@phdthesis{Stojanovic2021, author = {Stojanovic, Vladeta}, title = {Digital twins for indoor built environments}, doi = {10.25932/publishup-50913}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-509134}, school = {Universit{\"a}t Potsdam}, pages = {xxiii, 181}, year = {2021}, abstract = {One of the key challenges in modern Facility Management (FM) is to digitally reflect the current state of the built environment, referred to as-is or as-built versus as-designed representation. While the use of Building Information Modeling (BIM) can address the issue of digital representation, the generation and maintenance of BIM data requires a considerable amount of manual work and domain expertise. Another key challenge is being able to monitor the current state of the built environment, which is used to provide feedback and enhance decision making. The need for an integrated solution for all data associated with the operational life cycle of a building is becoming more pronounced as practices from Industry 4.0 are currently being evaluated and adopted for FM use. This research presents an approach for digital representation of indoor environments in their current state within the life cycle of a given building. Such an approach requires the fusion of various sources of digital data. The key to solving such a complex issue of digital data integration, processing and representation is with the use of a Digital Twin (DT). A DT is a digital duplicate of the physical environment, states, and processes. A DT fuses as-designed and as-built digital representations of built environment with as-is data, typically in the form of floorplans, point clouds and BIMs, with additional information layers pertaining to the current and predicted states of an indoor environment or a complete building (e.g., sensor data). The design, implementation and initial testing of prototypical DT software services for indoor environments is presented and described. These DT software services are implemented within a service-oriented paradigm, and their feasibility is presented through functioning and tested key software components within prototypical Service-Oriented System (SOS) implementations. The main outcome of this research shows that key data related to the built environment can be semantically enriched and combined to enable digital representations of indoor environments, based on the concept of a DT. Furthermore, the outcomes of this research show that digital data, related to FM and Architecture, Construction, Engineering, Owner and Occupant (AECOO) activity, can be combined, analyzed and visualized in real-time using a service-oriented approach. This has great potential to benefit decision making related to Operation and Maintenance (O\&M) procedures within the scope of the post-construction life cycle stages of typical office buildings.}, language = {en} } @phdthesis{Schmallowsky2009, author = {Schmallowsky, Antje}, title = {Visualisierung dynamischer Raumph{\"a}nomene in Geoinformationssystemen}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-41262}, school = {Universit{\"a}t Potsdam}, year = {2009}, abstract = {Die visuelle Kommunikation ist eine effiziente Methode, um dynamische Ph{\"a}nomene zu beschreiben. Informationsobjekte pr{\"a}zise wahrzunehmen, einen schnellen Zugriff auf strukturierte und relevante Informationen zu erm{\"o}glichen, erfordert konsistente und nach dem formalen Minimalprinzip konzipierte Analyse- und Darstellungsmethoden. Dynamische Raumph{\"a}nomene in Geoinformationssystemen k{\"o}nnen durch den Mangel an konzeptionellen Optimierungsanpassungen aufgrund ihrer statischen Systemstruktur nur bedingt die Informationen von Raum und Zeit modellieren. Die Forschung in dieser Arbeit ist daher auf drei interdisziplin{\"a}re Ans{\"a}tze fokussiert. Der erste Ansatz stellt eine echtzeitnahe Datenerfassung dar, die in Geodatenbanken zeitorientiert verwaltet wird. Der zweite Ansatz betrachtet Analyse- und Simulationsmethoden, die das dynamische Verhalten analysieren und prognostizieren. Der dritte Ansatz konzipiert Visualisierungsmethoden, die insbesondere dynamische Prozesse abbilden. Die Symbolisierung der Prozesse passt sich bedarfsweise in Abh{\"a}ngigkeit des Prozessverlaufes und der Interaktion zwischen Datenbanken und Simulationsmodellen den verschiedenen Entwicklungsphasen an. Dynamische Aspekte k{\"o}nnen so mit Hilfe bew{\"a}hrter Funktionen aus der