TY - JOUR A1 - Gronau, Norbert A1 - Lämmer, Anne A1 - Müller, C. T1 - Selbstorganisierte Dienstleistungsnetzwerke im Maschinen- und Anlagenbau Y1 - 2008 ER - TY - CHAP A1 - Gronau, Norbert A1 - Teichmann, Malte A1 - Weber, Edzard ED - Shishkov, Boris T1 - Serious game-based haptic modeling BT - an application-oriented approach for sequentially developing new business models from tacit knowledge T2 - Business modeling and software design N2 - The authors propose that while tacit knowledge is a valuable resource for developing new business models, its externalization presents several challenges. One major challenge is that individuals often don’t recognize their tacit knowledge resources, while another is the reluctance to share one’s knowledge with others. Addressing these challenges, the authors present an application-oriented serious game-based haptic modeling approach for externalize tacit knowledge, which can be used to develop the first versions of business models based on tacit knowledge. Both conceptual and practical design fundamentals are presented based on elaborated theoretical approaches, which were developed with the help of a design science approach. The development of the research process is presented step by step, whereby we focused on the high accessibility of the presented research. Practitioners are presented with guidelines for implementing their serious game projects. Scientists benefit from starting points for their research topics of externalization, internalization, and socialization of tacit knowledge, development of business models, and serious games or gamification. The paper concludes with open research desiderata and questions from the presented research process. KW - serious game KW - tacit knowledge KW - business model KW - SECI-model KW - conversion sequences KW - design science Y1 - 2023 SN - 978-3-031-36756-4 U6 - https://doi.org/10.1007/978-3-031-36757-1_3 SP - 32 EP - 55 PB - Springer Nature CY - Cham ER - TY - JOUR A1 - Teichmann, Malte A1 - Ullrich, André A1 - Knost, Dennis A1 - Gronau, Norbert T1 - Serious games in learning factories BT - perpetuating knowledge in learning loops by game-based learning JF - Procedia manufacturing N2 - The usage of gamification in the contexts of commerce, consumption, innovation or eLearning in schools and universities has been extensively researched. However, the potentials of serious games to transfer and perpetuate knowledge and action patterns in learning factories have not been levered so far. The goal of this paper is to introduce a serious game as an instrument for knowledge transfer and perpetuation. Therefore, reqirements towards serious games in the context of learning factories are pointed out. As a result, that builds on these requirements, a serious learning game for the topic of Industry 4.0 is practically designed and evaluated. KW - game-based learning KW - gamification KW - serious game KW - learning factories Y1 - 2020 U6 - https://doi.org/10.1016/j.promfg.2020.04.104 SN - 2351-9789 VL - 45 SP - 259 EP - 264 PB - Elsevier CY - Amsterdam ER - TY - JOUR A1 - Gronau, Norbert A1 - Fröming, Jane A1 - Schmid, Simone T1 - Skill Management Y1 - 2006 ER - TY - JOUR A1 - Gronau, Norbert A1 - Uslar, Mathias T1 - Skill management catalogues built via KMDL : integrating knowledge and business process modelling N2 - The efficient use of human capital is one of the most important factors in todays' business competition. Competition is strongly influenced by qualified staff. In order to aid the human resources department to keep up with strategic decisions various skill management systems have been created that make the development of human resources easier and more precise. Skill management systems are only as good as the information that they are based on. The mostly used basic information is the skill catalogue which shows the gaps of each employee or division within the company. But there are nearly no applicable methods yet to create such a catalogue thoroughly. This paper introduces a reasonable approach to create such a catalogue with the description language for knowledge-intensive processes KMDL. The skill catalogue built for skill management systems is one of the most important but still most neglected factors when introducing skill management. Y1 - 2004 UR - http://wi.uni-potsdam.de/homepage/potsdam.nsf/ GetDownload?OpenAgent&ID=E175270F6ED24BF0C1256FA800661662&FILE=WI-2004-14.pdf ER - TY - JOUR A1 - Gronau, Norbert A1 - Müller, Claudia A1 - Uslar, Mathias T1 - Skill-Management : Anwendungsgebiete und Erfahrungen N2 - In Organisationen mit mehreren hundert oder mehr Mitarbeitern