TY - JOUR A1 - Kühl, Tim A1 - Münzer, Stefan T1 - Learning about a serious disease BT - when a personalized message is harmful unless you are happy JF - Journal of computer assisted learning : JCAL N2 - According to the personalization principle, addressing learners by means of a personalized compared to a nonpersonalized message can foster learning. Interestingly, though, a recent study found that the personalization principle can invert for aversive contents. The present study investigated whether the negative effect of a personalized message for an aversive content can be compensated when learners are in a happy mood. It was hypothesized that the negative effect of a personalized compared to a nonpersonalized message would only be observable for participants in a sad mood, while for participants in a happy mood a personalized message should be beneficial. A 2 x 2 between-subject design with mood (happy vs. sad) and personalization (personalized vs. nonpersonalized message) was used (N = 125 University students). Mood was experimentally varied prior to learning. Learning outcomes were measured by a retention and a transfer test. Results were essentially in line with the assumption: For participants in the sad mood condition, a negative effect of a personalized message was observable for retention and transfer. For participants in the happy mood condition, a positive effect of personalized message was observable for retention, but no effect for transfer. Note that the manipulation check measure for the mood induction procedure did not detect differences between conditions; this may be due to a shortcoming of the used measure (as indicated by an additional evaluation study). The study emphasizes the importance to consider the inherent emotional content of a topic, such as its aversive nature, since the emotional content of a topic can be a boundary condition for design principles in multimedia learning. The study also highlights the complex interplay of externally induced and inherently arising emotions. KW - cognitive load KW - emotional design KW - mood KW - multimedia learning KW - personalization principle Y1 - 2021 U6 - https://doi.org/10.1111/jcal.12571 SN - 0266-4909 SN - 1365-2729 VL - 37 IS - 5 SP - 1312 EP - 1323 PB - Wiley-Blackwell CY - Oxford [u.a.] ER - TY - JOUR A1 - Kühl, Tim A1 - Fehringer, Benedict C. O. F. A1 - Münzer, Stefan T1 - Unifying the ability-as-compensator and ability-as-enhancer hypotheses JF - Educational psychology review N2 - Spatial abilities have been found to interact with the design of visualizations in educational materials in different forms: (1) spatial abilities enhanced learning with optimized visual design (ability-as-enhancer) or (2) spatial abilities compensated for suboptimal visual design (ability-as-compensator). A brief review of pertinent studies suggests that these two forms are viewed as mutually exclusive. We propose a novel unifying conceptualization. This conceptualization suggests that the ability-as enhancer interaction will be found in the low-medium range of a broad ability continuum whereas the ability-as-compensator interaction will be found in the medium-high range. The largest difference in learning outcomes between visual design variations is expected for medium ability. A corresponding analytical approach is suggested that includes nonlinear quadratic interactions. The unifying conceptualization was confirmed in an experiment with a consistent visual-spatial task. In addition, the conceptualization was investigated with a reanalysis of pooled data from four multimedia learning experiments. Consistent with the conceptualization, quadratic interactions were found, meaning that interactions depended on ability range. The largest difference between visual design variations was obtained for medium ability, as expected. It is concluded that the unifying conceptualization is a useful theoretical and methodological approach to analyze and interpret aptitude-treatment interactions that go beyond linear interactions. KW - Aptitude-treatment-interaction KW - Ability-as-enhancer KW - Ability-as-compensator KW - Spatial ability KW - Visual design KW - Multimedia KW - learning Y1 - 2022 U6 - https://doi.org/10.1007/s10648-021-09650-5 SN - 1040-726X SN - 1573-336X VL - 34 IS - 2 SP - 1063 EP - 1095 PB - Springer CY - New York ER - TY - JOUR A1 - Kühl, Tim A1 - Wohninsland, Patrizia T1 - Learning with the interactive whiteboard in the classroom BT - its impact on vocabulary acquisition, motivation and the role of foreign language anxiety JF - Education and information technologies : the official journal of the IFIP Technical Committee on Education N2 - When used in a sensible way, Interactive Whiteboards (IWB) are supposed to motivate and engage students in learning in the classroom. Thereby, they might also stimulate students who are usually more restrained, such as more anxious students. However, the body of research on the impact of IWB lessons is rather small. The present study investigated whether a 45-minute lesson with the IWB compared to a conceptual identical 45-minute lesson without the IWB would support learning and motivation within the subject English as a foreign language for German students. Moreover, the study examined whether the 45-minute lesson with the IWB compared to the 45-minute lesson without the IWB would be better able to counteract the detrimental effects of foreign language classroom anxiety (FLCA). One hundred and two eighth graders from two secondary schools in Germany took part in this study and were either taught with the IWB (condition IWB; n = 53) or without the IWB (condition No-IWB; n = 50). Results showed that students in the IWB condition stated to be higher motivated and performed better in a vocabulary test than their counterparts in the No-IWB condition. FLCA was negatively correlated with performance in the vocabulary test. Other than expected, learning with the IWB did not compensate the detrimental effect of FLCA, meaning that learning with the IWB was more beneficial than learning without the IWB irrespective of a student's FLCA. Implications of the study will be discussed. KW - interactive whiteboard KW - foreign language anxiety KW - vocabulary KW - acquisition KW - motivation KW - English as a foreign language Y1 - 2022 U6 - https://doi.org/10.1007/s10639-022-11004-9 SN - 1360-2357 SN - 1573-7608 VL - 27 IS - 7 SP - 10387 EP - 10404 PB - Springer CY - Dordrecht [u.a.] ER -