TY - CHAP A1 - Vladova, Gergana A1 - Ullrich, André A1 - Sultanow, Eldar A1 - Tobolla, Marinho A1 - Sebrak, Sebastian A1 - Czarnecki, Christian A1 - Brockmann, Carsten ED - Klein, Maike ED - Krupka, Daniel ED - Winter, Cornelia ED - Wohlgemuth, Volker T1 - Visual analytics for knowledge management BT - advantages for organizations and interorganizational teams T2 - Informatik 2023 N2 - The management of knowledge in organizations considers both established long-term processes and cooperation in agile project teams. Since knowledge can be both tacit and explicit, its transfer from the individual to the organizational knowledge base poses a challenge in organizations. This challenge increases when the fluctuation of knowledge carriers is exceptionally high. Especially in large projects in which external consultants are involved, there is a risk that critical, company-relevant knowledge generated in the project will leave the company with the external knowledge carrier and thus be lost. In this paper, we show the advantages of an early warning system for knowledge management to avoid this loss. In particular, the potential of visual analytics in the context of knowledge management systems is presented and discussed. We present a project for the development of a business-critical software system and discuss the first implementations and results. KW - knowledge management KW - visual analytics KW - knowledge transfer KW - teamwork KW - knowledge management system KW - tacit knowledge KW - explicit knowledge Y1 - 2023 SN - 978-3-88579-731-9 U6 - https://doi.org/10.18420/inf2023_187 SN - 1617-5468 SP - 1851 EP - 1870 PB - Gesellschaft für Informatik e.V. (GI) CY - Bonn ER - TY - CHAP A1 - Gronau, Norbert A1 - Teichmann, Malte A1 - Weber, Edzard ED - Shishkov, Boris T1 - Serious game-based haptic modeling BT - an application-oriented approach for sequentially developing new business models from tacit knowledge T2 - Business modeling and software design N2 - The authors propose that while tacit knowledge is a valuable resource for developing new business models, its externalization presents several challenges. One major challenge is that individuals often don’t recognize their tacit knowledge resources, while another is the reluctance to share one’s knowledge with others. Addressing these challenges, the authors present an application-oriented serious game-based haptic modeling approach for externalize tacit knowledge, which can be used to develop the first versions of business models based on tacit knowledge. Both conceptual and practical design fundamentals are presented based on elaborated theoretical approaches, which were developed with the help of a design science approach. The development of the research process is presented step by step, whereby we focused on the high accessibility of the presented research. Practitioners are presented with guidelines for implementing their serious game projects. Scientists benefit from starting points for their research topics of externalization, internalization, and socialization of tacit knowledge, development of business models, and serious games or gamification. The paper concludes with open research desiderata and questions from the presented research process. KW - serious game KW - tacit knowledge KW - business model KW - SECI-model KW - conversion sequences KW - design science Y1 - 2023 SN - 978-3-031-36756-4 U6 - https://doi.org/10.1007/978-3-031-36757-1_3 SP - 32 EP - 55 PB - Springer Nature CY - Cham ER - TY - JOUR A1 - Dragičević, Nikolina A1 - Ullrich, André A1 - Tsui, Eric A1 - Gronau, Norbert T1 - A conceptual model of knowledge dynamics in the industry 4.0 smart grid scenario JF - Knowledge management research & practice : KMRP N2 - Technological advancements are giving rise to the fourth industrial revolution - Industry 4.0 -characterized by the mass employment of smart objects in highly reconfigurable and thoroughly connected industrialproduct-service systems. The purpose of this paper is to propose a theory-based knowledgedynamics model in the smart grid scenario that would provide a holistic view on the knowledge-based interactions among smart objects, humans, and other actors as an underlyingmechanism of value co-creation in Industry 4.0. A multi-loop and three-layer - physical, virtual, and interface - model of knowledge dynamics is developedby building on the concept of ba - an enabling space for interactions and theemergence of knowledge. The model depicts how big data analytics are just one component inunlocking the value of big data, whereas the tacit engagement of humans-in-the-loop - theirsense-making and decision-making - is needed for insights to be evoked fromanalytics reports and customer needs to be met. KW - Industry 4.0 KW - tacit knowledge KW - humans-in-the-loop KW - big data analytics KW - internet of things and services KW - smart grid Y1 - 2020 U6 - https://doi.org/10.1080/14778238.2019.1633893 SN - 1477-8238 SN - 1477-8246 VL - 18 IS - 2 SP - 199 EP - 213 PB - Taylor & Francis CY - London [u.a.] ER -