based production control to optimize combined techno-financial performance measures. Based on pre-defined manufacturing modules that are supplied and operated by multiple agents, positive effects were observed in terms of increased revenue and reduced penalties due to lower throughput times and fewer delayed products. The combined modular and multi-staged approach as well as the distributed decision-making further leverage scalability and transferability to other scenarios. KW - modular production KW - production control KW - multi-agent system KW - deep reinforcement learning KW - discrete event simulation Y1 - 2024 U6 - https://doi.org/10.1016/j.procir.2023.09.229 SN - 2212-8271 VL - 121 SP - 55 EP - 60 PB - Elsevier CY - Amsterdam ER - TY - JOUR A1 - Roling, Wiebke M. A1 - Grum, Marcus A1 - Gronau, Norbert A1 - Kluge, Annette T1 - The roots of errors in adaptive performance BT - clustering behavioral patterns after the introduction of a change JF - Journal of workplace learning N2 - Purpose The purpose of this study was to investigate work-related adaptive performance from a longitudinal process perspective. This paper clustered specific behavioral patterns following the introduction of a change and related them to retentivity as an individual cognitive ability. In addition, this paper investigated whether the occurrence of adaptation errors varied depending on the type of change content. Design/methodology/approach Data from 35 participants collected in the simulated manufacturing environment of a Research and Application Center Industry 4.0 (RACI) were analyzed. The participants were required to learn and train a manufacturing process in the RACI and through an online training program. At a second measurement point in the RACI, specific manufacturing steps were subject to change and participants had to adapt their task execution. Adaptive performance was evaluated by counting the adaptation errors. Findings The participants showed one of the following behavioral patterns: (1) no adaptation errors, (2) few adaptation errors, (3) repeated adaptation errors regarding the same actions, or (4) many adaptation errors distributed over many different actions. The latter ones had a very low retentivity compared to the other groups. Most of the adaptation errors were made when new actions were added to the manufacturing process. Originality/value Our study adds empirical research on adaptive performance and its underlying processes. It contributes to a detailed understanding of different behaviors in change situations and derives implications for organizational change management. KW - adaptive performance KW - behavioral patterns KW - change KW - process perspective KW - quantitative KW - retentivity KW - rype of change content Y1 - 2024 U6 - https://doi.org/10.1108/JWL-10-2023-0168 SN - 1366-5626 VL - 36 IS - 4 SP - 267 EP - 281 PB - Emerald CY - Bradford ER - TY - JOUR A1 - Grum, Marcus A1 - Gronau, Norbert T1 - The impact of knowledge characteristics on process performance BT - experimenting with the conversion perspective on knowledge transfer velocity JF - Business process management journal N2 - Purpose With shorter product cycles and a growing number of knowledge-intensive business processes, time consumption is a highly relevant target factor in measuring the performance of contemporary business processes. This research aims to extend prior research on the effects of knowledge transfer velocity at the individual level by considering the effect of complexity, stickiness, competencies, and further demographic factors on knowledge-intensive business processes at the conversion-specific levels. Design/methodology/approach We empirically assess the impact of situation-dependent knowledge transfer velocities on time consumption in teams and individuals. Further, we issue the demographic effect on this relationship. We study a sample of 178 experiments of project teams and individuals applying ordinary least squares (OLS) for regression analysis-based modeling. Findings The authors find that time consumed at knowledge transfers is negatively associated with the complexity of tasks. Moreover, competence among team members has a complementary effect on this relationship and stickiness retards knowledge transfers. Thus, while demographic factors urgently need to be considered for effective and speedy knowledge transfers, these influencing factors should be addressed on a conversion-specific basis so that some tasks are realized in teams best while others are not. Guidelines and interventions are derived to identify best task realization variants, so that process performance is improved by a new kind of process improvement method. Research limitations/implications This study establishes empirically the importance of conversion-specific influence factors and demographic factors as drivers of high knowledge transfer velocities in teams and among individuals. The contribution connects the field of knowledge