@phdthesis{Ashouri2020, author = {Ashouri, Mohammadreza}, title = {TrainTrap}, school = {Universit{\"a}t Potsdam}, pages = {XIX, 103}, year = {2020}, language = {en} } @phdthesis{Gerber1995, author = {Gerber, Stefan}, title = {Using software for fault detection in arithmetical circuits}, pages = {123 S.}, year = {1995}, language = {en} } @phdthesis{Klockmann2022, author = {Klockmann, Alexander}, title = {Modifizierte Unidirektionale Codes f{\"u}r Speicherfehler}, pages = {92}, year = {2022}, abstract = {Das Promotionsvorhaben verfolgt das Ziel, die Zuverl{\"a}ssigkeit der Datenspeicherung und die Speicherdichte von neu entwickelten Speichern (Emerging Memories) mit Multi-Level-Speicherzellen zu verbessern bzw. zu erh{\"o}hen. Hierf{\"u}r werden Codes zur Erkennung von unidirektionalen Fehlern analysiert, modifiziert und neu entwickelt, um sie innerhalb der neuen Speicher anwenden zu k{\"o}nnen. Der Fokus liegt dabei auf sog. Berger-Codes und m-aus-n-Codes. Da Multi-Level-Speicherzellen nicht mehr bin{\"a}r, sondern mit mehreren Leveln arbeiten, k{\"o}nnen bisher verwendete Codes nicht mehr verwendet werden, bzw. m{\"u}ssen entsprechend angepasst werden. Auf Basis der Berger-Codes und m-aus-n-Codes werden in dieser Arbeit neue Codes abgeleitet, welche in der Lage sind, Daten auch in mehrwertigen Systemen zu sch{\"u}tzen.}, language = {de} } @phdthesis{Weidling2016, author = {Weidling, Stefan}, title = {Neue Ans{\"a}tze zur Verbesserung der Fehlertoleranz gegen{\"u}ber transienten Fehlern in sequentiellen Schaltungen}, school = {Universit{\"a}t Potsdam}, pages = {XII, 181}, year = {2016}, language = {de} } @phdthesis{Hosp2015, author = {Hosp, Sven}, title = {Modifizierte Cross-Party Codes zur schnellen Mehrbit-Fehlerkorrektur}, pages = {105}, year = {2015}, language = {de} } @phdthesis{Niess2016, author = {Nieß, G{\"u}nther}, title = {Modellierung und Erkennung von technischen Fehlern mittels linearer und nichtlinearer Codes}, school = {Universit{\"a}t Potsdam}, pages = {V, 97}, year = {2016}, language = {de} } @phdthesis{Kluth2011, author = {Kluth, Stephan}, title = {Quantitative modeling and analysis with FMC-QE}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-52987}, school = {Universit{\"a}t Potsdam}, year = {2011}, abstract = {The modeling and evaluation calculus FMC-QE, the Fundamental Modeling Concepts for Quanti-tative Evaluation [1], extends the Fundamental Modeling Concepts (FMC) for performance modeling and prediction. In this new methodology, the hierarchical service requests are in the main focus, because they are the origin of every service provisioning process. Similar to physics, these service requests are a tuple of value and unit, which enables hierarchical service request transformations at the hierarchical borders and therefore the hierarchical modeling. Through reducing the model complexity of the models by decomposing the system in different hierarchical views, the distinction between operational and control states and the calculation of the performance values on the assumption of the steady state, FMC-QE has a scalable applica-bility on complex systems. According to FMC, the system is modeled in a 3-dimensional hierarchical representation space, where system performance parameters are described in three arbitrarily fine-grained hierarchi-cal bipartite diagrams. The hierarchical service request structures are modeled in Entity Relationship Diagrams. The static server structures, divided into logical and real servers, are de-scribed as Block Diagrams. The dynamic behavior and the control structures are specified as Petri Nets, more precisely Colored Time Augmented Petri Nets. From the structures and pa-rameters of the performance model, a hierarchical set of equations is derived. The calculation of the performance values is done on the assumption of stationary processes and is based on fundamental laws of the performance analysis: Little's Law and the Forced Traffic Flow Law. Little's Law is used within the different hierarchical levels (horizontal) and the Forced Traffic Flow Law is the key to the dependencies among the hierarchical levels (vertical). This calculation is suitable for complex models and allows a fast (re-)calculation of different performance scenarios in order to support development and configuration decisions. Within the Research Group Zorn at the Hasso Plattner Institute, the work is embedded in a broader research in the development of FMC-QE. While this work is concentrated on the theoretical background, description and definition of the methodology as well as the extension and validation of the applicability, other topics are in the development of an FMC-QE modeling and evaluation tool and the usage of FMC-QE in the design of an adaptive transport layer in order to fulfill Quality of Service and Service Level Agreements in volatile service based environments. This thesis contains a state-of-the-art, the description of FMC-QE as well as extensions of FMC-QE in representative general models and case studies. In the state-of-the-art part of the thesis in chapter 2, an overview on existing Queueing Theory and Time Augmented Petri Net models and other quantitative modeling and evaluation languages and methodologies is given. Also other hierarchical quantitative modeling frameworks will be considered. The description of FMC-QE in chapter 3 consists of a summary of the foundations of FMC-QE, basic definitions, the graphical notations, the FMC-QE Calculus and the modeling of open queueing networks as an introductory example. The extensions of FMC-QE in chapter 4 consist of the integration of the summation method in order to support the handling of closed networks and the modeling of multiclass and semaphore scenarios. Furthermore, FMC-QE is compared to other performance modeling and evaluation approaches. In the case study part in chapter 5, proof-of-concept examples, like the modeling of a service based search portal, a service based SAP NetWeaver application and the Axis2 Web service framework will be provided. Finally, conclusions are given by a summary of contributions and an outlook on future work in chapter 6. [1] Werner Zorn. FMC-QE - A New Approach in Quantitative Modeling. In Hamid R. Arabnia, editor, Procee-dings of the International Conference on Modeling, Simulation and Visualization Methods (MSV 2007) within WorldComp '07, pages 280 - 287, Las Vegas, NV, USA, June 2007. CSREA Press. ISBN 1-60132-029-9.}, language = {en} } @phdthesis{Off2011, author = {Off, Thomas}, title = {Durchg{\"a}ngige Verfolgbarkeit im Vorfeld der Softwareentwicklung von E-Government-Anwendungen : ein ontologiebasierter und modellgetriebener Ansatz am Beispiel von B{\"u}rgerdiensten}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-57478}, school = {Universit{\"a}t Potsdam}, year = {2011}, abstract = {Die {\"o}ffentliche Verwaltung setzt seit mehreren Jahren E-Government-Anwendungssysteme ein, um ihre Verwaltungsprozesse intensiver mit moderner Informationstechnik zu unterst{\"u}tzen. Da die {\"o}ffentliche Verwaltung in ihrem Handeln in besonderem Maße an Recht und Gesetz gebunden ist verst{\"a}rkt und verbreitet sich der Zusammenhang zwischen den Gesetzen und Rechtsvorschriften einerseits und der zur Aufgabenunterst{\"u}tzung eingesetzten Informationstechnik andererseits. Aus Sicht der Softwaretechnik handelt es sich bei diesem Zusammenhang um eine spezielle Form der Verfolgbarkeit von Anforderungen (engl. Traceability), die so genannte Verfolgbarkeit im Vorfeld der Anforderungsspezifikation (Pre-Requirements Specification Traceability, kurz Pre-RS Traceability), da sie Aspekte betrifft, die relevant sind, bevor die Anforderungen in eine Spezifikation eingeflossen sind (Urspr{\"u}nge von Anforderungen). Der Ansatz dieser Arbeit leistet einen Beitrag zur Verfolgbarkeit im Vorfeld der Anforderungsspezifikation von E-Government-Anwendungssystemen. Er kombiniert dazu aktuelle Entwicklungen und Standards (insbesondere des World Wide Web Consortium und der Object Management Group) aus den Bereichen Verfolgbarkeit von Anforderungen, Semantic Web, Ontologiesprachen und modellgetriebener Softwareentwicklung. Der L{\"o}sungsansatz umfasst eine spezielle Ontologie des Verwaltungshandeln, die mit den Techniken, Methoden und Werkzeugen des Semantic Web eingesetzt wird, um in Texten von Rechtsvorschriften relevante Urspr{\"u}nge von Anforderungen durch Annotationen mit einer definierten Semantik zu versehen. Darauf aufbauend wird das Ontology Definition Metamodel (ODM) verwendet, um die Annotationen als spezielle Individuen einer Ontologie auf Elemente der Unified Modeling Language (UML) abzubilden. Dadurch entsteht ein neuer Modelltyp Pre-Requirements Model (PRM), der das Vorfeld der Anforderungsspezifikation formalisiert. Modelle diesen Typs k{\"o}nnen auch verwendet werden, um Aspekte zu formalisieren die sich nicht oder nicht vollst{\"a}ndig aus dem Text der Rechtsvorschrift ergeben. Weiterhin bietet das Modell die M{\"o}glichkeit zum Anschluss an die modellgetriebene Softwareentwicklung. In der Arbeit wird deshalb eine Erweiterung der Model Driven Architecture (MDA) vorgeschlagen. Zus{\"a}tzlich zu den etablierten Modelltypen Computation Independent Model (CIM), Platform Independent Model (PIM) und Platform Specific Model (PSM) k{\"o}nnte der Einsatz des PRM Vorteile f{\"u}r die Verfolgbarkeit bringen. Wird die MDA mit dem PRM auf das Vorfeld der Anforderungsspezifikation ausgeweitet, kann eine Transformation des PRM in ein CIM als initiale Anforderungsspezifikation erfolgen, indem der MOF Query View Transformation Standard (QVT) eingesetzt wird. Als Teil des QVT-Standards ist die Aufzeichnung von Verfolgbarkeitsinformationen bei Modelltransformationen verbindlich. Um die semantische L{\"u}cke zwischen PRM und CIM zu {\"u}berbr{\"u}cken, erfolgt analog zum Einsatz des Plattformmodells (PM) in der PIM nach PSM Transformation der Einsatz spezieller Hilfsmodelle. Es kommen daf{\"u}r die im Projekt "E-LoGo" an der Universit{\"a}t Potsdam entwickelten Referenzmodelle zum Einsatz. Durch die Aufzeichnung der Abbildung annotierter Textelemente auf Elemente im PRM und der Transformation der Elemente des PRM in Elemente des CIM kann durchg{\"a}ngige Verfolgbarkeit im Vorfeld der Anforderungsspezifikation erreicht werden. Der Ansatz basiert auf einer so genannten Verfolgbarkeitsdokumentation in Form verlinkter Hypertextdokumente, die mittels XSL-Stylesheet erzeugt wurden und eine Verbindung zur graphischen Darstellung des Diagramms (z. B. Anwendungsfall-, Klassendiagramm der UML) haben. Der Ansatz unterst{\"u}tzt die horizontale Verfolgbarkeit zwischen Elementen unterschiedlicher Modelle vorw{\"a}rts- und r{\"u}ckw{\"a}rtsgerichtet umfassend. Er bietet außerdem vertikale Verfolgbarkeit, die Elemente des gleichen Modells und verschiedener Modellversionen in Beziehung setzt. {\"U}ber den offensichtlichen Nutzen einer durchg{\"a}ngigen Verfolgbarkeit im Vorfeld der Anforderungsspezifikation (z. B. Analyse der Auswirkungen einer Gesetzes{\"a}nderung, Ber{\"u}cksichtigung des vollst{\"a}ndigen Kontextes einer Anforderung bei ihrer Priorisierung) hinausgehend, bietet diese Arbeit eine erste Ansatzm{\"o}glichkeit f{\"u}r eine Feedback-Schleife im Prozess der Gesetzgebung. Stehen beispielsweise mehrere gleichwertige Gestaltungsoptionen eines Gesetzes zur Auswahl, k{\"o}nnen die Auswirkungen jeder Option analysiert und der Aufwand ihrer Umsetzung in E-Government-Anwendungen als Auswahlkriterium ber{\"u}cksichtigt werden. Die am 16. M{\"a}rz 2011 in Kraft getretene {\"A}nderung des NKRG schreibt eine solche Analyse des so genannten „Erf{\"u}llungsaufwands" f{\"u}r Teilbereiche des Verwaltungshandelns bereits heute verbindlich vor. F{\"u}r diese Analyse kann die vorliegende Arbeit einen Ansatz bieten, um zu fundierten Aussagen {\"u}ber den {\"A}nderungsaufwand eingesetzter E-Government-Anwendungssysteme zu kommen.}, language = {de} } @phdthesis{Ahmad2014, author = {Ahmad, Nadeem}, title = {People centered HMI's for deaf and functionally illiterate users}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-70391}, school = {Universit{\"a}t Potsdam}, year = {2014}, abstract = {The objective and motivation behind this research is to provide applications with easy-to-use interfaces to communities of deaf and functionally illiterate users, which enables them to work without any human assistance. Although recent years have witnessed technological advancements, the availability of technology does not ensure accessibility to information and communication technologies (ICT). Extensive use of text from menus to document contents means that deaf or functionally illiterate can not access services implemented on most computer software. Consequently, most existing computer applications pose an accessibility barrier to those who are unable to read fluently. Online technologies intended for such groups should be developed in continuous partnership with primary users and include a thorough investigation into their limitations, requirements and usability barriers. In this research, I investigated existing tools in voice, web and other multimedia technologies to identify learning gaps and explored ways to enhance the information literacy for deaf and functionally illiterate users. I worked on the development of user-centered interfaces to increase the capabilities of deaf and low literacy users by enhancing lexical resources and by evaluating several multimedia interfaces for them. The interface of the platform-independent Italian Sign Language (LIS) Dictionary has been developed to enhance the lexical resources for deaf users. The Sign Language Dictionary accepts Italian lemmas as input and provides their representation in the Italian Sign Language as output. The Sign Language dictionary has 3082 signs as set of Avatar animations in which each sign is linked to a corresponding Italian lemma. I integrated the LIS lexical resources with MultiWordNet (MWN) database to form the first LIS MultiWordNet(LMWN). LMWN contains information about lexical relations between words, semantic relations between lexical concepts (synsets), correspondences between Italian and sign language lexical concepts and semantic fields (domains). The approach enhances the deaf users' understanding of written Italian language and shows that a relatively small set of lexicon can cover a significant portion of MWN. Integration of LIS signs with MWN made it useful tool for computational linguistics and natural language processing. The rule-based translation process from written Italian text to LIS has been transformed into service-oriented system. The translation process is composed of various modules including parser, semantic interpreter, generator, and spatial allocation planner. This translation procedure has been implemented in the Java Application Building