@article{ApelBergBergneretal.2013, author = {Apel, Rebecca and Berg, Tobias and Bergner, Nadine and Chatti, Mhamed Amine and Holz, Jan and Leicht-Scholten, Carmen and Schroeder, Ulrike}, title = {Ein vierstufiges F{\"o}rderkonzept f{\"u}r die Studieneingangsphase in der Informatik}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-65025}, pages = {143 -- 148}, year = {2013}, abstract = {Es wird ein vierstufiges F{\"o}rderkonzept f{\"u}r die Studieneingangsphase im Fach Informatik beschrieben, das derzeit im Rahmen des Projekts IGaDtools4MINT an der RWTH Aachen auf der Basis einer Literaturanalyse und eines daraus abgeleiteten Indikatorenkatalogs entwickelt wird.}, language = {de} } @article{SchirmerRick2013, author = {Schirmer, Ingrid and Rick, Detlef}, title = {Pers{\"o}nlichkeitsbildung und informatische Professionalisierung}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-65053}, pages = {160 -- 169}, year = {2013}, language = {de} } @phdthesis{Kyprianidis2013, author = {Kyprianidis, Jan Eric}, title = {Structure adaptive stylization of images and video}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64104}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {In the early days of computer graphics, research was mainly driven by the goal to create realistic synthetic imagery. By contrast, non-photorealistic computer graphics, established as its own branch of computer graphics in the early 1990s, is mainly motivated by concepts and principles found in traditional art forms, such as painting, illustration, and graphic design, and it investigates concepts and techniques that abstract from reality using expressive, stylized, or illustrative rendering techniques. This thesis focuses on the artistic stylization of two-dimensional content and presents several novel automatic techniques for the creation of simplified stylistic illustrations from color images, video, and 3D renderings. Primary innovation of these novel techniques is that they utilize the smooth structure tensor as a simple and efficient way to obtain information about the local structure of an image. More specifically, this thesis contributes to knowledge in this field in the following ways. First, a comprehensive review of the structure tensor is provided. In particular, different methods for integrating the minor eigenvector field of the smoothed structure tensor are developed, and the superiority of the smoothed structure tensor over the popular edge tangent flow is demonstrated. Second, separable implementations of the popular bilateral and difference of Gaussians filters that adapt to the local structure are presented. These filters avoid artifacts while being computationally highly efficient. Taken together, both provide an effective way to create a cartoon-style effect. Third, a generalization of the Kuwahara filter is presented that avoids artifacts by adapting the shape, scale, and orientation of the filter to the local structure. This causes directional image features to be better preserved and emphasized, resulting in overall sharper edges and a more feature-abiding painterly effect. In addition to the single-scale variant, a multi-scale variant is presented, which is capable of performing a highly aggressive abstraction. Fourth, a technique that builds upon the idea of combining flow-guided smoothing with shock filtering is presented, allowing for an aggressive exaggeration and an emphasis of directional image features. All presented techniques are suitable for temporally coherent per-frame filtering of video or dynamic 3D renderings, without requiring expensive extra processing, such as optical flow. Moreover, they can be efficiently implemented to process content in real-time on a GPU.}, language = {en} } @article{HilseLucke2013, author = {Hilse, Michael and Lucke, Ulrike}, title = {eLiS - E-Learning in Studienbereichen}, series = {E-Learning Symposium 2012 : Aktuelle Anwendungen, innovative Prozesse und neueste Ergebnisse aus der E-Learning-Praxis ; Potsdam, 17. November 2012}, journal = {E-Learning Symposium 2012 : Aktuelle Anwendungen, innovative Prozesse und neueste Ergebnisse aus der E-Learning-Praxis ; Potsdam, 17. November 2012}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, doi = {10.25932/publishup-44227}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-442275}, pages = {73 -- 75}, year = {2013}, abstract = {Deutsche Universit{\"a}ten erweitern ihre E-Learning-Angebote als Service f{\"u}r die Studierenden und Lehrenden. Diese sind je nach Fakult{\"a}t unterschiedlich ausgepr{\"a}gt. Dieser Artikel zeigt, wie durch technische Erweiterung der Infrastruktur, einer Anpassung der Organisationsstruktur und einer gezielten Inhaltsentwicklung eine durchg{\"a}ngige und personalisierbare Lehr- und Lernumgebung (Personal Learning Environment, PLE) geschaffen und damit die Akzeptanz bei den Lehrenden und Studierenden f{\"u}r E-Learning erh{\"o}ht werden kann. Aus der vorausgehenden, systematischen Anforderungsanalyse k{\"o}nnen Kennzahlen f{\"u}r die Qualit{\"a}tssicherung von E-Learning-Angeboten abgeleitet werden.}, language = {de} } @inproceedings{TavangarianSchroederIgeletal.2013, author = {Tavangarian, Djamshid and Schroeder, Ulrik and Igel, Christoph and Magenheim, Johannes and Kundisch, Dennis and Beutner, Marc and Herrmann, Philipp and Whittaker, Michael and Reinhardt, Wolfgang and Zoyke, Andrea and Elbeshausen, Stefanie and Griesbaum, Joachim and Koelle, Ralph and Kneiphoff, Anika Hanna and Mauch, Martina and H{\"u}bner, Sandra and Walter, Satjawan and Dittler, Ullrich and Baumann, Annette and Reeh, Lucas and Beuster, Liane and Elkina, Margarita and Fortenbacher, Albrecht and Kappe, Leonard and Merceron, Agathe and Pursian, Andreas and Schwarzrock, Sebastian and Wenzlaff, Boris and Hilse, Michael and Lucke, Ulrike}, title = {E-Learning Symposium 2012}, editor = {Lucke, Ulrike}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, doi = {10.25932/publishup-6162}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-62661}, pages = {77}, year = {2013}, abstract = {Dieser Tagungsband beinhaltet die auf dem E-Learning Symposium 2012 an der Universit{\"a}t Potsdam vorgestellten Beitr{\"a}ge zu aktuellen Anwendungen, innovativen Prozesse und neuesten Ergebnissen im Themenbereich E-Learning. Lehrende, E-Learning-Praktiker und -Entscheider tauschten ihr Wissen {\"u}ber etablierte und geplante Konzepte im Zusammenhang mit dem Student-Life-Cycle aus. Der Schwerpunkt lag hierbei auf der unmittelbaren Unterst{\"u}tzung von Lehr- und Lernprozessen, auf Pr{\"a}sentation, Aktivierung und Kooperation durch Verwendung von neuen und etablierten Technologien.}, language = {de} } @phdthesis{Trapp2013, author = {Trapp, Matthias}, title = {Interactive rendering techniques for focus+context visualization of 3D geovirtual environments}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-66824}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {This thesis introduces a collection of new real-time rendering techniques and applications for focus+context visualization of interactive 3D geovirtual environments such as virtual 3D city and landscape models. These environments are generally characterized by a large number of objects and are of high complexity with respect to geometry and textures. For these reasons, their interactive 3D rendering represents a major challenge. Their 3D depiction implies a number of weaknesses such as occlusions, cluttered image contents, and partial screen-space usage. To overcome these limitations and, thus, to facilitate the effective communication of geo-information, principles of focus+context visualization can be used for the design of real-time 3D rendering techniques for 3D geovirtual environments (see Figure). In general, detailed views of a 3D geovirtual environment are combined seamlessly with abstracted views of the context within a single image. To perform the real-time image synthesis required for interactive visualization, dedicated parallel processors (GPUs) for rasterization of computer graphics primitives are used. For this purpose, the design and implementation of appropriate data structures and rendering pipelines are necessary. The contribution of this work comprises the following five real-time rendering methods: • The rendering technique for 3D generalization lenses enables the combination of different 3D city geometries (e.g., generalized versions of a 3D city model) in a single image in real time. The method is based on a generalized and fragment-precise clipping approach, which uses a compressible, raster-based data structure. It enables the combination of detailed views in the focus area with the representation of abstracted variants in the context area. • The rendering technique for the interactive visualization of dynamic raster data in 3D geovirtual environments facilitates the rendering of 2D surface lenses. It enables a flexible combination of different raster layers (e.g., aerial images or videos) using projective texturing for decoupling image and geometry data. Thus, various overlapping and nested 2D surface lenses of different contents can be visualized interactively. • The interactive rendering technique for image-based deformation of 3D geovirtual environments enables the real-time image synthesis of non-planar projections, such as cylindrical and spherical projections, as well as multi-focal 3D fisheye-lenses and the combination of planar and non-planar projections. • The rendering technique for view-dependent multi-perspective views of 3D geovirtual environments, based on the application of global deformations to the 3D scene geometry, can be used for synthesizing interactive panorama maps to combine detailed views close to the camera (focus) with abstract views in the background (context). This approach reduces occlusions, increases the usage the available screen space, and reduces the overload of image contents. • The object-based and image-based rendering techniques for highlighting objects and focus areas inside and outside the view frustum facilitate preattentive perception. The concepts and implementations of interactive image synthesis for focus+context visualization and their selected applications enable a more effective communication of spatial information, and provide building blocks for design and development of new applications and systems in the field of 3D geovirtual environments.