ist es kaum möglich, einen Überblick über die Kompetenzen und Spezialkenntnisse von Beschäftigten zu behalten. Die Suche nach Fachleuten gestaltet sich dann oft schwierig, zum Beispiel wenn ein Projektteam zusammengestellt werden soll. Hilfe versprechen Skill- Management-Systeme, vorausgesetzt, ihre Datenbank wurde sinnvoll eingerichtet und wird laufend aktualisiert. Die Autoren beschreiben Aufbau und Struktur derartiger Systeme, fragen nach ihren kosten und nennen Kriterien für professionelle Lösungen. Y1 - 2004 UR - http://wi.uni-potsdam.de/homepage/potsdam.nsf/ GetDownload?OpenAgent&ID=D36B5DB0DE3BC22BC1256FA50044BD76&FILE=wi-2004-13.pdf ER - TY - JOUR A1 - Gronau, Norbert A1 - Fröming, Jane A1 - Schmid, Simone A1 - Rüssbüldt, Uwe T1 - Softwaregestütztes Staffing zur kompetenzorientierten Zusammenstellung von Projektteams Y1 - 2006 SN - 978-3-936771-86-2 ER - TY - JOUR A1 - Vladova, Gergana A1 - Ullrich, André A1 - Bender, Benedict A1 - Gronau, Norbert T1 - Students’ acceptance of technology-mediated teaching – How it was influenced during the COVID-19 Pandemic in 2020 BT - A study from Germany JF - Frontiers in psychology / Frontiers Research Foundation N2 - In response to the impending spread of COVID-19, universities worldwide abruptly stopped face-to-face teaching and switched to technology-mediated teaching. As a result, the use of technology in the learning processes of students of different disciplines became essential and the only way to teach, communicate and collaborate for months. In this crisis context, we conducted a longitudinal study in four German universities, in which we collected a total of 875 responses from students of information systems and music and arts at four points in time during the spring–summer 2020 semester. Our study focused on (1) the students’ acceptance of technology-mediated learning, (2) any change in this acceptance during the semester and (3) the differences in acceptance between the two disciplines. We applied the Technology Acceptance Model and were able to validate it for the extreme situation of the COVID-19 pandemic. We extended the model with three new variables (time flexibility, learning flexibility and social isolation) that influenced the construct of perceived usefulness. Furthermore, we detected differences between the disciplines and over time. In this paper, we present and discuss our study’s results and derive short- and long-term implications for science and practice. KW - COVID-19 KW - digital learning KW - discipline differences KW - e-learning KW - TAM KW - technology acceptance KW - technology-mediated teaching KW - university teaching Y1 - 2020 U6 - https://doi.org/10.3389/fpsyg.2021.636086 SN - 1664-1078 VL - 12 PB - Frontiers Research Foundation CY - Lausanne ER - TY - GEN A1 - Vladova, Gergana A1 - Ullrich, André A1 - Bender, Benedict A1 - Gronau, Norbert T1 - Students’ Acceptance of Technology-Mediated Teaching – How It Was Influenced During the COVID-19 Pandemic in 2020: A Study From Germany T2 - Postprints der Universität Potsdam Wirtschafts- und Sozialwissenschaftliche Reihe N2 - In response to the impending spread of COVID-19, universities worldwide abruptly stopped face-to-face teaching and switched to technology-mediated teaching. As a result, the use of technology in the learning processes of students of different disciplines became essential and the only way to teach, communicate and collaborate for months. In this crisis context, we conducted a longitudinal study in four German universities, in which we collected a total of 875 responses from students of information systems and music and arts at four points in time during the spring–summer 2020 semester. Our study focused on (1) the students’ acceptance of technology-mediated learning, (2) any change in this acceptance during the semester and (3) the differences in acceptance between the two disciplines. We applied the Technology Acceptance Model and were able to validate it for the extreme situation of the COVID-19 pandemic. We extended the model with three new variables (time flexibility, learning flexibility and social isolation) that influenced the construct of perceived usefulness. Furthermore, we detected differences between the disciplines and over time. In this paper, we present and discuss our study’s results and derive short- and long-term implications for science and practice. T3 - Zweitveröffentlichungen der Universität Potsdam : Wirtschafts- und Sozialwissenschaftliche Reihe - 141 KW - COVID-19 KW - digital learning KW - discipline differences KW - e-learning KW - TAM KW - technology acceptance KW - technology-mediated