Center (jABC), which is a framework for extreme model driven design (XMDD). The XMDD approach focuses on bringing software development closer to conceptual design, so that the functionality of a software solution could be understood by someone who is unfamiliar with programming concepts. The transformation addresses the heterogeneity challenge and enhances the re-usability of the system. For enhancing the e-participation of functionally illiterate users, two detailed studies were conducted in the Republic of Rwanda. In the first study, the traditional (textual) interface was compared with the virtual character-based interactive interface. The study helped to identify usability barriers and users evaluated these interfaces according to three fundamental areas of usability, i.e. effectiveness, efficiency and satisfaction. In another study, we developed four different interfaces to analyze the usability and effects of online assistance (consistent help) for functionally illiterate users and compared different help modes including textual, vocal and virtual character on the performance of semi-literate users. In our newly designed interfaces the instructions were automatically translated in Swahili language. All the interfaces were evaluated on the basis of task accomplishment, time consumption, System Usability Scale (SUS) rating and number of times the help was acquired. The results show that the performance of semi-literate users improved significantly when using the online assistance. The dissertation thus introduces a new development approach in which virtual characters are used as additional support for barely literate or naturally challenged users. Such components enhanced the application utility by offering a variety of services like translating contents in local language, providing additional vocal information, and performing automatic translation from text to sign language. Obviously, there is no such thing as one design solution that fits for all in the underlying domain. Context sensitivity, literacy and mental abilities are key factors on which I concentrated and the results emphasize that computer interfaces must be based on a thoughtful definition of target groups, purposes and objectives.}, language = {en} } @phdthesis{Koehlmann2016, author = {K{\"o}hlmann, Wiebke}, title = {Zug{\"a}nglichkeit virtueller Klassenzimmer f{\"u}r Blinde}, publisher = {Logos}, address = {Berlin}, isbn = {978-3-8325-4273-3}, pages = {i-x, 310, i-clxxvi}, year = {2016}, abstract = {E-Learning-Anwendungen bieten Chancen f{\"u}r die gesetzlich vorgeschriebene Inklusion von Lernenden mit Beeintr{\"a}chtigungen. Die gleichberechtigte Teilhabe von blinden Lernenden an Veranstaltungen in virtuellen Klassenzimmern ist jedoch durch den synchronen, multimedialen Charakter und den hohen Informationsumfang dieser L{\"o}sungen kaum m{\"o}glich. Die vorliegende Arbeit untersucht die Zug{\"a}nglichkeit virtueller Klassenzimmer f{\"u}r blinde Nutzende, um eine m{\"o}glichst gleichberechtigte Teilhabe an synchronen, kollaborativen Lernszenarien zu erm{\"o}glichen. Im Rahmen einer Produktanalyse werden dazu virtuelle Klassenzimmer auf ihre Zug{\"a}nglichkeit und bestehende Barrieren untersucht und Richtlinien f{\"u}r die zug{\"a}ngliche Gestaltung von virtuellen Klassenzimmern definiert. Anschließend wird ein alternatives Benutzungskonzept zur Darstellung und Bedienung virtueller Klassenzimmer auf einem zweidimensionalen taktilen Braille-Display entwickelt, um eine m{\"o}glichst gleichberechtigte Teilhabe blinder Lernender an synchronen Lehrveranstaltungen zu erm{\"o}glichen. Nach einer ersten Evaluation mit blinden Probanden erfolgt die prototypische Umsetzung des Benutzungskonzepts f{\"u}r ein Open-Source-Klassenzimmer. Die abschließende Evaluation der prototypischen Umsetzung zeigt die Verbesserung der Zug{\"a}nglichkeit von virtuellen Klassenzimmern f{\"u}r blinde Lernende unter Verwendung eines taktilen Fl{\"a}chendisplays und best{\"a}tigt die Wirksamkeit der im Rahmen dieser Arbeit entwickelten Konzepte.}, language = {de} } @phdthesis{AlSaffar2016, author = {Al-Saffar, Loay Talib Ahmed}, title = {Analysing prerequisites, expectations, apprehensions, and attitudes of University students studying computer science}, school = {Universit{\"a}t Potsdam}, pages = {128}, year = {2016}, language = {en} } @phdthesis{Wust2015, author = {Wust, Johannes}, title = {Mixed workload managment for in-memory databases}, pages = {VIII, 167}, year = {2015}, language = {en} } @phdthesis{Lincke2014, author = {Lincke, Jens}, title = {Evolving Tools in a Collaborative Self-supporting Development Environment}, school = {Universit{\"a}t Potsdam}, pages = {164}, year = {2014}, language = {en} } @phdthesis{Mueller2008, author = {M{\"u}ller, Claudia}, title = {Graphentheoretische Analyse der Evolution von Wiki-basierten Netzwerken f{\"u}r selbstorganisiertes Wissensmanagement}, address = {Potsdam}, pages = {x, 287 S. : graph. Darst.}, year = {2008}, language = {de} } @phdthesis{Gharib2008, author = {Gharib, Mona}, title = {Incremental answer set programming}, address = {Potsdam}, pages = {184 S. : graph. Darst.}, year = {2008}, language = {en} } @phdthesis{Rasche2008, author = {Rasche, Andreas}, title = {Ausf{\"u}hrung und Entwicklung Adaptiver Komponentenbasierter Anwendungen}, address = {Potsdam}, isbn = {978-3-86727-698-6}, pages = {195 S., graph. Darst.}, year = {2008}, language = {de} } @phdthesis{Li2008, author = {Li, Nanjun}, title = {Modeling, Simulation and Evaluation of TCP/IP Networks}, address = {Potsdam}, pages = {124 S., ii-xi, : graph. Darst.}, year = {2008}, language = {en} } @phdthesis{Rasche2008, author = {Rasche, Andreas}, title = {Ausf{\"u}hrung und Entwicklung adaptiver komponentenbasierter Anwendungen}, publisher = {Cuvillier}, address = {G{\"o}ttingen}, isbn = {978-3-86727-698-6}, pages = {195 S.: graph. Darst.}, year = {2008}, language = {de} } @phdthesis{Troeger2008, author = {Tr{\"o}ger, Peter}, title = {Dynamische Ressourcenverwaltung f{\"u}r dienstbasierte Software-Systeme}, publisher = {Cuvillier}, address = {G{\"o}ttingen}, isbn = {978-3-86727-622-1}, pages = {v, 174 S.: Ill., garph. Darst.}, year = {2008}, language = {de} } @phdthesis{Li2008, author = {Li, Nanjun}, title = {Modeling, simulation and evaluation of TCP/IP Networks}, pages = {xi, 124 S.: graph. Drst.}, year = {2008}, language = {en} } @phdthesis{Troeger2008, author = {Tr{\"o}ger, Peter}, title = {Dynamische Ressourcenverwaltung f{\"u}r dienstbasierte Software-Systeme}, address = {Potsdam}, pages = {174 S., graph. Darst.}, year = {2008}, language = {de} } @phdthesis{Kratzke2007, author = {Kratzke, Nane}, title = {Modellbasierte Analyse interorganisationaler Wissensfl{\"u}sse}, publisher = {Gito-Verl.}, address = {Berlin}, isbn = {978-3-936771-92-3}, pages = {223 S. : graph. Darst.}, year = {2007}, language = {de} } @phdthesis{Puhlmann2007, author = {Puhlmann, Frank}, title = {On the application of a theory for mobile systems to business process management}, address = {Potsdam}, pages = {xiv, 219 S. : graph. Darst.}, year = {2007}, language = {en} } @phdthesis{Kuznetsov2007, author = {Kuznetsov, Grigory}, title = {Fehlererkennung in systemmetrischen Block-Chiffren}, address = {Potsdam}, pages = {118 S. : graph. Darst.}, year = {2007}, language = {de} } @phdthesis{Rzeha2007, author = {Rzeha, Jan}, title = {Generation and Storage of Diagnosis Data On-Chip}, address = {Potsdam}, pages = {VII, 94 S. : graph. Darst.}, year = {2007}, language = {en} } @phdthesis{Marienfeld2007, author = {Marienfeld, Daniel}, title = {Effiziente Fehlerkennung f{\"u}r arithmetische Einheiten}, address = {Potsdam}, pages = {VIII, 122 S. : graph. Darst.}, year = {2007}, language = {de} } @phdthesis{Leininger2006, author = {Leininger, Andreas}, title = {New diagnosis and test methods with high compaction rates}, publisher = {Mensch \& Buch Verl.}, address = {Berlin}, isbn = {3-86664-066-8}, pages = {IX, 98 S. : Ill., graph. Darst.}, year = {2006}, language = {en} } @phdthesis{Mueller2016, author = {M{\"u}ller, Stephan Heinz}, title = {Aggregates Caching for Enterprise Applications}, school = {Universit{\"a}t Potsdam}, pages = {167}, year = {2016}, abstract = {The introduction of columnar in-memory databases, along with hardware evolution, has made the execution of transactional and analytical enterprise application workloads on a single system both feasible and viable. Yet, we argue that executing analytical aggregate queries directly on the transactional data can decrease the overall system performance. Despite the aggregation capabilities of columnar in-memory databases, the direct access to records of a materialized aggregate is always more efficient than aggregating on the fly. The traditional approach to materialized aggregates, however, introduces significant overhead in terms of materialized view selection, maintenance, and exploitation. When this overhead is handled by the application, it increases the application complexity, and can slow down the transactional throughput of inserts, updates, and deletes. In this thesis, we motivate, propose, and evaluate the aggregate cache, a materialized aggregate engine in the main-delta architecture of a columnar in-memory database that provides efficient means to handle costly aggregate queries of enterprise applications. For our design, we leverage the specifics of the main-delta architecture that separates a table into a main and delta partition. The central concept is to only cache the partial aggregate query result as defined on the main partition of a table, because the main partition is relatively stable as records are only inserted into the delta partition. We contribute by proposing incremental aggregate maintenance and query compensation techniques for mixed workloads of enterprise applications. In addition, we introduce aggregate profit metrics that increase the likelihood of persisting the most profitable aggregates in the aggregate cache. Query compensation and maintenance of materialized aggregates based on joins of multiple tables is expensive due to the partitioned tables in the main-delta architecture. Our analysis of enterprise applications has revealed several data schema and workload patterns. This includes the observation that transactional data is persisted in header and item tables, whereas in many cases, the insertion of related header and item records is executed in a single database transaction. We contribute by proposing an approach to transport these application object semantics to the database system and optimize the query processing using the aggregate cache by applying partition pruning and predicate pushdown techniques. For the experimental evaluation, we propose the FICO benchmark that is based on data from a productive ERP system with extracted mixed workloads. Our evaluation reveals that the aggregate cache can accelerate the execution of aggregate queries up to a factor of 60 whereas the speedup highly depends on the number of aggregated records in the main and delta partitions. In mixed workloads, the proposed aggregate maintenance and query compensation techniques perform up to an order of magnitude better than traditional materialized aggregate maintenance approaches. The introduced aggregate profit metrics outperform existing costbased metrics by up to 20\%. Lastly, the join pruning and predicate pushdown techniques can accelerate query execution in the aggregate cache in the presence of multiple partitioned tables by up to an order of magnitude.}, language = {en} } @phdthesis{Kilic2016, author = {Kilic, Mukayil}, title = {Vernetztes Pr{\"u}fen von elektronischen Komponenten {\"u}ber das Internet}, school = {Universit{\"a}t Potsdam}, pages = {104, XVI}, year = {2016}, language = {de} } @phdthesis{Schuschel2006, author = {Schuschel, Hilmar}, title = {Integrierte Prozessplanung und -ausf{\"u}hrung}, address = {Potsdam}, pages = {135 S.}, year = {2006}, language = {de} } @phdthesis{Hetzer2006, author = {Hetzer, Dirk}, title = {Adaptive Quality of Service based Bandwidth Planning in Internet}, address = {Potsdam}, pages = {190 S. : graph. Darst.}, year = {2006}, language = {en} } @phdthesis{Freund2006, author = {Freund, Tessen}, title = {Experimentelles Software Engineering durch Modellierung wissensintensiver Entwicklungsprozesse}, address = {Potsdam}, pages = {XII, 316 S. : graph. Darst.}, year = {2006}, language = {de} } @phdthesis{Nienhaus2005, author = {Nienhaus, Marc}, title = {Real-Time-Non-Photorealistic rendering techniques for illustrating 3D scenes and their dynamics}, address = {Potsdam}, pages = {x, 102 S. : graph. Darst.}, year = {2005}, language = {en} } @phdthesis{Grunske2004, author = {Grunske, Lars}, title = {Strukturorientierte Optimierung der Qualit{\"a}tseigenschaften von softwareintensiven technischen Systemen im Architekturentwurf}, pages = {129 S.}, year = {2004}, language = {de} } @phdthesis{Reinke2003, author = {Reinke, Thomas}, title = {Architekturbasierte Konstruktion von Multiagentensystemen}, pages = {166 S.}, year = {2003}, language = {de} } @phdthesis{Otscheretnij2003, author = {Otscheretnij, Vitalij}, title = {Entwurf von fehlertoleranten kompinatorischen Schaltungen}, pages = {80 S.}, year = {2003}, language = {de} } @phdthesis{Dmitriev2003, author = {Dmitriev, Alexej}, title = {Anwendung alternierender Signale zum Entwurf von Fehlererkennungsschaltungen und Kompaktoren}, pages = {97 S.}, year = {2003}, language = {de} } @phdthesis{Frank2003, author = {Frank, Keller}, title = {{\"U}ber die Rolle von Architekturbeschreibungen im Software-Entwicklungsprozess}, pages = {X, 160 S. : graph. Darst.