management to important streams in the wider business literature: process improvement, management of knowledge resources, design of information systems, etc. Whereas the model is highly bound to the experiment tasks, it has high explanatory power and high generalizability to other contexts. Practical implications Team managers should take care to allow the optimal knowledge transfer situation within the team. This is particularly important when knowledge sharing is central, e.g. in product development and consulting processes. If this is not possible, interventions should be applied to the individual knowledge transfer situation to improve knowledge transfers among team members. Social implications Faster and more effective knowledge transfers improve the performance of both commercial and non-commercial organizations. As nowadays, the individual is faced with time pressure to finalize tasks, the deliberated increase of knowledge transfer velocity is a core capability to realize this goal. Quantitative knowledge transfer models result in more reliable predictions about the duration of knowledge transfers. These allow the target-oriented modification of knowledge transfer situations so that processes speed up, private firms are more competitive and public services are faster to citizens. Originality/value Time consumption is an increasingly relevant factor in contemporary business but so far not been explored in experiments at all. This study extends current knowledge by considering quantitative effects on knowledge velocity and improved knowledge transfers. KW - knowledge transfer KW - time consumption KW - knowledge transfer velocity KW - knowledge KW - experimentation KW - process improvement KW - process simulation KW - process design Y1 - 2024 U6 - https://doi.org/10.1108/BPMJ-10-2023-0853 SN - 1463-7154 VL - 30 IS - 4 SP - 1088 EP - 1110 PB - Emerald CY - Bingley ER - TY - JOUR A1 - Rojahn, Marcel A1 - Weber, Edzard A1 - Gronau, Norbert T1 - Towards a standardization in scheduling models BT - assessing the variety of homonyms JF - International journal of industrial and systems engineering N2 - Terminology is a critical instrument for each researcher. Different terminologies for the same research object may arise in different research communities. By this inconsistency, many synergistic effects get lost. Theories and models will be more understandable and reusable if a common terminology is applied. This paper examines the terminological (in)consistence for the research field of job-shop scheduling by a literature review. There is an enormous variety in the choice of terms and mathematical notation for the same concept. The comparability, reusability and combinability of scheduling methods is unnecessarily hampered by the arbitrary use of homonyms and synonyms. The acceptance in the community of used variables and notation forms is shown by means of a compliance quotient. This is proven by the evaluation of 240 scientific publications on planning methods. KW - job-shop scheduling KW - JSP KW - terminology KW - notation KW - standardization Y1 - 2023 UR - https://publications.waset.org/10013137/pdf SN - 1748-5037 SN - 1748-5045 VL - 17 IS - 6 SP - 401 EP - 408 PB - Inderscience Enterprises CY - Genève ER - TY - JOUR A1 - Teichmann, Malte A1 - Vladova, Gergana A1 - Gronau, Norbert T1 - Conception of subject-oriented learning BT - ameso-didactic design framework for learning scenarios for manufacturing JF - SSRN eLibrary / Social Science Research Network N2 - Competence development must change at all didactic levels to meet the new requirements triggered by digitization. Unlike classic learning theories and the resulting popular approaches (e.g., sender-receiver model), future-oriented vocational training must include new learning theory impulses in the discussion about competence acquisition. On the one hand, these impulses are often very well elaborated on the theoretical side, but the transfer into innovative learning environments - such as learning factories - is often still missing. On the other hand, actual learning factory (design) approaches often concentrate primarily on the technical side. Subject-oriented learning theory enables the design of competence development-oriented vocational training projectsin learning factories in which persons can obtain relevant competencies for digitization. At the same time, such learning theory approaches assume a potentially infinite number of learning interests and reasons. Following this, competence development is always located in an institutional or organizational context. The paper conceptionally answers how this theoryimmanent challenge is synthesizable with the reality of organizationally competence development requirements. KW - subject-oriented learning KW - learning scenario for manufacturing KW - didactic framework KW - action problems KW - didactic concept Y1 - 2023 U6 - https://doi.org/10.2139/ssrn.4457995 SN - 1556-5068 PB - Social