}, language = {en} } @article{DrewsSchirmerMorisseetal.2013, author = {Drews, Paul and Schirmer, Ingrid and Morisse, Marcel and Sagawe, Arno and Rolf, Arno}, title = {Reflexionsdialog mit DialogueMaps}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64983}, pages = {117 -- 123}, year = {2013}, abstract = {In einigen Bereichen der Informatiklehre ist es m{\"o}glich, die pers{\"o}nlichen Erfahrungen der Studierenden im Umgang mit Informationstechnik aufzugreifen und vor dem Hintergrund theoretischer Konzepte aus der Literatur gemeinsam mit ihnen zu reflektieren. Das hier vorgestellte Lehrkonzept des Reflexionsdialogs erstreckt sich {\"u}ber drei Seminartermine und vorbereitende Selbstlernphasen. Unterst{\"u}tzt wird das Konzept durch DialogueMaps, eine Software zur Visualisierung komplexer Sachverhalte und zur Unterst{\"u}tzung interaktiver Dialoge. Dieser Beitrag beschreibt die Hintergr{\"u}nde des Lehrkonzeptes, das Lehrkonzept selbst sowie die inhaltliche Ausgestaltung im Rahmen eines Mastermoduls „Computergest{\"u}tzte Kooperation".}, language = {de} } @article{NylenDoerge2013, author = {Nyl{\´e}n, Aletta and D{\"o}rge, Christina}, title = {Using competencies to structure scientific writing education}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64851}, pages = {33 -- 44}, year = {2013}, abstract = {Scientific writing is an important skill for computer science and computer engineering professionals. In this paper we present a writing concept across the curriculum program directed towards scientific writing. The program is built around a hierarchy of learning outcomes. The hierarchy is constructed through analyzing the learning outcomes in relation to competencies that are needed to fulfill them.}, language = {en} } @article{FriedemannGroegerSchumann2013, author = {Friedemann, Stefan and Gr{\"o}ger, Stefan and Schumann, Matthias}, title = {Was denken Studierende {\"u}ber SAP ERP?}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64995}, pages = {124 -- 130}, year = {2013}, abstract = {Viele Hochschulen nutzen SAP ERP in der Lehre, um den Studierenden einen Einblick in die Funktionsweise und den Aufbau von integrierter Standardsoftware zu erm{\"o}glichen. Im Rahmen solcher Schulungen bilden die Studierenden eine Meinung und Bewertung der Software. In diesem Artikel wird untersucht, wie sich klassische Modelle der Nutzungswahrnehmung auf die spezielle Situation von SAP ERP in der Lehre {\"u}bertragen lassen und welchen Einfluss bestimmte Faktoren haben. Dazu wurden vier Vorher-Nachher-Studien durchgef{\"u}hrt. Die Ergebnisse zeigen, dass die Funktionalit{\"a}t im Laufe der Schulung positiver und die Benutzungsfreundlichkeit als negativer bewertet wird.}, language = {de} } @phdthesis{Holz2013, author = {Holz, Christian}, title = {3D from 2D touch}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-67796}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {While interaction with computers used to be dominated by mice and keyboards, new types of sensors now allow users to interact through touch, speech, or using their whole body in 3D space. These new interaction modalities are often referred to as "natural user interfaces" or "NUIs." While 2D NUIs have experienced major success on billions of mobile touch devices sold, 3D NUI systems have so far been unable to deliver a mobile form factor, mainly due to their use of cameras. The fact that cameras require a certain distance from the capture volume has prevented 3D NUI systems from reaching the flat form factor mobile users expect. In this dissertation, we address this issue by sensing 3D input using flat 2D sensors. The systems we present observe the input from 3D objects as 2D imprints upon physical contact. By sampling these imprints at very high resolutions, we obtain the objects' textures. In some cases, a texture uniquely identifies a biometric feature, such as the user's fingerprint. In other cases, an imprint stems from the user's clothing, such as when walking on multitouch floors. By analyzing from which part of the 3D object the 2D imprint results, we reconstruct the object's pose in 3D space. While our main contribution is a general approach to sensing 3D input on 2D sensors upon physical contact, we also demonstrate three applications of our approach. (1) We present high-accuracy touch devices that allow users to reliably touch targets that are a third of the size of those on current touch devices. We show that different users and 3D finger poses systematically affect touch sensing, which current devices perceive as random input noise. We introduce a model for touch that compensates for this systematic effect by deriving the 3D finger pose and the user's identity from each touch imprint. We then investigate this systematic effect in detail and explore how users conceptually touch targets. Our findings indicate that users aim by aligning visual features of their fingers with the target. We present a visual model for touch input that eliminates virtually all systematic effects on touch accuracy. (2) From each touch, we identify users biometrically by analyzing their fingerprints. Our prototype Fiberio integrates fingerprint scanning and a display into the same flat surface, solving a long-standing problem in human-computer interaction: secure authentication on touchscreens. Sensing 3D input and authenticating users upon touch allows Fiberio to implement a variety of applications that traditionally require the bulky setups of current 3D NUI systems. (3) To demonstrate the versatility of 3D reconstruction on larger touch surfaces, we present a high-resolution pressure-sensitive floor that resolves the texture of objects upon touch. Using the same principles as before, our system GravitySpace analyzes all imprints and identifies users based on their shoe soles, detects furniture, and enables accurate touch input using feet. By classifying all imprints, GravitySpace detects the users' body parts that are in contact with the floor and then reconstructs their 3D body poses using inverse kinematics. GravitySpace thus enables a range of applications for future 3D NUI systems based on a flat sensor, such as smart rooms in future homes. We conclude this dissertation by projecting into the future of mobile devices. Focusing on the mobility aspect of our work, we explore how NUI devices may one day augment users directly in the form of implanted devices.}, language = {en} } @phdthesis{Scheffler2013, author = {Scheffler, Thomas}, title = {Privacy enforcement with data owner-defined policies}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-67939}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {This thesis proposes a privacy protection framework for the controlled distribution and use of personal private data. The framework is based on the idea that privacy policies can be set directly by the data owner and can be automatically enforced against the data user. Data privacy continues to be a very important topic, as our dependency on electronic communication maintains its current growth, and private data is shared between multiple devices, users and locations. The growing amount and the ubiquitous availability of personal private data increases the likelihood of data misuse. Early privacy protection techniques, such as anonymous email and payment systems have focused on data avoidance and anonymous use of services. They did not take into account that data sharing cannot be avoided when people participate in electronic communication scenarios that involve social interactions. This leads to a situation where data is shared widely and uncontrollably and in most cases the data owner has no control over further distribution and use of personal private data. Previous efforts to integrate privacy awareness into data processing workflows have focused on the extension of existing access control frameworks with privacy aware functions or have analysed specific individual problems such as the expressiveness of policy languages. So far, very few implementations of integrated privacy protection mechanisms exist and can be studied to prove their effectiveness for privacy protection. Second level issues that stem from practical application of the implemented mechanisms, such as usability, life-time data management and changes in trustworthiness have received very little attention so far, mainly because they require actual implementations to be studied. Most existing privacy protection schemes silently assume that it is the privilege of the data user to define the contract under which personal private data is released. Such an approach simplifies policy management and policy enforcement for the data user, but leaves the data owner with a binary decision to submit or withhold his or her personal data based on the provided policy. We wanted to empower the data owner to express his or her privacy preferences through privacy policies that follow the so-called Owner-Retained Access Control (ORAC) model. ORAC has been proposed by McCollum, et al. as an alternate access control mechanism that leaves the authority over access decisions by the originator of the data. The data owner is given control over the release policy for his or her personal data, and he or she can set permissions or restrictions according to individually perceived trust values. Such a policy needs to be expressed in a coherent way and must allow the deterministic policy evaluation by different entities. The privacy policy also needs to be communicated from the data owner to the data user, so that it can be enforced. Data and policy are stored together as a Protected Data Object that follows the Sticky Policy paradigm as defined by Mont, et al. and others. We developed a unique policy combination approach that takes usability aspects for the creation and maintenance of policies into consideration. Our privacy policy consists of three parts: A Default Policy provides basic privacy protection if no specific rules have been entered by the data owner. An Owner Policy part allows the customisation of the default policy by the data owner. And a so-called Safety Policy guarantees that the data owner cannot specify disadvantageous policies, which, for example, exclude him or her from further access to the private data. The combined evaluation of these three policy-parts yields the necessary access decision. The automatic enforcement of privacy policies in our protection framework is supported by a reference monitor implementation. We started our work with the development of a client-side protection mechanism that allows the enforcement of data-use restrictions after private data has been released to the data user. The client-side enforcement component for data-use policies is based on a modified Java Security Framework. Privacy policies are translated into corresponding Java permissions that can be automatically enforced by the Java Security Manager. When we later extended our work to implement server-side protection mechanisms, we found several drawbacks for the privacy enforcement through the Java Security Framework. We solved this problem by extending our reference monitor design to use Aspect-Oriented Programming (AOP) and the Java Reflection API to intercept data accesses in existing applications and provide a way to enforce data owner-defined privacy policies for business applications.