}, year = {2003}, language = {de} } @phdthesis{Raetsch2001, author = {R{\"a}tsch, Gunnar}, title = {Robust boosting via convex optimization}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-0000399}, school = {Universit{\"a}t Potsdam}, year = {2001}, abstract = {In dieser Arbeit werden statistische Lernprobleme betrachtet. Lernmaschinen extrahieren Informationen aus einer gegebenen Menge von Trainingsmustern, so daß sie in der Lage sind, Eigenschaften von bisher ungesehenen Mustern - z.B. eine Klassenzugeh{\"o}rigkeit - vorherzusagen. Wir betrachten den Fall, bei dem die resultierende Klassifikations- oder Regressionsregel aus einfachen Regeln - den Basishypothesen - zusammengesetzt ist. Die sogenannten Boosting Algorithmen erzeugen iterativ eine gewichtete Summe von Basishypothesen, die gut auf ungesehenen Mustern vorhersagen. Die Arbeit behandelt folgende Sachverhalte: o Die zur Analyse von Boosting-Methoden geeignete Statistische Lerntheorie. Wir studieren lerntheoretische Garantien zur Absch{\"a}tzung der Vorhersagequalit{\"a}t auf ungesehenen Mustern. K{\"u}rzlich haben sich sogenannte Klassifikationstechniken mit großem Margin als ein praktisches Ergebnis dieser Theorie herausgestellt - insbesondere Boosting und Support-Vektor-Maschinen. Ein großer Margin impliziert eine hohe Vorhersagequalit{\"a}t der Entscheidungsregel. Deshalb wird analysiert, wie groß der Margin bei Boosting ist und ein verbesserter Algorithmus vorgeschlagen, der effizient Regeln mit maximalem Margin erzeugt. o Was ist der Zusammenhang von Boosting und Techniken der konvexen Optimierung? Um die Eigenschaften der entstehenden Klassifikations- oder Regressionsregeln zu analysieren, ist es sehr wichtig zu verstehen, ob und unter welchen Bedingungen iterative Algorithmen wie Boosting konvergieren. Wir zeigen, daß solche Algorithmen benutzt werden koennen, um sehr große Optimierungsprobleme mit Nebenbedingungen zu l{\"o}sen, deren L{\"o}sung sich gut charakterisieren laesst. Dazu werden Verbindungen zum Wissenschaftsgebiet der konvexen Optimierung aufgezeigt und ausgenutzt, um Konvergenzgarantien f{\"u}r eine große Familie von Boosting-{\"a}hnlichen Algorithmen zu geben. o Kann man Boosting robust gegen{\"u}ber Meßfehlern und Ausreissern in den Daten machen? Ein Problem bisheriger Boosting-Methoden ist die relativ hohe Sensitivit{\"a}t gegen{\"u}ber Messungenauigkeiten und Meßfehlern in der Trainingsdatenmenge. Um dieses Problem zu beheben, wird die sogenannte 'Soft-Margin' Idee, die beim Support-Vector Lernen schon benutzt wird, auf Boosting {\"u}bertragen. Das f{\"u}hrt zu theoretisch gut motivierten, regularisierten Algorithmen, die ein hohes Maß an Robustheit aufweisen. o Wie kann man die Anwendbarkeit von Boosting auf Regressionsprobleme erweitern? Boosting-Methoden wurden urspr{\"u}nglich f{\"u}r Klassifikationsprobleme entwickelt. Um die Anwendbarkeit auf Regressionsprobleme zu erweitern, werden die vorherigen Konvergenzresultate benutzt und neue Boosting-{\"a}hnliche Algorithmen zur Regression entwickelt. Wir zeigen, daß diese Algorithmen gute theoretische und praktische Eigenschaften haben. o Ist Boosting praktisch anwendbar? Die dargestellten theoretischen Ergebnisse werden begleitet von Simulationsergebnissen, entweder, um bestimmte Eigenschaften von Algorithmen zu illustrieren, oder um zu zeigen, daß sie in der Praxis tats{\"a}chlich gut funktionieren und direkt einsetzbar sind. Die praktische Relevanz der entwickelten Methoden wird in der Analyse chaotischer Zeitreihen und durch industrielle Anwendungen wie ein Stromverbrauch-{\"U}berwachungssystem und bei der Entwicklung neuer Medikamente illustriert.}, language = {en} } @phdthesis{Dornhege2006, author = {Dornhege, Guido}, title = {Increasing information transfer rates for brain-computer interfacing}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-7690}, school = {Universit{\"a}t Potsdam}, year = {2006}, abstract = {The goal of a Brain-Computer Interface (BCI) consists of the development of a unidirectional interface between a human and a computer to allow control of a device only via brain signals. While the BCI systems of almost all other groups require the user to be trained over several weeks or even months, the group of Prof. Dr. Klaus-Robert M{\"u}ller in Berlin and Potsdam, which I belong to, was one of the first research groups in this field which used machine learning techniques on a large scale. The adaptivity of the processing system to the individual brain patterns of the subject confers huge advantages for the user. Thus BCI research is considered a hot topic in machine learning and computer science. It requires interdisciplinary cooperation between disparate fields such as neuroscience, since only by combining machine learning and signal processing techniques based on neurophysiological knowledge will the largest progress be made. In this work I particularly deal with my part of this project, which lies mainly in the area of computer science. I have considered the following three main points: Establishing a performance measure based on information theory: I have critically illuminated the assumptions of Shannon's information transfer rate for application in a BCI context. By establishing suitable coding strategies I was able to show that this theoretical measure approximates quite well to what is practically achieveable. Transfer and development of suitable signal processing and machine learning techniques: One substantial component of my work was to develop several machine learning and signal processing algorithms to improve the efficiency of a BCI. Based on the neurophysiological knowledge that several independent EEG features can be observed for some mental states, I have developed a method for combining different and maybe independent features which improved performance. In some cases the performance of the combination algorithm outperforms the best single performance by more than 50 \%. Furthermore, I have theoretically and practically addressed via the development of suitable algorithms the question of the optimal number of classes which should be used for a BCI. It transpired that with BCI performances reported so far, three or four different mental states are optimal. For another extension I have combined ideas from signal processing with those of machine learning since a high gain can be achieved if the temporal filtering, i.e., the choice of frequency bands, is automatically adapted to each subject individually. Implementation of the Berlin brain computer interface and realization of suitable experiments: Finally a further substantial component of my work was to realize an online BCI system which includes the developed methods, but is also flexible enough to allow the simple realization of new algorithms and ideas. So far, bitrates of up to 40 bits per minute have been achieved with this system by absolutely untrained users which, compared to results of other groups, is highly successful.}, subject = {Kybernetik}, language = {en} } @phdthesis{Scholz2006, author = {Scholz, Matthias}, title = {Approaches to analyse and interpret biological profile data}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-7839}, school = {Universit{\"a}t Potsdam}, year = {2006}, abstract = {Advances in biotechnologies rapidly increase the number of molecules of a cell which can be observed simultaneously. This includes expression levels of thousands or ten-thousands of genes as well as concentration levels of metabolites or proteins. Such Profile data, observed at different times or at different experimental conditions (e.g., heat or dry stress), show how the biological experiment is reflected on the molecular level. This information is helpful to understand the molecular behaviour and to identify molecules or combination of molecules that characterise specific biological condition (e.g., disease). This work shows the potentials of component extraction algorithms to identify the major factors which influenced the observed data. This can be the expected experimental factors such as the time or temperature as well as unexpected factors such as technical artefacts or even unknown biological behaviour. Extracting components means to reduce the very high-dimensional data to a small set of new variables termed components. Each component is a combination of all original variables. The classical approach for that purpose is the principal component analysis (PCA). It is shown that, in contrast to PCA which maximises the variance only, modern approaches such as independent component analysis (ICA) are more suitable for analysing molecular data. The condition of independence between components of ICA fits more naturally our assumption of individual (independent) factors which influence the data. This higher potential of ICA is demonstrated by a crossing experiment of the model plant Arabidopsis thaliana (Thale Cress). The experimental factors could be well identified and, in addition, ICA could even detect a technical artefact. However, in continuously observations such as in time experiments, the data show, in general, a nonlinear distribution. To analyse such nonlinear data, a nonlinear extension of PCA is used. This nonlinear PCA (NLPCA) is based on a neural network algorithm. The algorithm is adapted to be applicable to incomplete molecular data sets. Thus, it provides also the ability to estimate the missing data. The potential of nonlinear PCA to identify nonlinear factors is demonstrated by a cold stress experiment of Arabidopsis thaliana. The results of component analysis can be used to build a molecular network model. Since it includes functional dependencies it is termed functional network. Applied to the cold stress data, it is shown that functional networks are appropriate to visualise biological processes and thereby reveals molecular dynamics.}, subject = {Bioinformatik}, language = {en} } @phdthesis{Weigend2007, author = {Weigend, Michael}, title = {Intuitive Modelle der Informatik}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, isbn = {978-3-940793-08-9}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-15787}, school = {Universit{\"a}t Potsdam}, pages = {331}, year = {2007}, abstract = {Intuitive Modelle der Informatik sind gedankliche Vorstellungen {\"u}ber informatische Konzepte, die mit subjektiver Gewissheit verbunden sind. Menschen verwenden sie, wenn sie die Arbeitsweise von Computerprogrammen nachvollziehen oder anderen erkl{\"a}ren, die logische Korrektheit eines Programms pr{\"u}fen oder in einem kreativen Prozess selbst Programme entwickeln. Intuitive Modelle k{\"o}nnen auf verschiedene Weise repr{\"a}sentiert und kommuniziert werden, etwa verbal-abstrakt, durch ablauf- oder strukturorientierte Abbildungen und Filme oder konkrete Beispiele. Diskutiert werden in dieser Arbeit grundlegende intuitive Modelle f{\"u}r folgende inhaltliche Aspekte einer Programmausf{\"u}hrung: Allokation von Aktivit{\"a}t bei einer Programmausf{\"u}hrung, Benennung von Entit{\"a}ten, Daten, Funktionen, Verarbeitung, Kontrollstrukturen zur Steuerung von Programml{\"a}ufen, Rekursion, Klassen und Objekte. Mit Hilfe eines Systems von Online-Spielen, der Python Visual Sandbox, werden die psychische Realit{\"a}t verschiedener intuitiver Modelle bei Programmieranf{\"a}ngern nachgewiesen und fehlerhafte Anwendungen (Fehlvorstellungen) identifiziert.}, language = {de} } @phdthesis{Blum2010, author = {Blum, Niklas}, title = {Formalization of a converged internet and telecommunications service environment}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-51146}, school = {Universit{\"a}t Potsdam}, year = {2010}, abstract = {The programmable network envisioned in the 1990s within standardization and research for the Intelligent Network is currently coming into reality using IPbased Next Generation Networks (NGN) and applying Service-Oriented Architecture (SOA) principles for service creation, execution, and hosting. SOA is the foundation for both next-generation telecommunications and middleware architectures, which are rapidly converging on top of commodity transport services. Services such as triple/quadruple play, multimedia messaging, and presence are enabled by the emerging service-oriented IPMultimedia Subsystem (IMS), and allow telecommunications service providers to maintain, if not improve, their position in the marketplace. SOA becomes the de facto standard in next-generation middleware systems as the system model of choice to interconnect service consumers and providers within and between enterprises. We leverage previous research activities in overlay networking technologies along with recent advances in network abstraction, service exposure, and service creation to develop a paradigm for a service environment providing converged Internet and Telecommunications services that we call Service Broker. Such a Service Broker provides mechanisms to combine and mediate between different service paradigms from the two domains Internet/WWW and telecommunications. Furthermore, it enables the composition of services across these domains and is capable of defining and applying temporal constraints during creation and execution time. By adding network-awareness into the service fabric, such a Service Broker may also act as a next generation network-to-service element allowing the composition of crossdomain and cross-layer network and service resources. The contribution of this research is threefold: first, we analyze and classify principles and technologies from Information Technologies (IT) and telecommunications to identify and discuss issues allowing cross-domain composition in a converging service layer. Second, we discuss service composition methods allowing the creation of converged services on an abstract level; in particular, we present a formalized method for model-checking of such compositions. Finally, we propose a Service Broker architecture converging Internet and Telecom services. This environment enables cross-domain feature interaction in services through formalized obligation policies acting as constraints during service discovery, creation, and execution time.