@misc{Rehse2021, type = {Master Thesis}, author = {Rehse, Jessica}, title = {3D-Druck und 3D-Modellierung im Wirtschaft-Arbeit-Technik-Unterricht}, doi = {10.25932/publishup-52448}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-524485}, school = {Universit{\"a}t Potsdam}, pages = {II, 67}, year = {2021}, abstract = {Die Technologie des 3D-Drucks hat sich in den letzten Jahrzehnten rasant entwickelt. Im Industriebereich entstehen immer modernere und spezialisiertere Druckverfahren, im Hobby- und Privatanwenderbereich hingegen werden stetig kosteng{\"u}nstigere und einfacher zu bedienende Ger{\"a}te zug{\"a}nglich. Einzig im Bildungsbereich scheint das Themenfeld hingegen erst langsam eine Rolle zu spielen, obwohl sich zahlreiche Bezugspunkte f{\"u}r einen Einsatz in verschiedensten F{\"a}chern finden lassen. Insbesondere im Fach Wirtschaft-Arbeit-Technik sind die Schnittstellen zum Rahmenlehrplan Berlin/Brandenburg augenscheinlich, doch es liegen erst vereinzelt konkrete und systematische didaktische Konzepte und Vorschl{\"a}ge zur unterrichtspraktischen Einbettung vor. Die Verfasserin versucht daher in dieser Arbeit die Relevanz des Themas f{\"u}r die technische Bildung deutlich zu machen, eine kurze technische Einf{\"u}hrung in das f{\"u}r einen schulischen Einsatz besonders geeignete FDM-Druckverfahren zu geben und daran ankn{\"u}pfend konkrete Umsetzungsvorschl{\"a}ge aufzuzeigen: einerseits in Form eines allgemeinen Phasenmodells zur Planung von Technikunterricht sowie andererseits in Form eines exemplarischen Unterrichtskonzepts. Am Beispiel eines Schachsets wird verdeutlicht, wie Sch{\"u}lerinnen und Sch{\"u}ler zum Anfertigen der Konstruktionsunterlagen digitale CAD-Programme nutzen und anschließend mit Hilfe eines 3D-Druckers additiv fertigen k{\"o}nnen.}, language = {de} } @article{AssagraAltafimdoCarmoetal.2020, author = {Assagra, Yuri A.O. and Altafim, Ruy Alberto Pisani and do Carmo, Joao P. and Altafim, Ruy A.C. and Rychkov, Dmitry and Wirges, Werner and Gerhard, Reimund}, title = {A new route to piezo-polymer transducers: 3D printing of polypropylene ferroelectrets}, series = {IEEE transactions on dielectrics and electrical insulation}, volume = {27}, journal = {IEEE transactions on dielectrics and electrical insulation}, number = {5}, publisher = {Inst. of Electr. and Electronics Engineers}, address = {Piscataway}, issn = {1070-9878}, doi = {10.1109/TDEI.2020.008461}, pages = {1668 -- 1674}, year = {2020}, abstract = {Here, a promising approach for producing piezo-polymer transducers in a one-step process is presented. Using 3D-printing technology and polypropylene (PP) filaments, we are able to print a two-layered film structure with regular cavities of precisely controlled size and shape. It is found that the 3D-printed samples exhibit piezoelectric coefficients up to 200 pC/N, similar to those of other PP ferroelectrets, and their temporal and thermal behavior is in good agreement with those known of PP ferroelectrets. The piezoelectric response strongly decreases for applied pressures above 20 kPa, as the pressure in the air-filled cavities strongly influences the overall elastic modulus of ferroelectrets.}, language = {en} } @misc{SchneiderGuenterTaubert2018, author = {Schneider, Matthias and G{\"u}nter, Christina and Taubert, Andreas}, title = {Co-deposition of a hydrogel/calcium phosphate hybrid layer on 3D printed poly(lactic acid) scaffolds via dip coating}, series = {Postprints der Universit{\"a}t Potsdam : Mathematisch-Naturwissenschaftliche Reihe}, journal = {Postprints der Universit{\"a}t Potsdam : Mathematisch-Naturwissenschaftliche Reihe}, number = {1057}, issn = {1866-8372}, doi = {10.25932/publishup-47442}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-474427}, pages = {21}, year = {2018}, abstract = {The article describes the surface modification of 3D printed poly(lactic acid) (PLA) scaffolds with calcium phosphate (CP)/gelatin and CP/chitosan hybrid coating layers. The presence of gelatin or chitosan significantly enhances CP co-deposition and adhesion of the mineral layer on the PLA scaffolds. The hydrogel/CP coating layers are fairly thick and the mineral is a mixture of brushite, octacalcium phosphate, and hydroxyapatite. Mineral formation is uniform throughout the printed architectures and all steps (printing, hydrogel deposition, and mineralization) are in principle amenable to automatization. Overall, the process reported here therefore has a high application potential for the controlled synthesis of biomimetic coatings on polymeric biomaterials.