TY - JOUR A1 - Walz, Steffen P. T1 - Approaches to space in game design research JF - DIGAREC Lectures 2008/09 : Vorträge am Zentrum für Computerspielforschung mit Wissenschaftsforum der Deutschen Gamestage ; Quo Vadis 2008 und 2009 N2 - In this contribution, we gather major academic and design approaches for explaining how space in games is constructed and how it constructs games, thereby defining the conceptual dimensions of gamespace. Each concept’s major inquiry is briefly discussed, iterated if applicable, as well as named. Thus, we conclude with an overview of the locative, the representational, the programmatic, the dramaturgical, the typological, the perspectivistic, the form-functional, and the form-emotive dimensions. Y1 - 2009 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus-33259 SN - 978-3-86956-004-5 SN - 1867-6219 IS - 2 SP - 228 EP - 254 PB - Universitätsverlag Potsdam CY - Potsdam ER -