}, language = {en} } @phdthesis{Brauer2010, author = {Brauer, Falk}, title = {Extraktion und Identifikation von Entit{\"a}ten in Textdaten im Umfeld der Enterprise Search}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-51409}, school = {Universit{\"a}t Potsdam}, year = {2010}, abstract = {Die automatische Informationsextraktion (IE) aus unstrukturierten Texten erm{\"o}glicht v{\"o}llig neue Wege, auf relevante Informationen zuzugreifen und deren Inhalte zu analysieren, die weit {\"u}ber bisherige Verfahren zur Stichwort-basierten Dokumentsuche hinausgehen. Die Entwicklung von Programmen zur Extraktion von maschinenlesbaren Daten aus Texten erfordert jedoch nach wie vor die Entwicklung von dom{\"a}nenspezifischen Extraktionsprogrammen. Insbesondere im Bereich der Enterprise Search (der Informationssuche im Unternehmensumfeld), in dem eine große Menge von heterogenen Dokumenttypen existiert, ist es oft notwendig ad-hoc Programm-module zur Extraktion von gesch{\"a}ftsrelevanten Entit{\"a}ten zu entwickeln, die mit generischen Modulen in monolithischen IE-Systemen kombiniert werden. Dieser Umstand ist insbesondere kritisch, da potentiell f{\"u}r jeden einzelnen Anwendungsfall ein von Grund auf neues IE-System entwickelt werden muss. Die vorliegende Dissertation untersucht die effiziente Entwicklung und Ausf{\"u}hrung von IE-Systemen im Kontext der Enterprise Search und effektive Methoden zur Ausnutzung bekannter strukturierter Daten im Unternehmenskontext f{\"u}r die Extraktion und Identifikation von gesch{\"a}ftsrelevanten Entit{\"a}ten in Doku-menten. Grundlage der Arbeit ist eine neuartige Plattform zur Komposition von IE-Systemen auf Basis der Beschreibung des Datenflusses zwischen generischen und anwendungsspezifischen IE-Modulen. Die Plattform unterst{\"u}tzt insbesondere die Entwicklung und Wiederverwendung von generischen IE-Modulen und zeichnet sich durch eine h{\"o}here Flexibilit{\"a}t und Ausdrucksm{\"a}chtigkeit im Vergleich zu vorherigen Methoden aus. Ein in der Dissertation entwickeltes Verfahren zur Dokumentverarbeitung interpretiert den Daten-austausch zwischen IE-Modulen als Datenstr{\"o}me und erm{\"o}glicht damit eine weitgehende Parallelisierung von einzelnen Modulen. Die autonome Ausf{\"u}hrung der Module f{\"u}hrt zu einer wesentlichen Beschleu-nigung der Verarbeitung von Einzeldokumenten und verbesserten Antwortzeiten, z. B. f{\"u}r Extraktions-dienste. Bisherige Ans{\"a}tze untersuchen lediglich die Steigerung des durchschnittlichen Dokumenten-durchsatzes durch verteilte Ausf{\"u}hrung von Instanzen eines IE-Systems. Die Informationsextraktion im Kontext der Enterprise Search unterscheidet sich z. B. von der Extraktion aus dem World Wide Web dadurch, dass in der Regel strukturierte Referenzdaten z. B. in Form von Unternehmensdatenbanken oder Terminologien zur Verf{\"u}gung stehen, die oft auch die Beziehungen von Entit{\"a}ten beschreiben. Entit{\"a}ten im Unternehmensumfeld haben weiterhin bestimmte Charakteristiken: Eine Klasse von relevanten Entit{\"a}ten folgt bestimmten Bildungsvorschriften, die nicht immer bekannt sind, auf die aber mit Hilfe von bekannten Beispielentit{\"a}ten geschlossen werden kann, so dass unbekannte Entit{\"a}ten extrahiert werden k{\"o}nnen. Die Bezeichner der anderen Klasse von Entit{\"a}ten haben eher umschreibenden Charakter. Die korrespondierenden Umschreibungen in Texten k{\"o}nnen variieren, wodurch eine Identifikation derartiger Entit{\"a}ten oft erschwert wird. Zur effizienteren Entwicklung von IE-Systemen wird in der Dissertation ein Verfahren untersucht, das alleine anhand von Beispielentit{\"a}ten effektive Regul{\"a}re Ausdr{\"u}cke zur Extraktion von unbekannten Entit{\"a}ten erlernt und damit den manuellen Aufwand in derartigen Anwendungsf{\"a}llen minimiert. Verschiedene Generalisierungs- und Spezialisierungsheuristiken erkennen Muster auf verschiedenen Abstraktionsebenen und schaffen dadurch einen Ausgleich zwischen Genauigkeit und Vollst{\"a}ndigkeit bei der Extraktion. Bekannte Regellernverfahren im Bereich der Informationsextraktion unterst{\"u}tzen die beschriebenen Problemstellungen nicht, sondern ben{\"o}tigen einen (annotierten) Dokumentenkorpus. Eine Methode zur Identifikation von Entit{\"a}ten, die durch Graph-strukturierte Referenzdaten vordefiniert sind, wird als dritter Schwerpunkt untersucht. Es werden Verfahren konzipiert, welche {\"u}ber einen exakten Zeichenkettenvergleich zwischen Text und Referenzdatensatz hinausgehen und Teil{\"u}bereinstimmungen und Beziehungen zwischen Entit{\"a}ten zur Identifikation und Disambiguierung heranziehen. Das in der Arbeit vorgestellte Verfahren ist bisherigen Ans{\"a}tzen hinsichtlich der Genauigkeit und Vollst{\"a}ndigkeit bei der Identifikation {\"u}berlegen.}, language = {de} } @phdthesis{Brueckner2012, author = {Br{\"u}ckner, Michael}, title = {Prediction games : machine learning in the presence of an adversary}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, isbn = {978-3-86956-203-2}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-60375}, school = {Universit{\"a}t Potsdam}, pages = {x, 121}, year = {2012}, abstract = {In many applications one is faced with the problem of inferring some functional relation between input and output variables from given data. Consider, for instance, the task of email spam filtering where one seeks to find a model which automatically assigns new, previously unseen emails to class spam or non-spam. Building such a predictive model based on observed training inputs (e.g., emails) with corresponding outputs (e.g., spam labels) is a major goal of machine learning. Many learning methods assume that these training data are governed by the same distribution as the test data which the predictive model will be exposed to at application time. That assumption is violated when the test data are generated in response to the presence of a predictive model. This becomes apparent, for instance, in the above example of email spam filtering. Here, email service providers employ spam filters and spam senders engineer campaign templates such as to achieve a high rate of successful deliveries despite any filters. Most of the existing work casts such situations as learning robust models which are unsusceptible against small changes of the data generation process. The models are constructed under the worst-case assumption that these changes are performed such to produce the highest possible adverse effect on the performance of the predictive model. However, this approach is not capable to realistically model the true dependency between the model-building process and the process of generating future data. We therefore establish the concept of prediction games: We model the interaction between a learner, who builds the predictive model, and a data generator, who controls the process of data generation, as an one-shot game. The game-theoretic framework enables us to explicitly model the players' interests, their possible actions, their level of knowledge about each other, and the order at which they decide for an action. We model the players' interests as minimizing their own cost function which both depend on both players' actions. The learner's action is to choose the model parameters and the data generator's action is to perturbate the training data which reflects the modification of the data generation process with respect to the past data. We extensively study three instances of prediction games which differ regarding the order in which the players decide for their action. We first assume that both player choose their actions simultaneously, that is, without the knowledge of their opponent's decision. We identify conditions under which this Nash prediction game has a meaningful solution, that is, a unique Nash equilibrium, and derive algorithms that find the equilibrial prediction model. As a second case, we consider a data generator who is potentially fully informed about the move of the learner. This setting establishes a Stackelberg competition. We derive a relaxed optimization criterion to determine the solution of this game and show that this Stackelberg prediction game generalizes existing prediction models. Finally, we study the setting where the learner observes the data generator's action, that is, the (unlabeled) test data, before building the predictive model. As the test data and the training data may be governed by differing probability distributions, this scenario reduces to learning under covariate shift. We derive a new integrated as well as a two-stage method to account for this data set shift. In case studies on email spam filtering we empirically explore properties of all derived models as well as several existing baseline methods. We show that spam filters resulting from the Nash prediction game as well as the Stackelberg prediction game in the majority of cases outperform other existing baseline methods.}, language = {en} } @phdthesis{Thiele2011, author = {Thiele, Sven}, title = {Modeling biological systems with Answer Set Programming}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-59383}, school = {Universit{\"a}t Potsdam}, year = {2011}, abstract = {Biology has made great progress in identifying and measuring the building blocks of life. The availability of high-throughput methods in molecular biology has dramatically accelerated the growth of biological knowledge for various organisms. The advancements in genomic, proteomic and metabolomic technologies allow for constructing complex models of biological systems. An increasing number of biological repositories is available on the web, incorporating thousands of biochemical reactions and genetic regulations. Systems Biology is a recent research trend in life science, which fosters a systemic view on biology. In Systems Biology one is interested in integrating the knowledge from all these different sources into models that capture the interaction of these entities. By studying these models one wants to understand the emerging properties of the whole system, such as robustness. However, both measurements as well as biological networks are prone to considerable incompleteness, heterogeneity and mutual inconsistency, which makes it highly non-trivial to draw biologically meaningful conclusions in an automated way. Therefore, we want to promote Answer Set Programming (ASP) as a tool for discrete modeling in Systems Biology. ASP is a declarative problem solving paradigm, in which a problem is encoded as a logic program such that its answer sets represent solutions to the problem. ASP has intrinsic features to cope with incompleteness, offers a rich modeling language and highly efficient solving technology. We present ASP solutions, for the analysis of genetic regulatory networks, determining consistency with observed measurements and identifying minimal causes for inconsistency. We extend this approach for computing minimal repairs on model and data that restore consistency. This method allows for predicting unobserved data even in case of inconsistency. Further, we present an ASP approach to metabolic network expansion. This approach exploits the easy characterization of reachability in ASP and its various reasoning methods, to explore the biosynthetic capabilities of metabolic reaction networks and generate hypotheses for extending the network. Finally, we present the BioASP library, a Python library which encapsulates our ASP solutions into the imperative programming paradigm. The library allows for an easy integration of ASP solution into system rich environments, as they exist in Systems Biology.}, language = {en} } @phdthesis{Boehm2013, author = {B{\"o}hm, Christoph}, title = {Enriching the Web of Data with topics and links}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-68624}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {This thesis presents novel ideas and research findings for the Web of Data - a global data space spanning many so-called Linked Open Data sources. Linked Open Data adheres to a set of simple principles to allow easy access and reuse for data published on the Web. Linked Open Data is by now an established concept and many (mostly academic) publishers adopted the principles building a powerful web of structured knowledge available to everybody. However, so far, Linked Open Data does not yet play a significant role among common web technologies that currently facilitate a high-standard Web experience. In this work, we thoroughly discuss the state-of-the-art for Linked Open Data and highlight several shortcomings - some of them we tackle in the main part of this work. First, we propose a novel type of data source meta-information, namely the topics of a dataset. This information could be published with dataset descriptions and support a variety of use cases, such as data source exploration and selection. For the topic retrieval, we present an approach coined Annotated Pattern Percolation (APP), which we evaluate with respect to topics extracted from Wikipedia portals. Second, we contribute to entity linking research by presenting an optimization model for joint entity linking, showing its hardness, and proposing three heuristics implemented in the LINked Data Alignment (LINDA) system. Our first solution can exploit multi-core machines, whereas the second and third approach are designed to run in a distributed shared-nothing environment. We discuss and evaluate the properties of our approaches leading to recommendations which algorithm to use in a specific scenario. The distributed algorithms are among the first of their kind, i.e., approaches for joint entity linking in a distributed fashion. Also, we illustrate that we can tackle the entity linking problem on the very large scale with data comprising more than 100 millions of entity representations from very many sources. Finally, we approach a sub-problem of entity linking, namely the alignment of concepts. We again target a method that looks at the data in its entirety and does not neglect existing relations. Also, this concept alignment method shall execute very fast to serve as a preprocessing for further computations. Our approach, called Holistic Concept Matching (HCM), achieves the required speed through grouping the input by comparing so-called knowledge representations. Within the groups, we perform complex similarity computations, relation conclusions, and detect semantic contradictions. The quality of our result is again evaluated on a large and heterogeneous dataset from the real Web. In summary, this work contributes a set of techniques for enhancing the current state of the Web of Data. All approaches have been tested on large and heterogeneous real-world input.}, language = {en} } @phdthesis{Sawade2012, author = {Sawade, Christoph}, title = {Active evaluation of predictive models}, publisher = {Universit{\"a}tsverlag Potsdam}, address = {Potsdam}, isbn = {978-3-86956-255-1}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-65583}, school = {Universit{\"a}t Potsdam}, pages = {ix, 157}, year = {2012}, abstract = {The field of machine learning studies algorithms that infer predictive models from data. Predictive models are applicable for many practical tasks such as spam filtering, face and handwritten digit recognition, and personalized product recommendation. In general, they are used to predict a target label for a given data instance. In order to make an informed decision about the deployment of a predictive model, it is crucial to know the model's approximate performance. To evaluate performance, a set of labeled test instances is required that is drawn from the distribution the model will be exposed to at application time. In many practical scenarios, unlabeled test instances are readily available, but the process of labeling them can be a time- and cost-intensive task and may involve a human expert. This thesis addresses the problem of evaluating a given predictive model accurately with minimal labeling effort. We study an active model evaluation process that selects certain instances of the data according to an instrumental sampling distribution and queries their labels. We derive sampling distributions that minimize estimation error with respect to different performance measures such as error rate, mean squared error, and F-measures. An analysis of the distribution that governs the estimator leads to confidence intervals, which indicate how precise the error estimation is. Labeling costs may vary across different instances depending on certain characteristics of the data. For instance, documents differ in their length, comprehensibility, and technical requirements; these attributes affect the time a human labeler needs to judge relevance or to assign topics. To address this, the sampling distribution is extended to incorporate instance-specific costs. We empirically study conditions under which the active evaluation processes are more accurate than a standard estimate that draws equally many instances from the test distribution. We also address the problem of comparing the risks of two predictive models. The standard approach would be to draw instances according to the test distribution, label the selected instances, and apply statistical tests to identify significant differences. Drawing instances according to an instrumental distribution affects the power of a statistical test. We derive a sampling procedure that maximizes test power when used to select instances, and thereby minimizes the likelihood of choosing the inferior model. Furthermore, we investigate the task of comparing several alternative models; the objective of an evaluation could be to rank the models according to the risk that they incur or to identify the model with lowest risk. An experimental study shows that the active procedure leads to higher test power than the standard test in many application domains. Finally, we study the problem of evaluating the performance of ranking functions, which are used for example for web search. In practice, ranking performance is estimated by applying a given ranking model to a representative set of test queries and manually assessing the relevance of all retrieved items for each query. We apply the concepts of active evaluation and active comparison to ranking functions and derive optimal sampling distributions for the commonly used performance measures Discounted Cumulative Gain and Expected Reciprocal Rank. Experiments on web search engine data illustrate significant reductions in labeling costs.