@article{DyckGieseLambers2019, author = {Dyck, Johannes and Giese, Holger and Lambers, Leen}, title = {Automatic verification of behavior preservation at the transformation level for relational model transformation}, series = {Software and systems modeling}, volume = {18}, journal = {Software and systems modeling}, number = {5}, publisher = {Springer}, address = {Heidelberg}, issn = {1619-1366}, doi = {10.1007/s10270-018-00706-9}, pages = {2937 -- 2972}, year = {2019}, abstract = {The correctness of model transformations is a crucial element for model-driven engineering of high-quality software. In particular, behavior preservation is an important correctness property avoiding the introduction of semantic errors during the model-driven engineering process. Behavior preservation verification techniques show some kind of behavioral equivalence or refinement between source and target model of the transformation. Automatic tool support is available for verifying behavior preservation at the instance level, i.e., for a given source and target model specified by the model transformation. However, until now there is no sound and automatic verification approach available at the transformation level, i.e., for all source and target models. In this article, we extend our results presented in earlier work (Giese and Lambers, in: Ehrig et al (eds) Graph transformations, Springer, Berlin, 2012) and outline a new transformation-level approach for the sound and automatic verification of behavior preservation captured by bisimulation resp.simulation for outplace model transformations specified by triple graph grammars and semantic definitions given by graph transformation rules. In particular, we first show how behavior preservation can be modeled in a symbolic manner at the transformation level and then describe that transformation-level verification of behavior preservation can be reduced to invariant checking of suitable conditions for graph transformations. We demonstrate that the resulting checking problem can be addressed by our own invariant checker for an example of a transformation between sequence charts and communicating automata.}, language = {en} } @misc{HoelzleBjoerkVisscher2019, author = {H{\"o}lzle, Katharina and Bj{\"o}rk, Jennie and Visscher, Klaasjan}, title = {Editorial}, series = {Creativity and innovation management}, volume = {28}, journal = {Creativity and innovation management}, number = {1}, publisher = {Wiley}, address = {Hoboken}, issn = {0963-1690}, doi = {10.1111/caim.12307}, pages = {3 -- 4}, year = {2019}, abstract = {The new year starts and many of us have right away been burdened with conference datelines, grant proposal datelines, teaching obligations, paper revisions and many other things. While being more or less successful in fulfilling To-Do lists and ticking of urgent (and sometimes even important) things, we often feel that our ability to be truly creative or innovative is rather restrained by this (external pressure). With this, we are not alone. Many studies have shown that stress does influence overall work performance and satisfaction. Furthermore, more and more students and entry-levels look for work-life balance and search for employers that offer a surrounding and organization considering these needs. High-Tech and start-up companies praise themselves for their "Feel-Good managers" or Yoga programs. But is this really helpful? Is there indeed a relationship between stress, adverse work environment and creativity or innovation? What are the supporting factors in a work environment that lets employees be more creative? What kind of leadership do we need for innovative behaviour and to what extent can an organization create support structures that reduce the stress we feel? The first issue of Creativity and Innovation Management in 2019 gives some first answers to these questions and hopefully some food for thought. The first paper written by Dirk De Clercq, and Imanol Belausteguigoitia starts with the question which impact work overload has on creative behaviour. The authors look at how employees' perceptions of work overload reduces their creative behaviour. While they find empirical proof for this relationship, they can also show that the effect is weaker with higher levels of passion for work, emotion sharing, and organizational commitment. The buffering effects of emotion sharing and organizational commitment are particularly strong when they are combined with high levels of passion for work. Their findings give first empirical proof that organizations can and should take an active role in helping their employees reducing the effects of adverse work conditions in order to become or stay creative. However, not only work overload is harming creative behaviour, also the fear of losing one's job has detrimental effects on innovative work behaviour. Anahi van Hootegem, Wendy Niesen and Hans de Witte verify that stress and adverse environmental conditions shape our perception of work. Using threat rigidity theory and an empirical study of 394 employees, they show that the threat of job loss impairs employees' innovativeness through increased irritation and decreased concentration. Organizations can help their employees coping better with this insecurity by communicating more openly and providing different support structures. Support often comes from leadership and the support