@misc{Richly2019, author = {Richly, Keven}, title = {Leveraging spatio-temporal soccer data to define a graphical query language for game recordings}, series = {IEEE International Conference on Big Data (Big Data)}, journal = {IEEE International Conference on Big Data (Big Data)}, publisher = {IEEE}, address = {New York}, isbn = {978-1-5386-5035-6}, issn = {2639-1589}, doi = {10.1109/BigData.2018.8622159}, pages = {3456 -- 3463}, year = {2019}, abstract = {For professional soccer clubs, performance and video analysis are an integral part of the preparation and post-processing of games. Coaches, scouts, and video analysts extract information about strengths and weaknesses of their team as well as opponents by manually analyzing video recordings of past games. Since video recordings are an unstructured data source, it is a complex and time-intensive task to find specific game situations and identify similar patterns. In this paper, we present a novel approach to detect patterns and situations (e.g., playmaking and ball passing of midfielders) based on trajectory data. The application uses the metaphor of a tactic board to offer a graphical query language. With this interactive tactic board, the user can model a game situation or mark a specific situation in the video recording for which all matching occurrences in various games are immediately displayed, and the user can directly jump to the corresponding game scene. Through the additional visualization of key performance indicators (e.g.,the physical load of the players), the user can get a better overall assessment of situations. With the capabilities to find specific game situations and complex patterns in video recordings, the interactive tactic board serves as a useful tool to improve the video analysis process of professional sports teams.}, language = {en} } @misc{Richly2019, author = {Richly, Keven}, title = {A survey on trajectory data management for hybrid transactional and analytical workloads}, series = {IEEE International Conference on Big Data (Big Data)}, journal = {IEEE International Conference on Big Data (Big Data)}, publisher = {IEEE}, address = {New York}, isbn = {978-1-5386-5035-6}, issn = {2639-1589}, doi = {10.1109/BigData.2018.8622394}, pages = {562 -- 569}, year = {2019}, abstract = {Rapid advances in location-acquisition technologies have led to large amounts of trajectory data. This data is the foundation for a broad spectrum of services driven and improved by trajectory data mining. However, for hybrid transactional and analytical workloads, the storing and processing of rapidly accumulated trajectory data is a non-trivial task. In this paper, we present a detailed survey about state-of-the-art trajectory data management systems. To determine the relevant aspects and requirements for such systems, we developed a trajectory data mining framework, which summarizes the different steps in the trajectory data mining process. Based on the derived requirements, we analyze different concepts to store, compress, index, and process spatio-temporal data. There are various trajectory management systems, which are optimized for scalability, data footprint reduction, elasticity, or query performance. To get a comprehensive overview, we describe and compare different exciting systems. Additionally, the observed similarities in the general structure of different systems are consolidated in a general blueprint of trajectory management systems.}, language = {en} } @misc{StaubitzMeinel2019, author = {Staubitz, Thomas and Meinel, Christoph}, title = {Graded Team Assignments in MOOCs}, series = {SCALE}, journal = {SCALE}, publisher = {Association for Computing Machinery}, address = {New York}, isbn = {978-1-4503-6804-9}, doi = {10.1145/3330430.3333619}, pages = {10}, year = {2019}, abstract = {The ability to work in teams is an important skill in today's work environments. In MOOCs, however, team work, team tasks, and graded team-based assignments play only a marginal role. To close this gap, we have been exploring ways to integrate graded team-based assignments in MOOCs. Some goals of our work are to determine simple criteria to match teams in a volatile environment and to enable a frictionless online collaboration for the participants within our MOOC platform. The high dropout rates in MOOCs pose particular challenges for team work in this context. By now, we have conducted 15 MOOCs containing graded team-based assignments in a variety of topics. The paper at hand presents a study that aims to establish a solid understanding of the participants in the team tasks. Furthermore, we attempt to determine which team compositions are particularly successful. Finally, we examine how several modifications to our platform's collaborative toolset have affected the dropout rates and performance of the teams.