}, language = {en} } @phdthesis{Dawoud2013, author = {Dawoud, Wesam}, title = {Scalability and performance management of internet applications in the cloud}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-68187}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {Cloud computing is a model for enabling on-demand access to a shared pool of computing resources. With virtually limitless on-demand resources, a cloud environment enables the hosted Internet application to quickly cope when there is an increase in the workload. However, the overhead of provisioning resources exposes the Internet application to periods of under-provisioning and performance degradation. Moreover, the performance interference, due to the consolidation in the cloud environment, complicates the performance management of the Internet applications. In this dissertation, we propose two approaches to mitigate the impact of the resources provisioning overhead. The first approach employs control theory to scale resources vertically and cope fast with workload. This approach assumes that the provider has knowledge and control over the platform running in the virtual machines (VMs), which limits it to Platform as a Service (PaaS) and Software as a Service (SaaS) providers. The second approach is a customer-side one that deals with the horizontal scalability in an Infrastructure as a Service (IaaS) model. It addresses the trade-off problem between cost and performance with a multi-goal optimization solution. This approach finds the scale thresholds that achieve the highest performance with the lowest increase in the cost. Moreover, the second approach employs a proposed time series forecasting algorithm to scale the application proactively and avoid under-utilization periods. Furthermore, to mitigate the interference impact on the Internet application performance, we developed a system which finds and eliminates the VMs suffering from performance interference. The developed system is a light-weight solution which does not imply provider involvement. To evaluate our approaches and the designed algorithms at large-scale level, we developed a simulator called (ScaleSim). In the simulator, we implemented scalability components acting as the scalability components of Amazon EC2. The current scalability implementation in Amazon EC2 is used as a reference point for evaluating the improvement in the scalable application performance. ScaleSim is fed with realistic models of the RUBiS benchmark extracted from the real environment. The workload is generated from the access logs of the 1998 world cup website. The results show that optimizing the scalability thresholds and adopting proactive scalability can mitigate 88\% of the resources provisioning overhead impact with only a 9\% increase in the cost.}, language = {en} } @phdthesis{Haider2013, author = {Haider, Peter}, title = {Prediction with Mixture Models}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-69617}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {Learning a model for the relationship between the attributes and the annotated labels of data examples serves two purposes. Firstly, it enables the prediction of the label for examples without annotation. Secondly, the parameters of the model can provide useful insights into the structure of the data. If the data has an inherent partitioned structure, it is natural to mirror this structure in the model. Such mixture models predict by combining the individual predictions generated by the mixture components which correspond to the partitions in the data. Often the partitioned structure is latent, and has to be inferred when learning the mixture model. Directly evaluating the accuracy of the inferred partition structure is, in many cases, impossible because the ground truth cannot be obtained for comparison. However it can be assessed indirectly by measuring the prediction accuracy of the mixture model that arises from it. This thesis addresses the interplay between the improvement of predictive accuracy by uncovering latent cluster structure in data, and further addresses the validation of the estimated structure by measuring the accuracy of the resulting predictive model. In the application of filtering unsolicited emails, the emails in the training set are latently clustered into advertisement campaigns. Uncovering this latent structure allows filtering of future emails with very low false positive rates. In order to model the cluster structure, a Bayesian clustering model for dependent binary features is developed in this thesis. Knowing the clustering of emails into campaigns can also aid in uncovering which emails have been sent on behalf of the same network of captured hosts, so-called botnets. This association of emails to networks is another layer of latent clustering. Uncovering this latent structure allows service providers to further increase the accuracy of email filtering and to effectively defend against distributed denial-of-service attacks. To this end, a discriminative clustering model is derived in this thesis that is based on the graph of observed emails. The partitionings inferred using this model are evaluated through their capacity to predict the campaigns of new emails. Furthermore, when classifying the content of emails, statistical information about the sending server can be valuable. Learning a model that is able to make use of it requires training data that includes server statistics. In order to also use training data where the server statistics are missing, a model that is a mixture over potentially all substitutions thereof is developed. Another application is to predict the navigation behavior of the users of a website. Here, there is no a priori partitioning of the users into clusters, but to understand different usage scenarios and design different layouts for them, imposing a partitioning is necessary. The presented approach simultaneously optimizes the discriminative as well as the predictive power of the clusters. Each model is evaluated on real-world data and compared to baseline methods. The results show that explicitly modeling the assumptions about the latent cluster structure leads to improved predictions compared to the baselines. It is beneficial to incorporate a small number of hyperparameters that can be tuned to yield the best predictions in cases where the prediction accuracy can not be optimized directly.}, language = {en} } @article{MetzgerHaag2013, author = {Metzger, Christiane and Haag, Johann}, title = {„Ich k{\"o}nnte nie wieder zu einem ‚normalen' Stundenplan zur{\"u}ck!"}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64884}, pages = {67 -- 78}, year = {2013}, abstract = {Im Bachelor-Studiengang (B. Sc.) IT Security an der Fachhochschule St. P{\"o}lten wurde im Wintersemester 2011/12 versuchsweise die Lehrorganisation im ersten Fachsemester ver{\"a}ndert: Die Module bzw. Teilmodule wurden nicht mehr alle parallel zueinander unterrichtet, sondern jedes Modul wurde exklusiv {\"u}ber einige Wochen abgehalten. Im Beitrag werden die Auswirkungen und bisherigen Erfahrungen mit dieser Reorganisation der Lehre geschildert: So haben sich die Noten im Mittel um etwa eine Note verbessert, die Zahl derjenigen Studierenden, die durch Pr{\"u}fungen durchfallen, ist drastisch gesunken. Die Zufriedenheit der Studierenden und Lehrenden ist so groß, dass diese Form der Lehrorganisation im gesamten Bachelor- und auch im Masterstudiengang {\"u}bernommen wird.}, language = {de} } @article{KlingerPolutinaBibel2013, author = {Klinger, Melanie and Polutina, Olena and Bibel, Ariane}, title = {Studentische eLearning-Beratung}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-65003}, pages = {131 -- 136}, year = {2013}, abstract = {Der vorliegende Beitrag besch{\"a}ftigt sich mit der Frage, wie der eLearning-Support in großen Institutionen effizient gestaltet werden kann. Vorgestellt wird ein experimentelles Beratungsprojekt, das Lehrende bei der Gestaltung von eLearning-Maßnahmen mithilfe der Lernplattform ILIAS1 unterst{\"u}tzt. Neben der Zielsetzung des Projekts werden dessen Aufbau und erste Praxiserfahrungen er{\"o}rtert. Außerdem werden Potenziale des Beratungsformats, die insbesondere mit der individuellen Vor-Ort-Beratung der Lehrenden durch hochschuldidaktisch geschulte Studierende einhergehen, erl{\"a}utert. Abschließend werden Grenzen und Weiterentwicklungsperspektiven des Projekts dargestellt. Am Beispiel der ILIAS-Beratung soll gezeigt werden, dass es sich einer nachhaltigen Organisationsentwicklung als zutr{\"a}glich erweist, Kooperationen erschiedenartiger Organisationseinheiten zu f{\"o}rdern und die entstehenden Synergieeffekte zu nutzen.