of the supervisor can clearly shape an employee's motivation to show creative behaviour. Wenjing Cai, Evgenia Lysova, Bart A. G. Bossink, Svetlana N. Khapova and Weidong Wang report empirical findings from a large-scale survey in China where they find that supervisor support for creativity and job characteristics effectively activate individual psychological capital associated with employee creativity. On a slight different notion, Gisela B{\"a}cklander looks at agile practices in a very well-known High Tech firm. In "Doing Complexity Leadership Theory: How agile coaches at Spotify practice enabling leadership", she researches the role of agile coaches and how they practice enabling leadership, a key balancing force in complexity leadership. She finds that the active involvement of coaches in observing group dynamics, surfacing conflict and facilitating and encouraging constructive dialogue leads to a positive working environment and the well-being of employees. Quotes from the interviews suggest that the flexible structure provided by the coaches may prove a fruitful way to navigate and balance autonomy and alignment in organizations. The fifth paper of Frederik Anseel, Michael Vandamme, Wouter Duyck and Eric Rietzchel goes a little further down this road and researches how groups can be motivated better to select truly creative ideas. We know from former studies that groups often perform rather poorly when it comes to selecting creative ideas for implementation. The authors find in an extensive field experiment that under conditions of high epistemic motivation, proself motivated groups select significantly more creative and original ideas than prosocial groups. They conclude however, that more research is needed to understand better why these differences occur. The prosocial behaviour of groups is also the theme of Karin Moser, Jeremy F. Dawson and Michael A. West's paper on "Antecedents of team innovation in health care teams". They look at team-level motivation and how a prosocial team environment, indicated by the level of helping behaviour and information-sharing, may foster innovation. Their results support the hypotheses of both information-sharing and helping behaviour on team innovation. They suggest that both factors may actually act as buffer against constraints in team work, such as large team size or high occupational diversity in cross-functional health care teams, and potentially turn these into resources supporting team innovation rather than acting as barriers. Away from teams and onto designing favourable work environments, the seventh paper of Ferney Osorio, Laurent Dupont, Mauricio Camargo, Pedro Palominos, Jose Ismael Pena and Miguel Alfaro looks into innovation laboratories. Although several studies have tackled the problem of design, development and sustainability of these spaces for innovation, there is still a gap in understanding how the capabilities and performance of these environments are affected by the strategic intentions at the early stages of their design and functioning. The authors analyse and compare eight existing frameworks from literature and propose a new framework for researchers and practitioners aiming to assess or to adapt innovation laboratories. They test their framework in an exploratory study with fifteen laboratories from five different countries and give recommendations for the future design of these laboratories. From design to design thinking goes our last paper from Rama Krishna Reddy Kummitha on "Design Thinking in Social Organisations: Understanding the role of user engagement" where she studies how users persuade social organisations to adopt design thinking. Looking at four social organisations in India during 2008 to 2013, she finds that the designer roles are blurred when social organisations adopt design thinking, while users in the form of interconnecting agencies reduce the gap between designers and communities. The last two articles were developed from papers presented at the 17th International CINet conference organized in Turin in 2016 by Paolo Neirotti and his colleagues. In the first article, F{\´a}bio Gama, Johan Frishammar and Vinit Parida focus on ideation and open innovation in small- and medium-sized enterprises. They investigate the relationship between systematic idea generation and performance and the moderating role of market-based partnerships. Based on a survey among manufacturing SMEs, they conclude that higher levels of performance are reached and that collaboration with customers and suppliers pays off most when idea generation is done in a highly systematic way. The second article, by Anna Holmquist, Mats Magnusson and Mona Livholts, resonates the theme of the CINet conference 'Innovation and Tradition; combining the old and the new'. They explore how tradition is used in craft-based design practices to create new meaning. Applying a narrative 'research through design' approach they uncover important design elements, and tensions between them. Please enjoy this first issue of CIM in 2019 and we wish you creativity and innovation without too much stress in the months to come.