teaching KW - university teaching Y1 - 2020 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus4-521615 SN - 1867-5808 ER - TY - GEN A1 - Teichmann, Malte A1 - Ullrich, Andre A1 - Gronau, Norbert T1 - Subject-oriented learning BT - a new perspective for vocational training in learning factories T2 - Procedia Manufacturing N2 - The transformation to a digitized company changes not only the work but also social context for the employees and requires inter alia new knowledge and skills from them. Additionally, individual action problems arise. This contribution proposes the subject-oriented learning theory, in which the employees´ action problems are the starting point of training activities in learning factories. In this contribution, the subject-oriented learning theory is exemplified and respective advantages for vocational training in learning factories are pointed out both theoretically and practically. Thereby, especially the individual action problems of learners and the infrastructure are emphasized as starting point for learning processes and competence development. KW - Subject-oriented learning KW - action problems KW - vocational training KW - learning factories Y1 - 2019 U6 - https://doi.org/10.1016/j.promfg.2019.03.012 SN - 2351-9789 VL - 31 SP - 72 EP - 78 PB - Elsevier CY - Amsterdam ER - TY - CHAP A1 - Abendroth, Adrian A1 - Bender, Benedict A1 - Gronau, Norbert T1 - The evolution of original ERP customization BT - a systematic literature review of technical possibilities T2 - Proceedings of the 26th International Conference on Enterprise Information Systems N2 - Enterprise Resource Planning (ERP) system customization is often necessary because companies have unique processes that provide their competitive advantage. Despite new technological advances such as cloud computing or model-driven development, technical ERP customization options are either outdated or ambiguously formulated in the scientific literature. Using a systematic literature review (SLR) that analyzes 137 definitions from 26 papers, the result is an analysis and aggregation of technical customization types by providing clearance and aligning with future organizational needs. The results show a shift from ERP code modification in on-premises systems to interface and integration customization in cloud ERP systems, as well as emerging technological opportunities as a way for customers and key users to perform system customization. The study contributes by providing a clear understanding of given customization types and assisting ERP users and vendors in making customization decisions. KW - Enterprise Resource Planning (ERP) System KW - Customization KW - Modification KW - Tailoring KW - Literature Review Y1 - 2024 SN - 978-989-758-692-7 U6 - https://doi.org/10.5220/0012305500003690 SN - 2184-4992 VL - 1 SP - 17 EP - 27 PB - SCITEPRESS - Science and Technology Publications CY - Setúbal ER - TY - JOUR A1 - Gronau, Norbert A1 - Müller, Claudia A1 - Uslar, Mathias T1 - The KMDL Knowledge Management Approach : integrating knowledge conversations and business process modeling N2 - This paper shows the KMDL Knowledge Management Approach which is based on the SECI and ba model by Nonaka and Takeuchi and the KMDL Knowledge modeling language. The approach illustrates the creation of knowledge with the focus on the knowledge conversions by Nonaka and Takeuchi. Furthermore, it emphasizes the quality of knowledge being embodied in persons and creates a personalization and socialization strategy which integrates business process modeling, skill management and the selection of knowledge management systems. The paper describes the theoretical foundations of the approach and practical effects which have been seen in the use of this approach. Y1 - 2004 UR - http://www.springerlink.com/index/TY1GADQNQHALUETU SN - 3-540-24088-8 ER - TY - JOUR A1 - Roling, Wiebke M. A1 - Grum, Marcus A1 - Gronau, Norbert A1 - Kluge, Annette T1 - The roots of errors in adaptive performance BT - clustering behavioral patterns after the introduction of a change JF - Journal of workplace learning N2 - Purpose The purpose of this study was to investigate work-related adaptive performance from a longitudinal process perspective. This paper clustered specific behavioral patterns following the introduction of a change and related them to retentivity as an individual cognitive ability. In addition, this paper investigated whether the occurrence of adaptation errors varied depending on the type of change content. Design/methodology/approach Data from 35 participants collected in the simulated manufacturing environment of a