TY - CHAP A1 - Thim, Christof A1 - Grum, Marcus A1 - Schüffler, Arnulf A1 - Roling, Wiebke A1 - Kluge, Annette A1 - Gronau, Norbert ED - Andersen, Ann-Louise ED - Andersen, Rasmus ED - Brunoe, Thomas Ditlev ED - Larsen, Maria Stoettrup Schioenning ED - Nielsen, Kjeld ED - Napoleone, Alessia ED - Kjeldgaard, Stefan T1 - A concept for a distributed Interchangeable knowledge base in CPPS T2 - Towards sustainable customization: cridging smart products and manufacturing systems N2 - As AI technology is increasingly used in production systems, different approaches have emerged from highly decentralized small-scale AI at the edge level to centralized, cloud-based services used for higher-order optimizations. Each direction has disadvantages ranging from the lack of computational power at the edge level to the reliance on stable network connections with the centralized approach. Thus, a hybrid approach with centralized and decentralized components that possess specific abilities and interact is preferred. However, the distribution of AI capabilities leads to problems in self-adapting learning systems, as knowledgebases can diverge when no central coordination is present. Edge components will specialize in distinctive patterns (overlearn), which hampers their adaptability for different cases. Therefore, this paper aims to present a concept for a distributed interchangeable knowledge base in CPPS. The approach is based on various AI components and concepts for each participating node. A service-oriented infrastructure allows a decentralized, loosely coupled architecture of the CPPS. By exchanging knowledge bases between nodes, the overall system should become more adaptive, as each node can “forget” their present specialization. KW - learning KW - distributed knowledge base KW - artificial intelligence KW - CPPS Y1 - 2021 SN - 978-3-030-90699-3 SN - 978-3-030-90702-0 SN - 978-3-030-90700-6 U6 - https://doi.org/10.1007/978-3-030-90700-6_35 SP - 314 EP - 321 PB - Springer CY - Cham ER - TY - JOUR A1 - Seleem, Omar A1 - Ayzel, Georgy A1 - Costa Tomaz de Souza, Arthur A1 - Bronstert, Axel A1 - Heistermann, Maik T1 - Towards urban flood susceptibility mapping using data-driven models in Berlin, Germany JF - Geomatics, natural hazards and risk N2 - Identifying urban pluvial flood-prone areas is necessary but the application of two-dimensional hydrodynamic models is limited to small areas. Data-driven models have been showing their ability to map flood susceptibility but their application in urban pluvial flooding is still rare. A flood inventory (4333 flooded locations) and 11 factors which potentially indicate an increased hazard for pluvial flooding were used to implement convolutional neural network (CNN), artificial neural network (ANN), random forest (RF) and support vector machine (SVM) to: (1) Map flood susceptibility in Berlin at 30, 10, 5, and 2 m spatial resolutions. (2) Evaluate the trained models' transferability in space. (3) Estimate the most useful factors for flood susceptibility mapping. The models' performance was validated using the Kappa, and the area under the receiver operating characteristic curve (AUC). The results indicated that all models perform very well (minimum AUC = 0.87 for the testing dataset). The RF models outperformed all other models at all spatial resolutions and the RF model at 2 m spatial resolution was superior for the present flood inventory and predictor variables. The majority of the models had a moderate performance for predictions outside the training area based on Kappa evaluation (minimum AUC = 0.8). Aspect and altitude were the most influencing factors on the image-based and point-based models respectively. Data-driven models can be a reliable tool for urban pluvial flood susceptibility mapping wherever a reliable flood inventory is available. KW - Urban pluvial flood susceptibility KW - convolutional neural network KW - deep KW - learning KW - random forest KW - support vector machine KW - spatial resolution; KW - flood predictors Y1 - 2022 U6 - https://doi.org/10.1080/19475705.2022.2097131 SN - 1947-5705 SN - 1947-5713 VL - 13 IS - 1 SP - 1640 EP - 1662 PB - Taylor & Francis CY - London ER - TY - JOUR A1 - Scheiner, Ricarda T1 - Birth weight and sucrose responsiveness predict cognitive skills of honeybee foragers JF - Animal behaviour N2 - Honeybees, Apis mellifera, can differ considerably in their birth weights but the consequences of these weight differences for behaviour are unknown. I investigated how these birth weight differences affected their cognitive skills when the bees reached foraging age. Individual sucrose responsiveness measured by the proboscis extension response is a strong determinant of appetitive olfactory learning performance in honeybees. Most of the observed learning differences between individuals or between genetic bee strains correlate with differences in their sucrose responsiveness. My second aim was therefore to investigate whether the sucrose responsiveness of newly emerged bees could predict the learning behaviour of the bees 3 weeks later. Both birth weight and sucrose responsiveness measured at emergence could predict olfactory learning scores as demonstrated by significant positive correlations. Heavy bees and bees with high sucrose responsiveness later learned better than lighter individuals or bees with lower responsiveness to sucrose at emergence. These results demonstrate for the first time a fundamental relationship between sensory responsiveness and morphology at emergence and later cognitive skills in insects. Because sensory responsiveness is closely linked to division of labour in honeybees, differences in weight and sucrose responsiveness at emergence might be involved in regulating division of labour. KW - Apis mellifera KW - birth weight KW - division of labour KW - foraging KW - honeybee KW - learning KW - maternal provisioning KW - sucrose responsiveness Y1 - 2012 U6 - https://doi.org/10.1016/j.anbehav.2012.05.011 SN - 0003-3472 VL - 84 IS - 2 SP - 305 EP - 308 PB - Elsevier CY - London ER - TY - THES A1 - Müller, Katja T1 - Analphabetismus und Teilhabe T1 - Analphabetism and participation BT - warum erwachsene Analphabeten lesen und