}, language = {en} } @phdthesis{Nikaj2019, author = {Nikaj, Adriatik}, title = {Restful choreographies}, doi = {10.25932/publishup-43890}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-438903}, school = {Universit{\"a}t Potsdam}, pages = {xix, 146}, year = {2019}, abstract = {Business process management has become a key instrument to organize work as many companies represent their operations in business process models. Recently, business process choreography diagrams have been introduced as part of the Business Process Model and Notation standard to represent interactions between business processes, run by different partners. When it comes to the interactions between services on the Web, Representational State Transfer (REST) is one of the primary architectural styles employed by web services today. Ideally, the RESTful interactions between participants should implement the interactions defined at the business choreography level. The problem, however, is the conceptual gap between the business process choreography diagrams and RESTful interactions. Choreography diagrams, on the one hand, are modeled from business domain experts with the purpose of capturing, communicating and, ideally, driving the business interactions. RESTful interactions, on the other hand, depend on RESTful interfaces that are designed by web engineers with the purpose of facilitating the interaction between participants on the internet. In most cases however, business domain experts are unaware of the technology behind web service interfaces and web engineers tend to overlook the overall business goals of web services. While there is considerable work on using process models during process implementation, there is little work on using choreography models to implement interactions between business processes. This thesis addresses this research gap by raising the following research question: How to close the conceptual gap between business process choreographies and RESTful interactions? This thesis offers several research contributions that jointly answer the research question. The main research contribution is the design of a language that captures RESTful interactions between participants---RESTful choreography modeling language. Formal completeness properties (with respect to REST) are introduced to validate its instances, called RESTful choreographies. A systematic semi-automatic method for deriving RESTful choreographies from business process choreographies is proposed. The method employs natural language processing techniques to translate business interactions into RESTful interactions. The effectiveness of the approach is shown by developing a prototypical tool that evaluates the derivation method over a large number of choreography models. In addition, the thesis proposes solutions towards implementing RESTful choreographies. In particular, two RESTful service specifications are introduced for aiding, respectively, the execution of choreographies' exclusive gateways and the guidance of RESTful interactions.}, language = {en} } @misc{SchlosserKossmannBoissier2019, author = {Schlosser, Rainer and Kossmann, Jan and Boissier, Martin}, title = {Efficient Scalable Multi-Attribute Index Selection Using Recursive Strategies}, series = {2019 IEEE 35th International Conference on Data Engineering (ICDE)}, journal = {2019 IEEE 35th International Conference on Data Engineering (ICDE)}, publisher = {IEEE}, address = {New York}, isbn = {978-1-5386-7474-1}, issn = {1084-4627}, doi = {10.1109/ICDE.2019.00113}, pages = {1238 -- 1249}, year = {2019}, abstract = {An efficient selection of indexes is indispensable for database performance. For large problem instances with hundreds of tables, existing approaches are not suitable: They either exhibit prohibitive runtimes or yield far from optimal index configurations by strongly limiting the set of index candidates or not handling index interaction explicitly. We introduce a novel recursive strategy that does not exclude index candidates in advance and effectively accounts for index interaction. Using large real-world workloads, we demonstrate the applicability of our approach. Further, we evaluate our solution end to end with a commercial database system using a reproducible setup. We show that our solutions are near-optimal for small index selection problems. For larger problems, our strategy outperforms state-of-the-art approaches in both scalability and solution quality.}, language = {en} } @article{StojanovicTrappRichteretal.2019, author = {Stojanovic, Vladeta and Trapp, Matthias and Richter, Rico and D{\"o}llner, J{\"u}rgen Roland Friedrich}, title = {Service-oriented semantic enrichment of indoor point clouds using octree-based multiview classification}, series = {Graphical Models}, volume = {105}, journal = {Graphical Models}, publisher = {Elsevier}, address = {San Diego}, issn = {1524-0703}, doi = {10.1016/j.gmod.2019.101039}, pages = {18}, year = {2019}, abstract = {The use of Building Information Modeling (BIM) for Facility Management (FM) in the Operation and Maintenance (O\&M) stages of the building life-cycle is intended to bridge the gap between operations and digital data, but lacks the functionality of assessing the state of the built environment due to non-automated generation of associated semantics. 