TY - JOUR A1 - Beier, Grischa A1 - Ullrich, André A1 - Niehoff, Silke A1 - Reißig, Malte A1 - Habich, Matthias T1 - Industry 4.0 BT - how it is defined from a sociotechnical perspective and how much sustainability it includes - a literature review JF - Journal of cleaner production N2 - Industry 4.0 has had a strong influence on the debate on the digitalization of industrial processes, despite being criticized for lacking a proper definition. However, Industry 4.0 might offer a huge chance to align the goals of a sustainable development with the ongoing digital transformation in industrial development. The main contribution of this paper is therefore twofold. We provide a de-facto definition of the concept "Industry 4.0" from a sociotechnical perspective based on its most often cited key features, as well as a thorough review of how far the concept of sustainability is incorporated in it. KW - sustainability KW - digitalization KW - manufacturing KW - Industry 4.0 KW - definition KW - sociotechnical approach Y1 - 2020 U6 - https://doi.org/10.1016/j.jclepro.2020.120856 SN - 0959-6526 SN - 1879-1786 VL - 259 PB - Elsevier Science CY - Amsterdam ER - TY - JOUR A1 - Dragičević, Nikolina A1 - Ullrich, André A1 - Tsui, Eric A1 - Gronau, Norbert T1 - A conceptual model of knowledge dynamics in the industry 4.0 smart grid scenario JF - Knowledge management research & practice : KMRP N2 - Technological advancements are giving rise to the fourth industrial revolution - Industry 4.0 -characterized by the mass employment of smart objects in highly reconfigurable and thoroughly connected industrialproduct-service systems. The purpose of this paper is to propose a theory-based knowledgedynamics model in the smart grid scenario that would provide a holistic view on the knowledge-based interactions among smart objects, humans, and other actors as an underlyingmechanism of value co-creation in Industry 4.0. A multi-loop and three-layer - physical, virtual, and interface - model of knowledge dynamics is developedby building on the concept of ba - an enabling space for interactions and theemergence of knowledge. The model depicts how big data analytics are just one component inunlocking the value of big data, whereas the tacit engagement of humans-in-the-loop - theirsense-making and decision-making - is needed for insights to be evoked fromanalytics reports and customer needs to be met. KW - Industry 4.0 KW - tacit knowledge KW - humans-in-the-loop KW - big data analytics KW - internet of things and services KW - smart grid Y1 - 2020 U6 - https://doi.org/10.1080/14778238.2019.1633893 SN - 1477-8238 SN - 1477-8246 VL - 18 IS - 2 SP - 199 EP - 213 PB - Taylor & Francis CY - London [u.a.] ER - TY - JOUR A1 - Dragičević, Nikolina A1 - Vladova, Gergana A1 - Ullrich, André T1 - Design thinking capabilities in the digital world BT - A bibliometric analysis of emerging trends JF - Frontiers in Education N2 - Recent research suggests that design thinking practices may foster the development of needed capabilities in new digitalised landscapes. However, existing publications represent individual contributions, and we lack a holistic understanding of the value of design thinking in a digital world. No review, to date, has offered a holistic retrospection of this research. In response, in this bibliometric review, we aim to shed light on the intellectual structure of multidisciplinary design thinking literature related to capabilities relevant to the digital world in higher education and business settings, highlight current trends and suggest further studies to advance theoretical and empirical underpinnings. Our study addresses this aim using bibliometric methods—bibliographic coupling and co-word analysis as they are particularly suitable for identifying current trends and future research priorities at the forefront of the research. Overall, bibliometric analyses of the publications dealing with the related topics published in the last 10 years (extracted from the Web of Science database) expose six trends and two possible future research developments highlighting the expanding scope of the design thinking scientific field related to capabilities required for the (more sustainable and human-centric) digital world. Relatedly, design thinking becomes a relevant approach to be included in higher education curricula and