Research and Application Center Industry 4.0 (RACI) were analyzed. The participants were required to learn and train a manufacturing process in the RACI and through an online training program. At a second measurement point in the RACI, specific manufacturing steps were subject to change and participants had to adapt their task execution. Adaptive performance was evaluated by counting the adaptation errors. Findings The participants showed one of the following behavioral patterns: (1) no adaptation errors, (2) few adaptation errors, (3) repeated adaptation errors regarding the same actions, or (4) many adaptation errors distributed over many different actions. The latter ones had a very low retentivity compared to the other groups. Most of the adaptation errors were made when new actions were added to the manufacturing process. Originality/value Our study adds empirical research on adaptive performance and its underlying processes. It contributes to a detailed understanding of different behaviors in change situations and derives implications for organizational change management. KW - adaptive performance KW - behavioral patterns KW - change KW - process perspective KW - quantitative KW - retentivity KW - rype of change content Y1 - 2024 U6 - https://doi.org/10.1108/JWL-10-2023-0168 SN - 1366-5626 VL - 36 IS - 4 SP - 267 EP - 281 PB - Emerald CY - Bradford ER - TY - CHAP A1 - Ullrich, André A1 - Gronau, Norbert ED - Panetto, Hervé ED - Madani, Kurosh ED - Smirnov, Alexander T1 - Time to change BT - considering the 4th Industrial Revolution from three sustainability perspectives T2 - Proceedings of the International Conference on Innovative Intelligent Industrial Production and Logistics N2 - Industry 4.0 leads to a radical change that is progressing incrementally. The new information and communication technologies provide many conceivable opportunities for their application in the context of sustainable corporate management. The combination of new digital technologies with the ecological and social goals of companies offers a multitude of unimagined potentials and challenges. Although companies already see the need for action, there was in the past and currently still is a lack of concrete measures that lever the potential of Industry 4.0 for sustainability management. During the course of this position paper we develop six theses (two from each sustainability perspective) against the background of the current situation in research and practice, and policy. KW - industry 4.0 KW - sustainability KW - triple bottom line Y1 - 2020 SN - 978-989-758-476-3 U6 - https://doi.org/10.5220/0010148601090116 SP - 109 EP - 116 PB - SciTePress CY - [Erscheinungsort nicht ermittelbar] ER - TY - CHAP A1 - Gonnermann, Jana A1 - Brandenburger, Bonny A1 - Vladova, Gergana A1 - Gronau, Norbert ED - Bui, Tung X. T1 - To what extent can individualisation in terms of different types of mode improve learning outcomes and learner satisfaction? BT - a pre-study T2 - Proceedings of the 56th Annual Hawaii International Conference on System Sciences January 3-6, 2023 N2 - With the latest technological developments and associated new possibilities in teaching, the personalisation of learning is gaining more and more importance. It assumes that individual learning experiences and results could generally be improved when personal learning preferences are considered. To do justice to the complexity of the personalisation possibilities of teaching and learning processes, we illustrate the components of learning and teaching in the digital environment and their interdependencies in an initial model. Furthermore, in a pre-study, we investigate the relationships between the learner's ability to (digital) self-organise, the learner’s prior- knowledge learning in different variants of mode and learning outcomes as one part of this model. With this pre-study, we are taking the first step towards a holistic model of teaching and learning in digital environments. KW - advances in teaching and learning technologies KW - digital learning KW - digital teaching KW - experimental design KW - personalised learning KW - teaching and learning model Y1 - 2023 SN - 978-0-9981331-6-4 SP - 123 EP - 132 PB - Department of IT Management Shidler College of Business University of Hawaii CY - Honolulu, HI ER - TY - JOUR A1 - Grum, Marcus A1 - Sultanow, Eldar A1 - Friedmann, Daniel A1 - Ulrich, Andre A1 - Gronau, Norbert T1 - Tools des Maschinellen Lernens BT - Marktstudie, Anwendungsbereiche & Lösungen der Künstlichen Intelligenz N2 - Künstliche Intelligenz ist in aller Munde. Immer mehr Anwendungsbereiche werden durch