TY - JOUR A1 - Brünker, Felix A1 - Marx, Julian A1 - Mirbabaie, Milad A1 - Stieglitz, Stefan T1 - Proactive digital workplace transformation BT - unpacking identity change mechanisms in remote-first organisations JF - Journal of information technology N2 - Digital transformation fundamentally changes the way individuals conduct work in organisations. In accordance with this statement, prevalent literature understands digital workplace transformation as a second-order effect of implementing new information technology to increase organisational effectiveness or reach other strategic goals. This paper, in contrast, provides empirical evidence from two remote-first organisations that undergo a proactive rather than reactive digital workplace transformation. The analysis of these cases suggests that new ways of working can be the consequence of an identity change that is a precondition for introducing new information technology rather than its outcome. The resulting process model contributes a competing argument to the existing debate in digital transformation literature. Instead of issuing digital workplace transformation as a deliverable of technological progress and strategic goals, this paper supports a notion of digital workplace transformation that serves a desired identity based on work preferences. KW - digital transformation KW - digital workplace transformation KW - remote-first KW - identity theory Y1 - 2023 U6 - https://doi.org/10.1177/02683962231219516 SN - 0268-3962 SN - 1466-4437 PB - Sage Publishing CY - London ER - TY - CHAP A1 - Corazza, Giovanni Emanuele A1 - Thienen, Julia von ED - Glăveanu, Vlad Petre T1 - Invention T2 - The Palgrave encyclopedia of the possible N2 - This entry addresses invention from five different perspectives: (i) definition of the term, (ii) mechanisms underlying invention processes, (iii) (pre-)history of human inventions, (iv) intellectual property protection vs open innovation, and (v) case studies of great inventors. Regarding the definition, an invention is the outcome of a creative process taking place within a technological milieu, which is recognized as successful in terms of its effectiveness as an original technology. In the process of invention, a technological possibility becomes realized. Inventions are distinct from either discovery or innovation. In human creative processes, seven mechanisms of invention can be observed, yielding characteristic outcomes: (1) basic inventions, (2) invention branches, (3) invention combinations, (4) invention toolkits, (5) invention exaptations, (6) invention values, and (7) game-changing inventions. The development of humanity has been strongly shaped by inventions ever since early stone tools and the conception of agriculture. An “explosion of creativity” has been associated with Homo sapiens, and inventions in all fields of human endeavor have followed suit, engendering an exponential growth of cumulative culture. This culture development emerges essentially through a reuse of previous inventions, their revision, amendment and rededication. In sociocultural terms, humans have increasingly regulated processes of invention and invention-reuse through concepts such as intellectual property, patents, open innovation and licensing methods. Finally, three case studies of great inventors are considered: Edison, Marconi, and Montessori, next to a discussion of human invention processes as collaborative endeavors. KW - invention KW - creativity KW - invention mechanism KW - cumulative culture KW - technology KW - innovation KW - patent KW - open innovation Y1 - 2023 SN - 978-3-030-90912-3 SN - 978-3-030-90913-0 U6 - https://doi.org/10.1007/978-3-030-90913-0_14 SP - 806 EP - 814 PB - Springer International Publishing CY - Cham ER - TY - CHAP A1 - Gonnermann, Jana A1 - Teichmann, Malte T1 - Influence of pre-experience on learning, usability and cognitive load in a virtual learning environment T2 - Americas conference on information systems N2 - Virtual reality can have advantages for education and learning. However, it must be adequately designed so that the learner benefits from the technological possibilities. Understanding the underlying effects of the virtual learning environment and the learner’s prior experience with virtual reality or prior knowledge of the content is necessary to design a proper virtual learning environment. This article presents a pre-study testing the design of a virtual learning environment for engineering vocational training courses. In the pre-study, 12 employees of two companies joined the training course in one of the two degrees of immersion (desktop VR and VR HMD). Quantitative results on learning success, cognitive load, usability, and motivation and qualitative learning process data were presented. The qualitative data assessment shows that overall, the employees were satisfied with the learning environment regardless of the level of immersion and that the participants asked for more guidance and structure accompanying the learning process. Further research is needed to test for solid group differences. KW - immersion KW - virtual learning environments KW - learner characteristics KW - vocational training KW - cognitive load theory Y1 - 2023 UR - https://aisel.aisnet.org/amcis2023/sig_ed/sig_ed/25/ IS - 1871 PB - AIS CY - Atlanta ER - TY - JOUR A1 - Hagemann, Linus A1 - Abramova, Olga T1 - Emotions and information diffusion on social media BT - a replication in the context of political communication on Twitter JF - AIS transactions on replication research N2 - This paper presents a methodological and conceptual replication of Stieglitz and Dang-Xuan’s (2013) investigation of the role of sentiment in information-sharing behavior on social media. Whereas Stieglitz and Dang-Xuan (2013) focused on Twitter communication prior to the state