human resources training to prepare students and workers for the changing work demands. This paper is well-suited for education and business practitioners seeking to embed design thinking capabilities in their curricula and for design thinking and other scholars wanting to understand the field and possible directions for future research. KW - design thinking KW - digital technologies KW - digital transformation KW - capabilities KW - skills Y1 - 2023 U6 - https://doi.org/10.3389/feduc.2022.1012478 SN - 2504-284X VL - 7 PB - Frontiers CY - Lausanne, Schweiz ER - TY - GEN A1 - Dragičević, Nikolina A1 - Vladova, Gergana A1 - Ullrich, André T1 - Design thinking capabilities in the digital world BT - A bibliometric analysis of emerging trends T2 - Zweitveröffentlichungen der Universität Potsdam : Wirtschafts- und Sozialwissenschaftliche Reihe N2 - Recent research suggests that design thinking practices may foster the development of needed capabilities in new digitalised landscapes. However, existing publications represent individual contributions, and we lack a holistic understanding of the value of design thinking in a digital world. No review, to date, has offered a holistic retrospection of this research. In response, in this bibliometric review, we aim to shed light on the intellectual structure of multidisciplinary design thinking literature related to capabilities relevant to the digital world in higher education and business settings, highlight current trends and suggest further studies to advance theoretical and empirical underpinnings. Our study addresses this aim using bibliometric methods—bibliographic coupling and co-word analysis as they are particularly suitable for identifying current trends and future research priorities at the forefront of the research. Overall, bibliometric analyses of the publications dealing with the related topics published in the last 10 years (extracted from the Web of Science database) expose six trends and two possible future research developments highlighting the expanding scope of the design thinking scientific field related to capabilities required for the (more sustainable and human-centric) digital world. Relatedly, design thinking becomes a relevant approach to be included in higher education curricula and human resources training to prepare students and workers for the changing work demands. This paper is well-suited for education and business practitioners seeking to embed design thinking capabilities in their curricula and for design thinking and other scholars wanting to understand the field and possible directions for future research. T3 - Zweitveröffentlichungen der Universität Potsdam : Wirtschafts- und Sozialwissenschaftliche Reihe - 158 KW - design thinking KW - digital technologies KW - digital transformation KW - capabilities KW - skills Y1 - 2023 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus4-588468 SN - 1867-5808 IS - 158 ER - TY - JOUR A1 - Eigelshoven, Felix A1 - Gronau, Norbert A1 - Ullrich, André T1 - Konsens-Algorithmen von Blockchain BT - eine Betrachtung der Nachhaltigkeit der Konsensfindung JF - Industrie 4.0 Management : Gegenwart und Zukunft industrieller Geschäftsprozesse N2 - Neben dem enormen Kursanstieg des Bitcoins in den Jahren 2017/2018, stieg im gleichen Maß auch die benötigte Rechenleistung und der damit verbundene Elektrizitätsbedarf, um Blöcke innerhalb der Bitcoin-Blockchain zu verifizieren. Aus diesem Problem ableitend beschäftigt sich dieser Beitrag mit der Fragestellung, welchen Beitrag unterschiedliche Konsens-Algorithmen innerhalb einer Blockchain zur Nachhaltigkeit liefern. Im Ergebnis liegt ein Überblick über die meist genutzten Konsens-Algorithmen und deren Beitrag zur Nachhaltigkeit vor. KW - Konsens-Algorithmen KW - Blockchain KW - proof of work KW - proof of stake KW - delegated proof of stake KW - Nachhaltigkeit Y1 - 2020 U6 - https://doi.org/10.30844/I40M_20-1_S29-32 SN - 2364-9208 VL - 36 IS - 1 SP - 29 EP - 32 PB - Gito CY - Berlin ER - TY - CHAP A1 - Eigelshoven, Felix A1 - Ullrich, André A1 - Bender, Benedict T1 - Public blockchain BT - a systematic literature review on the sustainability of consensus algorithms T2 - Proceedings of the 28th European Conference on Information Systems (ECIS)- A Virtual AIS Conference N2 - Blockchain has the potential to change business transactions to a