}, language = {en} } @misc{BockMatysikKrentzetal.2019, author = {Bock, Benedikt and Matysik, Jan-Tobias and Krentz, Konrad-Felix and Meinel, Christoph}, title = {Link Layer Key Revocation and Rekeying for the Adaptive Key Establishment Scheme}, series = {2019 IEEE 5TH World Forum on internet of things (WF-IOT)}, journal = {2019 IEEE 5TH World Forum on internet of things (WF-IOT)}, publisher = {IEEE}, address = {New York}, isbn = {978-1-5386-4980-0}, doi = {10.1109/WF-IoT.2019.8767211}, pages = {374 -- 379}, year = {2019}, abstract = {While the IEEE 802.15.4 radio standard has many features that meet the requirements of Internet of things applications, IEEE 802.15.4 leaves the whole issue of key management unstandardized. To address this gap, Krentz et al. proposed the Adaptive Key Establishment Scheme (AKES), which establishes session keys for use in IEEE 802.15.4 security. Yet, AKES does not cover all aspects of key management. In particular, AKES comprises no means for key revocation and rekeying. Moreover, existing protocols for key revocation and rekeying seem limited in various ways. In this paper, we hence propose a key revocation and rekeying protocol, which is designed to overcome various limitations of current protocols for key revocation and rekeying. For example, our protocol seems unique in that it routes around IEEE 802.15.4 nodes whose keys are being revoked. We successfully implemented and evaluated our protocol using the Contiki-NG operating system and aiocoap.}, language = {en} } @article{SchlosserWaltherBoissieretal.2019, author = {Schlosser, Rainer and Walther, Carsten and Boissier, Martin and Uflacker, Matthias}, title = {Automated repricing and ordering strategies in competitive markets}, series = {AI communications : AICOM ; the European journal on artificial intelligence}, volume = {32}, journal = {AI communications : AICOM ; the European journal on artificial intelligence}, number = {1}, publisher = {IOS Press}, address = {Amsterdam}, issn = {0921-7126}, doi = {10.3233/AIC-180603}, pages = {15 -- 29}, year = {2019}, abstract = {Merchants on modern e-commerce platforms face a highly competitive environment. They compete against each other using automated dynamic pricing and ordering strategies. Successfully managing both inventory levels as well as offer prices is a challenging task as (i) demand is uncertain, (ii) competitors strategically interact, and (iii) optimized pricing and ordering decisions are mutually dependent. We show how to derive optimized data-driven pricing and ordering strategies which are based on demand learning techniques and efficient dynamic optimization models. We verify the superior performance of our self-adaptive strategies by comparing them to different rule-based as well as data-driven strategies in duopoly and oligopoly settings. Further, to study and to optimize joint dynamic ordering and pricing strategies on online marketplaces, we built an interactive simulation platform. To be both flexible and scalable, the platform has a microservice-based architecture and allows handling dozens of competing merchants and streams of consumers with configurable characteristics.}, language = {en} } @article{OmotoshoAyegbaEmuoyibofarheetal.2019, author = {Omotosho, Adebayo and Ayegba, Peace and Emuoyibofarhe, Justice and Meinel, Christoph}, title = {Current State of ICT in Healthcare Delivery in Developing Countries}, series = {International Journal of Online and Biomedical Engineering}, volume = {15}, journal = {International Journal of Online and Biomedical Engineering}, number = {8}, publisher = {Kassel University Press}, address = {Kassel}, issn = {2626-8493}, doi = {10.3991/ijoe.v15i08.10294}, pages = {91 -- 107}, year = {2019}, abstract = {Electronic health is one of the most popular applications of information and communication technologies and it has contributed immensely to health delivery through the provision of quality health service and ubiquitous access at a lower cost. Even though this mode of health service is increasingly becoming known or used in developing nations, these countries are faced with a myriad of challenges when implementing and deploying e-health services on both small and large scale. It is estimated that the Africa population alone carries the highest percentage of the world's global diseases despite its certain level of e-health adoption. This paper aims at analyzing the progress so far and the current state of e-health in developing countries particularly Africa and propose a framework for further improvement.