die Auswertung von vorliegenden Daten mit Algorithmen und Frameworks z.B. des Maschinellen Lernens erschlossen. Dieses Buch hat das Ziel, einen Überblick über gegenwärtig vorhandene Lösungen zu geben und darüber hinaus konkrete Hilfestellung bei der Auswahl von Algorithmen oder Tools bei spezifischen Problemstellungen zu bieten. Um diesem Anspruch gerecht zu werden, wurden 90 Lösungen mittels einer systematischen Literaturrecherche und Praxissuche identifiziert sowie anschließend klassifiziert. Mit Hilfe dieses Buches gelingt es, schnell die notwendigen Grundlagen zu verstehen, gängige Anwendungsgebiete zu identifizieren und den Prozess zur Auswahl eines passenden ML-Tools für das eigene Projekt systematisch zu meistern. Y1 - 2021 SN - 978-3-95545-380-0 SN - 978-3-95545-318-7 U6 - https://doi.org/10.30844/grum_2020 PB - Gito CY - Berlin ER - TY - JOUR A1 - Gronau, Norbert A1 - Wildemann, H. A1 - Zaeh, M. F. A1 - Mueller, N. A1 - Lämmer, Anne A1 - Andresen, Katja T1 - Tools zur Ermittlung der Wandlungsfähigkeit Y1 - 2006 ER - TY - JOUR A1 - Rojahn, Marcel A1 - Weber, Edzard A1 - Gronau, Norbert T1 - Towards a standardization in scheduling models BT - assessing the variety of homonyms JF - International journal of industrial and systems engineering N2 - Terminology is a critical instrument for each researcher. Different terminologies for the same research object may arise in different research communities. By this inconsistency, many synergistic effects get lost. Theories and models will be more understandable and reusable if a common terminology is applied. This paper examines the terminological (in)consistence for the research field of job-shop scheduling by a literature review. There is an enormous variety in the choice of terms and mathematical notation for the same concept. The comparability, reusability and combinability of scheduling methods is unnecessarily hampered by the arbitrary use of homonyms and synonyms. The acceptance in the community of used variables and notation forms is shown by means of a compliance quotient. This is proven by the evaluation of 240 scientific publications on planning methods. KW - job-shop scheduling KW - JSP KW - terminology KW - notation KW - standardization Y1 - 2023 UR - https://publications.waset.org/10013137/pdf SN - 1748-5037 SN - 1748-5045 VL - 17 IS - 6 SP - 401 EP - 408 PB - Inderscience Enterprises CY - Genève ER - TY - JOUR A1 - Gronau, Norbert T1 - Trends in der ERP Branche JF - Die Rolle von ERP-Systemen im Zeitalter der Digitalisierung Y1 - 2017 SN - 978-3-95545-197-4 SP - 85 EP - 109 PB - Gito CY - Berlin ER - TY - CHAP A1 - Gronau, Norbert A1 - Vladova, Gergana A1 - Thim, Christof T1 - Umgang mit Wissen im interkulturellen Vergleich BT - Einführung und Leitfragen T2 - Umgang mit Wissen im interkulturellen Vergleich : Beiträge aus Forschung und Unternehmenspraxis ; Acatech-Workshop, Potsdam, 20. Mai 2008 N2 - Die Bedeutung der Ressource Wissen für die Unternehmensentwicklung ist heutzutage unumstritten. Um wettbewerbsfähig bleiben zu können, müssen Unternehmen die Erzeugung, Teilung und systematische Nutzung von Wissen fördern. Dabei stehen sowohl die individuelle Wissensbasis (und damit jeder Mitarbeiter) als auch die kollektive Wissensbasis (und damit das ganze Unternehmen) im Vordergrund. Der Faktor Kultur gewinnt in diesem Zusammenhang zunehmend an Bedeutung: Er beeinflusst alle drei Ebenen des Wissensmanagements - Mensch, Organisation und Technologie. Neben den Besonderheiten der Organisationskultur und der Kultur unterschiedlicher Mitarbeitergruppen sind in international agierenden Unternehmen auch die spezifischen Merkmale der jeweiligen Landeskultur zu berücksichtigen. Gemeinsam mit dem Lehrstuhl für Wirtschaftsinformatik und Electronic Government der Universität Potsdam hat acatech im Mai 2008 einen Workshop mit Vertretern aus Wirtschaft, Politik und Wissenschaft zum Umgang mit Wissen im interkulturellen Vergleich veranstaltet. Vor diesem Hintergrund entstand der acatech diskutiert-Band "Umgang mit Wissen im interkulturellen Vergleich - Beiträge aus Forschung und Unternehmenspraxis". Darin enthalten sind Beiträge, die u. a. danach fragen, welche wechselseitigen Beziehungen zwischen Technik und Kultur bestehen, inwieweit Experten- und Wissensnetzwerke als interkulturelles Instrument zum Umgang mit Wissen geeignet sind, wie Unternehmen ihre Mitarbeiter auf Auslandseinsätze und die Begegnung mit fremden Kulturen vorbereiten können und welche Rolle Kommunikation als Methode des Wissenstransfers spielt. Y1 - 2008 SN - 978-3-8167-7822-6 VL - 2008 SP - 11 EP - 25 PB - Fraunhofer-IRB-Verl. CY - Stuttgart ER -