major extent. Thereby, underlying consensus algorithms are the core mechanism to achieve consistency in distributed infrastructures. Their application aims for transparency and accountability in societal transactions. As a result of missing reviews holistically covering consensus algorithms, we aim to (1) identify prevalent consensus algorithms for public blockchains, and (2) address the resource perspective with a sustainability consideration (whereby we address the three spheres of sustainability). Our systematic literature review identified 33 different consensus algorithms for public blockchains. Our contribution is twofold: first, we provide a systematic summary of consensus algorithms for public blockchains derived from the scientific literature as well as real-world applications and systemize them according to their research focus; second, we assess the sustainability of consensus algorithms using a representative sample and thereby highlight the gaps in literature to address the holistic sustainability of consensus algorithms. KW - Blockchain KW - Consensus algorithms KW - Sustainability KW - Systematic literature revieew Y1 - 2020 UR - https://aisel.aisnet.org/ecis2020_rp/202 SP - 1 EP - 19 ER - TY - GEN A1 - Gronau, Norbert A1 - Ullrich, André A1 - Teichmann, Malte T1 - Development of the industrial IoT competences in the areas of organization, process, and interaction based on the learning factory concept T2 - Procedia manufacturing N2 - Lately, first implementation approaches of Internet of Things (IoT) technologies penetrate industrial value-adding processes. Within this, the competence requirements for employees are changing. Employees’ organization, process, and interaction competences are of crucial importance in this new IoT environment, however, in students and vocational training not sufficiently considered yet. On the other hand, conventional learning factories evolve and transform to digital learning factories. Nevertheless, the integration of IoT technology and its usage for training in digital learning factories has been largely neglected thus far. Existing learning factories do not explicitly and properly consider IoT technology, which leads to deficiencies regarding an appropriate development of employees’ Industrial IoT competences. The goal of this contribution is to point out a didactic concept that enables development and training of these new demanded competences by using an IoT laboratory. For this purpose, a design science approach is applied. The result of this contribution is a didactic concept for the development of Industrial IoT competences in an IoT laboratory. KW - Digital Learning Factory KW - Industrial IoT Competences KW - Student Training KW - Vocational Training Y1 - 2017 U6 - https://doi.org/10.1016/j.promfg.2017.04.029 SN - 2351-9789 VL - 9 SP - 254 EP - 261 PB - Elsevier CY - Amsterdam ER - TY - CHAP A1 - Gronau, Norbert A1 - Weber, Edzard A1 - Wander, Paul A1 - Ullrich, André ED - Plapper, Peter T1 - A regional remanufacturing network approach BT - modeling and simulation of circular economy processes in the era of industry 4.0 T2 - Digitization of the work environment for sustainable production N2 - Manufacturing companies still have relatively few points of contact with the circular economy. Especially, extending life time of whole products or parts via remanufacturing is an promising approach to reduce waste. However, necessary cost-efficient assessment of the condition of the individual parts is challenging and assessment procedures are technically complex (e.g., scanning and testing procedures). Furthermore, these assessment procedures are usually only available after the disassembly process has been completed. This is where conceptualization, data acquisition and simulation of remanufacturing processes can help. One major constraining aspect of remanufacturing is reducing logistic efforts, since these also have negative external effects on the environment. Thus regionalization is an additional but in the end consequential challenge for remanufacturing. This article aims to fill a gap by providing an regional remanufacturing approach, in particular the design of local remanufacturing chains. Thereby, further focus lies on modeling and simulating alternative courses of action, including feasibility study and eco-nomic assessment. KW - regional