schreiben lernen BT - why illiterate adults learn to read and write N2 - Aus bildungstheoretisch-gesellschaftskritischer Perspektive stellt sich Lernen als soziales Handeln in gesellschaftlich-vermittelten Verhältnissen – Möglichkeiten wie auch Begrenzungen – dar. Funktionaler Analphabetismus ist mit einem bundesweiten Anteil von 14% der erwerbsfähigen Bevölkerung oder 7,5 Millionen Analphabeten in Deutschland nicht nur ein bildungspolitisches und -praktisches, sondern auch ein wissenschaftlich zu untersuchendes Phänomen. Es gibt zahlreiche Untersuchungen, die sich mit dieser Thematik auseinandersetzen und Anknüpfungspunkte für die vorliegende Studie bieten. Aus der Zielgruppenforschung beispielsweise ist bekannt, dass die Hauptadressaten der Männer, der Älteren und der Bildungsfernen nicht adäquat erreicht bzw. als Teilnehmende gewonnen werden. Aus der Teilnehmendenforschung sind Abbrüche und Drop-Outs bekannt. Warum Analphabeten im Erwachsenenalter, also nach der Aneignung vielfältigster Bewältigungsstrategien, durch das sich das Phänomen einer direkten Sichtbarkeit entzieht, dennoch beginnen das Lesen und Schreiben (wieder) zu lernen, wird bislang weder bildungs- noch lerntheoretisch untersucht. Im Rahmen der vorliegenden Erwachsenenbildungsstudie werden genau diese Lernanlässe empirisch herausgearbeitet. Als Heuristik wird auf eine subjekttheoretische Theoriefolie rekurriert, die sich in besonderer Weise eignet Lernbegründungen im Kontext gesellschaftlich verhafteter Biografien sichtbar zu machen. Lernforschung im Begründungsmodell muss dabei auf eine Methodik zurückgreifen, die die Perspektive des Subjekts, Bedeutungszusammenhänge und typische Sinnstrukturen hervorbringen kann. Daher wird ein auf Einzelfallstudien basierendes, qualitatives Forschungsdesign gewählt, das Daten aus der Erhebung mittels problemzentrierter Interviews bereitstellt, die eine Auswertung innerhalb der Forschungsstrategie der Grounded Theory erfahren und in einer empirisch begründeten Typenbildung münden. Dieses Design ermöglicht die Rekonstruktion typischer Lernanlässe und im Ergebnis die Entwicklung einer gegenstandsbezogene Theorie mittlerer Reichweite. Aus der vorliegenden Bedeutungs-Begründungsanalyse konnten empirisch fünf Lernbegründungstypen ausdifferenziert werden, die sich im Spannungsverhältnis von Teilhabeausrichtung und Widersprüchlichkeit bewegen und in ihrer Komplexität mittels der drei Schlüsselkategorien Bedeutungsraum, Reflexion der sozialen Eingebundenheit und Kompetenzen sowie Lernen bzw. dem Erleben der Diskrepanzerfahrung zwischen Lesen-Wollen und Lesen-Können dargestellt werden. Das Spektrum der Lernbegründungstypen reicht von teilhabesicherndem resignierten Lernen, bei dem die Sicherung des bedrohten Status quo im Vordergrund steht und die Welt als nicht gestaltbar erlebt wird, bis hin zu vielschichtigem teilhabeerweiternden Lernen, das auf die Erweiterung der eigenen Handlungsmöglichkeiten zielt und die umfangreichste Reflexion der sozialen Eingebundenheit und Kompetenzen aufweist. Funktionale Analphabeten begründen ihr Lernen und Nicht-Lernen vor dem Hintergrund ihrer sozialen Situation, ihrer Begrenzungen und Möglichkeiten: Schriftsprachlernen erhält erst im Kontext gesellschaftlicher Teilhabe und dessen Reflexion eine Bedeutung. Mit der Einordnung der Lernbegründungen funktionaler Analphabeten in: erstens, Diskurse der Bildungsbenachteiligung durch Exklusionsprozesse; zweitens, die lerntheoretische Bedeutung von Inklusionsprozessen und drittens, den internationalen Theorieansatz transformativen Lernens durch die Integration der Reflexionskategorie, erfolgt eine Erweiterung bildungs- und lerntheoretischer Ansätze. In dieser Arbeit werden Alphabetisierungs- und Erwachsenen-bildungsforschung verbunden und in den jeweiligen Diskurs integriert. Weitere Anschluss- und Verwertungsmöglichkeiten in der Bildungsforschung wären denkbar. Die Untersuchung von Lernbegründungen im Längsschnitt beispielsweise kann Transformationsprozesse rekonstruierbar machen und somit Erträge für eine Bildungsprozessforschung liefern. Bildungspraktisch können die Lernbegründungstypen einerseits der Teilnehmergewinnung dienen, andererseits Ausgangspunkt für reflexive Lernbegleitungskonzepte sein, die Lernbegründungen zur Sprache bringen und die soziale Eingebundenheit thematisieren und damit Lernprozesse unterstützen. N2 - From a socio-critical perspective, learning is a social activity in socially-mediated conditions that includes opportunities as well as limitations. With a nationwide market share of 14% of the working population or 7.5 million in Germany illiteracy is a political, educational as well as scientific phenomenon. There are numerous studies that deal with this subject and offer points of departure for the present study. It is known that the major group of illiterates were not reached like men, elder and less educated people. Why illiterate people in adulthood, after acquiring the most diverse coping strategies through which the phenomenon of direct visibility escapes, but begin to learn reading and writing (again), is not investigated neither in education nor in learning theories. In the present study, these adult education learning motives are worked out empirically. For the following study it is used the subject theoretical theory that looks in a special way to learning processes by considering the context of social circumstances and biographies. Learning research in that perspective has to rely on a methodology that focuses the subject, their relationships and typical structures of meaning. Therefore, a work based on case studies, qualitative research design is selected, which provides data from the survey by means of problem-centered interviews that undergo an evaluation within the research strategy of Grounded Theory and lead to an empirically based typology. This design allows the reconstruction of typical learning opportunities and hence the development of an object-related middle range theory. From the present analysis five learning types were reconstructed, moving in the tension between participatory orientation and contradictory nature and in its complexity by the three key categories meaning space, reflection of social