}, language = {en} } @phdthesis{Lindauer2014, author = {Lindauer, T. Marius}, title = {Algorithm selection, scheduling and configuration of Boolean constraint solvers}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-71260}, school = {Universit{\"a}t Potsdam}, pages = {ii, 130}, year = {2014}, abstract = {Boolean constraint solving technology has made tremendous progress over the last decade, leading to industrial-strength solvers, for example, in the areas of answer set programming (ASP), the constraint satisfaction problem (CSP), propositional satisfiability (SAT) and satisfiability of quantified Boolean formulas (QBF). However, in all these areas, there exist multiple solving strategies that work well on different applications; no strategy dominates all other strategies. Therefore, no individual solver shows robust state-of-the-art performance in all kinds of applications. Additionally, the question arises how to choose a well-performing solving strategy for a given application; this is a challenging question even for solver and domain experts. One way to address this issue is the use of portfolio solvers, that is, a set of different solvers or solver configurations. We present three new automatic portfolio methods: (i) automatic construction of parallel portfolio solvers (ACPP) via algorithm configuration,(ii) solving the \$NP\$-hard problem of finding effective algorithm schedules with Answer Set Programming (aspeed), and (iii) a flexible algorithm selection framework (claspfolio2) allowing for fair comparison of different selection approaches. All three methods show improved performance and robustness in comparison to individual solvers on heterogeneous instance sets from many different applications. Since parallel solvers are important to effectively solve hard problems on parallel computation systems (e.g., multi-core processors), we extend all three approaches to be effectively applicable in parallel settings. We conducted extensive experimental studies different instance sets from ASP, CSP, MAXSAT, Operation Research (OR), SAT and QBF that indicate an improvement in the state-of-the-art solving heterogeneous instance sets. Last but not least, from our experimental studies, we deduce practical advice regarding the question when to apply which of our methods.}, language = {en} } @phdthesis{Ishebabi2010, author = {Ishebabi, Harold}, title = {Architecture synthesis for adaptive multiprocessor systems on chip}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-41316}, school = {Universit{\"a}t Potsdam}, year = {2010}, abstract = {This thesis presents methods for automated synthesis of flexible chip multiprocessor systems from parallel programs targeted at FPGAs to exploit both task-level parallelism and architecture customization. Automated synthesis is necessitated by the complexity of the design space. A detailed description of the design space is provided in order to determine which parameters should be modeled to facilitate automated synthesis by optimizing a cost function, the emphasis being placed on inclusive modeling of parameters from application, architectural and physical subspaces, as well as their joint coverage in order to avoid pre-constraining the design space. Given a parallel program and a set of an IP library, the automated synthesis problem is to simultaneously (i) select processors (ii) map and schedule tasks to them, and (iii) select one or several networks for inter-task communications such that design constraints and optimization objectives are met. The research objective in this thesis is to find a suitable model for automated synthesis, and to evaluate methods of using the model for architectural optimizations. Our contributions are a holistic approach for the design of such systems, corresponding models to facilitate automated synthesis, evaluation of optimization methods using state of the art integer linear and answer set programming, as well as the development of synthesis heuristics to solve runtime challenges.}, language = {en} } @phdthesis{Harmeling2004, author = {Harmeling, Stefan}, title = {Independent component analysis and beyond}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-0001540}, school = {Universit{\"a}t Potsdam}, year = {2004}, abstract = {'Independent component analysis' (ICA) ist ein Werkzeug der statistischen Datenanalyse und Signalverarbeitung, welches multivariate Signale in ihre Quellkomponenten zerlegen kann. Obwohl das klassische ICA Modell sehr n{\"u}tzlich ist, gibt es viele Anwendungen, die Erweiterungen von ICA erfordern. In dieser Dissertation pr{\"a}sentieren wir neue Verfahren, die die Funktionalit{\"a}t von ICA erweitern: (1) Zuverl{\"a}ssigkeitsanalyse und Gruppierung von unabh{\"a}ngigen Komponenten durch Hinzuf{\"u}gen von Rauschen, (2) robuste und {\"u}berbestimmte ('over-complete') ICA durch Ausreissererkennung, und (3) nichtlineare ICA mit Kernmethoden.}, language = {en} } @phdthesis{Dietze2004, author = {Dietze, Stefan}, title = {Modell und Optimierungsansatz f{\"u}r Open Source Softwareentwicklungsprozesse}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-0001594}, school = {Universit{\"a}t Potsdam}, year = {2004}, abstract = {Gerade in den letzten Jahren erfuhr Open Source Software (OSS) eine zunehmende Verbreitung und Popularit{\"a}t und hat sich in verschiedenen Anwendungsdom{\"a}nen etabliert. Die Prozesse, welche sich im Kontext der OSS-Entwicklung (auch: OSSD \– Open Source Software-Development) evolution{\"a}r herausgebildet haben, weisen in den verschiedenen OSS-Entwicklungsprojekten z.T. {\"a}hnliche Eigenschaften und Strukturen auf und auch die involvierten Entit{\"a}ten, wie z.B. Artefakte, Rollen oder Software-Werkzeuge sind weitgehend miteinander vergleichbar. Dies motiviert den Gedanken, ein verallgemeinerbares Modell zu entwickeln, welches die generalisierbaren Entwicklungsprozesse im Kontext von OSS zu einem {\"u}bertragbaren Modell abstrahiert. Auch in der Wissenschaftsdisziplin des Software Engineering (SE) wurde bereits erkannt, dass sich der OSSD-Ansatz in verschiedenen Aspekten erheblich von klassischen (propriet{\"a}ren) Modellen des SE unterscheidet und daher diese Methoden einer eigenen wissenschaftlichen Betrachtung bed{\"u}rfen. In verschiedenen Publikationen wurden zwar bereits einzelne Aspekte der OSS-Entwicklung analysiert und Theorien {\"u}ber die zugrundeliegenden Entwicklungsmethoden formuliert, aber es existiert noch keine umfassende Beschreibung der typischen Prozesse der OSSD-Methodik, die auf einer empirischen Untersuchung existierender OSS-Entwicklungsprojekte basiert. Da dies eine Voraussetzung f{\"u}r die weitere wissenschaftliche Auseinandersetzung mit OSSD-Prozessen darstellt, wird im Rahmen dieser Arbeit auf der Basis vergleichender Fallstudien ein deskriptives Modell der OSSD-Prozesse hergeleitet und mit Modellierungselementen der UML formalisiert beschrieben. Das Modell generalisiert die identifizierten Prozesse, Prozessentit{\"a}ten und Software-Infrastrukturen der untersuchten OSSD-Projekte. Es basiert auf einem eigens entwickelten Metamodell, welches die zu analysierenden Entit{\"a}ten identifiziert und die Modellierungssichten und -elemente beschreibt, die zur UML-basierten Beschreibung der Entwicklungsprozesse verwendet werden. In einem weiteren Arbeitsschritt wird eine weiterf{\"u}hrende Analyse des identifizierten Modells durchgef{\"u}hrt, um Implikationen, und Optimierungspotentiale aufzuzeigen. Diese umfassen beispielsweise die ungen{\"u}gende Plan- und Terminierbarkeit von Prozessen oder die beobachtete Tendenz von OSSD-Akteuren, verschiedene Aktivit{\"a}ten mit unterschiedlicher Intensit{\"a}t entsprechend der subjektiv wahrgenommenen Anreize auszu{\"u}ben, was zur Vernachl{\"a}ssigung einiger Prozesse f{\"u}hrt. Anschließend werden Optimierungszielstellungen dargestellt, die diese Unzul{\"a}nglichkeiten adressieren, und ein Optimierungsansatz zur Verbesserung des OSSD-Modells wird beschrieben. Dieser Ansatz umfasst die Erweiterung der identifizierten Rollen, die Einf{\"u}hrung neuer oder die Erweiterung bereits identifizierter Prozesse und die Modifikation oder Erweiterung der Artefakte des generalisierten OSS-Entwicklungsmodells. Die vorgestellten Modellerweiterungen dienen vor allem einer gesteigerten Qualit{\"a}tssicherung und der Kompensation von vernachl{\"a}ssigten Prozessen, um sowohl die entwickelte Software- als auch die Prozessqualit{\"a}t im OSSD-Kontext zu verbessern. Desweiteren werden Softwarefunktionalit{\"a}ten beschrieben, welche die identifizierte bestehende Software-Infrastruktur erweitern und eine gesamtheitlichere, softwaretechnische Unterst{\"u}tzung der OSSD-Prozesse erm{\"o}glichen sollen. Abschließend werden verschiedene Anwendungsszenarien der Methoden des OSS-Entwicklungsmodells, u.a. auch im kommerziellen SE, identifiziert und ein Implementierungsansatz basierend auf der OSS GENESIS vorgestellt, der zur Implementierung und Unterst{\"u}tzung des OSSD-Modells verwendet werden kann.}, language = {de} } @phdthesis{Konczak2007, author = {Konczak, Kathrin}, title = {Preferences in answer set programming}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-12058}, school = {Universit{\"a}t Potsdam}, year = {2007}, abstract = {Answer Set Programming (ASP) emerged in the late 1990s as a new logic programming paradigm, having its roots in nonmonotonic reasoning, deductive databases, and logic programming with negation as failure. The basic idea of ASP is to represent a computational problem as a logic program whose answer sets correspond to solutions, and then to use an answer set solver for finding answer sets of the program. ASP is particularly suited for solving NP-complete search problems. Among these, we find applications to product configuration, diagnosis, and graph-theoretical problems, e.g. finding Hamiltonian cycles. On different lines of ASP research, many extensions of the basic formalism have been proposed. The most intensively studied one is the modelling of preferences in ASP. They constitute a natural and effective way of selecting preferred solutions among a plethora of solutions for a problem. For example, preferences have been successfully used for timetabling, auctioning, and product configuration. In this thesis, we concentrate on preferences within answer set programming. Among several formalisms and semantics for preference handling in ASP, we concentrate on ordered logic programs with the underlying D-, W-, and B-semantics. In this setting, preferences are defined among rules of a logic program. They select preferred answer sets among (standard) answer sets of the underlying logic program. Up to now, those preferred answer sets have been computed either via a compilation method or by meta-interpretation. Hence, the question comes up, whether and how preferences can be integrated into an existing ASP solver. To solve this question, we develop an operational graph-based framework for the computation of answer sets of logic programs. Then, we integrate preferences into this operational approach. We empirically observe that our integrative approach performs in most cases better than the compilation method or meta-interpretation. Another research issue in ASP are optimization methods that remove redundancies, as also found in database query optimizers. For these purposes, the rather recently suggested notion of strong equivalence for ASP can be used. If a program is strongly equivalent to a subprogram of itself, then one can always use the subprogram instead of the original program, a technique which serves as an effective optimization method. Up to now, strong equivalence has not been considered for logic programs with preferences. In this thesis, we tackle this issue and generalize the notion of strong equivalence to ordered logic programs. We give necessary and sufficient conditions for the strong equivalence of two ordered logic programs. Furthermore, we provide program transformations for ordered logic programs and show in how far preferences can be simplified. Finally, we present two new applications for preferences within answer set programming. First, we define new procedures for group decision making, which we apply to the problem of scheduling a group meeting. As a second new application, we reconstruct a linguistic problem appearing in German dialects within ASP. Regarding linguistic studies, there is an ongoing debate about how unique the rule systems of language are in human cognition. The reconstruction of grammatical regularities with tools from computer science has consequences for this debate: if grammars can be modelled this way, then they share core properties with other non-linguistic rule systems.