network KW - remanufacturing KW - scenario modeling Y1 - 2022 SN - 978-3-95545-407-4 U6 - https://doi.org/10.30844/WGAB_2022_8 SP - 145 EP - 170 PB - GITO Verlag CY - Berlin ER - TY - RPRT A1 - Herlo, Bianca A1 - Ullrich, André A1 - Vladova, Gergana T1 - Sustainable digital sovereignty BT - interdependencies between sustainable digitalization and digital sovereignty T2 - Weizenbaum series N2 - This study is dedicated to the interdependencies between digital sovereignty and sustainable digitalization, which need to be explicitly linked to an increasing degree in political discourse, academia, and societal debates. Digital skills are the prerequisites for shaping digitalization in the interest of society and sustainable development. KW - digital sovereignty Y1 - 2023 U6 - https://doi.org/10.34669/WI.WS/32 SN - 2748-5587 VL - 32 PB - Weizenbaum Institute for the Networked Society - the German Internet Institute CY - Berlin ER - TY - JOUR A1 - Körppen, Tim A1 - Ullrich, André A1 - Bertheau, Clementine T1 - Durchblick statt Bauchgefühl – Transformation zur Data-Driven Organization JF - Wirtschaftsinformatik & Management N2 - Um in der digitalisierten Wirtschaft mitzuspielen, müssen Unternehmen, Markt und insbesondere Kunden detailliert verstanden werden. Neben den „Big Playern“ aus dem Silicon Valley sieht der deutsche Mittelstand, der zu großen Teilen noch auf gewachsenen IT-Infrastrukturen und Prozessen agiert, oft alt aus. Um in den nächsten Jahren nicht gänzlich abgehängt zu werden, ist ein Umbruch notwendig. Sowohl Leistungserstellungsprozesse als auch Leistungsangebot müssen transparent und datenbasiert ausgerichtet werden. Nur so können Geschäftsvorfälle, das Marktgeschehen sowie Handeln der Akteure integrativ bewertet und fundierte Entscheidungen getroffen werden. In diesem Beitrag wird das Konzept der Data-Driven Organization vorgestellt und aufgezeigt, wie Unternehmen den eigenen Analyticsreifegrad ermitteln und in einem iterativen Transformationsprozess steigern können. Y1 - 2021 U6 - https://doi.org/10.1365/s35764-021-00370-7 SN - 1867-5905 VL - 13 IS - 6 SP - 452 EP - 459 PB - Springer Gabler CY - Wiesbaden ER - TY - JOUR A1 - Lewandowski, Stefanie A1 - Ullrich, André A1 - Gronau, Norbert T1 - Normen zur Berechnung des CO₂-Fußabdrucks T1 - Standards for calculating a carbon footprint BT - ein Vergleich von PAS 2050, GHG Protocol und ISO 14067 JF - Industrie 4.0 Management : Gegenwart und Zukunft industrieller Geschäftsprozesse N2 - CO₂-Fußabdrücke sind ein aktuell viel diskutiertes Thema mit weitreichenden Implikationen für Individuen als auch Unternehmen. Firmen können einen proaktiven Beitrag zur Transparenz leisten, indem der unternehmens- oder produktbezogene CO₂-Fußabdruck ausgewiesen wird. Ist der Entschluss gefasst einen CO₂-Fußabdruck auszuweisen und die entstehenden Treibhausgase zu erfassen, existiert eine Vielzahl unterschiedlicher Normen und Zertifikate, wie die publicly available specification 2050, das Greenhouse Gas Protokoll oder die ISO 14067. Das Ziel dieses Beitrags ist es, diese drei Normen zur Berechnung des produktbezogenen CO₂-Fußabdrucks zu vergleichen, um Gemeinsamkeiten und Unterschiede sowie Vor- und Nachteile in der Anwendung aufzuzeigen. Die Übersicht soll Unternehmen bei der Entscheidungsfindung hinsichtlich der Eignung eines CO₂-Fußabdrucks für ihr Unternehmen unterstützen. N2 - Carbon footprints are a widely discussed topic impacting the individuals as well as companies. A company can be transparent in their actions, by publishing a carbon footprint. These footprints can be calculated for a single product or the whole company. However, there is a variety of different carbon footprint standards. The internationally most recognized ones are the publicly available specification 2050, Greenhouse Gas protocol (2011) and ISO 14067. This paper compares the standards and gives a recommendation for the application of product carbon footprints. KW - environmental footprint KW - product carbon footprint KW - ökologischer Fußabdruck KW - CO₂-Fußabdruck KW - PAS 2050 KW - GHG Protocol KW - ISO 14067 Y1 - 2021 U6 - https://doi.org/10.30844/I40M_21-4_S17-20 SN - 2364-9208 VL - 37 IS - 4 SP - 17 EP - 20 PB - GITO mbH Verlag CY - München ER - TY - JOUR A1 - Scheel, Laura A1 - Vladova, Gergana A1 - Ullrich, André T1 - The influence of digital competences, self-organization, and