embeddedness and skills as well as learning and experiencing the discrepancy between want and cannot read/write. The spectrum of the learning types ranging from securing participation, in which the security of the threatened status quo is in the foreground and the world is experienced as not ad hoc, to complex expanding participation learning that aims at the expansion of own possibilities for action, the broadest reflection of having social relatedness and competence. Illiterates justify their learning and non-learning in the context of their social situation, their limitations and possibilities: literacy learning obtained only in the context of social participation and its reflection a meaning. The learning types in the context of illiteracy can be used for other discourses: firstly, discourses of educational disadvantage by exclusion processes; secondly, the importance of learning theory inclusion processes; and thirdly, the international theory of transformative learning through the integration of the reflection category. In this work, literacy and adult education research are connected and integrated in the discourse. Other utilization possibilities in educational research would be conceivable. Longitudinal studies of learning types for example can reconstruct the transformation processes and thus provide income for an educational process research. For the educational practice the learning types can be used on the one hand to reach participants through knowing their motives and reasons for learning, and on the other hand to develop concepts which include a reflexive tutoring that make learner justifications and reasons visible to assist learning processes. KW - Analphabetismus KW - Erwachsenenbildung KW - qualitative Sozialforschung KW - Lernen KW - Subjektwissenschaft KW - grounded theory KW - transformatives Lernen KW - illiteracy KW - adult education KW - qualitative social research KW - learning KW - critical psychology KW - grounded theory KW - transformative learning Y1 - 2015 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus4-76325 SN - 978-3-86956-332-9 PB - Universitätsverlag Potsdam CY - Potsdam ER - TY - GEN A1 - Kühne, Franziska A1 - Lesser, Hannah A1 - Petri, Franziska A1 - Weck, Florian T1 - Do mental health patients learn what their cognitive-behaviour therapists think they do? BT - a short report on qualitative interviews comparing perspectives T2 - Postprints der Universität Potsdam : Humanwissenschaftliche Reihe N2 - Purpose: The acquisition of skills is essential to the conceptualization of cognitive-behavioural therapy. Yet, what experiences are encountered and what skills actually learned during therapy, and whether patients and therapists have concurrent views hereof, remains poorly understood. Method: An explorative pilot study with semi-structured, corresponding interview guides was conducted. Pilot data from our outpatient unit were transcribed and content-analyzed following current guidelines. Results: The responses of 18 participants (patients and their psychotherapists) were assigned to six main categories. Educational and cognitive aspects were mentioned most frequently and consistently by both groups. Having learned Behavioural alternatives attained the second highest agreement between perspectives. Conclusions: Patients and therapists valued CBT as an opportunity to learn new skills, which is an important prerequisite also for the maintenance of therapeutic change. We discuss limitations to generalizability but also theoretical and therapy implications. T3 - Zweitveröffentlichungen der Universität Potsdam : Humanwissenschaftliche Reihe - 490 KW - cognitive-behavioural therapy (CBT) KW - psychotherapy KW - interview study KW - learning KW - skills Y1 - 2018 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus4-420607 SN - 1866-8364 IS - 490 ER - TY - JOUR A1 - Kühne, Franziska A1 - Lesser, Hannah A1 - Petri, Franziska A1 - Weck, Florian T1 - Do mental health patients learn what their cognitive-behaviour therapists think they do? BT - A short report on qualitative interviews comparing perspectives JF - International Journal of Qualitative Studies on Health and Well-being N2 - Purpose: The acquisition of skills is essential to the conceptualization of cognitive-behavioural therapy. Yet, what experiences are encountered and what skills actually learned during therapy, and whether patients and therapists have concurrent views hereof, remains poorly understood. Method: An explorative pilot study with semi-structured, corresponding interview guides was conducted. Pilot data from our outpatient unit were transcribed and content-analyzed following current guidelines. Results: The responses of 18 participants (patients and their psychotherapists) were assigned to six main categories. Educational and cognitive aspects were mentioned most frequently and consistently by both groups. Having learned Behavioural alternatives attained the second highest agreement between perspectives. Conclusions: Patients and therapists valued CBT as an opportunity to learn new skills, which is an important prerequisite also for the maintenance of therapeutic change. We discuss limitations to generalizability but also theoretical and therapy implications. KW - cognitive-behavioural therapy (CBT) KW - psychotherapy KW - interview study KW - learning KW - skills Y1 - 2018 U6 - https://doi.org/10.1080/17482631.2018.1527598 SN - 1748-2631 SN - 1748-2623 VL - 13 IS - 1 PB - Taylor & Francis Group CY - London ER - TY - JOUR A1 - Kühl, Tim A1 - Fehringer, Benedict C. O. F. A1 - Münzer, Stefan T1 - Unifying the ability-as-compensator and ability-as-enhancer hypotheses JF - Educational psychology review N2 - Spatial abilities have been found to interact with the design of visualizations in educational materials in different forms: (1) spatial abilities enhanced learning with optimized visual design (ability-as-enhancer) or (2) spatial abilities compensated for suboptimal visual design (ability-as-compensator). A brief review of pertinent studies suggests that these two forms are viewed as mutually exclusive. We propose a novel unifying conceptualization. This conceptualization suggests that the ability-as enhancer interaction