Science Electronic Publ. CY - [Erscheinungsort nicht ermittelbar] ER - TY - BOOK A1 - Gronau, Norbert T1 - Handbuch der ERP-Auswahl BT - Einfach, schnell und sicher T3 - Handbücher ERP Management Y1 - 2023 SN - 978-3-95545-410-4 PB - Gito CY - Berlin ET - 3. überarbeitete und stark erweiterte ER - TY - CHAP A1 - Gronau, Norbert A1 - Teichmann, Malte A1 - Weber, Edzard ED - Shishkov, Boris T1 - Serious game-based haptic modeling BT - an application-oriented approach for sequentially developing new business models from tacit knowledge T2 - Business modeling and software design N2 - The authors propose that while tacit knowledge is a valuable resource for developing new business models, its externalization presents several challenges. One major challenge is that individuals often don’t recognize their tacit knowledge resources, while another is the reluctance to share one’s knowledge with others. Addressing these challenges, the authors present an application-oriented serious game-based haptic modeling approach for externalize tacit knowledge, which can be used to develop the first versions of business models based on tacit knowledge. Both conceptual and practical design fundamentals are presented based on elaborated theoretical approaches, which were developed with the help of a design science approach. The development of the research process is presented step by step, whereby we focused on the high accessibility of the presented research. Practitioners are presented with guidelines for implementing their serious game projects. Scientists benefit from starting points for their research topics of externalization, internalization, and socialization of tacit knowledge, development of business models, and serious games or gamification. The paper concludes with open research desiderata and questions from the presented research process. KW - serious game KW - tacit knowledge KW - business model KW - SECI-model KW - conversion sequences KW - design science Y1 - 2023 SN - 978-3-031-36756-4 U6 - https://doi.org/10.1007/978-3-031-36757-1_3 SP - 32 EP - 55 PB - Springer Nature CY - Cham ER - TY - JOUR A1 - Gronau, Norbert A1 - Abendroth, Adrian A1 - Fattah-Weil, Jasmin T1 - ERP-Upgrade oder ERP-Neuauswahl? JF - Is-Report : Zeitschrift für betriebswirtschaftliche Informationssysteme N2 - Neben kleineren, meist automatisierten Update-Aktivitäten zur Fehlerbehebung und zur Steigerung der Performance von ERP-Systemen, gibt es größere Updates mit umfangreicheren Aktualisierungen und Erweiterungen der Software – auch „Updateprojekte“ oder „Upgrades“ genannt. Ein ERP-Upgrade beschreibt einen größeren Änderungsprozess, der die Nutzung neuer Technologien ermöglicht und das System mit (neuen) Geschäftsstrategien in Einklang bringt. Upgrades tragen zur Verbesserung der Software bei und sind klar zu unterscheiden von geringfügigen Änderungen innerhalb einer Version eines ERP-Systems. Y1 - 2023 SN - 1437-7942 VL - 27 IS - Sonderausgabe Mai SP - 10 EP - 14 PB - is report Online & Guides (Rauch & Weckerlein GbR) CY - München ER - TY - CHAP A1 - Rojahn, Marcel A1 - Ambros, Maximilian A1 - Biru, Tibebu A1 - Krallmann, Hermann A1 - Gronau, Norbert A1 - Grum, Marcus ED - Rutkowski, Leszek ED - Scherer, Rafał ED - Korytkowski, Marcin ED - Pedrycz, Witold ED - Tadeusiewicz, Ryszard ED - Zurada, Jacek M. T1 - Adequate basis for the data-driven and machine-learning-based identification T2 - Artificial intelligence and soft computing N2 - Process mining (PM) has established itself in recent years as a main method for visualizing and analyzing processes. However, the identification of knowledge has not been addressed adequately because PM aims solely at data-driven discovering, monitoring, and improving real-world processes from event logs available in various information systems. The following paper, therefore, outlines a novel systematic analysis view on tools for data-driven and machine learning (ML)-based identification of knowledge-intensive target processes. To support the effectiveness of the identification process, the main contributions of this study are (1) to design a procedure for a systematic review and analysis for the selection of relevant dimensions, (2) to identify different categories of dimensions as evaluation metrics to select source systems, algorithms, and tools for PM and ML as well as include them in a multi-dimensional grid box model, (3) to select and assess the most relevant dimensions of the model, (4) to identify and assess source systems, algorithms, and tools in order to find evidence for the selected dimensions, and (5) to assess the relevance and applicability of the conceptualization and design procedure for tool selection in data-driven and ML-based process mining research. KW - data mining KW - knowledge engineering KW - various applications Y1 - 2023 SN - 978-3-031-42504-2 SN - 978-3-031-42505-9 U6 - https://doi.org/10.1007/978-3-031-42505-9_48 SP - 570 EP - 588 PB - Springer CY - Cham ER -