independent learning abilities on students’ acceptance of digital learning JF - International journal of educational technology in higher education N2 - Despite digital learning disrupting traditional learning concepts and activities in higher education, for the successful integration of digital learning, the use and acceptance of the students are essential. This acceptance depends in turn on students’ characteristics and dispositions, among other factors. In our study, we investigated the influence of digital competences, self-organization, and independent learning abilities on students’ acceptance of digital learning and the influence of their acceptance on the resistance to the change from face-to-face to digital learning. To do so, we surveyed 350 students and analyzed the impact of the different dispositions using ordinary least squares regression analysis. We could confirm a significant positive influence of all the tested dispositions on the acceptance of digital learning. With the results, we can contribute to further investigating the underlying factors that can lead to more positive student perceptions of digital learning and build a foundation for future strategies of implementing digital learning into higher education successfully. KW - Digital learning KW - Technology acceptance model KW - Digital competences KW - Self-organization KW - Independent learning KW - Higher education Y1 - 2022 U6 - https://doi.org/10.1186/s41239-022-00350-w SN - 2365-9440 VL - 19 IS - 44 PB - Springer CY - Cham ER - TY - CHAP A1 - Teichmann, Malte A1 - Lass, Sander A1 - Ullrich, André A1 - Gronau, Norbert ED - Weber, Kristin ED - Reinheimer, Stefan T1 - Modellfabriken als Enabler flexibler Lehr- und Lernsituationen für die Kompetenzentwicklung im Fabrikkontext BT - die Lernfabrik des Zentrums Industrie 4.0 Potsdam T2 - Faktor Mensch N2 - Dieses Kapitel diskutiert die Notwendigkeit einer stärkeren Praxisorientierung für die Schaffung konkreter Lehr- und Lernräume in Unternehmen und zeigt die Vorteile einer Lernfabrik vor dem Hintergrund der stattfindenden Digitalisierung als Mittel zur Kompetenzentwicklung auf. Die technologiebedingt erweiterten Weiterbildungsziele erfordern die Nutzung geeigneter Konzepte und Lösungen. Dahingehend erfolgt die zielorientierte Konkretisierung der Kreation geeigneter Lehr- und Lernsituationen. Die Darstellung der Nutzbarmachung einer Modellfabrik als Lernfabrik der betrieblichen Weiterbildungspraxis zeigt nicht nur eine Lösung für die intendierte Bereitstellung flexibler Lehr- und Lernsituationen, sondern liefert ebenso Handlungsempfehlungen und Best-Practices für die erfolgreiche Kompetenzentwicklung. Insbesondere Praktiker profitieren von der Darstellung der Lernfabrik: aus dieser können sowohl betriebliche Weiterbildner als auch Geschäftsverantwortliche Implikationen für die didaktische Transformation betrieblicher Arbeitsorte in betriebliche Lern-Orte ableiten. Die detaillierte Darstellung einer Tagesschulung zum Thema Auswirkungen von Industrie 4.0 auf die Arbeit der Mitarbeiter sowie Illustration eines Lernszenarios geben reale Einblicke, wie betriebliche Weiterbildung abseits von Lehr-Lern-Kurzschluss-orientierter Didaktik gelingt. KW - betriebliche Weiterbildung KW - Digitalisierung KW - Modellfabrik KW - Lehr-Lernsituationen KW - Industrie 4.0 KW - Zentrum Industrie 4.0 Y1 - 2022 SN - 978-3-658-34523-5 SN - 978-3-658-34524-2 U6 - https://doi.org/10.1007/978-3-658-34524-2_10 N1 - vollständig überarbeiteter und erweiterter Beitrag basierend auf dem Artikel „Herausforderungen und Handlungsempfehlungen betrieblicher Weiterbildungspraxis in Zeiten der Digitalisierung“ von Malte Teichmann, André Ullrich, Julian Wenz, Norbert Gronau, HMD Heft 333, Stefan Reinheimer, Kristin Weber (Hrsg.): Faktor Mensch, Juni 2020, S. 512–527. SP - 173 EP - 196 PB - Springer Fachmedien CY - Wiesbaden ER - TY - JOUR A1 - Teichmann, Malte A1 - Ullrich, André A1 - Bender, Benedict A1 - Gronau, Norbert T1 - Mobile IIoT-Technologien in hybriden Lernfabriken T1 - Using Mobile IIoT-Technologies in Hybrid Learning Factories BT - Szenariobasierte Entwicklung von Handlungskompetenz im Anwendungszentrum Industrie 4.0 BT - a Scenario-Based Development of Acting Capability in the Application Center Industry 4.0 JF - Industrie 4.0 Management N2 - Der Wandel zur automatisierten