TY - JOUR A1 - Myachykov, Andriy A1 - Ellis, Rob A1 - Cangelosi, Angelo A1 - Fischer, Martin H. T1 - Visual and linguistic cues to graspable objects JF - Experimental brain research N2 - Two experiments investigated (1) how activation of manual affordances is triggered by visual and linguistic cues to manipulable objects and (2) whether graspable object parts play a special role in this process. Participants pressed a key to categorize manipulable target objects copresented with manipulable distractor objects on a computer screen. Three factors were varied in Experiment 1: (1) the target's and (2) the distractor's handles' orientation congruency with the lateral manual response and (3) the Visual Focus on one of the objects. In Experiment 2, a linguistic cue factor was added to these three factors-participants heard the name of one of the two objects prior to the target display onset. Analysis of participants' motor and oculomotor behaviour confirmed that perceptual and linguistic cues potentiated activation of grasp affordances. Both target- and distractor-related affordance effects were modulated by the presence of visual and linguistic cues. However, a differential visual attention mechanism subserved activation of compatibility effects associated with target and distractor objects. We also registered an independent implicit attention attraction effect from objects' handles, suggesting that graspable parts automatically attract attention during object viewing. This effect was further amplified by visual but not linguistic cues, thus providing initial evidence for a recent hypothesis about differential roles of visual and linguistic information in potentiating stable and variable affordances (Borghi in Language and action in cognitive neuroscience. Psychology Press, London, 2012). KW - Grasp affordances KW - Naming KW - Visual attention KW - Object categorization Y1 - 2013 U6 - https://doi.org/10.1007/s00221-013-3616-z SN - 0014-4819 VL - 229 IS - 4 SP - 545 EP - 559 PB - Springer CY - New York ER - TY - JOUR A1 - Myachykov, Andriy A1 - Cangelosi, Angelo A1 - Ellis, Rob A1 - Fischer, Martin H. T1 - The oculomotor resonance effect in spatial-numerical mapping JF - Acta psychologica : international journal of psychonomics N2 - We investigated automatic Spatial-Numerical Association of Response Codes (SNARC) effect in auditory number processing. Two experiments continually measured spatial characteristics of ocular drift at central fixation during and after auditory number presentation. Consistent with the notion of a spatially oriented mental number line, we found spontaneous magnitude-dependent gaze adjustments, both with and without a concurrent saccadic task. This fixation adjustment (1) had a small-number/left-lateralized bias and (2) it was biphasic as it emerged for a short time around the point of lexical access and it received later robust representation around following number onset. This pattern suggests a two-step mechanism of sensorimotor mapping between numbers and space a first-pass bottom-up activation followed by a top-down and more robust horizontal SNARC Our results inform theories of number processing as well as simulation-based approaches to cognition by identifying the characteristics of an oculomotor resonance phenomenon. (C) 2015 Elsevier B.V. All rights reserved. KW - Attention KW - Embodied cognition KW - Eye movements KW - Oculomotor resonance KW - Ocular drift KW - SNARC Y1 - 2015 U6 - https://doi.org/10.1016/j.actpsy.2015.09.006 SN - 0001-6918 SN - 1873-6297 VL - 161 SP - 162 EP - 169 PB - Elsevier CY - Amsterdam ER - TY - JOUR A1 - Apel, Jens K. A1 - Cangelosi, Angelo A1 - Ellis, Rob A1 - Goslin, Jeremy A1 - Fischer, Martin H. T1 - Object affordance influences instruction span JF - Experimental brain research N2 - We measured memory span for assembly instructions involving objects with handles oriented to the left or right side. Right-handed participants remembered more instructions when objects' handles were spatially congruent with the hand used in forthcoming assembly actions. No such affordance-based memory benefit was found for left-handed participants. These results are discussed in terms of motor simulation as an embodied rehearsal mechanism. KW - Action simulation KW - Affordance KW - Embodied cognition KW - Rehearsal KW - Sequential instruction KW - Working memory Y1 - 2012 U6 - https://doi.org/10.1007/s00221-012-3251-0 SN - 0014-4819 VL - 223 IS - 2 SP - 199 EP - 206 PB - Springer CY - New York ER -