parliament elections in the German states Baden-Wurttemberg, Rheinland-Pfalz, and Berlin in 2011, we test their theoretical propositions in the context of the state parliament elections in Saxony-Anhalt (Germany) 2021. We confirm the positive link between sentiment in a political Twitter message and its number of retweets in a methodological replication. In a conceptual replication, where sentiment was assessed with the alternative dictionary-based tool LIWC, the sentiment was negatively associated with the retweet volume. In line with the original study, the strength of association between sentiment and retweet time lag insignificantly differs between tweets with negative sentiment and tweets with positive sentiment. We also found that the number of an author’s followers was an essential determinant of sharing behavior. However, two hypotheses supported in the original study did not hold for our sample. Precisely, the total amount of sentiments was insignificantly linked to the time lag to the first retweet. Finally, in our data, we do not observe that the association between the overall sentiment and retweet quantity is stronger for tweets with negative sentiment than for those with positive sentiment. KW - Twitter KW - information diffusion KW - sentiment KW - elections Y1 - 2023 U6 - https://doi.org/10.17705/1atrr.00079 SN - 2473-3458 VL - 9 IS - 1 SP - 1 EP - 19 PB - AIS CY - Atlanta ER - TY - JOUR A1 - Hofeditz, Lennart A1 - Mirbabaie, Milad A1 - Ortmann, Mara T1 - Ethical challenges for human–agent interaction in virtual collaboration at work JF - International journal of human computer interaction N2 - In virtual collaboration at the workplace, a growing number of teams apply supportive conversational agents (CAs). They take on different work-related tasks for teams and single users such as scheduling meetings or stimulating creativity. Previous research merely focused on these positive aspects of introducing CAs at the workplace, omitting ethical challenges faced by teams using these often artificial intelligence (AI)-enabled technologies. Thus, on the one hand, CAs can present themselves as benevolent teammates, but on the other hand, they can collect user data, reduce worker autonomy, or foster social isolation by their service. In this work, we conducted 15 expert interviews with senior researchers from the fields of ethics, collaboration, and computer science in order to derive ethical guidelines for introducing CAs in virtual team collaboration. We derived 14 guidelines and seven research questions to pave the way for future research on the dark sides of human–agent interaction in organizations. KW - conversational agents KW - human–computer interaction KW - virtual collaboration KW - ethics KW - virtual teams KW - trust Y1 - 2023 U6 - https://doi.org/10.1080/10447318.2023.2279400 SN - 1044-7318 SN - 1532-7590 PB - Taylor & Francis CY - New York, NY ER - TY - JOUR A1 - Marx, Julian A1 - Stieglitz, Stefan A1 - Brünker, Felix A1 - Mirbabaie, Milad T1 - Home (office) is where your heart is BT - exploring the identity of the ‘corporate nomad’ knowledge worker archetype JF - Business & information systems engineering N2 - Working conditions of knowledge workers have been subject to rapid change recently. Digital nomadism is no longer a phenomenon that relates only to entrepreneurs, freelancers, and gig workers. Corporate employees, too, have begun to uncouple their work from stationary (home) offices and 9-to-5 schedules. However, pursuing a permanent job in a corporate environment is still subject to fundamentally different values than postulated by the original notion of digital nomadism. Therefore, this paper explores the work identity of what is referred to as ‘corporate nomads’. By drawing on identity theory and the results of semi-structured interviews, the paper proposes a conceptualization of the corporate nomad archetype and presents nine salient identity issues of corporate nomads (e.g., holding multiple contradictory identities, the flexibility paradox, or collaboration constraints). By introducing the ‘corporate nomad’ archetype to the Information Systems literature, this article helps to rethink established conceptions of “home office” and socio-spatial configurations of knowledge work. KW - corporate nomadism KW - identity theory KW - home office KW - knowledge work KW - digital nomadism Y1 - 2023 U6 - https://doi.org/10.1007/s12599-023-00807-w SN - 2363-7005 SN - 1867-0202 VL - 65 IS - 3 SP - 293 EP - 308 PB - Springer Gabler CY - Wiesbaden ER - TY - JOUR A1 - Puri, Manish A1 - Varde, Aparna S. A1 - Melo, Gerard de T1 - Commonsense based text mining on urban policy JF - Language resources and evaluation N2 - Local laws on urban policy, i.e., ordinances directly affect our daily life in various ways (health, business etc.), yet in practice, for many citizens they remain impervious and complex. This article focuses on an approach to make urban policy more accessible and comprehensible to the general public and to government officials, while also addressing pertinent social media postings. Due to the intricacies of the natural language, ranging from complex legalese in ordinances to informal lingo in tweets, it is practical to harness human judgment here. To this end, we mine ordinances and tweets via reasoning based on commonsense knowledge so as to better account for pragmatics and semantics in the text. Ours is pioneering work in ordinance mining, and thus there is no prior labeled training data available for learning. This gap is filled by commonsense knowledge, a prudent choice in situations involving a lack of adequate training data. The ordinance mining can be beneficial to the public in fathoming policies and to officials in assessing policy effectiveness based on public reactions. This work contributes to smart