Working in iterations and repeatedly improving team workflows based on collected feedback is fundamental to agile software development processes. Scrum, the most popular agile method, provides dedicated retrospective meetings to reflect on the last development iteration and to decide on process improvement actions. However, agile methods do not prescribe how these improvement actions should be identified, managed or tracked in detail. The approaches to detect and remove problems in software development processes are therefore often based on intuition and prior experiences and perceptions of team members. Previous research in this area has focused on approaches to elicit a team's improvement opportunities as well as measurements regarding the work performed in an iteration, e.g. Scrum burn-down charts. Little research deals with the quality and nature of identified problems or how progress towards removing issues is measured. In this research, we investigate how agile development teams in the professional software industry organize their feedback and process improvement approaches. In particular, we focus on the structure and content of improvement and reflection meetings, i.e. retrospectives, and their outcomes. Researching how the vital mechanism of process improvement is implemented in practice in modern software development leads to a more complete picture of agile process improvement.
These days design thinking is no longer a “new approach”. Among practitioners, as well as academics, interest in the topic has gathered pace over the last two decades. However, opinions are divided over the longevity of the phenomenon: whether design thinking is merely “old wine in new bottles,” a passing trend, or still evolving as it is being spread to an increasing number of organizations and industries. Despite its growing relevance and the diffusion of design thinking, knowledge on the actual status quo in organizations remains scarce. With a new study, the research team of Prof. Uebernickel and Stefanie Gerken investigates temporal developments and changes in design thinking practices in organizations over the past six years comparing the results of the 2015 “Parts without a whole” study with current practices and future developments. Companies of all sizes and from different parts of the world participated in the survey. The findings from qualitative interviews with experts, i.e., people who have years of knowledge with design thinking, were cross-checked with the results from an exploratory analysis of the survey data. This analysis uncovers significant variances and similarities in how design thinking is interpreted and applied in businesses.
Dieser Beitrag in der Zeitschrift GIO schlägt eine äquivalenzfunktionalistische Perspektive auf postbürokratische Reformen vor, die Teile der Unsicherheitsabsorption von Organisationen in Interaktionssysteme verlagern. Postbürokratie versucht, organisationale und gesellschaftliche Entwicklungen in der zweiten Hälfte des 20. Jahrhunderts auf den Begriff zu bringen. Auch aktuelle agile Managementkonzepte lassen sich der Postbürokratie zuordnen und zeichnen sich unter anderem durch eine Multiplikation von Interaktionen aus. Mithilfe der Theorie sozialer Systeme untersuchen wir wie neue Unsicherheiten in Organisationen durch postbürokratische Reformen entstehen und von agilen Managementkonzepten bearbeitet werden. An den agilen Konzepten Scrum und Holacracy wird gezeigt, dass diese Verlagerung neuen Formalisierungsbedarf produziert. Im Fokus stehen dabei die Zentrierungen kommunikativer Interdependenzen in Interaktionen in der Sach‑, Zeit- und Sozialdimension. Der Beitrag plädiert für eine äquivalenzfunktionalistische Perspektive auf Postbürokratie, die den Zusammenhang von Formalisierungsverzicht in Organisationen und neuen Formalisierungsbedarfen als funktionalen Leistungszusammenhang begreift.