}, language = {de} } @article{BergesMuehlingHubwieseretal.2013, author = {Berges, Marc and M{\"u}hling, Andreas and Hubwieser, Peter and Steuer, Horst}, title = {Informatik f{\"u}r Nichtinformatiker}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64962}, pages = {105 -- 110}, year = {2013}, abstract = {Wir stellen die Konzeption und erste Ergebnisse einer neuartigen Informatik- Lehrveranstaltung f{\"u}r Studierende der Geod{\"a}sie vor. Das Konzept verbindet drei didaktische Ideen: Kontextorientierung, Peer-Tutoring und Praxisbezug (Course). Die Studierenden sollen dabei in zwei Semestern wichtige Grundlagen der Informatik verstehen und anzuwenden lernen. Durch enge Verzahnung der Aufgaben mit einem f{\"u}r Nichtinformatiker relevanten Kontext, sowie einem sehr hohen Anteil von Selbstt{\"a}tigkeit der Studierenden soll die Motivation f{\"u}r fachfremde Themen gesteigert werden. Die Ergebnisse zeigen, dass die Veranstaltung sehr erfolgreich war.}, language = {de} } @article{EngbringSelke2013, author = {Engbring, Dieter and Selke, Harald}, title = {Informatik und Gesellschaft als Gebiet der Informatik}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64977}, pages = {111 -- 116}, year = {2013}, abstract = {In diesem Beitrag berichten wir {\"u}ber die Erfahrungen einer umgestalteten Lehre im Bereich Informatik und Gesellschft (IuG). Die Gr{\"u}nde f{\"u}r die Umge staltung und die Konzeption werden skizziert. Die Erfahrungen haben wir zu Thesen verdichtet: 1. Informatik und Gesellschaft sollte eine Pflichtveranstaltung im Bachelor-Studium sein, in der Studierende einen {\"U}berblick erhalten, welche gesellschaftlichen Rahmenbedingungen f{\"u}r sie relevant sind und wie man diese in die Praxis mit einbeziehen kann. 2. Historische Inhalte der Informatik sollen hier aufgearbeitet werden, indem man aktuelle Entwicklungen im Kontext ihrer Genese betrachtet.}, language = {de} } @article{Doerge2013, author = {D{\"o}rge, Christina}, title = {Entwicklung eines Kompetenzrahmenmodells f{\"u}r die universit{\"a}re Lehre}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64946}, pages = {91 -- 97}, year = {2013}, abstract = {Zurzeit haben wir es mit der folgenden Situation an Universit{\"a}ten zu tun: Studierende kommen mit unterschiedlichem Wissen und Kompetenzen zur Universit{\"a}t, um informatikbezogene Studieng{\"a}nge zu belegen. Diesem Umstand muss in den universit{\"a}ren Kursen entgegengewirkt werden, um ein einheitliches Bildungsziel zu erreichen. F{\"u}r einige Studierende bedeutet dies oft eine Lehrbelastung in einem ohnehin sehr zeitintensiven Studium, was nicht selten zum Studienabbruch f{\"u}hrt. Ein anderes Problem ist die fehlende Transparenz bez{\"u}glich der Gegenst{\"a}nde des Informatikstudiums: einige angehende Studierende kommen mit einem von der Realit{\"a}t abweichenden Bild der Informatik zur Universit{\"a}t, andere entscheiden sich u. U. deshalb gegen ein Informatikstudium, da ihnen nicht bewusst ist, dass das Studium f{\"u}r sie interessant sein k{\"o}nnte. In diesem Artikel soll ein L{\"o}sungsvorschlag anhand eines Kompetenzrahmenmodells vorgestellt werden, mit dessen Hilfe eine Verbesserung der Hochschulsituation erreicht werden kann.}, language = {de} } @article{AlSaffar2013, author = {Al-Saffar, Loay Talib Ahmed}, title = {Where girls take the role of boys in CS}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-65034}, pages = {149 -- 154}, year = {2013}, abstract = {A survey has been carried out in the Computer Science (CS) department at the University of Baghdad to investigate the attitudes of CS students in a female dominant environment, showing the differences between male and female students in different academic years. We also compare the attitudes of the freshman students of two different cultures (University of Baghdad, Iraq, and the University of Potsdam).}, language = {en} } @article{Petre2013, author = {Petre, Marian}, title = {Computing is not a spectator sport}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-65045}, pages = {155 -- 159}, year = {2013}, abstract = {This talk will describe My Digital Life (TU100), a distance learning module that introduces computer science through immediate engagement with ubiquitous computing (ubicomp). This talk will describe some of the principles and concepts we have adopted for this modern computing introduction: the idea of the 'informed digital citizen'; engagement through narrative; playful pedagogy; making the power of ubicomp available to novices; setting technical skills in real contexts. It will also trace how the pedagogy is informed by experiences and research in Computer Science education.}, language = {en} } @article{HeinischRomeike2013, author = {Heinisch, Isabelle and Romeike, Ralf}, title = {Outcome-orientierte Neuausrichtung in der Hochschullehre Informatik}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64831}, pages = {9 -- 20}, year = {2013}, abstract = {Die Orientierung am Outcome eines Lernprozesses stellt einen wichtigen Pfeiler einer kompetenzorientierten Informatiklehre dar. Im Beitrag werden Konzeption und Erfahrungen eines Projekts zur outcome-orientierten Neuausrichtung der Informatiklehre unter Ber{\"u}cksichtigung der Theorie des Constructive Alignment beschrieben. Nach der theoretischen Fundierung der Kompetenzproblematik wird anhand eines Formulierungsmodells ein Prozess zur Erarbeitung beobachtbarer Lernergebnisse dargestellt. Die Diskussion der Projektziele und Erfahrungen in der Umsetzung und Evaluierung unterstreichen die Chancen und Herausforderungen f{\"u}r eine Steigerung der Studienqualit{\"a}t.}, language = {de} } @article{HolzBergerSchroeder2013, author = {Holz, Jan and Berger, Nadine and Schroeder, Ulrike}, title = {Anwendungsorientierte Gestaltung eines Informatik-Vorkurses als Studienmotivator}, series = {Commentarii informaticae didacticae : (CID)}, journal = {Commentarii informaticae didacticae : (CID)}, number = {5}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64871}, pages = {56 -- 66}, year = {2013}, abstract = {Zur Unterst{\"u}tzung von Studierenden in der Studieneingangsphase wurde an der RWTH Aachen ein neuartiger und motivierender Einstieg in den Vorkurs Informatik entwickelt und zum Wintersemester 2011/12 erprobt. Dabei wurde die grafische Programmierung mittels App Inventor eingef{\"u}hrt, die zur Umsetzung anwendungsbezogener Projekte genutzt wurde. In diesem Beitrag werden die Motivation f{\"u}r die Neugestaltung, das Konzept und die Evaluation des Testlaufs beschrieben. Diese dienen als Grundlage f{\"u}r eine vollst{\"a}ndige Neukonzeption des Vorkurses f{\"u}r das Wintersemester 2012/2013.}, language = {de} } @phdthesis{Ahmad2014, author = {Ahmad, Nadeem}, title = {People centered HMI's for deaf and functionally illiterate users}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-70391}, school = {Universit{\"a}t Potsdam}, year = {2014}, abstract = {The objective and motivation behind this research is to provide applications with easy-to-use interfaces to communities of deaf and functionally illiterate users, which enables them to work without any human assistance. Although recent years have witnessed technological advancements, the availability of technology does not ensure accessibility to information and communication technologies (ICT). Extensive use of text from menus to document contents means that deaf or functionally illiterate can not access services implemented on most computer software. Consequently, most existing computer applications pose an accessibility barrier to those who are unable to read fluently. Online technologies intended for such groups should be developed in continuous partnership with primary users and include a thorough investigation into their limitations, requirements and usability barriers. In this research, I investigated existing tools in voice, web and other multimedia technologies to identify learning gaps and explored ways to enhance the information literacy for deaf and functionally illiterate users. I worked on the development of user-centered interfaces to increase the capabilities of deaf and low literacy users by enhancing lexical resources and by evaluating several multimedia interfaces for them. The interface of the platform-independent Italian Sign Language (LIS) Dictionary has been developed to enhance the lexical resources for deaf users. The Sign Language Dictionary accepts Italian lemmas as input and provides their representation in the Italian Sign Language as output. The Sign Language dictionary has 3082 signs as set of Avatar animations in which each sign is linked to a corresponding Italian lemma. I integrated the LIS lexical resources with MultiWordNet (MWN) database to form the first LIS MultiWordNet(LMWN). LMWN contains information about lexical relations between words, semantic relations between lexical concepts (synsets), correspondences between Italian and sign language lexical concepts and semantic fields (domains). The approach enhances the deaf users' understanding of written Italian language and shows that a relatively small set of lexicon can cover a significant portion of MWN. Integration of LIS signs with MWN made it useful tool for computational linguistics and natural language processing. The rule-based translation process from written Italian text to LIS has been transformed into service-oriented system. The translation process is composed of various modules including parser, semantic interpreter, generator, and spatial allocation planner. This translation procedure has been implemented in the Java Application Building Center (jABC), which is a framework for extreme model driven design (XMDD). The XMDD approach focuses on bringing software development closer to conceptual design, so that the functionality of a software solution could be understood by someone who is unfamiliar with programming concepts. The transformation addresses the heterogeneity challenge and enhances the re-usability of the system. For enhancing the e-participation of functionally illiterate