53214
2018
2018
eng
91
101
11
2
60
article
De Gruyter
Berlin
1
2018-03-22
2018-04-25
--
Empowering learners with tools in CS education
In computer science, computer systems are both, objects of investigation and tools that enable creative learning and design. Tools for learning have a long tradition in computer science education. Already in the late 1960s, Papert developed a concept which had an immense impact on the development of informal education in the following years: his theory of constructionism understands learning as a creative process of knowledge construction that is most effective when learners create something purposeful that they can try out, show around, discuss, analyse and receive praise for. By now, there are numerous learning and programming environments that are based on the constructionist ideas. Modern tools offer opportunities for students to learn in motivating ways and gain impressive results in programming games, animations, implementing 3D models or developing interactive objects. This article gives an overview of computer science education research related to tools and media to be used in educational settings. We analyse different types of tools with a special focus on the categorization and development of tools for student adequate physical computing activities in the classroom. Research around the development and evaluation of tools and learning resources in the domain of physical computing is illustrated with the example of "My Interactive Garden", a constructionist learning and programming environment. It is explained how the results from empirical studies are integrated in the continuous development of the learning material.
it - Information Technology
physical computing in secondary schools
10.1515/itit-2017-0032
1611-2776
2196-7032
wos:2018
WOS:000428603700005
Przybylla, M (reprint author), Univ Potsdam, Inst Informat, August Bebel Str 89, D-14482 Potsdam, Germany., przybyll@uni-potsdam.de; ralf.romeike@fau.de
2021-12-17T13:23:47+00:00
sword
importub
filename=package.tar
678004aa8d0ef435768a04e50df9bf03
false
true
Mareen Przybylla
Ralf Romeike
eng
uncontrolled
tools
eng
uncontrolled
media
eng
uncontrolled
resources
eng
uncontrolled
computer science education
eng
uncontrolled
physical computing
Informatik, Informationswissenschaft, allgemeine Werke
Institut für Informatik und Computational Science
Import
8298
2015
eng
411
414
7
article
Universitätsverlag Potsdam
Potsdam
0
--
--
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Let’s talk about CS!
To communicate about a science is the most important key
competence in education for any science. Without communication we
cannot teach, so teachers should reflect about the language they use in
class properly. But the language students and teachers use to communicate
about their CS courses is very heterogeneous, inconsistent and
deeply influenced by tool names. There is a big lack of research and
discussion in CS education regarding the terminology and the role of
concepts and tools in our science. We don’t have a consistent set of
terminology that we agree on to be helpful for learning our science.
This makes it nearly impossible to do research on CS competencies as
long as we have not agreed on the names we use to describe these. This
workshop intends to provide room to fill with discussion and first ideas
for future research in this field.
KEYCIT 2014 - Key Competencies in Informatics and ICT
Towards a suitable Classroom Language and Terminology of CS for Teaching
1868-0844
2191-1940
urn:nbn:de:kobv:517-opus4-82983
online registration
Ira Diethelm
Jörn Syrbe
eng
uncontrolled
Terminology
eng
uncontrolled
classroom language
eng
uncontrolled
CS concepts
eng
uncontrolled
competencies
eng
uncontrolled
tools
Datenverarbeitung; Informatik
Institut für Informatik und Computational Science
Open Access
CID (2015) 07
Workshops
Universität Potsdam
https://publishup.uni-potsdam.de/files/8298/cid07_S411-414.pdf