will be found in the low-medium range of a broad ability continuum whereas the ability-as-compensator interaction will be found in the medium-high range. The largest difference in learning outcomes between visual design variations is expected for medium ability. A corresponding analytical approach is suggested that includes nonlinear quadratic interactions. The unifying conceptualization was confirmed in an experiment with a consistent visual-spatial task. In addition, the conceptualization was investigated with a reanalysis of pooled data from four multimedia learning experiments. Consistent with the conceptualization, quadratic interactions were found, meaning that interactions depended on ability range. The largest difference between visual design variations was obtained for medium ability, as expected. It is concluded that the unifying conceptualization is a useful theoretical and methodological approach to analyze and interpret aptitude-treatment interactions that go beyond linear interactions. KW - Aptitude-treatment-interaction KW - Ability-as-enhancer KW - Ability-as-compensator KW - Spatial ability KW - Visual design KW - Multimedia KW - learning Y1 - 2022 U6 - https://doi.org/10.1007/s10648-021-09650-5 SN - 1040-726X SN - 1573-336X VL - 34 IS - 2 SP - 1063 EP - 1095 PB - Springer CY - New York ER - TY - JOUR A1 - Käser, Tanja A1 - Baschera, Gian-Marco A1 - Kohn, Juliane A1 - Kucian, Karin A1 - Richtmann, Verena A1 - Grond, Ursina A1 - Gross, Markus A1 - von Aster, Michael G. T1 - Design and evaluation of the computer-based training program Calcularis for enhancing numerical cognition JF - Frontiers in psychology N2 - This article presents the design and a first pilot evaluation of the computer-based training program Calcularis for children with developmental dyscalculia (DD) or difficulties in learning mathematics. The program has been designed according to insights on the typical and atypical development of mathematical abilities. The learning process is supported through multimodal cues, which encode different properties of numbers. To offer optimal learning conditions, a user model completes the program and allows flexible adaptation to a child's individual learning and knowledge profile. Thirty-two children with difficulties in learning mathematics completed the 6-12-weeks computer training. The children played the game for 20 min per day for 5 days a week. The training effects were evaluated using neuropsychological tests. Generally, children benefited significantly from the training regarding number representation and arithmetic operations. Furthermore, children liked to play with the program and reported that the training improved their mathematical abilities. KW - learning KW - intervention KW - optimization KW - calculation KW - spatial representation KW - interactive learning environment Y1 - 2013 U6 - https://doi.org/10.3389/fpsyg.2013.00489 SN - 1664-1078 VL - 4 IS - 31 PB - Frontiers Research Foundation CY - Lausanne ER - TY - BOOK A1 - Kossack, Peter A1 - Schramm, Christin T1 - Fallbasierte Lernberatung : Hinweise zur Beratung des Lernens in der Lehre T1 - Case-based learning guidance : some hints for teaching in higher education N2 - In diesem Beitrag wird "fallbasierte Lernberatung" als ein zentrales Moment der Weiterentwicklung der Studierfähigkeit der Studierenden vor- und dargestellt. Fallbasierte Lernberatung wird darin als reflexive Praktik verstanden, die in Lehrveranstaltungen oder begleitend zu Lehrveranstaltungen angeboten werden kann. Mit der Bereitstellung eines solchen Lernberatungsangebots wird zweierlei erreicht. Studierende erhalten die professionell begleitete Gelegenheit, ihre Lernfähigkeiten weiter zu entwickeln und Lehrende Aufschluss über die konkreten Lernprobleme der Studierenden. Dieser kann wiederum auf das Lehrangebot rückwirken und so die Qualität der Lehre verbessern helfen. N2 - The article describes the context and perspective of learning guidance in higher education. It illustrates a working model of learning guidance as a case-based procedure. The very centre of counselling learning-processes within this working model are real cases of the participating learners. The aim of the case-based learning guidance is to develop extended options for learning actions. T3 - Brandenburgische Beiträge zur Hochschuldidaktik - 4 KW - Lernberatung KW - Hochschullehre KW - Lernen KW - Learning guidance KW - university teaching KW - learning Y1 - 2011 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus-52552 ER - TY - JOUR A1 - Horn, Peter A1 - Fritzsche, Tom A1 - Ehlert, Antje A1 - Adani, Flavia T1 - Tapping into the interplay of lexical and number knowledge using fast mapping BT - a longitudinal eye-tracking study with two-year-olds JF - Infant behavior & development : an international and interdisciplinary journal N2 - Language skills and mathematical competencies are argued to influence each other during development. While a relation between the development of vocabulary size and mathematical skills is already documented in the literature, this study further examines how children's ability to map a novel word to an unknown object as well as their ability to retain this word from memory may be related to their knowledge of number words. Twenty-five children were tested longitudinally (at 30 and at 36 months of age) using an eye-tracking-based fast mapping task, the Give-a Number task, and standardized measures of vocabulary. The results reveal that children's ability to create and retain a mental representation of a novel word was related to number knowledge at 30 months, but not at 36 months while vocabulary size correlated with number knowledge only at 36 months. These results show that even specific mapping processes are initially related to the acquisition of number words and they speak for a parallelism between the development of lexical and number-concept knowledge despite their semantic and syntactic differences. KW - Number KW - Number knowledge KW - Cognitive development KW - Fast mapping KW - Word KW - learning KW - Cross-domain development Y1 - 2021 U6 - https://doi.org/10.1016/j.infbeh.2021.101573 SN - 0163-6383 SN - 1879-0453 VL - 64 PB - Elsevier CY - Amsterdam