users, two detailed studies were conducted in the Republic of Rwanda. In the first study, the traditional (textual) interface was compared with the virtual character-based interactive interface. The study helped to identify usability barriers and users evaluated these interfaces according to three fundamental areas of usability, i.e. effectiveness, efficiency and satisfaction. In another study, we developed four different interfaces to analyze the usability and effects of online assistance (consistent help) for functionally illiterate users and compared different help modes including textual, vocal and virtual character on the performance of semi-literate users. In our newly designed interfaces the instructions were automatically translated in Swahili language. All the interfaces were evaluated on the basis of task accomplishment, time consumption, System Usability Scale (SUS) rating and number of times the help was acquired. The results show that the performance of semi-literate users improved significantly when using the online assistance. The dissertation thus introduces a new development approach in which virtual characters are used as additional support for barely literate or naturally challenged users. Such components enhanced the application utility by offering a variety of services like translating contents in local language, providing additional vocal information, and performing automatic translation from text to sign language. Obviously, there is no such thing as one design solution that fits for all in the underlying domain. Context sensitivity, literacy and mental abilities are key factors on which I concentrated and the results emphasize that computer interfaces must be based on a thoughtful definition of target groups, purposes and objectives.}, language = {en} } @article{ZoernerKoehlmannBrandt2014, author = {Zoerner, Dietmar and K{\"o}hlmann, Wiebke and Brandt, Christopher}, title = {Mobiles spielebasiertes Lernen an historischen Lernorten}, series = {E-Learning Symposium 2014 : Mobil und vernetzt - studieren im digitalen Zeitalter ; Potsdam, 14. November 2014}, journal = {E-Learning Symposium 2014 : Mobil und vernetzt - studieren im digitalen Zeitalter ; Potsdam, 14. November 2014}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, doi = {10.25932/publishup-44235}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-442354}, pages = {53 -- 54}, year = {2014}, abstract = {Im Rahmen eines interdisziplin{\"a}ren studentischen Projekts wurde ein Framework f{\"u}r mobile pervasive Lernspiele entwickelt. Am Beispiel des historischen Lernortes Park Sanssouci wurde auf dieser Grundlage ein Lernspiel f{\"u}r Sch{\"u}lerinnen und Sch{\"u}ler implementiert. Die geplante Evaluation soll die Lernwirksamkeit von geobasierten mobilen Lernspielen messen. Dazu wird die Intensit{\"a}t des Flow-Erlebens mit einer ortsgebundenen alternativen Umsetzung verglichen.}, language = {de} } @inproceedings{BreitlauchNoskovaRensingetal.2014, author = {Breitlauch, Linda and Noskova, Tatiana N. and Rensing, Christoph and Ifenthaler, Dirk and Owassapian, Dominik and Hensinger, Johannes and Buschmann, Jana and Glasemann, Marie and Dirwelis, Swenja and Mach, Michael and Kallookaran, Michael and Robra-Bissantz, Susanne and Zoerner, Dietmar and K{\"o}hlmann, Wiebke and Brandt, Christopher and Kutzner, Tobias and Steinert, Christian}, title = {E-Learning Symposium 2014}, editor = {Lucke, Ulrike and Gr{\"u}newald, Franka and Hafer, J{\"o}rg}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, doi = {10.25932/publishup-6984}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-72154}, pages = {59}, year = {2014}, abstract = {Der Tagungsband zum E-Learning Symposium 2014 an der Universit{\"a}t Potsdam beleuchtet die diversen Zielgruppen und Anwendungsbereiche, die aktuell in der E-Learning-Forschung angesprochen werden. W{\"a}hrend im letzten Symposium 2012 der Dozierende mit den unterschiedlichen M{\"o}glichkeiten der Studierendenaktivierung und Lehrgestaltung im Fokus der Diskussionen stand, werden in diesem Jahr in einem großen Teil der Beitr{\"a}ge die Studierenden ins Zentrum der Aufmerksamkeit ger{\"u}ckt. Dass nicht nur der Inhalt des Lernmediums f{\"u}r den Lernerfolg eine Rolle spielt, sondern auch dessen Unterhaltungswert und die Freude, die die Lernenden w{\"a}hrend des Prozesses der Wissensakquise empfinden, zeigt sehr anschaulich die Keynote von Linda Breitlauch zum Thema „Faites vos Jeux" (Spielen Sie jetzt). Der Beitrag von Zoerner et al. verbindet den Gedanken des spiele-basierten Lernens mit dem nach wie vor aktuellen Thema des mobilen Lernens. Auch in diesem Forschungsbereich spielt die Fokussierung auf den Lernenden eine immer herausragendere Rolle. Einen Schritt weiter in Richtung Individualisierung geht in diesem Zusammenhang der eingeladene Vortrag von Christoph Rensing, der sich mit der Adaptivit{\"a}t von mobilen Lernanwendungen besch{\"a}ftigt. Mit Hilfe zur Verf{\"u}gung stehender Kontextinformationen sollen gezielt individuelle Lernprozesse unterst{\"u}tzt werden. Alle Beitr{\"a}ge, die sich auf mobile Applikationen und auf Spiele beziehen, sprechen auch die zwischenmenschliche Komponente am Lernen an. So wird neben der Mobilit{\"a}t insbesondere auch der Austausch von Lernobjekten zwischen Lernenden (vergleiche den Beitrag von Zoerner et al.) sowie die Kooperation zwischen Lernenden (siehe Beitrag von Kallookaran und Robra-Bissantz) diskutiert. Der interpersonelle Kontakt spielt allerdings ebenfalls in den Beitr{\"a}gen ohne Spiel- oder App-Fokussierung eine Rolle. Tutoren werden beispielsweise zur Moderation von Lernprozessen eingesetzt und Lerngruppen gegr{\"u}ndet um das problem-orientierte Lernen st{\"a}rker in den Mittelpunkt zu r{\"u}cken (siehe Beitrag von Mach und Dirwelis) bzw. n{\"a}her am Bedarf der Studierenden zu arbeiten (wie in eingeladenen Vortrag von Tatiana N. Noskova sowie in dem Beitrag von Mach und Dirwelis beschrieben). In der Evaluation wird ebenfalls der Schritt weg von anonymen, akkumulierten statistischen Auswertungen hin zu individualisierten Nutzerprofilen im Bereich des Learning Analytics untersucht (vergleiche dazu den Beitrag von Ifenthaler). Neben der Schwerpunktsetzung auf die Lernenden und deren Mobilit{\"a}t r{\"u}ckt das Thema Transmedialit{\"a}t st{\"a}rker ins Zentrum der Forschung. W{\"a}hrend schon die Keynote mit ihrem Spielefokus darauf anspricht, geht es in weiteren Beitr{\"a}gen darum Abl{\"a}ufe aus der analogen Welt bestm{\"o}glich in der digitalen Welt abzubilden. Lerninhalte, die bisher mittels Bildern und Texten f{\"u}r Lehrende und Lernende zug{\"a}nglich gemacht wurden, werden nunmehr mit weiteren Medien, insbesondere Videos, angereichert um deren Verst{\"a}ndnis zu erh{\"o}hen. Dies ist beispielsweise geeignet, um Bewegungsabl{\"a}ufe im Sport (vergleiche dazu den Beitrag von Owassapian und Hensinger) oder musikpraktische {\"U}bungen wie Bodyperkussion (beschrieben im Beitrag von Buschmann und Glasemann) zu erlernen Lernendenfokussierung, pers{\"o}nlicher Austausch, Mobilit{\"a}t und Transmedialit{\"a}t sind somit einige der Kernthemen, die Sie in diesem Sammelband erwarten. Auch zeigt die h{\"a}ufige Verkn{\"u}pfung verschedener dieser Kernthemen, dass keines davon ein Randthema ist, sondern sich die Summe aus allen im E-Learning b{\"u}ndelt und damit eine neue Qualit{\"a}t f{\"u}r Lehre, Studium und Forschung erreicht werden kann.}, language = {mul} } @phdthesis{Lindauer2014, author = {Lindauer, T. Marius}, title = {Algorithm selection, scheduling and configuration of Boolean constraint solvers}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-71260}, school = {Universit{\"a}t Potsdam}, pages = {ii, 130}, year = {2014}, abstract = {Boolean constraint solving technology has made tremendous progress over the last decade, leading to industrial-strength solvers, for example, in the areas of answer set programming (ASP), the constraint satisfaction problem (CSP), propositional satisfiability (SAT) and satisfiability of quantified Boolean formulas (QBF). However, in all these areas, there exist multiple solving strategies that work well on different applications; no strategy dominates all other strategies. Therefore, no individual solver shows robust state-of-the-art performance in all kinds of applications. Additionally, the question arises how to choose a well-performing solving strategy for a given application; this is a challenging question even for solver and domain experts. One way to address this issue is the use of portfolio solvers, that is, a set of different solvers or solver configurations. We present three new automatic portfolio methods: (i) automatic construction of parallel portfolio solvers (ACPP) via algorithm configuration,(ii) solving the \$NP\$-hard problem of finding effective algorithm schedules with Answer Set Programming (aspeed), and (iii) a flexible algorithm selection framework (claspfolio2) allowing for fair comparison of different selection approaches. All three methods show improved performance and robustness in comparison to individual solvers on heterogeneous instance sets from many different applications. Since parallel solvers are important to effectively solve hard problems on parallel computation systems (e.g., multi-core processors), we extend all three approaches to be effectively applicable in parallel settings. We conducted extensive experimental studies different instance sets from ASP, CSP, MAXSAT, Operation Research (OR), SAT and QBF that indicate an improvement in the state-of-the-art solving heterogeneous instance sets. Last but not least, from our experimental studies, we deduce practical advice regarding the question when to apply which of our methods.