}, language = {en} } @phdthesis{Knoepfel2004, author = {Kn{\"o}pfel, Andreas}, title = {Konzepte der Beschreibung interaktiver Systeme}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-2898}, school = {Universit{\"a}t Potsdam}, year = {2004}, abstract = {Interaktive System sind dynamische Systeme mit einem zumeist informationellen Kern, die {\"u}ber eine Benutzungsschnittstelle von einem oder mehreren Benutzern bedient werden k{\"o}nnen. Grundlage f{\"u}r die Benutzung interaktiver Systeme ist das Verst{\"a}ndnis von Zweck und Funktionsweise. Allein aus Form und Gestalt der Benutzungsschnittstelle ergibt sich ein solches Verst{\"a}ndnis nur in einfachen F{\"a}llen. Mit steigender Komplexit{\"a}t ist daher eine verst{\"a}ndliche Beschreibung solcher Systeme f{\"u}r deren Entwicklung und Benutzung unverzichtbar. Abh{\"a}ngig von ihrem Zweck variieren die Formen vorgefundener Beschreibungen in der Literatur sehr stark. Ausschlaggebend f{\"u}r die Verst{\"a}ndlichkeit einer Beschreibung ist jedoch prim{\"a}r die ihr zugrundeliegende Begriffswelt. Zur Beschreibung allgemeiner komplexer diskreter Systeme - aufbauend auf einer getrennten Betrachtung von Aufbau-, Ablauf- und Wertestrukturen - existiert eine bew{\"a}hrte Begriffswelt. Eine Spezialisierung dieser Begriffs- und Vorstellungswelt, die den unterschiedlichen Betrachtungsebenen interaktiver Systeme gerecht wird und die als Grundlage beliebiger Beschreibungsans{\"a}tze interaktiver Systeme dienen kann, gibt es bisher nicht. Ziel dieser Arbeit ist die Bereitstellung einer solchen Begriffswelt zur effizienten Kommunikation der Strukturen interaktiver Systeme. Dadurch soll die Grundlage f{\"u}r eine sinnvolle Erg{\"a}nzung bestehender Beschreibungs- und Entwicklungsans{\"a}tze geschaffen werden. Prinzipien der Gestaltung von Benutzungsschnittstellen, Usability- oder Ergonomiebetrachtungen stehen nicht im Mittelpunkt der Arbeit. Ausgehend von der informationellen Komponente einer Benutzungsschnittstelle werden drei Modellebenen abgegrenzt, die bei der Betrachtung eines interaktiven Systems zu unterscheiden sind. Jede Modellebene ist durch eine typische Begriffswelt gekennzeichnet, die ihren Ursprung in einer aufbauverwurzelten Vorstellung hat. Der durchg{\"a}ngige Bezug auf eine Systemvorstellung unterscheidet diesen Ansatz von dem bereits bekannten Konzept der Abgrenzung unterschiedlicher Ebenen verschiedenartiger Entwurfsentscheidungen. Die Fundamental Modeling Concepts (FMC) bilden dabei die Grundlage f{\"u}r die Findung und die Darstellung von Systemstrukturen. Anhand bestehender Systembeschreibungen wird gezeigt, wie die vorgestellte Begriffswelt zur Modellfindung genutzt werden kann. Dazu wird eine repr{\"a}sentative Auswahl vorgefundener Systembeschreibungen aus der einschl{\"a}gigen Literatur daraufhin untersucht, in welchem Umfang durch sie die Vorstellungswelt dynamischer Systeme zum Ausdruck kommt. Defizite in der urspr{\"u}nglichen Darstellung werden identifiziert. Anhand von Alternativmodellen zu den betrachteten Systemen wird der Nutzen der vorgestellten Begriffswelt und Darstellungsweise demonstriert.}, subject = {Systementwurf}, language = {de} } @phdthesis{RobinsonMallett2005, author = {Robinson-Mallett, Christopher}, title = {Modellbasierte Modulpr{\"u}fung f{\"u}r die Entwicklung technischer, softwareintensiver Systeme mit Real-Time Object-Oriented Modeling}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-6045}, school = {Universit{\"a}t Potsdam}, year = {2005}, abstract = {Mit zunehmender Komplexit{\"a}t technischer Softwaresysteme ist die Nachfrage an produktiveren Methoden und Werkzeugen auch im sicherheitskritischen Umfeld gewachsen. Da insbesondere objektorientierte und modellbasierte Ans{\"a}tze und Methoden ausgezeichnete Eigenschaften zur Entwicklung großer und komplexer Systeme besitzen, ist zu erwarten, dass diese in naher Zukunft selbst bis in sicherheitskritische Bereiche der Softwareentwicklung vordringen. Mit der Unified Modeling Language Real-Time (UML-RT) wird eine Softwareentwicklungsmethode f{\"u}r technische Systeme durch die Object Management Group (OMG) propagiert. F{\"u}r den praktischen Einsatz im technischen und sicherheitskritischen Umfeld muss diese Methode nicht nur bestimmte technische Eigenschaften, beispielsweise temporale Analysierbarkeit, besitzen, sondern auch in einen bestehenden Qualit{\"a}tssicherungsprozess integrierbar sein. Ein wichtiger Aspekt der Integration der UML-RT in ein qualit{\"a}tsorientiertes Prozessmodell, beispielsweise in das V-Modell, ist die Verf{\"u}gbarkeit von ausgereiften Konzepten und Methoden f{\"u}r einen systematischen Modultest. Der Modultest dient als erste Qualitit{\"a}tssicherungsphase nach der Implementierung der Fehlerfindung und dem Qualit{\"a}tsnachweis f{\"u}r jede separat pr{\"u}fbare Softwarekomponente eines Systems. W{\"a}hrend dieser Phase stellt die Durchf{\"u}hrung von systematischen Tests die wichtigste Qualit{\"a}tssicherungsmaßnahme dar. W{\"a}hrend zum jetzigen Zeitpunkt zwar ausgereifte Methoden und Werkzeuge f{\"u}r die modellbasierte Softwareentwicklung zur Verf{\"u}gung stehen, existieren nur wenig {\"u}berzeugende L{\"o}sungen f{\"u}r eine systematische modellbasierte Modulpr{\"u}fung. Die durchg{\"a}ngige Verwendung ausf{\"u}hrbarer Modelle und Codegenerierung stellen wesentliche Konzepte der modellbasierten Softwareentwicklung dar. Sie dienen der konstruktiven Fehlerreduktion durch Automatisierung ansonsten fehlertr{\"a}chtiger, manueller Vorg{\"a}nge. Im Rahmen einer modellbasierten Qualit{\"a}tssicherung sollten diese Konzepte konsequenterweise in die sp{\"a}teren Qualit{\"a}tssicherungsphasen transportiert werden. Daher ist eine wesentliche Forderung an ein Verfahren zur modellbasierten Modulpr{\"u}fung ein m{\"o}glichst hoher Grad an Automatisierung. In aktuellen Entwicklungen hat sich f{\"u}r die Generierung von Testf{\"a}llen auf Basis von Zustandsautomaten die Verwendung von Model Checking als effiziente und an die vielf{\"a}ltigsten Testprobleme anpassbare Methode bew{\"a}hrt. Der Ansatz des Model Checking stammt urspr{\"u}nglich aus dem Entwurf von Kommunikationsprotokollen und wurde bereits erfolgreich auf verschiedene Probleme der Modellierung technischer Software angewendet. Insbesondere in der Gegenwart ausf{\"u}hrbarer, automatenbasierter Modelle erscheint die Verwendung von Model Checking sinnvoll, das die Existenz einer formalen, zustandsbasierten Spezifikation voraussetzt. Ein ausf{\"u}hrbares, zustandsbasiertes Modell erf{\"u}llt diese Anforderungen in der Regel. Aus diesen Gr{\"u}nden ist die Wahl eines Model Checking Ansatzes f{\"u}r die Generierung von Testf{\"a}llen im Rahmen eines modellbasierten Modultestverfahrens eine logische Konsequenz. Obwohl in der aktuellen Spezifikation der UML-RT keine eindeutigen Aussagen {\"u}ber den zur Verhaltensbeschreibung zu verwendenden Formalismus gemacht werden, ist es wahrscheinlich, dass es sich bei der UML-RT um eine zu Real-Time Object-Oriented Modeling (ROOM) kompatible Methode handelt. Alle in dieser Arbeit pr{\"a}sentierten Methoden und Ergebnisse sind somit auf die kommende UML-RT {\"u}bertragbar und von sehr aktueller Bedeutung. Aus den genannten Gr{\"u}nden verfolgt diese Arbeit das Ziel, die analytische Qualit{\"a}tssicherung in der modellbasierten Softwareentwicklung mittels einer modellbasierten Methode f{\"u}r den Modultest zu verbessern. Zu diesem Zweck wird eine neuartige Testmethode pr{\"a}sentiert, die auf automatenbasierten Verhaltensmodellen und CTL Model Checking basiert. Die Testfallgenerierung kann weitgehend automatisch erfolgen, um Fehler durch menschlichen Einfluss auszuschließen. Das entwickelte Modultestverfahren ist in die technischen Konzepte Model Driven Architecture und ROOM, beziehungsweise UML-RT, sowie in die organisatorischen Konzepte eines qualit{\"a}tsorientierten Prozessmodells, beispielsweise das V-Modell, integrierbar.}, subject = {Software}, language = {de} } @phdthesis{Ziehe2005, author = {Ziehe, Andreas}, title = {Blind source separation based on joint diagonalization of matrices with applications in biomedical signal processing}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-5694}, school = {Universit{\"a}t Potsdam}, year = {2005}, abstract = {This thesis is concerned with the solution of the blind source separation problem (BSS). The BSS problem occurs frequently in various scientific and technical applications. In essence, it consists in separating meaningful underlying components out of a mixture of a multitude of superimposed signals. In the recent research literature there are two related approaches to the BSS problem: The first is known as Independent Component Analysis (ICA), where the goal is to transform the data such that the components become as independent as possible. The second is based on the notion of diagonality of certain characteristic matrices derived from the data. Here the goal is to transform the matrices such that they become as diagonal as possible. In this thesis we study the latter method of approximate joint diagonalization (AJD) to achieve a solution of the BSS problem. After an introduction to the general setting, the thesis provides an overview on particular choices for the set of target matrices that can be used for BSS by joint diagonalization. As the main contribution of the thesis, new algorithms for approximate joint diagonalization of several matrices with non-orthogonal transformations are developed. These newly developed algorithms will be tested on synthetic benchmark datasets and compared to other previous diagonalization algorithms. Applications of the BSS methods to biomedical signal processing are discussed and exemplified with real-life data sets of multi-channel biomagnetic recordings.}, subject = {Signaltrennung}, language = {en} } @phdthesis{Groene2004, author = {Gr{\"o}ne, Bernhard}, title = {Konzeptionelle Patterns und ihre Darstellung}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-2302}, school = {Universit{\"a}t Potsdam}, pages = {vii ; 120}, year = {2004}, abstract = {Zur Beherrschung großer Systeme, insbesondere zur Weitergabe und Nutzung von Erfahrungswissen in der fr{\"u}hen Entwurfs- und Planungsphase, ben{\"o}tigt man Abstraktionen f{\"u}r deren Strukturen. Trennt man Software- von Systemstrukturen, kann man mit letzteren Systeme auf ausreichend hohem Abstraktionsgrad beschreiben.Software-Patterns dienen dazu, Erfahrungswissen bez{\"u}glich programmierter Systeme strukturiert weiterzugeben. Dabei wird unterschieden zwischen Idiomen, die sich auf L{\"o}sungen mit einer bestimmten Programmiersprache beziehen, Design-Patterns, die nur einen kleinen Teil des Programms betreffen und Architektur-Patterns, deren Einfluss {\"u}ber einen gr{\"o}ßeren Teil oder gar das komplette Programm reicht. Eine Untersuchung von existierenden Patterns zeigt, dass deren Konzepte n{\"u}tzlich zum Finden von Systemstrukturen sind. Die grafische Darstellung dieser Patterns ist dagegen oft auf Software-Strukturen eingeschr{\"a}nkt und ist f{\"u}r die Vermittlung von Erfahrungen zum Finden von Systemstrukturen meist nicht geeignet. Daher wird die Kategorie der konzeptionellen Patterns mit einer darauf abgestimmten grafischen Darstellungsform vorgeschlagen, bei denen Problem und L{\"o}sungsvorschlag im Bereich der Systemstrukturen liegen. Sie betreffen informationelle Systeme, sind aber nicht auf L{\"o}sungen mit Software beschr{\"a}nkt. Die Systemstrukturen werden grafisch dargestellt, wobei daf{\"u}r die Fundamental Modeling Concepts (FMC) verwendet werden, die zur Darstellung von Systemstrukturen entwickelt wurden.}, language = {de} } @phdthesis{Floeter2005, author = {Fl{\"o}ter, Andr{\´e}}, title = {Analyzing biological expression data based on decision tree induction}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-6416}, school = {Universit{\"a}t Potsdam}, year = {2005}, abstract = {Modern biological analysis techniques supply scientists with various forms of data. One category of such data are the so called "expression data". These data indicate the quantities of biochemical compounds present in tissue samples. Recently, expression data can be generated at a high speed. This leads in turn to amounts of data no longer analysable by classical statistical techniques. Systems biology is the new field that focuses on the modelling of this information. At present, various methods are used for this purpose. One superordinate class of these meth­ods is machine learning. Methods of this kind had, until recently, predominantly been used for classification and prediction tasks. This neglected a powerful secondary benefit: the ability to induce interpretable models. Obtaining such models from data has become a key issue within Systems biology. Numerous approaches have been proposed and intensively discussed. This thesis focuses on the examination and exploitation of one basic technique: decision trees. The concept of comparing sets of decision trees is developed. This method offers the pos­sibility of identifying significant thresholds in continuous or discrete valued attributes through their corresponding set of decision trees. Finding significant thresholds in attributes is a means of identifying states in living organisms. Knowing about states is an invaluable clue to the un­derstanding of dynamic processes in organisms. Applied to metabolite concentration data, the proposed method was able to identify states which were not found with conventional techniques for threshold extraction. A second approach exploits the structure of sets of decision trees for the discovery of com­binatorial dependencies between attributes. Previous work on this issue has focused either on expensive computational methods or the interpretation of single decision trees ­ a very limited exploitation of the data. This has led to incomplete or unstable results. That is why a new method is developed that uses sets of decision trees to overcome these limitations. Both the introduced methods are available as software tools. They can be applied consecu­tively or separately. That way they make up a package of analytical tools that usefully supplement existing methods. By means of these tools, the newly introduced methods were able to confirm existing knowl­edge and to suggest interesting and new relationships between metabolites.