When openness closes : the line between play and design
- One of the informal properties often used to describe a new virtual world is its degree of openness. Yet what is an “open” virtual world? Does the phrase mean generally the same thing to different people? What distinguishes an open world from a less open world? Why does openness matter anyway? The answers to these questions cast light on an important, but shadowy, and uneasy, topic for virtual worlds: the relationship between those who construct the virtual, and those who use these constructions.
Author details: | Richard Bartle |
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URN: | urn:nbn:de:kobv:517-opus-24536 |
Publication type: | Conference Proceeding |
Language: | English |
Publication year: | 2008 |
Publishing institution: | Universität Potsdam |
Release date: | 2008/12/23 |
Organizational units: | Philosophische Fakultät / Institut für Künste und Medien |
DDC classification: | 7 Künste und Unterhaltung / 70 Künste / 700 Künste; Bildende und angewandte Kunst |
Collection(s): | Universität Potsdam / Tagungsbände/Proceedings (nicht fortlaufend) / Conference Proceedings of The Philosophy of Computer Games 2008 / Keynotes |
Universität Potsdam / Schriftenreihen / DIGAREC Series, ISSN 1867-6227 / DIGAREC Series (2008) 01 / Keynotes | |
License (German): | Keine öffentliche Lizenz: Unter Urheberrechtsschutz |