Produktion, die fortschreitende Digitalisierung der Wertschöpfungsprozesse sowie die stetige Implementierung von mobilen Industrial Internet of Things-Technologien (IIoT) in diese zur Unterstützung der Mitarbeiter stellen betriebliche Weiterbildung vor Herausforderungen. Komple-xere Anforderungen und veränderte Tätigkeitsprofile erfordern Handlungskom-petenzen bei Mitarbeitern im Sinne der Fähigkeit, in unbekannten Situationen auf Basis eigenen Könnens handlungsfähig zu bleiben. Jene sowie dafür notwendiges umfassendes Verständnis gegenüber digitalisierten Produktions-prozessen kann jedoch durch konventionelle Lehrmethoden nicht realisiert werden, da diese der erhöhten Anforderungskomplexität und den komplexen Rückkopplungen im Rahmen der Steuer- und Regelkreise nicht gerecht werden können. Diese Aspekte aufgreifend wird im Folgenden ein szenariobasierter Wei-terbildungsansatz für eine Lernfabrik vorgestellt, der insbesondere die Potenziale mobiler IIoT-Technologien zur Ausgestaltung dieser in den Blick nimmt. N2 - Recently, implementation procedures of automatic production, digitalization and Industrial Internet of Things technologies (IIoT) play an increasing role in industrial manufacturing processes. Subsequently, the competence requirements for employees change. These changes cannot be anticipated by traditional learning approaches. The following contribution faces this challenge and will show a new integrated learning factory approach which combines the application of new technologies with a flexible production environment. Thus establishing production surroundings that are familiar to the learner. The contribution demonstrates this approach using a quality control process in the context of logistics. KW - Mobile IIoT-Technologie KW - Lernszenario KW - Anwendungszentrum Industrie 4.0 KW - Lernfabrik KW - mobile IIoT-technologies KW - learning scenario KW - application center Industrie 4.0 KW - digital learning factory Y1 - 2018 U6 - https://doi.org/10.30844/I40M_18-3_S21-24 SN - 2364-9208 VL - 34 IS - 3 SP - 21 EP - 24 PB - GITO CY - Berlin ER - TY - JOUR A1 - Teichmann, Malte A1 - Ullrich, André A1 - Knost, Dennis A1 - Gronau, Norbert T1 - Serious games in learning factories BT - perpetuating knowledge in learning loops by game-based learning JF - Procedia manufacturing N2 - The usage of gamification in the contexts of commerce, consumption, innovation or eLearning in schools and universities has been extensively researched. However, the potentials of serious games to transfer and perpetuate knowledge and action patterns in learning factories have not been levered so far. The goal of this paper is to introduce a serious game as an instrument for knowledge transfer and perpetuation. Therefore, reqirements towards serious games in the context of learning factories are pointed out. As a result, that builds on these requirements, a serious learning game for the topic of Industry 4.0 is practically designed and evaluated. KW - game-based learning KW - gamification KW - serious game KW - learning factories Y1 - 2020 U6 - https://doi.org/10.1016/j.promfg.2020.04.104 SN - 2351-9789 VL - 45 SP - 259 EP - 264 PB - Elsevier CY - Amsterdam ER - TY - CHAP A1 - Teichmann, Malte A1 - Ullrich, André A1 - Kotarski, David A1 - Gronau, Norbert T1 - Facing the demographic change BT - recommendations for designing learning factories as age-appropriate teaching-learning environments for older blue-collar workers T2 - SSRN eLibrary / Social Science Research Network N2 - Digitization and demographic change are enormous challenges for companies. Learning factories as innovative learning places can help prepare older employees for the digital change but must be designed and configured based on their specific learning requirements. To date, however, there are no particular recommendations to ensure effective age-appropriate training of bluecollar workers in learning factories. Therefore, based on a literature review, design characteristics and attributes of learning factories and learning requirements of older employees are presented. Furthermore, didactical recommendations for realizing age-appropriate learning designs in learning factories and a conceptualized scenario are outlined by synthesizing the findings. KW - learning factory KW - vocational training KW - learning environment KW - age-appropriate competence