GI-Science zeitnah mit modularen Werkzeugen entwickelt und visualisiert werden. Die Analyse-, Verschneidungs- und Datenverwaltungsfunktionen sollen hierbei als Nutzungs- und Auswertungspotential alternativ zu Methoden statischer Karten dienen. Bedeutend f{\"u}r die zeitliche Komponente ist das Verkn{\"u}pfen neuer Technologien, z. B. die Simulation und Animation, basierend auf einer strukturierten Zeitdatenbank in Verbindung mit statistischen Verfahren. Methodisch werden Modellans{\"a}tze und Visualisierungstechniken entwickelt, die auf den Bereich Verkehr transferiert werden. Verkehrsdynamische Ph{\"a}nomene, die nicht zusammenh{\"a}ngend und umfassend darstellbar sind, werden modular in einer serviceorientierten Architektur separiert, um sie in verschiedenen Ebenen r{\"a}umlich und zeitlich visuell zu pr{\"a}sentieren. Entwicklungen der Vergangenheit und Prognosen der Zukunft werden {\"u}ber verschiedene Berechnungsmethoden modelliert und visuell analysiert. Die Verkn{\"u}pfung einer Mikrosimulation (Abbildung einzelner Fahrzeuge) mit einer netzgesteuerten Makrosimulation (Abbildung eines gesamten Straßennetzes) erm{\"o}glicht eine maßstabsunabh{\"a}ngige Simulation und Visualisierung des Mobilit{\"a}tsverhaltens ohne zeitaufwendige Bewertungsmodellberechnungen. Zuk{\"u}nftig wird die visuelle Analyse raum-zeitlicher Ver{\"a}nderungen f{\"u}r planerische Entscheidungen ein effizientes Mittel sein, um Informationen {\"u}bergreifend verf{\"u}gbar, klar strukturiert und zweckorientiert zur Verf{\"u}gung zu stellen. Der Mehrwert durch visuelle Geoanalysen, die modular in einem System integriert sind, ist das flexible Auswerten von Messdaten nach zeitlichen und r{\"a}umlichen Merkmalen.}, language = {de} } @phdthesis{Discher2023, author = {Discher, S{\"o}ren}, title = {Real-Time Rendering Techniques for Massive 3D Point Clouds}, doi = {10.25932/publishup-60164}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus4-601641}, school = {Universit{\"a}t Potsdam}, pages = {ix, 123}, year = {2023}, abstract = {Today, point clouds are among the most important categories of spatial data, as they constitute digital 3D models of the as-is reality that can be created at unprecedented speed and precision. However, their unique properties, i.e., lack of structure, order, or connectivity information, necessitate specialized data structures and algorithms to leverage their full precision. In particular, this holds true for the interactive visualization of point clouds, which requires to balance hardware limitations regarding GPU memory and bandwidth against a naturally high susceptibility to visual artifacts. This thesis focuses on concepts, techniques, and implementations of robust, scalable, and portable 3D visualization systems for massive point clouds. To that end, a number of rendering, visualization, and interaction techniques are introduced, that extend several basic strategies to decouple rendering efforts and data management: First, a novel visualization technique that facilitates context-aware filtering, highlighting, and interaction within point cloud depictions. Second, hardware-specific optimization techniques that improve rendering performance and image quality in an increasingly diversified hardware landscape. Third, natural and artificial locomotion techniques for nausea-free exploration in the context of state-of-the-art virtual reality devices. Fourth, a framework for web-based rendering that enables collaborative exploration of point clouds across device ecosystems and facilitates the integration into established workflows and software systems. In cooperation with partners from industry and academia, the practicability and robustness of the presented techniques are showcased via several case studies using representative application scenarios and point cloud data sets. In summary, the work shows that the interactive visualization of point clouds can be implemented by a multi-tier software architecture with a number of domain-independent, generic system components that rely on optimization strategies specific to large point clouds. It demonstrates the feasibility of interactive, scalable point cloud visualization as a key component for distributed IT solutions that operate with spatial digital twins, providing arguments in favor of using point clouds as a universal type of spatial base data usable directly for visualization purposes.}, language = {en} }