3D point clouds can be used to capture the physical state of the built environment, but also lack these associated semantics. A prototypical implementation of a service-oriented architecture for classification of indoor point cloud scenes of office environments is presented, using multiview classification. The multiview classification approach is tested using a retrained Convolutional Neural Network (CNN) model - Inception V3. The presented approach for classifying common office furniture objects (chairs, sofas and desks), contained in 3D point cloud scans, is tested and evaluated. The results show that the presented approach can classify common office furniture up to an acceptable degree of accuracy, and is suitable for quick and robust semantics approximation - based on RGB (red, green and blue color channel) cubemap images of the octree partitioned areas of the 3D point cloud scan. Additional methods for web-based 3D visualization, editing and annotation of point clouds are also discussed. Using the described approach, captured scans of indoor environments can be semantically enriched using object annotations derived from multiview classification results. Furthermore, the presented approach is suited for semantic enrichment of lower resolution indoor point clouds acquired using commodity mobile devices.}, language = {en} } @article{ReimannKlingbeilPasewaldtetal.2019, author = {Reimann, Max and Klingbeil, Mandy and Pasewaldt, Sebastian and Semmo, Amir and Trapp, Matthias and D{\"o}llner, J{\"u}rgen Roland Friedrich}, title = {Locally controllable neural style transfer on mobile devices}, series = {The Visual Computer}, volume = {35}, journal = {The Visual Computer}, number = {11}, publisher = {Springer}, address = {New York}, issn = {0178-2789}, doi = {10.1007/s00371-019-01654-1}, pages = {1531 -- 1547}, year = {2019}, abstract = {Mobile expressive rendering gained increasing popularity among users seeking casual creativity by image stylization and supports the development of mobile artists as a new user group. In particular, neural style transfer has advanced as a core technology to emulate characteristics of manifold artistic styles. However, when it comes to creative expression, the technology still faces inherent limitations in providing low-level controls for localized image stylization. In this work, we first propose a problem characterization of interactive style transfer representing a trade-off between visual quality, run-time performance, and user control. We then present MaeSTrO, a mobile app for orchestration of neural style transfer techniques using iterative, multi-style generative and adaptive neural networks that can be locally controlled by on-screen painting metaphors. At this, we enhance state-of-the-art neural style transfer techniques by mask-based loss terms that can be interactively parameterized by a generalized user interface to facilitate a creative and localized editing process. We report on a usability study and an online survey that demonstrate the ability of our app to transfer styles at improved semantic plausibility.}, language = {en} } @article{KoetzingKrejca2019, author = {K{\"o}tzing, Timo and Krejca, Martin Stefan}, title = {First-hitting times under drift}, series = {Theoretical computer science}, volume = {796}, journal = {Theoretical computer science}, publisher = {Elsevier}, address = {Amsterdam}, issn = {0304-3975}, doi = {10.1016/j.tcs.2019.08.021}, pages = {51 -- 69}, year = {2019}, abstract = {For the last ten years, almost every theoretical result concerning the expected run time of a randomized search heuristic used drift theory, making it the arguably most important tool in this domain. Its success is due to its ease of use and its powerful result: drift theory allows the user to derive bounds on the expected first-hitting time of a random process by bounding expected local changes of the process - the drift. This is usually far easier than bounding the expected first-hitting time directly. Due to the widespread use of drift theory, it is of utmost importance to have the best drift theorems possible. We improve the fundamental additive, multiplicative, and variable drift theorems by stating them in a form as general as possible and providing examples of why the restrictions we keep are still necessary. Our additive drift theorem for upper bounds only requires the process to be lower-bounded, that is, we remove unnecessary restrictions like a finite, discrete, or bounded state space. As corollaries, the same is true for our upper bounds in the case of variable and multiplicative drift. By bounding the step size of the process, we derive new lower-bounding multiplicative and variable drift theorems. Last, we also state theorems that are applicable when the process has a drift of 0, by using a drift on the variance of the process.}, language = {en} } @article{FriedrichKoetzingKrejca2019, author = {Friedrich, Tobias and K{\"o}tzing, Timo and Krejca, Martin Stefan}, title = {Unbiasedness of estimation-of-distribution algorithms}, series = {Theoretical computer science}, volume = {785}, journal = {Theoretical computer science}, publisher = {Elsevier}, address = {Amsterdam}, issn = {0304-3975}, doi = {10.1016/j.tcs.2018.11.001}, pages = {46 -- 59}, year = {2019}, abstract = {In the context of black-box optimization, black-box complexity is used for understanding the inherent difficulty of a given optimization problem. Central to our understanding of nature-inspired search heuristics in this context is the notion of unbiasedness. Specialized black-box complexities have been developed in order to better understand the limitations of these heuristics - especially of (population-based) evolutionary algorithms (EAs). In contrast to this, we focus on a model for algorithms explicitly maintaining a probability distribution over the search space: so-called estimation-of-distribution algorithms (EDAs). We consider the recently introduced n-Bernoulli-lambda-EDA framework, which subsumes, for example, the commonly known EDAs PBIL, UMDA, lambda-MMAS(IB), and cGA. We show that an n-Bernoulli-lambda-EDA is unbiased if and only if its probability distribution satisfies a certain invariance property under isometric automorphisms of [0, 1](n). By restricting how an n-Bernoulli-lambda-EDA can perform an update, in a way common to many examples, we derive conciser characterizations, which are easy to verify. We demonstrate this by showing that our examples above are all unbiased. (C) 2018 Elsevier B.V. All rights reserved.}, language = {en} } @phdthesis{Mandal2019, author = {Mandal, Sankalita}, title = {Event handling in business processes}, doi = {10.25932/publishup-44170}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-441700}, school = {Universit{\"a}t Potsdam}, pages = {xix, 151}, year = {2019}, abstract = {Business process management (BPM) deals with modeling, executing, monitoring, analyzing, and improving business processes. During execution, the process communicates with its environment to get relevant contextual information represented as events. Recent development of big data and the Internet of Things (IoT) enables sources like smart devices and sensors to generate tons of events which can be filtered, grouped, and composed to trigger and drive business processes. The industry standard Business Process Model and Notation (BPMN) provides several event constructs to capture the interaction possibilities between a process and its environment, e.g., to instantiate a process, to abort an ongoing activity in an exceptional situation, to take decisions based on the information carried by the events, as well as to choose among the alternative paths for further process execution. The specifications of such interactions are termed as event handling. However, in a distributed setup, the event sources are most often unaware of the status of process execution and therefore, an event is produced irrespective of the process being ready to consume it. BPMN semantics does not support such scenarios and thus increases the chance of processes getting delayed or getting in a deadlock by missing out on event occurrences which might still be relevant. The work in this thesis reviews the challenges and shortcomings of integrating real-world events into business processes, especially the subscription management. The basic integration is achieved with an architecture consisting of a process modeler, a process engine, and an event processing platform. Further, points of subscription and unsubscription along the process execution timeline are defined for different BPMN event constructs. Semantic and temporal dependencies among event subscription, event occurrence, event consumption and event unsubscription are considered. To this end, an event buffer with policies for updating the buffer, retrieving the most suitable event for the current process instance, and reusing the event has been discussed that supports issuing of early subscription. The Petri net mapping of the event handling model provides our approach with a translation of semantics from a business process perspective. Two applications based on this formal foundation are presented to support the significance of different event handling configurations on correct process execution and reachability of a process path. Prototype implementations of the approaches show that realizing flexible event handling is feasible with minor extensions of off-the-shelf process engines and event platforms.}, language = {en} } @article{NikajWeskeMendling2019, author = {Nikaj, Adriatik and Weske, Mathias and Mendling, Jan}, title = {Semi-automatic derivation of RESTful choreographies from business process choreographies}, series = {Software and systems modeling}, volume = {18}, journal = {Software and systems modeling}, number = {2}, publisher = {Springer}, address = {Heidelberg}, issn = {1619-1366}, doi = {10.1007/s10270-017-0653-2}, pages = {1195 -- 1208}, year = {2019}, abstract = {Enterprises reach out for collaborations with other organizations in order to offer complex products and services to the market. Such collaboration and coordination between different organizations, for a good share, is facilitated by information technology. The BPMN process choreography is a modeling language for specifying the exchange of information and services between different organizations at the business level. Recently, there is a surging use of the REST architectural style for the provisioning of services on the web, but few systematic engineering approach to design their collaboration. In this paper, we address this gap in a comprehensive way by defining a semi-automatic method for the derivation of RESTful choreographies from process choreographies. The method is based on natural language analysis techniques to derive interactions from the textual information in process choreographies. The proposed method is evaluated in terms of effectiveness resulting in the intervention of a web engineer in only about 10\% of all generated RESTful interactions.}, language = {en} }