ER - TY - JOUR A1 - Hermanns, Jolanda A1 - Schmidt, Bernd A1 - Glowinski, Ingrid A1 - Keller, David T1 - Online teaching in the course "organic chemistry" for nonmajor chemistry students BT - from necessity to opportunity JF - Journal of chemical education N2 - In this communication the development of an online course on the topic organic chemistry for nonmajor chemistry students is described and discussed. For this online course, the existing classroom course was further developed. New elements such as podcasts, task navigators, and a forum for discussing the solving of tasks or problems with the content were added. This new online course was evaluated. Therefore, a questionnaire was developed. This consists of questions with regard to the longtime learning behavior of the students and to the online learning. The results of this evaluation show that a preference for online learning and a preference for classroom teaching can be measured separately in two scales. Students values on the scale representing a preference for online learning correlate positively and significantly with confidence in the choice of the study subject, enthusiasm about the subject, and the ability to organize their learning, learning environment, and time management. They correlate also with the satisfaction concerning the materials provided. Students values for one of those teaching methods also correlate with their rating with regard to their exam preparation. Values representing a preference for online teaching correlate positively with students better feeling of exam preparation. Values representing a preference for classroom teaching show negative correlations with the values representing students similar or even better preparation for the exams as a result of online teaching. It is therefore not surprising that the ratings for the two scales correlate with the wish for a combination of online teaching and classroom teaching in the future. As a solution, a new course concept for the time after the corona virus crisis that suits all students is outlined in the outlook. KW - first-year undergraduate/general KW - organic chenlistry KW - computer-based KW - learning KW - distance learning/self instruction Y1 - 2020 U6 - https://doi.org/10.1021/acs.jchemed.0c00658 SN - 0021-9584 SN - 1938-1328 VL - 97 IS - 9 SP - 3140 EP - 3146 PB - American Chemical Society CY - Washington ER - TY - CHAP A1 - Haase, Jennifer A1 - Matthiesen, Julia A1 - Schüffler, Arnulf A1 - Kluge, Annette T1 - Retentivity beats prior knowledge as predictor for the acquisition and adaptation of new production processes T2 - Proceedings of the 53rd Hawaii International Conference on System Sciences N2 - In the time of digitalization the demand for organizational change is rising and demands ways to cope with fundamental changes on the organizational as well as individual level. As a basis, learning and forgetting mechanisms need to be understood in order to guide a change process efficiently and successfully. Our research aims to get a better understanding of individual differences and mechanisms in the change context by performing an experiment where individuals learn and later re-learn a complex production process using a simulation setting. The individual’s performance, as well as retentivity and prior knowledge is assessed. Our results show that higher retentivity goes along with better learning and forgetting performances. Prior knowledge did not reveal such relation to the learning and forgetting performances. The influence of age and gender is discussed in detail. KW - Innovation in Organizations: Learning KW - learning KW - Unlearning KW - Intentional Forgetting KW - experiment KW - forgetting KW - prior knowledge KW - production process KW - retentivity Y1 - 2020 U6 - https://doi.org/10125/64331 VL - 53 SP - 4797 EP - 4805 PB - Western Periodicals Co. CY - North Hollywood, Calif. ER - TY - GEN A1 - Galetzka, Cedric T1 - Commentary on: Radesky, Jenny S.; Schumacher, Jayna ; Zuckerman, Barry: Mobile and interactive media use by young children: the good, the bad, and the unknown. - Pediatrics. - 135 (2015), 1, S. 1 - 3. - doi: 10.1542/peds.2014-2251 T2 - Frontiers in psychology KW - learning KW - smartphones Y1 - 2017 U6 - https://doi.org/10.3389/fpsyg.2017.00461 SN - 1664-1078 VL - 8 PB - Frontiers Research Foundation CY - Lausanne ER - TY - JOUR A1 - Elsner, Birgit A1 - Schellhas, Bernd T1 - The acquisition of flexible tool use in preschoolers the impact of prior experience JF - Zeitschrift für Psychologie = Journal of psychology N2 - To investigate how preschoolers acquire a tool use strategy and how they adapt their tool use to a changed situation, 2- to 4-year-olds were asked to retrieve chips from a transparent box with a rod, either by stabbing and lifting through a top opening or by pushing through a front and a back opening. In both conditions, about 40% of the children acquired effective tool use by individual learning, and 90% of the other children learned this by observing only one demonstration. When confronted with a changed situation (i.e., previous opening covered, alternative opening uncovered), children perseverated with the recently learned, but now ineffective tool use strategy. Neither age nor acquisition type of the first strategy affected preschoolers' perseverations. Results indicate that prior tool use experiences have differential effects in situations that require either transferring known functions to novel objects or using a familiar tool for an alternative purpose. KW - tool use KW - preschoolers (2-4 years) KW - learning KW - transfer KW - action planning Y1 - 2012 U6 - https://doi.org/10.1027/2151-2604/a000090 SN - 2190-8370 VL - 220 IS - 1 SP - 44 EP - 49 PB - Hogrefe CY - Göttingen ER - TY - THES A1 - Dahl, Dorothee Sophie T1 - Let's have FUN! Gamification im Mathematikunterricht N2 - Spiele und spieltypische Elemente wie das Sammeln von Treuepunkten sind aus dem Alltag kaum wegzudenken. Zudem werden sie zunehmend in Unternehmen oder in Lernumgebungen eingesetzt. Allerdings ist die Methode Gamification bisher für den pädagogischen Kontext wenig klassifiziert und für Lehrende kaum zugänglich gemacht worden. Daher zielt diese Bachelorarbeit