}, subject = {Molekulare Bioinformatik}, language = {en} } @phdthesis{Hagedorn2016, author = {Hagedorn, Benjamin}, title = {Konzepte und Techniken zur servicebasierten Visualisierung von geovirtuellen 3D-Umgebungen}, school = {Universit{\"a}t Potsdam}, pages = {140}, year = {2016}, language = {de} } @phdthesis{Semmo2016, author = {Semmo, Amir}, title = {Design and implementation of non-photorealistic rendering techniques for 3D geospatial data}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-99525}, school = {Universit{\"a}t Potsdam}, pages = {XVI, 155}, year = {2016}, abstract = {Geospatial data has become a natural part of a growing number of information systems and services in the economy, society, and people's personal lives. In particular, virtual 3D city and landscape models constitute valuable information sources within a wide variety of applications such as urban planning, navigation, tourist information, and disaster management. Today, these models are often visualized in detail to provide realistic imagery. However, a photorealistic rendering does not automatically lead to high image quality, with respect to an effective information transfer, which requires important or prioritized information to be interactively highlighted in a context-dependent manner. Approaches in non-photorealistic renderings particularly consider a user's task and camera perspective when attempting optimal expression, recognition, and communication of important or prioritized information. However, the design and implementation of non-photorealistic rendering techniques for 3D geospatial data pose a number of challenges, especially when inherently complex geometry, appearance, and thematic data must be processed interactively. Hence, a promising technical foundation is established by the programmable and parallel computing architecture of graphics processing units. This thesis proposes non-photorealistic rendering techniques that enable both the computation and selection of the abstraction level of 3D geospatial model contents according to user interaction and dynamically changing thematic information. To achieve this goal, the techniques integrate with hardware-accelerated rendering pipelines using shader technologies of graphics processing units for real-time image synthesis. The techniques employ principles of artistic rendering, cartographic generalization, and 3D semiotics—unlike photorealistic rendering—to synthesize illustrative renditions of geospatial feature type entities such as water surfaces, buildings, and infrastructure networks. In addition, this thesis contributes a generic system that enables to integrate different graphic styles—photorealistic and non-photorealistic—and provide their seamless transition according to user tasks, camera view, and image resolution. Evaluations of the proposed techniques have demonstrated their significance to the field of geospatial information visualization including topics such as spatial perception, cognition, and mapping. In addition, the applications in illustrative and focus+context visualization have reflected their potential impact on optimizing the information transfer regarding factors such as cognitive load, integration of non-realistic information, visualization of uncertainty, and visualization on small displays.}, language = {en} } @phdthesis{Kyprianidis2013, author = {Kyprianidis, Jan Eric}, title = {Structure adaptive stylization of images and video}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-64104}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {In the early days of computer graphics, research was mainly driven by the goal to create realistic synthetic imagery. By contrast, non-photorealistic computer graphics, established as its own branch of computer graphics in the early 1990s, is mainly motivated by concepts and principles found in traditional art forms, such as painting, illustration, and graphic design, and it investigates concepts and techniques that abstract from reality using expressive, stylized, or illustrative rendering techniques. This thesis focuses on the artistic stylization of two-dimensional content and presents several novel automatic techniques for the creation of simplified stylistic illustrations from color images, video, and 3D renderings. Primary innovation of these novel techniques is that they utilize the smooth structure tensor as a simple and efficient way to obtain information about the local structure of an image. More specifically, this thesis contributes to knowledge in this field in the following ways. First, a comprehensive review of the structure tensor is provided. In particular, different methods for integrating the minor eigenvector field of the smoothed structure tensor are developed, and the superiority of the smoothed structure tensor over the popular edge tangent flow is demonstrated. Second, separable implementations of the popular bilateral and difference of Gaussians filters that adapt to the local structure are presented. These filters avoid artifacts while being computationally highly efficient. Taken together, both provide an effective way to create a cartoon-style effect. Third, a generalization of the Kuwahara filter is presented that avoids artifacts by adapting the shape, scale, and orientation of the filter to the local structure. This causes directional image features to be better preserved and emphasized, resulting in overall sharper edges and a more feature-abiding painterly effect. In addition to the single-scale variant, a multi-scale variant is presented, which is capable of performing a highly aggressive abstraction. Fourth, a technique that builds upon the idea of combining flow-guided smoothing with shock filtering is presented, allowing for an aggressive exaggeration and an emphasis of directional image features. All presented techniques are suitable for temporally coherent per-frame filtering of video or dynamic 3D renderings, without requiring expensive extra processing, such as optical flow. Moreover, they can be efficiently implemented to process content in real-time on a GPU.}, language = {en} } @phdthesis{Prohaska2007, author = {Prohaska, Steffen}, title = {Skeleton-based visualization of massive voxel objects with network-like architecture}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-14888}, school = {Universit{\"a}t Potsdam}, year = {2007}, abstract = {This work introduces novel internal and external memory algorithms for computing voxel skeletons of massive voxel objects with complex network-like architecture and for converting these voxel skeletons to piecewise linear geometry, that is triangle meshes and piecewise straight lines. The presented techniques help to tackle the challenge of visualizing and analyzing 3d images of increasing size and complexity, which are becoming more and more important in, for example, biological and medical research. Section 2.3.1 contributes to the theoretical foundations of thinning algorithms with a discussion of homotopic thinning in the grid cell model. The grid cell model explicitly represents a cell complex built of faces, edges, and vertices shared between voxels. A characterization of pairs of cells to be deleted is much simpler than characterizations of simple voxels were before. The grid cell model resolves topologically unclear voxel configurations at junctions and locked voxel configurations causing, for example, interior voxels in sets of non-simple voxels. A general conclusion is that the grid cell model is superior to indecomposable voxels for algorithms that need detailed control of topology. Section 2.3.2 introduces a noise-insensitive measure based on the geodesic distance along the boundary to compute two-dimensional skeletons. The measure is able to retain thin object structures if they are geometrically important while ignoring noise on the object's boundary. This combination of properties is not known of other measures. The measure is also used to guide erosion in a thinning process from the boundary towards lines centered within plate-like structures. Geodesic distance based quantities seem to be well suited to robustly identify one- and two-dimensional skeletons. Chapter 6 applies the method to visualization of bone micro-architecture. Chapter 3 describes a novel geometry generation scheme for representing voxel skeletons, which retracts voxel skeletons to piecewise linear geometry per dual cube. The generated triangle meshes and graphs provide a link to geometry processing and efficient rendering of voxel skeletons. The scheme creates non-closed surfaces with boundaries, which contain fewer triangles than a representation of voxel skeletons using closed surfaces like small cubes or iso-surfaces. A conclusion is that thinking specifically about voxel skeleton configurations instead of generic voxel configurations helps to deal with the topological implications. The geometry generation is one foundation of the applications presented in Chapter 6. Chapter 5 presents a novel external memory algorithm for distance ordered homotopic thinning. The presented method extends known algorithms for computing chamfer distance transformations and thinning to execute I/O-efficiently when input is larger than the available main memory. The applied block-wise decomposition schemes are quite simple. Yet it was necessary to carefully analyze effects of block boundaries to devise globally correct external memory variants of known algorithms. In general, doing so is superior to naive block-wise processing ignoring boundary effects. Chapter 6 applies the algorithms in a novel method based on confocal microscopy for quantitative study of micro-vascular networks in the field of microcirculation.}, language = {en} } @phdthesis{AbdelwahabHusseinAbdelwahabElsayed2019, author = {Abdelwahab Hussein Abdelwahab Elsayed, Ahmed}, title = {Probabilistic, deep, and metric learning for biometric identification from eye movements}, doi = {10.25932/publishup-46798}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-467980}, school = {Universit{\"a}t Potsdam}, pages = {vi, 65}, year = {2019}, abstract = {A central insight from psychological studies on human eye movements is that eye movement patterns are highly individually characteristic. They can, therefore, be used as a biometric feature, that is, subjects can be identified based on their eye movements. This thesis introduces new machine learning methods to identify subjects based on their eye movements while viewing arbitrary content. The thesis focuses on probabilistic modeling of the problem, which has yielded the best results in the most recent literature. The thesis studies the problem in three phases by proposing a purely probabilistic, probabilistic deep learning, and probabilistic deep metric learning approach. In the first phase, the thesis studies models that rely on psychological concepts about eye movements. Recent literature illustrates that individual-specific distributions of gaze patterns can be used to accurately identify individuals. In these studies, models were based on a simple parametric family of distributions. Such simple parametric models can be robustly estimated from sparse data, but have limited flexibility to capture the differences between individuals. Therefore, this thesis proposes a semiparametric model of gaze patterns that is flexible yet robust for individual identification. These patterns can be understood as domain knowledge derived from psychological literature. Fixations and saccades are examples of simple gaze patterns. The proposed semiparametric densities are drawn under a Gaussian process prior centered at a simple parametric distribution. Thus, the model will stay close to the parametric class of densities if little data is available, but it can also deviate from this class if enough data is available, increasing the flexibility of the model. The proposed method is evaluated on a large-scale dataset, showing significant improvements over the state-of-the-art. Later, the thesis replaces the model based on gaze patterns derived from psychological concepts with a deep neural network that can learn more informative and complex patterns from raw eye movement data. As previous work has shown that the distribution of these patterns across a sequence is informative, a novel statistical aggregation layer called the quantile layer is introduced. It explicitly fits the distribution of deep patterns learned directly from the raw eye movement data. The proposed deep learning approach is end-to-end learnable, such that the deep model learns to extract informative, short local patterns while the quantile layer learns to approximate the distributions of these patterns. Quantile layers are a generic approach that can converge to standard pooling layers or have a more detailed description of the features being pooled, depending on the problem. The proposed model is evaluated in a large-scale study using the eye movements of subjects viewing arbitrary visual input. The model improves upon the standard pooling layers and other statistical aggregation layers proposed in the literature. It also improves upon the state-of-the-art eye movement biometrics by a wide margin. Finally, for the model to identify any subject — not just the set of subjects it is trained on — a metric learning approach is developed. Metric learning learns a distance function over instances. The metric learning model maps the instances into a metric space, where sequences of the same individual are close, and sequences of different individuals are further apart. This thesis introduces a deep metric learning approach with distributional embeddings. The approach represents sequences as a set of continuous distributions in a metric space; to achieve this, a new loss function based on Wasserstein distances is introduced. The proposed method is evaluated on multiple domains besides eye movement biometrics. This approach outperforms the state of the art in deep metric learning in several domains while also outperforming the state of the art in eye movement biometrics.}, language = {en} } @phdthesis{Morozov2005, author = {Morozov, Alexei}, title = {Optimierung von Fehlererkennungsschaltungen auf der Grundlage von komplement{\"a}ren Erg{\"a}nzungen f{\"u}r 1-aus-3 und Berger Codes}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-5360}, school = {Universit{\"a}t Potsdam}, year = {2005}, abstract = {Die Dissertation stellt eine neue Herangehensweise an die L{\"o}sung der Aufgabe der funktionalen Diagnostik digitaler Systeme vor. In dieser Arbeit wird eine neue Methode f{\"u}r die Fehlererkennung vorgeschlagen, basierend auf der Logischen Erg{\"a}nzung und der Verwendung von Berger-Codes und dem 1-aus-3 Code. Die neue Fehlererkennungsmethode der Logischen Erg{\"a}nzung gestattet einen hohen Optimierungsgrad der ben{\"o}tigten Realisationsfl{\"a}che der konstruierten Fehlererkennungsschaltungen. Außerdem ist eins der wichtigen in dieser Dissertation gel{\"o}sten Probleme die Synthese vollst{\"a}ndig selbstpr{\"u}fender Schaltungen.