}, language = {en} } @phdthesis{Videla2014, author = {Videla, Santiago}, title = {Reasoning on the response of logical signaling networks with answer set programming}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-71890}, school = {Universit{\"a}t Potsdam}, year = {2014}, abstract = {Deciphering the functioning of biological networks is one of the central tasks in systems biology. In particular, signal transduction networks are crucial for the understanding of the cellular response to external and internal perturbations. Importantly, in order to cope with the complexity of these networks, mathematical and computational modeling is required. We propose a computational modeling framework in order to achieve more robust discoveries in the context of logical signaling networks. More precisely, we focus on modeling the response of logical signaling networks by means of automated reasoning using Answer Set Programming (ASP). ASP provides a declarative language for modeling various knowledge representation and reasoning problems. Moreover, available ASP solvers provide several reasoning modes for assessing the multitude of answer sets. Therefore, leveraging its rich modeling language and its highly efficient solving capacities, we use ASP to address three challenging problems in the context of logical signaling networks: learning of (Boolean) logical networks, experimental design, and identification of intervention strategies. Overall, the contribution of this thesis is three-fold. Firstly, we introduce a mathematical framework for characterizing and reasoning on the response of logical signaling networks. Secondly, we contribute to a growing list of successful applications of ASP in systems biology. Thirdly, we present a software providing a complete pipeline for automated reasoning on the response of logical signaling networks.}, language = {en} } @inproceedings{CurzonKalasSchubertetal.2015, author = {Curzon, Paul and Kalas, Ivan and Schubert, Sigrid and Schaper, Niclas and Barnes, Jan and Kennewell, Steve and Br{\"o}ker, Kathrin and Kastens, Uwe and Magenheim, Johannes and Dagiene, Valentina and Stupuriene, Gabriele and Ellis, Jason Brent and Abreu-Ellis, Carla Reis and Grillenberger, Andreas and Romeike, Ralf and Haugsbakken, Halvdan and Jones, Anthony and Lewin, Cathy and McNicol, Sarah and Nelles, Wolfgang and Neugebauer, Jonas and Ohrndorf, Laura and Schaper, Niclas and Schubert, Sigrid and Opel, Simone and Kramer, Matthias and Trommen, Michael and Pottb{\"a}cker, Florian and Ilaghef, Youssef and Passig, David and Tzuriel, David and Kedmi, Ganit Eshel and Saito, Toshinori and Webb, Mary and Weigend, Michael and Bottino, Rosa and Chioccariello, Augusto and Christensen, Rhonda and Knezek, Gerald and Gioko, Anthony Maina and Angondi, Enos Kiforo and Waga, Rosemary and Ohrndorf, Laura and Or-Bach, Rachel and Preston, Christina and Younie, Sarah and Przybylla, Mareen and Romeike, Ralf and Reynolds, Nicholas and Swainston, Andrew and Bendrups, Faye and Sysło, Maciej M. and Kwiatkowska, Anna Beata and Zieris, Holger and Gerstberger, Herbert and M{\"u}ller, Wolfgang and B{\"u}chner, Steffen and Opel, Simone and Schiller, Thomas and Wegner, Christian and Zender, Raphael and Lucke, Ulrike and Diethelm, Ira and Syrbe, J{\"o}rn and Lai, Kwok-Wing and Davis, Niki and Eickelmann, Birgit and Erstad, Ola and Fisser, Petra and Gibson, David and Khaddage, Ferial and Knezek, Gerald and Micheuz, Peter and Kloos, Carlos Delgado}, title = {KEYCIT 2014}, editor = {Brinda, Torsten and Reynolds, Nicholas and Romeike, Ralf and Schwill, Andreas}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, isbn = {978-3-86956-292-6}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-70325}, pages = {438}, year = {2015}, abstract = {In our rapidly changing world it is increasingly important not only to be an expert in a chosen field of study but also to be able to respond to developments, master new approaches to solving problems, and fulfil changing requirements in the modern world and in the job market. In response to these needs key competencies in understanding, developing and using new digital technologies are being brought into focus in school and university programmes. The IFIP TC3 conference "KEYCIT - Key Competences in Informatics and ICT (KEYCIT 2014)" was held at the University of Potsdam in Germany from July 1st to 4th, 2014 and addressed the combination of key competencies, Informatics and ICT in detail. The conference was organized into strands focusing on secondary education, university education and teacher education (organized by IFIP WGs 3.1 and 3.3) and provided a forum to present and to discuss research, case studies, positions, and national perspectives in this field.}, language = {en} } @article{FroitzheimBergnerSchroeder2015, author = {Froitzheim, Manuel and Bergner, Nadine and Schroeder, Ulrik}, title = {Android-Workshop zur Vertiefung der Kenntnisse bez{\"u}glich Datenstrukturen und Programmierung in der Studieneingangsphase}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schwill, Andreas}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-80247}, pages = {11 -- 26}, year = {2015}, abstract = {Die Studieneingangsphase stellt f{\"u}r Studierende eine Schl{\"u}sselphase des terti{\"a}ren Ausbildungsabschnitts dar. Fachwissenschaftliches Wissen wird praxisfern vermittelt und die Studierenden k{\"o}nnen die Zusammenh{\"a}nge zwischen den Themenfeldern der verschiedenen Vorlesungen nicht erkennen. Zur Verbesserung der Situation wurde ein Workshop entwickelt, der die Verbindung der Programmierung und der Datenstrukturen vertieft. Dabei wird das Spiel Go-Moku1 als Android-App von den Studierenden selbst{\"a}ndig entwickelt. Die Kombination aus Software (Java, Android-SDK) und Hardware (Tablet-Computer) f{\"u}r ein kleines realistisches Softwareprojekt stellt f{\"u}r die Studierenden eine neue Erfahrung dar.}, language = {de} } @article{LaengrichSchulze2015, author = {L{\"a}ngrich, Matthias and Schulze, J{\"o}rg}, title = {Angewandte Output-Orientierung}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schwill, Andreas and Schubert, Sigrid}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-80299}, pages = {93 -- 107}, year = {2015}, abstract = {Erstsemester-Studierende sind mit den Anforderungen des Lehr-/ Lernprozess einer Universit{\"a}t oder Fachhochschule noch nicht vertraut. Ihre Erwartungen orientieren sich vielmehr an ihrer bisherigen Lerngeschichte (Abitur, Fachabitur, o. {\"a}.). Neben den fachlichen Anforderungen des ersten Semesters m{\"u}ssen die Studierenden also auch Ver{\"a}nderungen im Lehr-/Lernprozess erkennen und bew{\"a}ltigen. Es wird anhand einer Output-orientierten informatischen Lehrveranstaltung aufgezeigt, dass sich aus deren strengen Anforderungen der Messbarkeit klare Kompetenzbeschreibungen ergeben, die besonders dem Orientierungsbed{\"u}rfnis Erstsemester-Studierender entgegenkommen.}, language = {de} } @article{EngbringKlar2015, author = {Engbring, Dieter and Klar, Tilman-Mathies}, title = {Medienbildung mit Informatik-Anteilen!?}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schubert, Sigrid and Schwill, Andreas}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-84693}, pages = {125 -- 142}, year = {2015}, abstract = {Auf der Grundlage der Planung, Durchf{\"u}hrung, Evaluation und Revision eines gemeinsamen Seminars von Medienp{\"a}dagogik und Didaktik der Informatik stellen wir in diesem Aufsatz dar, wo die Defizite klassischer Medienbildung in Bezug auf digitale bzw. interaktive Medien liegen und welche Inhalte der Informatik f{\"u}r Studierende aller Lehr{\"a}mter - im allgemeinbildenden Sinne - aus dieser Perspektive relevant erscheinen.}, language = {de} } @inproceedings{FroitzheimBergnerSchroederetal.2015, author = {Froitzheim, Manuel and Bergner, Nadine and Schroeder, Ulrik and Hurtienne, Dominik and Spannagel, Christian and Roderus, Simon and Wienkop, Uwe and Leonhardt, Thiemo and Kwiecien, Alexandra and Schmetz, Arno and Bellgardt, Martin and Naumann, Uwe and Weßels, Doris and Metzger, Christiane and L{\"a}ngrich, Matthias and Schulze, J{\"o}rg and Jakoblew, Marcel and Keil, Reinhard and Winkelnkemper, Felix and Engbring, Dieter and Klar, Tilman-Mathies and Kujath, Bertold and Sch{\"u}tze, Christopher and Fietkau, Julian and Kindsm{\"u}ller, Martin Christof and G{\"o}ttel, Timo and Bergner, Nadine and Taraschewski, Christian and Vosseberg, Karin and Czernik, Sofie and Erb, Ulrike and Vielhaber, Michael and Schlierkamp, Kathrin and Thurner, Veronika and Br{\"o}ker, Kathrin}, title = {HDI 2014 - Gestalten von {\"U}berg{\"a}ngen}, editor = {Forbrig, Peter and Magenheim, Johannes}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, isbn = {978-3-86956-313-8}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-74920}, pages = {186}, year = {2015}, abstract = {Die Tagung HDI 2014 in Freiburg zur Hochschuldidaktik der Informatik HDI wurde erneut vom Fachbereich Informatik und Ausbildung / Didaktik der Informatik (IAD) in der Gesellschaft f{\"u}r Informatik e. V. (GI) organisiert. Sie dient den Lehrenden der Informatik in Studieng{\"a}ngen an Hochschulen als Forum der Information und des Austauschs {\"u}ber neue didaktische Ans{\"a}tze und bildungspolitische Themen im Bereich der Hochschulausbildung aus der fachlichen Perspektive der Informatik. Die HDI 2014 ist nun bereits die sechste Ausgabe der HDI. F{\"u}r sie wurde das spezielle Motto „Gestalten und Meistern von {\"U}berg{\"a}ngen" gew{\"a}hlt. Damit soll ein besonderes Augenmerk auf die {\"U}berg{\"a}nge von Schule zum Studium, vom Bachelor zum Master, vom Studium zur Promotion oder vom Studium zur Arbeitswelt gelegt werden.}, language = {de} } @misc{Kuntzsch2015, type = {Master Thesis}, author = {Kuntzsch, Christian}, title = {Konzeption und Implementierung eines multimodalen Campusroutenplaners am Beispiel der Universit{\"a}t Potsdam}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-77467}, school = {Universit{\"a}t Potsdam}, pages = {XIV, 86}, year = {2015}, abstract = {Die regelm{\"a}ßige Navigation durch den Raum geh{\"o}rt f{\"u}r Studenten der Universit{\"a}t Potsdam zum Alltag. Man m{\"o}chte, unabh{\"a}ngig vom Fortbewegungsmittel, schnell und sicher von zu Hause zum H{\"o}rsaal oder Seminargeb{\"a}ude. Eine umfassende Navigationshilfe, die alle Transportmodi verbindet, wird daf{\"u}r verlangt. Das Ziel dieser Arbeit besteht darin, ein Konzept f{\"u}r einen multimodalen Routenplaner zu entwickeln, der es Studenten und G{\"a}sten der Universit{\"a}t Potsdam erm{\"o}glicht, sich zwischen den dezentral gelegenen Campusstandorten zu bewegen - egal ob mit Bus und Bahn, dem Auto, Fahrrad oder zu Fuß. Die Implementierung erfolgt ausschließlich auf Grundlage freier Daten und freier, quelloffener Software (FOSS), die f{\"u}r diesen Zweck aufbereitet werden. Ergebnis ist eine webbasierte Applikation, die {\"u}ber eine Entwicklerschnittstelle (API) in andere Projekte eingebunden werden kann.