}, language = {en} } @article{SchneiderGuenterTaubert2018, author = {Schneider, Matthias and G{\"u}nter, Christina and Taubert, Andreas}, title = {Co-deposition of a hydrogel/calcium phosphate hybrid layer on 3D printed poly(lactic acid) scaffolds via dip coating}, series = {Polymers}, volume = {10}, journal = {Polymers}, number = {3}, publisher = {MDPI}, address = {Basel}, issn = {2073-4360}, doi = {10.3390/polym10030275}, pages = {19}, year = {2018}, abstract = {The article describes the surface modification of 3D printed poly(lactic acid) (PLA) scaffolds with calcium phosphate (CP)/gelatin and CP/chitosan hybrid coating layers. The presence of gelatin or chitosan significantly enhances CP co-deposition and adhesion of the mineral layer on the PLA scaffolds. The hydrogel/CP coating layers are fairly thick and the mineral is a mixture of brushite, octacalcium phosphate, and hydroxyapatite. Mineral formation is uniform throughout the printed architectures and all steps (printing, hydrogel deposition, and mineralization) are in principle amenable to automatization. Overall, the process reported here therefore has a high application potential for the controlled synthesis of biomimetic coatings on polymeric biomaterials.}, language = {en} } @phdthesis{Kovacs2022, author = {Kov{\´a}cs, R{\´o}bert}, title = {Human-scale personal fabrication}, doi = {10.25932/publishup-55539}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-555398}, school = {Universit{\"a}t Potsdam}, pages = {139}, year = {2022}, abstract = {The availability of commercial 3D printers and matching 3D design software has allowed a wide range of users to create physical prototypes - as long as these objects are not larger than hand size. However, when attempting to create larger, "human-scale" objects, such as furniture, not only are these machines too small, but also the commonly used 3D design software is not equipped to design with forces in mind — since forces increase disproportionately with scale. In this thesis, we present a series of end-to-end fabrication software systems that support users in creating human-scale objects. They achieve this by providing three main functions that regular "small-scale" 3D printing software does not offer: (1) subdivision of the object into small printable components combined with ready-made objects, (2) editing based on predefined elements sturdy enough for larger scale, i.e., trusses, and (3) functionality for analyzing, detecting, and fixing structural weaknesses. The presented software systems also assist the fabrication process based on either 3D printing or steel welding technology. The presented systems focus on three levels of engineering challenges: (1) fabricating static load-bearing objects, (2) creating mechanisms that involve motion, such as kinematic installations, and finally (3) designing mechanisms with dynamic repetitive movement where power and energy play an important role. We demonstrate and verify the versatility of our systems by building and testing human-scale prototypes, ranging from furniture pieces, pavilions, to animatronic installations and playground equipment. We have also shared our system with schools, fablabs, and fabrication enthusiasts, who have successfully created human-scale objects that can withstand with human-scale forces.}, language = {en} } @article{LogesTiberius2022, author = {Loges, Klara and Tiberius, Victor}, title = {Implementation Challenges of 3D Printing in Prosthodontics}, series = {Materials}, volume = {15}, journal = {Materials}, publisher = {MDPI}, address = {Basel}, issn = {1996-1944}, doi = {10.3390/ma15020431}, pages = {10}, year = {2022}, abstract = {The reduction in cost and increasing benefits of 3D printing technologies suggest the potential for printing dental prosthetics. However, although 3D printing technologies seem to be promising, their implementation in practice is complicated. To identify and rank the greatest implementation challenges of 3D printing in dental practices, the present study surveys dentists, dental technicians, and 3D printing companies using a ranking-type Delphi study. Our findings imply that a lack of knowledge is the most crucial obstacle to the implementation of 3D printing technologies. The high training effort of staff and the favoring of conventional methods, such as milling, are ranked as the second and third most relevant factors. Investment costs ranked in seventh place, whereas the lack of manufacturing facilities and the obstacle of print duration ranked below average. An inclusive implementation of additive manufacturing could be achieved primarily through the education of dentists and other staff in dental practices. In this manner, production may be managed internally, and the implementation speed may be increased.