The rhetoric of persuasive games : freedom and discipline in America's Army
- This paper suggests an approach to studying the rhetoric of persuasive computer games through comparative analysis. A comparison of the military propaganda game AMERICA’S ARMY to similar shooter games reveals an emphasis on discipline and constraints in all main aspects of the games, demonstrating a preoccupation with ethos more than pathos. Generalizing from this, a model for understanding game rhetoric through balances of freedom and constraints is proposed.
Author details: | Anders Sundnes Løvlie |
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URN: | urn:nbn:de:kobv:517-opus-24616 |
Publication type: | Conference Proceeding |
Language: | English |
Publication year: | 2008 |
Publishing institution: | Universität Potsdam |
Release date: | 2008/12/23 |
Organizational units: | Philosophische Fakultät / Institut für Künste und Medien |
DDC classification: | 7 Künste und Unterhaltung / 70 Künste / 700 Künste; Bildende und angewandte Kunst |
Collection(s): | Universität Potsdam / Tagungsbände/Proceedings (nicht fortlaufend) / Conference Proceedings of The Philosophy of Computer Games 2008 / Ethics and Politics |
Universität Potsdam / Schriftenreihen / DIGAREC Series, ISSN 1867-6227 / DIGAREC Series (2008) 01 / Ethics and Politics | |
License (German): | Keine öffentliche Lizenz: Unter Urheberrechtsschutz |