darauf ab, eine systematische Strukturierung und Aufarbeitung von Gamification sowie innovative Ansätze für die Verwendung spieltypischer Elemente im Unterricht, konkret dem Mathematikunterricht, zu präsentieren. Dies kann eine Grundlage für andere Fachgebiete, aber auch andere Lehrformen bieten und so die Umsetzbarkeit von Gamification in eigenen Lehrveranstaltungen aufzeigen. In der Arbeit wird begründet, weshalb und mithilfe welcher Elemente Gamification die Motivation und Leistungsbereitschaft der Lernenden langfristig erhöhen, die Sozial- und Personalkompetenzen fördern sowie die Lernenden zu mehr Aktivität anregen kann. Zudem wird Gamification explizit mit grundlegenden mathematikdidaktischen Prinzipien in Verbindung gesetzt und somit die Relevanz für den Mathematikunterricht hervorgehoben. Anschließend werden die einzelnen Elemente von Gamification wie Punkte, Level, Abzeichen, Charaktere und Rahmengeschichte entlang einer eigens für den pädagogischen Kontext entwickelten Klassifikation „FUN“ (Feedback – User specific elements – Neutral elements) schematisch beschrieben, ihre Funktionen und Wirkung dargestellt sowie Einsatzmöglichkeiten im Unterricht aufgezeigt. Dies beinhaltet Ideen zu lernförderlichem Feedback, Differenzierungsmöglichkeiten und Unterrichtsrahmengestaltung, die in Lehrveranstaltungen aller Art umsetzbar sein können. Die Bachelorarbeit umfasst zudem ein spezifisches Beispiel, einen Unterrichtsentwurf einer gamifizierten Mathematikstunde inklusive des zugehörigen Arbeitsmaterials, anhand dessen die Verwendung von Gamification deutlich wird. Gamification offeriert oftmals Vorteile gegenüber dem traditionellen Unterricht, muss jedoch wie jede Methode an den Inhalt und die Zielgruppe angepasst werden. Weiterführende Forschung könnte sich mit konkreten motivationalen Strukturen, personenspezifischen Unterschieden sowie mit mathematischen Inhalten wie dem Problemlösen oder dem Wechsel zwischen verschiedenen Darstellungen hinsichtlich gamifizierter Lehrformen beschäftigen. N2 - Games and game-typical elements such as collecting points are an indispensable part of everyday life. In addition, they are used increasingly in companies or in learning environments. However, the method of gamification has been little classified for the pedagogical context and it has hardly been made accessible to teachers so far. Therefore, this bachelor’s thesis aims to present a systematic structure and reconditioning of gamification as well as innovative approaches for the implementation of game-typical elements in educational contexts, specifically in teaching mathematics. This thesis can provide a basis for other subject areas, but also for other forms of teaching and thus demonstrate the feasibility of gamification in own courses. The paper explains why and with which elements gamification can increase learners' motivation and willingness to perform in the long term, promote social and personal competences and encourage learners to become more active. Moreover, gamification is explicitly linked to basic mathematics didactic principles and thus emphasizes its relevance for mathematics teaching. Afterwards the individual elements of gamification such as points, levels, badges, characters and frame story are described schematically according to the classification “FUN” (Feedback – User specific elements – Neutral elements), developed especially for the educational context in the thesis. This includes ideas for learn-enhancing feedback, opportunities for differentiation and the design of teaching frameworks that can be implemented in courses of all kinds. The bachelor’s thesis also includes a specific example, a lesson plan for a gamified mathematics lesson including the associated working material, which illustrates the use of gamification. Gamification often offers advantages over traditional teaching, but like any method, it must be adapted to the content and the target group. Further research could focus on specific motivational structures, individual differences of students, and mathematical contents such as problem solving or changing representations regarding gamified teaching. KW - Gamification KW - Spiel KW - Motivation KW - Methode KW - Unterrichtsmethode KW - Feedback KW - Innovation KW - Lernen KW - Mathematikdidaktik KW - Mathematikunterricht KW - gamification KW - game KW - game-based KW - motivation KW - learning KW - feedback KW - method KW - teaching KW - teaching methods KW - didactics of mathematics Y1 - 2021 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus4-515937 ER - TY - JOUR A1 - Chromik, Jonas A1 - Pirl, Lukas A1 - Beilharz, Jossekin Jakob A1 - Arnrich, Bert A1 - Polze, Andreas T1 - Certainty in QRS detection with artificial neural networks JF - Biomedical signal processing and control N2 - Detection of the QRS complex is a long-standing topic in the context of electrocardiography and many algorithms build upon the knowledge of the QRS positions. Although the first solutions to this problem were proposed in the 1970s and 1980s, there is still potential for improvements. Advancements in neural network technology made in recent years also lead to the emergence of enhanced QRS detectors based on artificial neural networks. In this work, we propose a method for assessing the certainty that is in each of the detected QRS complexes, i.e. how confident the QRS detector is that there is, in fact, a QRS complex in the position where it was detected. We further show how this metric can be utilised to distinguish correctly detected QRS complexes from false detections. KW - QRS detection KW - Electrocardiography KW - Artificial neural networks KW - Machine KW - learning KW - Signal-to-noise ratio Y1 - 2021 U6 - https://doi.org/10.1016/j.bspc.2021.102628 SN - 1746-8094 SN - 1746-8108 VL - 68 PB - Elsevier CY - Oxford ER - TY - GEN A1 - Busching, Robert A1 - Krahé, Barbara T1 - Charging neutral cues with aggressive meaning through violent video game play T2 - Postprints der Universität Potsdam : Humanwissenschaftliche Reihe N2 - When playing violent video games, aggressive actions are performed against the background of an originally neutral environment, and associations are formed between cues related to