}, language = {en} } @misc{LogesTiberius2022, author = {Loges, Klara and Tiberius, Victor}, title = {Implementation Challenges of 3D Printing in Prosthodontics}, series = {Postprints der Universit{\"a}t Potsdam Wirtschafts- und Sozialwissenschaftliche Reihe}, journal = {Postprints der Universit{\"a}t Potsdam Wirtschafts- und Sozialwissenschaftliche Reihe}, doi = {10.25932/publishup-54402}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-544024}, pages = {12}, year = {2022}, abstract = {The reduction in cost and increasing benefits of 3D printing technologies suggest the potential for printing dental prosthetics. However, although 3D printing technologies seem to be promising, their implementation in practice is complicated. To identify and rank the greatest implementation challenges of 3D printing in dental practices, the present study surveys dentists, dental technicians, and 3D printing companies using a ranking-type Delphi study. Our findings imply that a lack of knowledge is the most crucial obstacle to the implementation of 3D printing technologies. The high training effort of staff and the favoring of conventional methods, such as milling, are ranked as the second and third most relevant factors. Investment costs ranked in seventh place, whereas the lack of manufacturing facilities and the obstacle of print duration ranked below average. An inclusive implementation of additive manufacturing could be achieved primarily through the education of dentists and other staff in dental practices. In this manner, production may be managed internally, and the implementation speed may be increased.}, language = {en} } @phdthesis{Mueller2016, author = {Mueller, Stefanie}, title = {Interacting with personal fabrication devices}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-100908}, school = {Universit{\"a}t Potsdam}, pages = {xxi, 108}, year = {2016}, abstract = {Personal fabrication tools, such as 3D printers, are on the way of enabling a future in which non-technical users will be able to create custom objects. However, while the hardware is there, the current interaction model behind existing design tools is not suitable for non-technical users. Today, 3D printers are operated by fabricating the object in one go, which tends to take overnight due to the slow 3D printing technology. Consequently, the current interaction model requires users to think carefully before printing as every mistake may imply another overnight print. Planning every step ahead, however, is not feasible for non-technical users as they lack the experience to reason about the consequences of their design decisions. In this dissertation, we propose changing the interaction model around personal fabrication tools to better serve this user group. We draw inspiration from personal computing and argue that the evolution of personal fabrication may resemble the evolution of personal computing: Computing started with machines that executed a program in one go before returning the result to the user. By decreasing the interaction unit to single requests, turn-taking systems such as the command line evolved, which provided users with feedback after every input. Finally, with the introduction of direct-manipulation interfaces, users continuously interacted with a program receiving feedback about every action in real-time. In this dissertation, we explore whether these interaction concepts can be applied to personal fabrication as well. We start with fabricating an object in one go and investigate how to tighten the feedback-cycle on an object-level: We contribute a method called low-fidelity fabrication, which saves up to 90\% fabrication time by creating objects as fast low-fidelity previews, which are sufficient to evaluate key design aspects. Depending on what is currently being tested, we propose different conversions that enable users to focus on different parts: faBrickator allows for a modular design in the early stages of prototyping; when users move on WirePrint allows quickly testing an object's shape, while Platener allows testing an object's technical function. We present an interactive editor for each technique and explain the underlying conversion algorithms. By interacting on smaller units, such as a single element of an object, we explore what it means to transition from systems that fabricate objects in one go to turn-taking systems. We start with a 2D system called constructable: Users draw with a laser pointer onto the workpiece inside a laser cutter. The drawing is captured with an overhead camera. As soon as the the user finishes drawing an element, such as a line, the constructable system beautifies the path and cuts it--resulting in physical output after every editing step. We extend constructable towards 3D editing by developing a novel laser-cutting technique for 3D objects called LaserOrigami that works by heating up the workpiece with the defocused laser until the material becomes compliant and bends down under gravity. While constructable and LaserOrigami allow for fast physical feedback, the interaction is still best described as turn-taking since it consists of two discrete