development KW - demographic change Y1 - 2021 U6 - https://doi.org/10.2139/ssrn.3858716 SN - 1556-5068 PB - Social Science Electronic Publ. CY - [Erscheinungsort nicht ermittelbar] ER - TY - JOUR A1 - Teichmann, Malte A1 - Ullrich, André A1 - Wenz, Julian A1 - Gronau, Norbert T1 - Herausforderungen und Handlungsempfehlungen betrieblicher Weiterbildungspraxis in Zeiten der Digitalisierung T1 - Challenges and recommended actions for in-company vocational training in times of digitization JF - HMD Praxis der Wirtschaftsinformatik N2 - Die Digitalisierung von Produktionsprozessen schreitet mit einer hohen Intensität voran. Weiterbildung hat eine hohe Relevanz für betriebliche Transformationsprozesse. Die betriebliche Weiterbildungspraxis ist den aktuellen Herausforderungen der Digitalisierung jedoch nicht gewachsen. Herausforderungen sind Kompetenzlücken der Mitarbeiter, ungewisse Anforderungsprofile und Tätigkeitstypen, demographischer Wandel sowie veraltete didaktische Ansätze. Zudem wird bestehender inhaltlicher und pädagogischer Freiraum bei der Gestaltung von Weiterbildung oftmals nur unzureichend ausgenutzt. Die skizzierte Situation führt dazu, dass der Mehrwert gegenwärtiger Qualifizierungsangebote sowohl für Unternehmen als auch Beschäftigte nicht ausgeschöpft wird. Ausgehend von Veränderungen durch Digitalisierung in der Produktion und deren Auswirkungen auf die Kompetenzentwicklung diskutiert dieser Beitrag Herausforderungen gegenwärtiger betrieblicher Weiterbildung. Er leitet Handlungsempfehlungen ab, die mithilfe von Beispielen gewerkschaftlich unterstützter Weiterbildungspraxis illustriert werden. Im Ergebnis erhalten Interessierte einen Überblick über gegenwärtige Herausforderungen und Handlungsempfehlungen für die Gestaltung und Durchführung von Weiterbildung in Zeiten der Digitalisierung. N2 - The digital transformation of production processes is constantly progressing. The human workforce is a central success factor, but employees must be prepared for the requirements induced by change, using inter alia competence development. In reality, however, the content-related and pedagogical freedom to design vocational training is often inadequately addressed. Based on the changes trough digitization in production processes, the challenges of current continuing vocational training in enterprises are discussed. Recommendations for action are then derived and illustrated by examples. The recommendations for action can serve as a basis for the design and implementation of their further vocational training practice. KW - betriebliche Weiterbildungspraxis KW - Digitalisierung von Produktionsprozessen KW - gewerkschaftlich unterstützte Weiterbildungspraxis KW - Kompetenzentwicklung KW - vocational training KW - digitization of production processes KW - labour union education KW - competence development Y1 - 2020 U6 - https://doi.org/10.1365/s40702-020-00614-x SN - 1436-3011 SN - 2198-2775 VL - 57 SP - 512 EP - 527 PB - Springer Vieweg CY - Wiesbaden ER - TY - JOUR A1 - Thim, Christof A1 - Ullrich, André A1 - Eigelshoven, Felix A1 - Gronau, Norbert A1 - Ritter, Ann-Carolin T1 - Crowdsourcing bei industriellen Innovationen T1 - Crowdsourcing for industrial innovations BT - Lösungsansätze und Herausforderung für KMU BT - solutions and challenges for SMEs JF - Industrie 4.0 Management : Gegenwart und Zukunft industrieller Geschäftsprozesse N2 - Die Innovationstätigkeit im industriellen Umfeld verlagert sich durch die Digitalisierung hin zu Produkt-Service-Systemen. Kleine und mittlere Unternehmen haben sich in ihrer Entwicklungstätigkeit bisher stark auf die Produktentwicklung bezogen. Der Umstieg auf „smarte“ Produkte und die Kopplung an Dienstleistungen erfordert häufig personelle und finanzielle Ressourcen, welche KMU nicht aufbringen können. Crowdsourcing stellt eine Möglichkeit dar, den Innovationsprozess für externe Akteure zu öffnen und Kosten- sowie Geschwindigkeitsvorteile zu realisieren. Bei der Integration von Crowdsourcing-Elementen ist jedoch einigen Herausforderungen zu begegnen. Dieser Beitrag zeigt sowohl die Potenziale als auch die Barrieren einer Crowdsourcing-Nutzung im industriellen Umfeld auf. N2 - Innovation activity in the industrial environment is shifting towards product-service systems as a result of digitalisation. Small and medium-sized enterprises have so far