}, language = {de} } @article{KujathSchuetze2015, author = {Kujath, Bertold and Sch{\"u}tze, Christopher}, title = {Evaluation der Lernwirksamkeit eines Lehrvideos zum informatischen Probleml{\"o}sen}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schubert, Sigrid and Schwill, Andreas}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-84705}, pages = {143 -- 152}, year = {2015}, abstract = {Der folgende Artikel beschreibt die Evaluation eines Lehrvideos zum informatischen Probleml{\"o}sen, welches auf der Grundlage einer Vergleichsstudie mit starken und schwachen Probleml{\"o}sern entwickelt wurde. Beispielhaft wird in dem Film ein F{\"a}rbeproblem durch einen fiktiven Hochleister unter lautem Denken gel{\"o}st, die einzelnen Arbeitsschritte werden abschnittsweise kommentiert und erkl{\"a}rt. Ob dieses Lernkonzept von Studenten akzeptiert wird und sich durch Anschauen des Videos tats{\"a}chlich ein Lerneffekt einstellt, wurde durch eine Befragung und eine erste Vergleichsstudie untersucht.}, language = {de} } @article{FietkauKindsmuellerGoettel2015, author = {Fietkau, Julian and Kindsm{\"u}ller, Martin Christof and G{\"o}ttel, Timo}, title = {Rapid Prototyping von Interaktionskonzepten in der universit{\"a}ren MCI-Lehre}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schubert, Sigrid and Schwill, Andreas}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-84718}, pages = {153 -- 160}, year = {2015}, abstract = {In der Lehre zur MCI (Mensch-Computer-Interaktion) stellt sich immer wieder die Herausforderung, praktische {\"U}bungen mit spannenden Ergebnissen durchzuf{\"u}hren, die sich dennoch nicht in technischen Details verlieren sondern MCI-fokussiert bleiben. Im Lehrmodul „Interaktionsdesign" an der Universit{\"a}t Hamburg werden von Studierenden innerhalb von drei Wochen prototypische Interaktionskonzepte f{\"u}r das Spiel Neverball entworfen und praktisch umgesetzt. Anders als in den meisten Grundlagenkursen zur MCI werden hier nicht Mock-Ups, sondern lauff{\"a}hige Software entwickelt. Um dies innerhalb der Projektzeit zu erm{\"o}glichen, wurde Neverball um eine TCP-basierte Schnittstelle erweitert. So entf{\"a}llt die aufw{\"a}ndige Einarbeitung in den Quellcode des Spiels und die Studierenden k{\"o}nnen sich auf ihre Interaktionsprototypen konzentrieren. Wir beschreiben die Erfahrungen aus der mehrmaligen Durchf{\"u}hrung des Projektes und erl{\"a}utern unser Vorgehen bei der Umsetzung. Die Ergebnisse sollen Lehrende im Bereich MCI unterst{\"u}tzen, {\"a}hnliche praxisorientierte {\"U}bungen mit Ergebnissen „zum Anfassen" zu gestalten.}, language = {de} } @article{BergnerTaraschewskiSchroeder2015, author = {Bergner, Nadine and Taraschewski, Christian and Schroeder, Ulrik}, title = {Beispiel eines Sch{\"u}lerwettbewerbs zum Thema Projektmanagement und App-Programmierung}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schubert, Sigrid and Schwill, Andreas}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-84726}, pages = {161 -- 168}, year = {2015}, abstract = {Es wird ein Informatik-Wettbewerb f{\"u}r Sch{\"u}lerinnen und Sch{\"u}ler der Sekundarstufe II beschrieben, der {\"u}ber mehrere Wochen m{\"o}glichst realit{\"a}tsnah die Arbeitswelt eines Informatikers vorstellt. Im Wettbewerb erarbeiten die Sch{\"u}lerteams eine Android-App und organisieren ihre Entwicklung durch Projektmanagementmethoden, die sich an professionellen, agilen Prozessen orientieren. Im Beitrag werden der theoretische Hintergrund zu Wettbewerben, die organisatorischen und didaktischen Entscheidung, eine erste Evaluation sowie Reflexion und Ausblick dargestellt.}, language = {de} } @article{LewinMcNicol2015, author = {Lewin, Cathy and McNicol, Sarah}, title = {Supporting the Development of 21st Century Skills through ICT}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82672}, pages = {181 -- 198}, year = {2015}, abstract = {The growing impact of globalisation and the development of a 'knowledge society' have led many to argue that 21st century skills are essential for life in twenty-first century society and that ICT is central to their development. This paper describes how 21st century skills, in particular digital literacy, critical thinking, creativity, communication and collaboration skills, have been conceptualised and embedded in the resources developed for teachers in iTEC, a four-year, European project. The effectiveness of this approach is considered in light of the data collected through the evaluation of the pilots, which considers both the potential benefits of using technology to support the development of 21st century skills, but also the challenges of doing so. Finally, the paper discusses the learning support systems required in order to transform pedagogies and embed 21st century skills. It is argued that support is required in standards and assessment; curriculum and instruction; professional development; and learning environments.}, language = {en} } @article{MagenheimNellesNeugebaueretal.2015, author = {Magenheim, Johannes and Nelles, Wolfgang and Neugebauer, Jonas and Ohrndorf, Laura and Schaper, Niclas and Schubert, Sigrid}, title = {Expert Rating of Competence Levels in Upper Secondary Computer Science Education}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82683}, pages = {199 -- 216}, year = {2015}, abstract = {In the project MoKoM, which is funded by the German Research Foundation (DFG) from 2008 to 2012, a test instrument measuring students' competences in computer science was developed. This paper presents the results of an expert rating of the levels of students' competences done for the items of the instrument. At first we will describe the difficulty-relevant features that were used for the evaluation. These were deduced from computer science, psychological and didactical findings and resources. Potentials and desiderata of this research method are discussed further on. Finally we will present our conclusions on the results and give an outlook on further steps.}, language = {en} } @article{OpelKramerTrommenetal.2015, author = {Opel, Simone and Kramer, Matthias and Trommen, Michael and Pottb{\"a}cker, Florian and Ilaghef, Youssef}, title = {BugHunt}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82693}, pages = {217 -- 233}, year = {2015}, abstract = {Competencies related to operating systems and computer security are usually taught systematically. In this paper we present a different approach, in which students have to remove virus-like behaviour on their respective computers, which has been induced by software developed for this purpose. They have to develop appropriate problem-solving strategies and thereby explore essential elements of the operating system. The approach was implemented exemplarily in two computer science courses at a regional general upper secondary school and showed great motivation and interest in the participating students.}, language = {en} } @article{PassigTzurielKedmi2015, author = {Passig, David and Tzuriel, David and Kedmi, Ganit Eshel}, title = {Improving children's Cognitive Modifiability through Mediated Learning and Dynamic Assessment within 3D Immersive Virtual Reality Environment}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82705}, pages = {235 -- 252}, year = {2015}, abstract = {The objectives of this study were to examine (a) the effect of dynamic assessment (DA) in a 3D Immersive Virtual Reality (IVR) environment as compared with computerized 2D and noncomputerized (NC) situations on cognitive modifiability, and (b) the transfer effects of these conditions on more difficult problem solving administered two weeks later in a non-computerized environment. A sample of 117 children aged 6:6-9:0 years were randomly assigned into three experimental groups of DA conditions: 3D, 2D, and NC, and one control group (C). All groups received the pre- and post-teaching Analogies subtest of the Cognitive Modifiability Battery (CMB-AN). The experimental groups received a teaching phase in conditions similar to the pre-and post-teaching phases. The findings showed that cognitive modifiability, in a 3D IVR, was distinctively higher than in the two other experimental groups (2D computer group and NC group). It was also found that the 3D group showed significantly higher performance in transfer problems than the 2D and NC groups.}, language = {en} } @article{Saito2015, author = {Saito, Toshinori}, title = {The Key Competencies in Informatics and ICT viewed from Nussbaum's Ten Central Capabilities}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82718}, pages = {253 -- 266}, year = {2015}, abstract = {This article shows a discussion about the key competencies in informatics and ICT viewed from a philosophical foundation presented by Martha Nussbaum, which is known as 'ten central capabilities'. Firstly, the outline of 'The Capability Approach', which has been presented by Amartya Sen and Nussbaum as a theoretical framework of assessing the state of social welfare, will be explained. Secondly, the body of Nussbaum's ten central capabilities and the reason for being applied as the basis of discussion will be shown. Thirdly, the relationship between the concept of 'capability' and 'competency' is to be discussed. After that, the author's assumption of the key competencies in informatics and ICT led from the examination of Nussbaum's ten capabilities will be presented.