violence and contextual features. This experiment examined the hypothesis that neutral contextual features of a virtual environment become associated with aggressive meaning and acquire the function of primes for aggressive cognitions. Seventy-six participants were assigned to one of two violent video game conditions that varied in context (ship vs. city environment) or a control condition. Afterwards, they completed a Lexical Decision Task to measure the accessibility of aggressive cognitions in which they were primed either with ship-related or city-related words. As predicted, participants who had played the violent game in the ship environment had shorter reaction times for aggressive words following the ship primes than the city primes, whereas participants in the city condition responded faster to the aggressive words following the city primes compared to the ship primes. No parallel effect was observed for the non-aggressive targets. The findings indicate that the associations between violent and neutral cognitions learned during violent game play facilitate the accessibility of aggressive cognitions. T3 - Zweitveröffentlichungen der Universität Potsdam : Humanwissenschaftliche Reihe - 678 KW - media violence KW - aggressive cognitions KW - associative networks KW - learning Y1 - 2020 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus4-476181 SN - 1866-8364 IS - 678 ER - TY - JOUR A1 - Busching, Robert A1 - Krahé, Barbara T1 - Charging neutral cues with aggressive meaning through violent video game play JF - Societies N2 - When playing violent video games, aggressive actions are performed against the background of an originally neutral environment, and associations are formed between cues related to violence and contextual features. This experiment examined the hypothesis that neutral contextual features of a virtual environment become associated with aggressive meaning and acquire the function of primes for aggressive cognitions. Seventy-six participants were assigned to one of two violent video game conditions that varied in context (ship vs. city environment) or a control condition. Afterwards, they completed a Lexical Decision Task to measure the accessibility of aggressive cognitions in which they were primed either with ship-related or city-related words. As predicted, participants who had played the violent game in the ship environment had shorter reaction times for aggressive words following the ship primes than the city primes, whereas participants in the city condition responded faster to the aggressive words following the city primes compared to the ship primes. No parallel effect was observed for the non-aggressive targets. The findings indicate that the associations between violent and neutral cognitions learned during violent game play facilitate the accessibility of aggressive cognitions. KW - media violence KW - aggressive cognitions KW - associative networks KW - learning Y1 - 2013 U6 - https://doi.org/10.3390/soc3040445 SN - 2075-4698 VL - 3 IS - 4 SP - 445 EP - 456 PB - MDPI CY - Basel ER - TY - JOUR A1 - Bin Tareaf, Raad A1 - Berger, Philipp A1 - Hennig, Patrick A1 - Meinel, Christoph T1 - Cross-platform personality exploration system for online social networks BT - Facebook vs. Twitter JF - Web intelligence N2 - Social networking sites (SNS) are a rich source of latent information about individual characteristics. Crawling and analyzing this content provides a new approach for enterprises to personalize services and put forward product recommendations. In the past few years, commercial brands made a gradual appearance on social media platforms for advertisement, customers support and public relation purposes and by now it became a necessity throughout all branches. This online identity can be represented as a brand personality that reflects how a brand is perceived by its customers. We exploited recent research in text analysis and personality detection to build an automatic brand personality prediction model on top of the (Five-Factor Model) and (Linguistic Inquiry and Word Count) features extracted from publicly available benchmarks. Predictive evaluation on brands' accounts reveals that Facebook platform provides a slight advantage over Twitter platform in offering more self-disclosure for users' to express their emotions especially their demographic and psychological traits. Results also confirm the wider perspective that the same social media account carry a quite similar and comparable personality scores over different social media platforms. For evaluating our prediction results on actual brands' accounts, we crawled the Facebook API and Twitter API respectively for 100k posts from the most valuable brands' pages in the USA and we visualize exemplars of comparison results and present suggestions for future directions. KW - Big Five model KW - personality prediction KW - brand personality KW - machine KW - learning KW - social media analysis Y1 - 2020 U6 - https://doi.org/10.3233/WEB-200427 SN - 2405-6456 SN - 2405-6464 VL - 18 IS - 1 SP - 35 EP - 51 PB - IOS Press CY - Amsterdam ER - TY - JOUR A1 - Ay-Bryson, Destina Sevde A1 - Weck, Florian A1 - Heinze, Peter Eric A1 - Lang, Thomas A1 - Kühne, Franziska T1 - Can psychotherapy trainees distinguish standardized patients from real patients? T1 - Können Psychotherapeut*innen in Ausbildung standardisierte Patient*innen von realen Patient*innen unterscheiden? BT - a pilot study BT - Ergebnisse einer Pilotstudie JF - Zeitschrift für Klinische Psychologie und Psychotherapie N2 - Background: Under the new psychotherapy law in Germany, standardized patients (SPs) are to become a standard component inpsychotherapy training, even though little is known about their authenticity.Objective:The present pilot study explored whether, followingan exhaustive two-day SP training, psychotherapy trainees can distinguish SPs from real patients. Methods: Twenty-eight psychotherapytrainees (M= 28.54 years of age,SD= 3.19) participated as blind raters. They evaluated six video-recorded therapy segments of trained SPsand real patients using the Authenticity of Patient Demonstrations Scale. Results: The authenticity scores of real patients and SPs did notdiffer (p= .43). The descriptive results indicated that the highest score of authenticity was given to an SP. Further, the real patients did notdiffer significantly from the SPs concerning perceived impairment (p= .33) and the likelihood of being a real patient (p= .52). Conclusions: The current results suggest that psychotherapy trainees were unable to distinguish the SPs from real patients. We therefore stronglyrecommend incorporating training SPs before application. Limitations and future research directions are discussed. N2 - Theoretischer Hintergrund: Mit dem neu eingeführten Direktstudium für zukünftige Psychotherapeut_innen (PiA) wirdder Einsatz von standardisierten Patient_innen (SP) in der Lehre zunehmen, obwohl die Authentizität der Rollendarstellungen durch SPempirisch bislang kaum untersucht wurde. Ziel der vorliegenden Studie war es daher zu untersuchen, ob SP trainiert werden können, dassPsychotherapeut_innen in Ausbildung (PiA) SP von realen Patient_innen nicht unterscheiden können. Methode: Insgesamt nahmen 28 PiA(M= 28.54 Jahre,SD= 3.19) als verblindete Rater teil. Sie haben sechs Therapiesitzungen von trainierten SP und realen Patient_innen mitder Skala Authentizität von Patientendarstellungen bewertet. Ergebnisse: Die Authentizitätswerte von SP unterschieden sich nicht signifi-kant von realen Patient_innen (p= .43). Deskriptive Ergebnisse legen nahe, dass ein SP im Schnitt am authentischsten bewertet wurde.Darüber hinaus unterschieden sich SP und reale Patient_innen nicht hinsichtlich der wahrgenommenen Beeinträchtigung (p= .33) sowie derWahrscheinlichkeit, als reale/r Patient_in bewertet zu werden (p= .52). Fazit: Die vorliegenden Ergebnisse legen nahe, dass PiA SP vonrealen Patient_innen nicht unterscheiden konnten. Daher legen wir ein ausführliches Training der SP nahe, bevor sie für Studium und Lehreeingesetzt werden. Die Limitationen sowie zukünftige Forschungsideen werden diskutiert. KW - evidence-based training KW - learning KW - simulated patients KW - simulation-based KW - education KW - therapist competence KW - evidenzbasiertes Training KW - Lernen KW - Simulationspatient_innen KW - simulationsbasierte Lehre KW - therapeutische KW - Kompetenz Y1 - 2020 U6 - https://doi.org/10.1026/1616-3443/a000594 SN - 1616-3443 SN - 2190-6297 VL - 49 IS - 3 SP - 182 EP - 190 PB - Hogrefe CY - Göttingen ER - TY - CHAP A1 - Apelojg, Benjamin T1 - Teachers do not make mistakes? BT - two exploratives case studies ; Relationships between biographical aspects, thinking, behavioral patterns and experiences in classes ; First results of a qualitative study on the aspect of dealing with mistakes T2 - ATLAS.ti User Conference 2015 N2 - This article provides some insights into the complex relationships between thinking and behavioral patterns, bio­ graphical aspects and teaching style. The data was analyzed in the Grounded Theory tradition and with the help of ATLAS.ti. The results presented here offer preliminary findings only since the research is still ongoing. The focus is on the ways teachers deal with mistakes. Based on two case examples, it will be shown how the fear of making mistakes can lead to teacher-centered lessons, and thereby limiting pupils' possibilities to learn autonomously. KW - Umgang mit Fehlern KW - Didaktik KW - persönliche Entwicklung KW - Lernen KW - Auswirkungen auf Schüler KW - Dealing with mistakes KW - personal development KW - learning KW - teaching KW - effects on pupils KW - ATLAS.t Y1 - 2016 SN - 978-3-7983-2822-8 U6 - https://doi.org/10.14279/depositonce-5159 SP - 1 EP - 9 PB - Universitätsverlag der TU-Berlin CY - Berlin ER - TY - THES A1 - Ansel, Simon T1 - Die Diffusion von Innovationen in deutschen Kommunen T1 - Diffusion of e-government at the local level BT - eine Untersuchung zu Komponenten des E-Governement BT - empirical evidence from German municipalities N2 - Die fortschreitende Diffusion von E-Government ist ein Phänomen, dem in der internationa-len Forschungsliteratur bereits viel Aufmerksamkeit zu Teil wurde. Erstaunlich wenige Studien widmen sich bislang jedoch dezidiert dem Faktor Interdependenz, der eigentlichen Ursache von Diffusionsprozessen. In dieser Arbeit werden Interdependenzbeziehungen anhand dreier spezifischer Mechanismen der Diffusion, namentlich „Nachahmung“, „Wettbewerb“ und „Lernen“, untersucht. Auf Basis einer empirischen Analyse mit Daten zur Einführung von E-Government-Komponenten in 183 deutschen Städten über den Zeitraum von 1995 bis 2014 konnte ein Einfluss der Mechanismen „Nachahmung“ und „Lernen“ auf das Innovationsverhalten von Kommunen festgestellt werden. Für das Vorliegen von Wettbe-werbsdynamiken ließen sich demgegenüber keine Anhaltspunkte finden. Für zukünftige Forschungen zur Diffusion von Innovationen wird angeregt, verstärkt an die mechanismen- und prozessbasierte Perspektive von Diffusion als theoretischem Rahmenkonzept anzuknüpfen. N2 - The ongoing diffusion of e-government is a phenomenon that has already attracted consid-erable attention in the international research literature. However, few studies have so far focused on the factor of interdependence, the root cause of diffusion processes. This paper deals with interdependence by specifying three causal mechanisms of diffusion, namely "imitation", "competition" and "learning". Drawing upon data collected on the introduction of e-government in 183 German cities over the period from 1995-2014, the empirical analysis identified "imitation" and "learning" as predictors of municipal innovative behavior. Furthermore, no evidence was found supporting the role of “competition”. With regard to future research on innovation diffusion, it is suggested to incorporate the mechanism- and process-based perspective of diffusion as a theoretical framework. T3 - Schriftenreihe für Public und Nonprofit Management - 20 KW - Diffusion KW - E-Government KW - eGovernment KW - öffentlicher Sektor KW - Kommune KW - kommunal KW - diffusion KW - e-government KW - electronic government KW - public sector KW - local KW - municipal KW - Nachahmung KW - Wettbewerb KW - Lernen KW - imitation KW - competition KW - learning Y1 - 2015 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus4-80370 SN - 2190-4561 ER -