steps: users first create an input and afterwards the system provides physical output. By decreasing the interaction unit even further to a single feature, we can achieve real-time physical feedback: Input by the user and output by the fabrication device are so tightly coupled that no visible lag exists. This allows us to explore what it means to transition from turn-taking interfaces, which only allow exploring one option at a time, to direct manipulation interfaces with real-time physical feedback, which allow users to explore the entire space of options continuously with a single interaction. We present a system called FormFab, which allows for such direct control. FormFab is based on the same principle as LaserOrigami: It uses a workpiece that when warmed up becomes compliant and can be reshaped. However, FormFab achieves the reshaping not based on gravity, but through a pneumatic system that users can control interactively. As users interact, they see the shape change in real-time. We conclude this dissertation by extrapolating the current evolution into a future in which large numbers of people use the new technology to create objects. We see two additional challenges on the horizon: sustainability and intellectual property. We investigate sustainability by demonstrating how to print less and instead patch physical objects. We explore questions around intellectual property with a system called Scotty that transfers objects without creating duplicates, thereby preserving the designer's copyright.}, language = {en} } @phdthesis{Ion2018, author = {Ion, Alexandra}, title = {Metamaterial devices}, doi = {10.25932/publishup-42986}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-429861}, school = {Universit{\"a}t Potsdam}, pages = {x, 173}, year = {2018}, abstract = {Digital fabrication machines such as 3D printers excel at producing arbitrary shapes, such as for decorative objects. In recent years, researchers started to engineer not only the outer shape of objects, but also their internal microstructure. Such objects, typically based on 3D cell grids, are known as metamaterials. Metamaterials have been used to create materials that, e.g., change their volume, or have variable compliance. While metamaterials were initially understood as materials, we propose to think of them as devices. We argue that thinking of metamaterials as devices enables us to create internal structures that offer functionalities to implement an input-process-output model without electronics, but purely within the material's internal structure. In this thesis, we investigate three aspects of such metamaterial devices that implement parts of the input-process-output model: (1) materials that process analog inputs by implementing mechanisms based on their microstructure, (2) that process digital signals by embedding mechanical computation into the object's microstructure, and (3) interactive metamaterial objects that output to the user by changing their outside to interact with their environment. The input to our metamaterial devices is provided directly by the users interacting with the device by means of physically pushing the metamaterial, e.g., turning a handle, pushing a button, etc. The design of such intricate microstructures, which enable the functionality of metamaterial devices, is not obvious. The complexity of the design arises from the fact that not only a suitable cell geometry is necessary, but that additionally cells need to play together in a well-defined way. To support users in creating such microstructures, we research and implement interactive design tools. These tools allow experts to freely edit their materials, while supporting novice users by auto-generating cells assemblies from high-level input. Our tools implement easy-to-use interactions like brushing, interactively simulate the cell structures' deformation directly in the editor, and export the geometry as a 3D-printable file. Our goal is to foster more research and innovation on metamaterial devices by allowing the broader public to contribute.}, language = {en} } @article{SchneiderFritzschePuciulMalinowskaetal.2020, author = {Schneider, Matthias and Fritzsche, Nora and Puciul-Malinowska, Agnieszka and Balis, Andrzej and Mostafa, Amr and Bald, Ilko and Zapotoczny, Szczepan and Taubert, Andreas}, title = {Surface etching of 3D printed poly(lactic acid) with NaOH: a systematic approach}, series = {Polymers}, volume = {12}, journal = {Polymers}, number = {8}, publisher = {MDPI}, address = {Basel}, pages = {16}, year = {2020}, abstract = {The article describes a systematic investigation of the effects of an aqueous NaOH treatment of 3D printed poly(lactic acid) (PLA) scaffolds for surface activation. The PLA surface undergoes several morphology changes and after an initial surface roughening, the surface becomes smoother again before the material dissolves. Erosion rates and surface morphologies can be controlled by the treatment. At the same time, the bulk mechanical properties of the treated materials remain unaltered. This indicates that NaOH treatment of 3D printed PLA scaffolds is a simple, yet viable strategy for surface activation without compromising the mechanical stability of PLA scaffolds.