focused their development activities strongly on product development. The switch to “smart” products and the coupling to services often requires personnel and financial resources that SMEs cannot provide. Crowdsourcing is one way of opening up the innovation process to external actors and realising cost and speed advantages. However, the integration of crowdsourcing elements faces several challenges. This article shows both the potentials and the barriers of crowdsourcing in the industrial environment. KW - Crowdsourcing KW - industrielle Innovationen KW - KMU KW - industrial innovation KW - SMEs Y1 - 2020 U6 - https://doi.org/10.30844/I40M_20-6_S9-13 SN - 2364-9208 VL - 36 IS - 6 SP - 9 EP - 13 PB - GITO mbH Verlag CY - Berlin ER - TY - JOUR A1 - Thim, Christof A1 - Ullrich, André A1 - Gronau, Norbert T1 - Process model driven learning scenario implementation JF - Procedia manufacturing N2 - The implementation of learning scenarios is a diversely challenging, frequently purely manual and effortful undertaking. In this contribution a process based view is used in scenario generation to overcome communication, coordination and technical gaps. A framework is provided to identify, define and integrate technological artefacts and learning content as modular, reusable building blocks along a modeled production process. The specific contribution is twofold: 1) the theoretical framework represents a unique basis for modularization of content and technology in order to enhance reusability, 2) the model based scenario definition is a starting point for automated implementation of learning scenarios in industrial learning environments that has not been created before. KW - learning factories KW - learning scenario implementation KW - process modelling Y1 - 2020 U6 - https://doi.org/10.1016/j.promfg.2020.04.071 SN - 2351-9789 VL - 45 SP - 522 EP - 527 PB - Elsevier CY - Amsterdam ER - TY - THES A1 - Ullrich, André T1 - Eigenschaften wandlungsfähiger Systeme T1 - Characteristics of changeable systems BT - Erarbeitung eines Indikatorsystems BT - development of an indicator system N2 - Wandlungsfähigkeit beschreibt die Fähigkeit eines Systems, proaktiv oder reaktiv Maßnahmen für die Modifikation seiner Eigenschaften schnell und effizient zu entwickeln, umzusetzen und anzuwenden sowie sich proaktiv darauf vorzubereiten, inaktiv zu sein und passiv Einwirkungen aus der Umwelt zu tolerieren. Die Eigenschaften wandlungsfähiger Systeme werden häufig als Indikatoren (z.B. Modularität, Wissen) verwendet. Dabei existiert eine Vielzahl potenzieller Indikatoren, deren jeweilige Relevanz jedoch ungeklärt ist. Hier setzt die Zielstellung der vorliegenden Arbeit an. Das Erkenntnisziel ist die Erklärung der Wandlungsfähigkeit sozio-technischer Systeme. Zu diesem Zweck wird ein Erklärungsmodell der indikatorbasierten Wandlungsfähigkeit erstellt, das zum Nachweis von Wandlungsfähigkeit, zur Bewertung dieser sowie zur Systemanalyse genutzt werden kann. Weiterhin wird exemplarisch eine positive Korrelation von Wandlungsfähigkeit und Schnelligkeit sowie Effizienz bei Veränderungsprojekten nachgewiesen. N2 - Change capability describes the ability of a system to proactively or reactively develop, implement, and apply measures for the modification of its properties quickly and efficiently, as well as be proactively prepared to be inactive and passively tolerate environmental impacts. The properties of changeable systems are often used as indicators (e.g. modularity, knowledge) of change capability. Thus, diverse potential indicators exist. However, there is no reliable evidence of the relevance of any one in particular. This is exactly where the goal of this thesis sets in. The goal is the explanation of socio-technical systems’ change capability. For this purpose, an explanatory model of the indicator-based change capability is developed, that enables (1) empirical evidence of change capability, (2) evaluation of change capability, and (3) can be used for system analysis. Furthermore, an exemplary proof of a positive correlation between a system's high change capability and its high velocity and efficiency in implementing change projects is identified. KW - Bewertung KW - Systemanalyse KW - Wandlungsfähigkeit KW - change capability KW - evaluation KW - system analysis Y1 - 2018 SN - 978-3-95545-265-0 PB - GITO CY - Berlin ER -