}, language = {en} } @article{Webb2015, author = {Webb, Mary}, title = {Considerations for the Design of Computing Curricula}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82723}, pages = {267 -- 283}, year = {2015}, abstract = {This paper originated from discussions about the need for important changes in the curriculum for Computing including two focus group meetings at IFIP conferences over the last two years. The paper examines how recent developments in curriculum, together with insights from curriculum thinking in other subject areas, especially mathematics and science, can inform curriculum design for Computing. The analysis presented in the paper provides insights into the complexity of curriculum design as well as identifying important constraints and considerations for the ongoing development of a vision and framework for a Computing curriculum.}, language = {en} } @article{HurtienneSchroederSpannagel2015, author = {Hurtienne, Dominik and Schroeder, Ulrik and Spannagel, Christian}, title = {IT EnGAGES!}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schwill, Andreas and Schubert, Sigrid}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-80258}, pages = {27 -- 43}, year = {2015}, abstract = {Durch den Einsatz von Spielen und Spielelementen in Lernkontexten wird versucht, Lernende zur Besch{\"a}ftigung mit den Lerninhalten zu motivieren. Spielerische Elemente haben allerdings nicht nur positive motivationale Effekte: Sie k{\"o}nnen sich beispielsweise negativ auf die intrinsische Motivation auswirken, und auch nicht jeder Lernende spielt gerne. Um negativen Einfl{\"u}ssen von Gamification entgegenzuwirken, wurde ein Toolkit f{\"u}r adaptierbare Lernumgebungen entwickelt. Damit erzeugte Lernumgebungen erlauben es Studierenden, den Grad der Gamification selbst zu bestimmen, indem Spielelemente an- und abgeschaltet werden. Im Rahmen einer Anf{\"a}ngerprogrammiervorlesung wurden Lernspielaufgaben aus den existierenden, optionalen interaktiven eTests entwickelt und Studierenden als zus{\"a}tzliche Lerngelegenheit angeboten. Eine erste explorative Studie best{\"a}tigt die Vermutung, dass die Akzeptanz des adaptierbaren Lernspiels sehr hoch ist, es aber dennoch Studierende gibt, welche die Lernumgebung ohne Spielelemente durcharbeiten. Somit bietet adaptierbare Gamification verschiedenen Studierenden die M{\"o}glichkeit, sich zus{\"a}tzliche motivationale Anreize durch Zuschalten von Spielelementen zu verschaffen, ohne dabei zum Spielen „gen{\"o}tigt" zu werden.}, language = {de} } @article{RoderusWienkop2015, author = {Roderus, Simon and Wienkop, Uwe}, title = {Verbesserung der Bestehensquoten durch ein Peer Assessment-Pflichtpraktikum}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schwill, Andreas and Schubert, Sigrid}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-80260}, pages = {45 -- 60}, year = {2015}, abstract = {Peer Assessment ist eine Methode, bei der die Teilnehmer eine gestellte Aufgabe nicht nur bearbeiten und einreichen, sondern - in einer zweiten Phase - diese auch gegenseitig {\"u}berpr{\"u}fen, kommentieren und bewerten. Durch diese Methode wird, auch in sehr großen Veranstaltungen, das {\"U}ben mit individuellen Bewertungen und individuellem Feedback m{\"o}glich. Im Wintersemester 2013/14 wurde dieser Ansatz in der Erstsemesterveranstaltung Programmieren an der Technischen Hochschule N{\"u}rnberg mit 340 Studierenden als semesterbegleitendes Online-Pflichtpraktikum erprobt. Bei gleichen Leistungsanforderungen wurde bei Studierenden, die erfolgreich am Praktikum teilnahmen, eine Reduzierung der Durchfallquote um durchschnittlich 60 \% und eine Verbesserung der Durchschnittsnote um 0,6 - 0,9 Notenstufen erzielt. Zudem lernten die teilnehmenden Studierenden kontinuierlicher, bereiteten Lerninhalte besser nach und gelangten zu einer {\"u}berwiegend positiven Einsch{\"a}tzung des Praktikums und der Methode. Im E-Learning System Moodle kann Peer Assessment, mit moderatem Umsetzungs- und Betreuungsaufwand, mit der Workshop-Aktivit{\"a}t realisiert werden. Im Beitrag wird auf die Schl{\"u}sselelemente des erfolgreichen Einsatzes von Peer Assessment eingegangen.}, language = {de} } @article{LeonhardtKwiecienSchmetzetal.2015, author = {Leonhardt, Thiemo and Kwiecien, Alexandra and Schmetz, Arno and Bellgardt, Martin and Naumann, Uwe}, title = {Studienabbruchsquote dauerhaft senken}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schwill, Andreas and Schubert, Sigrid}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-80274}, pages = {61 -- 76}, year = {2015}, abstract = {Es wird ein umfassendes Mentoring Konzept im Studiengang Informatik an der RWTH Aachen vorgestellt, das den {\"U}bergang von der Schule zur Universit{\"a}t unterst{\"u}tzt und gleichzeitig beim Auftreten von Schwierigkeiten im Verlauf des Studiums effiziente und kompetente Beratung bietet. Das Programm erreicht durchg{\"a}ngig hohe Akzeptanzwerte bei den Studierenden trotz verpflichtender Teilnahme im ersten Semester. Die Wirksamkeit des Programms ist durch die zahlreichen einflussgebenden Variablen zwar rein quantitativ kaum messbar, die M{\"o}glichkeit auf organisatorische und fachliche Probleme eines Jahrgangs reagieren zu k{\"o}nnen sowie einen Einblick auf die Gr{\"u}nde f{\"u}r einen Studienabbruch zu bekommen, best{\"a}tigt aber die Notwendigkeit der Maßnahme.}, language = {de} } @article{JakoblewKeilWinkelnkemper2015, author = {Jakoblew, Marcel and Keil, Reinhard and Winkelnkemper, Felix}, title = {Forschendes Lernen durch Semantisches Positionieren}, series = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, volume = {2015}, journal = {HDI 2014 : Gestalten von {\"U}berg{\"a}ngen}, number = {9}, editor = {Schwill, Andreas and Schubert, Sigrid}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-80301}, pages = {109 -- 124}, year = {2015}, abstract = {Der Beitrag stellt das Konzept des Semantischen Positionierens als eine M{\"o}glichkeit vor, Grundformen des wissenschaftlichen Arbeitens und elementare Formen der diskursiven Auseinandersetzung zu vermitteln, ohne dass die Studierenden sich inhaltlich an der aktuellen Forschung beteiligen m{\"u}ssten. Die Umsetzung dieses Konzepts im Bachelorstudium der Informatik verdeutlicht, dass mit diesem Ansatz sowohl die Kompetenzen f{\"u}r den {\"U}bergang in den mehr forschungsgetriebenen Masterstudiengang als auch f{\"u}r die berufliche Wissensarbeit erworben werden k{\"o}nnen.}, language = {de} } @article{Curzon2015, author = {Curzon, Paul}, title = {Unplugged Computational Thinking for Fun}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82575}, pages = {15 -- 27}, year = {2015}, abstract = {Computational thinking is a fundamental skill set that is learned by studying Informatics and ICT. We argue that its core ideas can be introduced in an inspiring and integrated way to both teachers and students using fun and contextually rich cs4fn 'Computer Science for Fun' stories combined with 'unplugged' activities including games and magic tricks. We also argue that understanding people is an important part of computational thinking. Computational thinking can be fun for everyone when taught in kinaesthetic ways away from technology.}, language = {en} } @article{Kalas2015, author = {Kalas, Ivan}, title = {Programming at Pre-primary and Primary Levels}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82587}, pages = {29 -- 31}, year = {2015}, language = {en} } @article{MagenheimSchubertSchapert2015, author = {Magenheim, Johannes and Schubert, Sigrid and Schapert, Niclas}, title = {Modelling and Measurement of Competencies in Computer Science Education}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82592}, pages = {33 -- 57}, year = {2015}, abstract = {As a result of the Bologna reform of educational systems in Europe the outcome orientation of learning processes, competence-oriented descriptions of the curricula and competence-oriented assessment procedures became standard also in Computer Science Education (CSE). The following keynote addresses important issues of shaping a CSE competence model especially in the area of informatics system comprehension and object-oriented modelling. Objectives and research methodology of the project MoKoM (Modelling and Measurement of Competences in CSE) are explained. Firstly, the CSE competence model was derived based on theoretical concepts and then secondly the model was empirically examined and refined using expert interviews. Furthermore, the paper depicts the development and examination of a competence measurement instrument, which was derived from the competence model. Therefore, the instrument was applied to a large sample of students at the gymnasium's upper class level. Subsequently, efforts to develop a competence level model, based on the retrieved empirical results and on expert ratings are presented. Finally, further demands on research on competence modelling in CSE will be outlined.}, language = {en} } @article{BarnesKennewell2015, author = {Barnes, Jan and Kennewell, Steve}, title = {Teacher Perceptions of Key Competencies in ICT}, series = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, journal = {KEYCIT 2014 - Key Competencies in Informatics and ICT}, number = {7}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, issn = {1868-0844}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-82604}, pages = {61 -- 75}, year = {2015}, abstract = {Regardless of what is intended by government curriculum specifications and advised by educational experts, the competencies taught and learned in and out of classrooms can vary considerably. In this paper, we discuss in particular how we can investigate the perceptions that individual teachers have of competencies in ICT, and how these and other factors may influence students' learning. We report case study research which identifies contradictions within the teaching of ICT competencies as an activity system, highlighting issues concerning the object of the curriculum, the roles of the participants and the school cultures. In a particular case, contradictions in the learning objectives between higher order skills and the use of application tools have been resolved by a change in the teacher's perceptions which have not led to changes in other aspects of the activity system. We look forward to further investigation of the effects of these contradictions in other case studies and on forthcoming curriculum change.}, language = {en} }