}, language = {en} } @misc{SchneiderFritzschePuciulMalinowskaetal.2020, author = {Schneider, Matthias and Fritzsche, Nora and Puciul-Malinowska, Agnieszka and Balis, Andrzej and Mostafa, Amr and Bald, Ilko and Zapotoczny, Szczepan and Taubert, Andreas}, title = {Surface etching of 3D printed poly(lactic acid) with NaOH: a systematic approach}, series = {Postprints der Universit{\"a}t Potsdam : Mathematisch-Naturwissenschaftliche Reihe}, journal = {Postprints der Universit{\"a}t Potsdam : Mathematisch-Naturwissenschaftliche Reihe}, number = {8}, issn = {1866-8372}, doi = {10.25932/publishup-52508}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-525088}, pages = {18}, year = {2020}, abstract = {The article describes a systematic investigation of the effects of an aqueous NaOH treatment of 3D printed poly(lactic acid) (PLA) scaffolds for surface activation. The PLA surface undergoes several morphology changes and after an initial surface roughening, the surface becomes smoother again before the material dissolves. Erosion rates and surface morphologies can be controlled by the treatment. At the same time, the bulk mechanical properties of the treated materials remain unaltered. This indicates that NaOH treatment of 3D printed PLA scaffolds is a simple, yet viable strategy for surface activation without compromising the mechanical stability of PLA scaffolds.}, language = {en} } @misc{KovacsIonLopesetal.2019, author = {Kovacs, Robert and Ion, Alexandra and Lopes, Pedro and Oesterreich, Tim and Filter, Johannes and Otto, Philip and Arndt, Tobias and Ring, Nico and Witte, Melvin and Synytsia, Anton and Baudisch, Patrick}, title = {TrussFormer}, series = {The 31st Annual ACM Symposium on User Interface Software and Technology}, journal = {The 31st Annual ACM Symposium on User Interface Software and Technology}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {978-1-4503-5971-9}, doi = {10.1145/3290607.3311766}, pages = {1}, year = {2019}, abstract = {We present TrussFormer, an integrated end-to-end system that allows users to 3D print large-scale kinetic structures, i.e., structures that involve motion and deal with dynamic forces. TrussFormer builds on TrussFab, from which it inherits the ability to create static large-scale truss structures from 3D printed connectors and PET bottles. TrussFormer adds movement to these structures by placing linear actuators into them: either manually, wrapped in reusable components called assets, or by demonstrating the intended movement. TrussFormer verifies that the resulting structure is mechanically sound and will withstand the dynamic forces resulting from the motion. To fabricate the design, TrussFormer generates the underlying hinge system that can be printed on standard desktop 3D printers. We demonstrate TrussFormer with several example objects, including a 6-legged walking robot and a 4m-tall animatronics dinosaur with 5 degrees of freedom.}, language = {en} } @misc{KovacsIonLopesetal.2018, author = {Kovacs, Robert and Ion, Alexandra and Lopes, Pedro and Oesterreich, Tim and Filter, Johannes and Otto, Philip and Arndt, Tobias and Ring, Nico and Witte, Melvin and Synytsia, Anton and Baudisch, Patrick}, title = {TrussFormer}, series = {UIST '18: Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology}, journal = {UIST '18: Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {978-1-4503-5948-1}, doi = {10.1145/3242587.3242607}, pages = {113 -- 125}, year = {2018}, abstract = {We present TrussFormer, an integrated end-to-end system that allows users to 3D print large-scale kinetic structures, i.e., structures that involve motion and deal with dynamic forces. TrussFormer builds on TrussFab, from which it inherits the ability to create static large-scale truss structures from 3D printed connectors and PET bottles. TrussFormer adds movement to these structures by placing linear actuators into them: either manually, wrapped in reusable components called assets, or by demonstrating the intended movement. TrussFormer verifies that the resulting structure is mechanically sound and will withstand the dynamic forces resulting from the motion. To fabricate the design, TrussFormer generates the underlying hinge system that can be printed on standard desktop 3D printers. We demonstrate TrussFormer with several example objects, including a 6-legged walking robot and a 4m-tall animatronics dinosaur with 5 degrees of freedom.}, language = {en} }