governance, leveraging transparency in governing processes via public involvement. We focus significantly on ordinances contributing to smart cities, hence an important goal is to assess how well an urban region heads towards a smart city as per its policies mapping with smart city characteristics, and the corresponding public satisfaction. KW - Commonsense reasoning KW - Opinion mining KW - Ordinances KW - Smart cities KW - Social KW - media KW - Text mining Y1 - 2022 U6 - https://doi.org/10.1007/s10579-022-09584-6 SN - 1574-020X SN - 1574-0218 VL - 57 SP - 733 EP - 763 PB - Springer CY - Dordrecht [u.a.] ER - TY - JOUR A1 - Ritterbusch, Georg David A1 - Teichmann, Malte Rolf T1 - Defining the metaverse BT - A systematic literature review JF - IEEE Access N2 - The term Metaverse is emerging as a result of the late push by multinational technology conglomerates and a recent surge of interest in Web 3.0, Blockchain, NFT, and Cryptocurrencies. From a scientific point of view, there is no definite consensus on what the Metaverse will be like. This paper collects, analyzes, and synthesizes scientific definitions and the accompanying major characteristics of the Metaverse using the methodology of a Systematic Literature Review (SLR). Two revised definitions for the Metaverse are presented, both condensing the key attributes, where the first one is rather simplistic holistic describing “a three-dimensional online environment in which users represented by avatars interact with each other in virtual spaces decoupled from the real physical world”. In contrast, the second definition is specified in a more detailed manner in the paper and further discussed. These comprehensive definitions offer specialized and general scholars an application within and beyond the scientific context of the system science, information system science, computer science, and business informatics, by also introducing open research challenges. Furthermore, an outlook on the social, economic, and technical implications is given, and the preconditions that are necessary for a successful implementation are discussed. KW - Metaverse KW - Systematics KW - Bibliometrics KW - Augmented reality KW - Taxonomy KW - Semantic Web KW - Second Life KW - Blockchains KW - Economics Y1 - 2023 U6 - https://doi.org/10.1109/ACCESS.2023.3241809 SN - 2169-3536 VL - 11 SP - 12368 EP - 12377 PB - Institute of Electrical and Electronics Engineers CY - New York, NY ER - TY - CHAP A1 - Rojahn, Marcel A1 - Ambros, Maximilian A1 - Biru, Tibebu A1 - Krallmann, Hermann A1 - Gronau, Norbert A1 - Grum, Marcus ED - Rutkowski, Leszek ED - Scherer, Rafał ED - Korytkowski, Marcin ED - Pedrycz, Witold ED - Tadeusiewicz, Ryszard ED - Zurada, Jacek M. T1 - Adequate basis for the data-driven and machine-learning-based identification T2 - Artificial intelligence and soft computing N2 - Process mining (PM) has established itself in recent years as a main method for visualizing and analyzing processes. However, the identification of knowledge has not been addressed adequately because PM aims solely at data-driven discovering, monitoring, and improving real-world processes from event logs available in various information systems. The following paper, therefore, outlines a novel systematic analysis view on tools for data-driven and machine learning (ML)-based identification of knowledge-intensive target processes. To support the effectiveness of the identification process, the main contributions of this study are (1) to design a procedure for a systematic review and analysis for the selection of relevant dimensions, (2) to identify different categories of dimensions as evaluation metrics to select source systems, algorithms, and tools for PM and ML as well as include them in a multi-dimensional grid box model, (3) to select and assess the most relevant dimensions of the model, (4) to identify and assess source systems, algorithms, and tools in order to find evidence for the selected dimensions, and (5) to assess the relevance and applicability of the conceptualization and design procedure for tool selection in data-driven and ML-based process mining research. KW - data mining KW - knowledge engineering KW - various applications Y1 - 2023 SN - 978-3-031-42504-2 SN - 978-3-031-42505-9 U6 - https://doi.org/10.1007/978-3-031-42505-9_48 SP - 570 EP - 588 PB - Springer CY - Cham ER - TY - CHAP A1 - Rojahn, Marcel A1 - Gronau, Norbert T1 - Digital platform concepts for manufacturing companies BT - a review T2 - 10th International Conference on Future Internet of Things and Cloud (FiCloud) N2 - Digital Platforms (DPs) has established themself in recent years as a central concept of the Information Technology Science. Due to the great diversity of digital platform concepts, clear definitions are still required. Furthermore, DPs are subject to dynamic changes from internal and external factors, which pose challenges for digital platform operators, developers and customers. Which current digital platform research directions should be taken to address these challenges remains open so far. The following paper aims to contribute to this by outlining a systematic literature review (SLR) on digital platform concepts in the context of the Industrial Internet of Things (IIoT) for manufacturing companies and provides a basis for (1) a selection of definitions of current digital platform and ecosystem concepts and (2) a selection of current digital platform research directions. These directions are diverted into (a) occurrence of digital platforms, (b) emergence of digital platforms, (c) evaluation of digital platforms, (d) development of digital platforms, and (e) selection of digital platforms. Y1 - 2023 SN - 979-8-3503-1635-3 U6 - https://doi.org/10.1109/FiCloud58648.2023.00030 SP - 149 EP - 158 PB - IEEE CY - [Erscheinungsort nicht ermittelbar] ER -