}, subject = {logische Erg{\"a}nzung}, language = {de} } @phdthesis{Seuring2000, author = {Seuring, Markus}, title = {Output space compaction for testing and concurrent checking}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-0000165}, school = {Universit{\"a}t Potsdam}, year = {2000}, abstract = {In der Dissertation werden neue Entwurfsmethoden f{\"u}r Kompaktoren f{\"u}r die Ausg{\"a}nge von digitalen Schaltungen beschrieben, die die Anzahl der zu testenden Ausg{\"a}nge drastisch verkleinern und dabei die Testbarkeit der Schaltungen nur wenig oder gar nicht verschlechtern. Der erste Teil der Arbeit behandelt f{\"u}r kombinatorische Schaltungen Methoden, die die Struktur der Schaltungen beim Entwurf der Kompaktoren ber{\"u}cksichtigen. Verschiedene Algorithmen zur Analyse von Schaltungsstrukturen werden zum ersten Mal vorgestellt und untersucht. Die Komplexit{\"a}t der vorgestellten Verfahren zur Erzeugung von Kompaktoren ist linear bez{\"u}glich der Anzahl der Gatter in der Schaltung und ist damit auf sehr große Schaltungen anwendbar. Im zweiten Teil wird erstmals ein solches Verfahren f{\"u}r sequentielle Schaltkreise beschrieben. Dieses Verfahren baut im wesentlichen auf das erste auf. Der dritte Teil beschreibt eine Entwurfsmethode, die keine Informationen {\"u}ber die interne Struktur der Schaltung oder {\"u}ber das zugrundeliegende Fehlermodell ben{\"o}tigt. Der Entwurf basiert alleine auf einem vorgegebenen Satz von Testvektoren und die dazugeh{\"o}renden Testantworten der fehlerfreien Schaltung. Ein nach diesem Verfahren erzeugter Kompaktor maskiert keinen der Fehler, die durch das Testen mit den vorgegebenen Vektoren an den Ausg{\"a}ngen der Schaltung beobachtbar sind.}, language = {en} } @phdthesis{Yang2013, author = {Yang, Haojin}, title = {Automatic video indexing and retrieval using video ocr technology}, address = {Potsdam}, pages = {182 S.}, year = {2013}, language = {en} } @phdthesis{Muehlbauer2011, author = {M{\"u}hlbauer, Felix}, title = {Entwurf, Methoden und Werkzeuge f{\"u}r komplexe Bildverarbeitungssysteme auf Rekonfigurierbaren System-on-Chip-Architekturen}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-59923}, school = {Universit{\"a}t Potsdam}, year = {2011}, abstract = {Bildverarbeitungsanwendungen stellen besondere Anspr{\"u}che an das ausf{\"u}hrende Rechensystem. Einerseits ist eine hohe Rechenleistung erforderlich. Andererseits ist eine hohe Flexibilit{\"a}t von Vorteil, da die Entwicklung tendentiell ein experimenteller und interaktiver Prozess ist. F{\"u}r neue Anwendungen tendieren Entwickler dazu, eine Rechenarchitektur zu w{\"a}hlen, die sie gut kennen, anstatt eine Architektur einzusetzen, die am besten zur Anwendung passt. Bildverarbeitungsalgorithmen sind inh{\"a}rent parallel, doch herk{\"o}mmliche bildverarbeitende eingebettete Systeme basieren meist auf sequentiell arbeitenden Prozessoren. Im Gegensatz zu dieser "Unstimmigkeit" k{\"o}nnen hocheffiziente Systeme aus einer gezielten Synergie aus Software- und Hardwarekomponenten aufgebaut werden. Die Konstruktion solcher System ist jedoch komplex und viele L{\"o}sungen, wie zum Beispiel grobgranulare Architekturen oder anwendungsspezifische Programmiersprachen, sind oft zu akademisch f{\"u}r einen Einsatz in der Wirtschaft. Die vorliegende Arbeit soll ein Beitrag dazu leisten, die Komplexit{\"a}t von Hardware-Software-Systemen zu reduzieren und damit die Entwicklung hochperformanter on-Chip-Systeme im Bereich Bildverarbeitung zu vereinfachen und wirtschaftlicher zu machen. Dabei wurde Wert darauf gelegt, den Aufwand f{\"u}r Einarbeitung, Entwicklung als auch Erweiterungen gering zu halten. Es wurde ein Entwurfsfluss konzipiert und umgesetzt, welcher es dem Softwareentwickler erm{\"o}glicht, Berechnungen durch Hardwarekomponenten zu beschleunigen und das zu Grunde liegende eingebettete System komplett zu prototypisieren. Hierbei werden komplexe Bildverarbeitungsanwendungen betrachtet, welche ein Betriebssystem erfordern, wie zum Beispiel verteilte Kamerasensornetzwerke. Die eingesetzte Software basiert auf Linux und der Bildverarbeitungsbibliothek OpenCV. Die Verteilung der Berechnungen auf Software- und Hardwarekomponenten und die daraus resultierende Ablaufplanung und Generierung der Rechenarchitektur erfolgt automatisch. Mittels einer auf der Antwortmengenprogrammierung basierten Entwurfsraumexploration ergeben sich Vorteile bei der Modellierung und Erweiterung. Die Systemsoftware wird mit OpenEmbedded/Bitbake synthetisiert und die erzeugten on-Chip-Architekturen auf FPGAs realisiert.}, language = {de} } @phdthesis{Kirsch2005, author = {Kirsch, Florian}, title = {Entwurf und Implementierung eines computergraphischen Systems zur Integration komplexer, echtzeitf{\"a}higer 3D-Renderingverfahren}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-6079}, school = {Universit{\"a}t Potsdam}, year = {2005}, abstract = {Thema dieser Arbeit sind echtzeitf{\"a}hige 3D-Renderingverfahren, die 3D-Geometrie mit {\"u}ber der Standarddarstellung hinausgehenden Qualit{\"a}ts- und Gestaltungsmerkmalen rendern k{\"o}nnen. Beispiele sind Verfahren zur Darstellung von Schatten, Reflexionen oder Transparenz. Mit heutigen computergraphischen Software-Basissystemen ist ihre Integration in 3D-Anwendungssysteme sehr aufw{\"a}ndig: Dies liegt einerseits an der technischen, algorithmischen Komplexit{\"a}t der Einzelverfahren, andererseits an Ressourcenkonflikten und Seiteneffekten bei der Kombination mehrerer Verfahren. Szenengraphsysteme, intendiert als computergraphische Softwareschicht zur Abstraktion von der Graphikhardware, stellen derzeit keine Mechanismen zur Nutzung dieser Renderingverfahren zur Verf{\"u}gung. Ziel dieser Arbeit ist es, eine Software-Architektur f{\"u}r ein Szenengraphsystem zu konzipieren und umzusetzen, die echtzeitf{\"a}hige 3D-Renderingverfahren als Komponenten modelliert und es damit erlaubt, diese Verfahren innerhalb des Szenengraphsystems f{\"u}r die Anwendungsentwicklung effektiv zu nutzen. Ein Entwickler, der ein solches Szenengraphsystem nutzt, steuert diese Komponenten durch Elemente in der Szenenbeschreibung an, die die sichtbare Wirkung eines Renderingverfahrens auf die Geometrie in der Szene angeben, aber keine Hinweise auf die algorithmische Implementierung des Verfahrens enthalten. Damit werden Renderingverfahren in 3D-Anwendungssystemen nutzbar, ohne dass ein Entwickler detaillierte Kenntnisse {\"u}ber sie ben{\"o}tigt, so dass der Aufwand f{\"u}r ihre Entwicklung drastisch reduziert wird. Ein besonderer Augenmerk der Arbeit liegt darauf, auf diese Weise auch verschiedene Renderingverfahren in einer Szene kombiniert einsetzen zu k{\"o}nnen. Hierzu ist eine Unterteilung der Renderingverfahren in mehrere Kategorien erforderlich, die mit Hilfe unterschiedlicher Ans{\"a}tze ausgewertet werden. Dies erlaubt die Abstimmung verschiedener Komponenten f{\"u}r Renderingverfahren und ihrer verwendeten Ressourcen. Die Zusammenarbeit mehrerer Renderingverfahren hat dort ihre Grenzen, wo die Kombination von Renderingverfahren graphisch nicht sinnvoll ist oder fundamentale technische Beschr{\"a}nkungen der Verfahren eine gleichzeitige Verwendung unm{\"o}glich machen. Die in dieser Arbeit vorgestellte Software-Architektur kann diese Grenzen nicht verschieben, aber sie erm{\"o}glicht den gleichzeitigen Einsatz vieler Verfahren, bei denen eine Kombination aufgrund der hohen Komplexit{\"a}t der Implementierung bislang nicht erreicht wurde. Das Verm{\"o}gen zur Zusammenarbeit ist dabei allerdings von der Art eines Einzelverfahrens abh{\"a}ngig: Verfahren zur Darstellung transparenter Geometrie beispielsweise erfordern bei der Kombination mit anderen Verfahren in der Regel vollst{\"a}ndig neuentwickelte Renderingverfahren; entsprechende Komponenten f{\"u}r das Szenengraphsystem k{\"o}nnen daher nur eingeschr{\"a}nkt mit Komponenten f{\"u}r andere Renderingverfahren verwendet werden. Das in dieser Arbeit entwickelte System integriert und kombiniert Verfahren zur Darstellung von Bumpmapping, verschiedene Schatten- und Reflexionsverfahren sowie bildbasiertes CSG-Rendering. Damit stehen wesentliche Renderingverfahren in einem Szenengraphsystem erstmalig komponentenbasiert und auf einem hohen Abstraktionsniveau zur Verf{\"u}gung. Das System ist trotz des zus{\"a}tzlichen Verwaltungsaufwandes in der Lage, die Renderingverfahren einzeln und in Kombination grunds{\"a}tzlich in Echtzeit auszuf{\"u}hren.}, subject = {Dreidimensionale Computergraphik}, language = {de} } @phdthesis{Buchholz2006, author = {Buchholz, Henrik}, title = {Real-time visualization of 3D city models}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-13337}, school = {Universit{\"a}t Potsdam}, year = {2006}, abstract = {An increasing number of applications requires user interfaces that facilitate the handling of large geodata sets. Using virtual 3D city models, complex geospatial information can be communicated visually in an intuitive way. Therefore, real-time visualization of virtual 3D city models represents a key functionality for interactive exploration, presentation, analysis, and manipulation of geospatial data. This thesis concentrates on the development and implementation of concepts and techniques for real-time city model visualization. It discusses rendering algorithms as well as complementary modeling concepts and interaction techniques. Particularly, the work introduces a new real-time rendering technique to handle city models of high complexity concerning texture size and number of textures. Such models are difficult to handle by current technology, primarily due to two problems: - Limited texture memory: The amount of simultaneously usable texture data is limited by the memory of the graphics hardware. - Limited number of textures: Using several thousand different textures simultaneously causes significant performance problems due to texture switch operations during rendering. The multiresolution texture atlases approach, introduced in this thesis, overcomes both problems. During rendering, it permanently maintains a small set of textures that are sufficient for the current view and the screen resolution available. The efficiency of multiresolution texture atlases is evaluated in performance tests. To summarize, the results demonstrate that the following goals have been achieved: - Real-time rendering becomes possible for 3D scenes whose amount of texture data exceeds the main memory capacity. - Overhead due to texture switches is kept permanently low, so that the number of different textures has no significant effect on the rendering frame rate. Furthermore, this thesis introduces two new approaches for real-time city model visualization that use textures as core visualization elements: - An approach for visualization of thematic information. - An approach for illustrative visualization of 3D city models. Both techniques demonstrate that multiresolution texture atlases provide a basic functionality for the development of new applications and systems in the domain of city model visualization.}, language = {en} } @phdthesis{Trapp2013, author = {Trapp, Matthias}, title = {Interactive rendering techniques for focus+context visualization of 3D geovirtual environments}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-66824}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {This thesis introduces a collection of new real-time rendering techniques and applications for focus+context visualization of interactive 3D geovirtual environments such as virtual 3D city and landscape models. These environments are generally characterized by a large number of objects and are of high complexity with respect to geometry and textures. For these reasons, their interactive 3D rendering represents a major challenge. Their 3D depiction implies a number of weaknesses such as occlusions, cluttered image contents, and partial screen-space usage. To overcome these limitations and, thus, to facilitate the effective communication of geo-information, principles of focus+context visualization can be used for the design of real-time 3D rendering techniques for 3D geovirtual environments (see Figure). In general, detailed views of a 3D geovirtual environment are combined seamlessly with abstracted views of the context within a single image. To perform the real-time image synthesis required for interactive visualization, dedicated parallel processors (GPUs) for rasterization of computer graphics primitives are used. For this purpose, the design and implementation of appropriate data structures and rendering pipelines are necessary. The contribution of this work comprises the following five real-time rendering methods: • The rendering technique for 3D generalization lenses enables the combination of different 3D city geometries (e.g., generalized versions of a 3D city model) in a single image in real time. The method is based on a generalized and fragment-precise clipping approach, which uses a compressible, raster-based data structure. It enables the combination of detailed views in the focus area with the representation of abstracted variants in the context area. • The rendering technique for the interactive visualization of dynamic raster data in 3D geovirtual environments facilitates the rendering of 2D surface lenses. It enables a flexible combination of different raster layers (e.g., aerial images or videos) using projective texturing for decoupling image and geometry data. Thus, various overlapping and nested 2D surface lenses of different contents can be visualized interactively. • The interactive rendering technique for image-based deformation of 3D geovirtual environments enables the real-time image synthesis of non-planar projections, such as cylindrical and spherical projections, as well as multi-focal 3D fisheye-lenses and the combination of planar and non-planar projections. • The rendering technique for view-dependent multi-perspective views of 3D geovirtual environments, based on the application of global deformations to the 3D scene geometry, can be used for synthesizing interactive panorama maps to combine detailed views close to the camera (focus) with abstract views in the background (context). This approach reduces occlusions, increases the usage the available screen space, and reduces the overload of image contents. • The object-based and image-based rendering techniques for highlighting objects and focus areas inside and outside the view frustum facilitate preattentive perception. The concepts and implementations of interactive image synthesis for focus+context visualization and their selected applications enable a more effective communication of spatial information, and provide building blocks for design and development of new applications and systems in the field of 3D geovirtual environments.}, language = {en} } @phdthesis{Wildner1997, author = {Wildner, Uwe}, title = {CASC : compiler assisted self-checking of structural integrity}, pages = {XIV, 134 S. : graph. Darst.}, year = {1997}, language = {en} } @phdthesis{Morosov1996, author = {Morosov, Andrej}, title = {Entwurf von selbstpr{\"u}fenden digitalen Schaltungen mit monoton unabh{\"a}ngigen Ausg{\"a}ngen}, pages = {85 S.}, year = {1996}, language = {de} } @phdthesis{Schneidenbach2009, author = {Schneidenbach, Lars}, title = {The benefits of one-sided communication interfaces for cluster computing}, address = {Potsdam}, pages = {208 S. : graph. 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