}, language = {en} } @article{FriedrichKrejcaRothenbergeretal.2019, author = {Friedrich, Tobias and Krejca, Martin Stefan and Rothenberger, Ralf and Arndt, Tobias and Hafner, Danijar and Kellermeier, Thomas and Krogmann, Simon and Razmjou, Armin}, title = {Routing for on-street parking search using probabilistic data}, series = {AI communications : AICOM ; the European journal on artificial intelligence}, volume = {32}, journal = {AI communications : AICOM ; the European journal on artificial intelligence}, number = {2}, publisher = {IOS Press}, address = {Amsterdam}, issn = {0921-7126}, doi = {10.3233/AIC-180574}, pages = {113 -- 124}, year = {2019}, abstract = {A significant percentage of urban traffic is caused by the search for parking spots. One possible approach to improve this situation is to guide drivers along routes which are likely to have free parking spots. The task of finding such a route can be modeled as a probabilistic graph problem which is NP-complete. Thus, we propose heuristic approaches for solving this problem and evaluate them experimentally. For this, we use probabilities of finding a parking spot, which are based on publicly available empirical data from TomTom International B.V. Additionally, we propose a heuristic that relies exclusively on conventional road attributes. Our experiments show that this algorithm comes close to the baseline by a factor of 1.3 in our cost measure. Last, we complement our experiments with results from a field study, comparing the success rates of our algorithms against real human drivers.}, language = {en} } @misc{UllrichEnkeTeichmannetal.2019, author = {Ullrich, Andre and Enke, Judith and Teichmann, Malte and Kress, Antonio and Gronau, Norbert}, title = {Audit - and then what?}, series = {Procedia Manufacturing}, volume = {31}, journal = {Procedia Manufacturing}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2351-9789}, doi = {10.1016/j.promfg.2019.03.025}, pages = {162 -- 168}, year = {2019}, abstract = {Current trends such as digital transformation, Internet of Things, or Industry 4.0 are challenging the majority of learning factories. Regardless of whether a conventional learning factory, a model factory, or a digital learning factory, traditional approaches such as the monotonous execution of specific instructions don't suffice the learner's needs, market requirements as well as especially current technological developments. Contemporary teaching environments need a clear strategy, a road to follow for being able to successfully cope with the changes and develop towards digitized learning factories. This demand driven necessity of transformation leads to another obstacle: Assessing the status quo and developing and implementing adequate action plans. Within this paper, details of a maturity-based audit of the hybrid learning factory in the Research and Application Centre Industry 4.0 and a thereof derived roadmap for the digitization of a learning factory are presented.}, language = {en} } @misc{TeichmannUllrichGronau2019, author = {Teichmann, Malte and Ullrich, Andre and Gronau, Norbert}, title = {Subject-oriented learning}, series = {Procedia Manufacturing}, volume = {31}, journal = {Procedia Manufacturing}, publisher = {Elsevier}, address = {Amsterdam}, issn = {2351-9789}, doi = {10.1016/j.promfg.2019.03.012}, pages = {72 -- 78}, year = {2019}, abstract = {The transformation to a digitized company changes not only the work but also social context for the employees and requires inter alia new knowledge and skills from them. Additionally, individual action problems arise. This contribution proposes the subject-oriented learning theory, in which the employees´ action problems are the starting point of training activities in learning factories. In this contribution, the subject-oriented learning theory is exemplified and respective advantages for vocational training in learning factories are pointed out both theoretically and practically. Thereby, especially the individual action problems of learners and the infrastructure are emphasized as starting point for learning processes and competence development.}, language = {en} } @misc{Friedrich2019, author = {Friedrich, Tobias}, title = {From graph theory to network science}, series = {36th International Symposium on Theoretical Aspects of Computer Science (STACS 2019)}, volume = {126}, journal = {36th International Symposium on Theoretical Aspects of Computer Science (STACS 2019)}, publisher = {Schloss Dagstuhl-Leibniz-Zentrum f{\"u}r Informatik}, address = {Dragstuhl}, isbn = {978-3-95977-100-9}, doi = {10.4230/LIPIcs.STACS.2019.5}, pages = {9}, year = {2019}, abstract = {Network science is driven by the question which properties large real-world networks have and how we can exploit them algorithmically. In the past few years, hyperbolic graphs have emerged as a very promising model for scale-free networks. The connection between hyperbolic geometry and complex networks gives insights in both directions: (1) Hyperbolic geometry forms the basis of a natural and explanatory model for real-world networks. Hyperbolic random graphs are obtained by choosing random points in the hyperbolic plane and connecting pairs of points that are geometrically close. The resulting networks share many structural properties for example with online social networks like Facebook or Twitter. They are thus well suited for algorithmic analyses in a more realistic setting. (2) Starting with a real-world network, hyperbolic geometry is well-suited for metric embeddings. The vertices of a network can be mapped to points in this geometry, such that geometric distances are similar to graph distances. Such embeddings have a variety of algorithmic applications ranging from approximations based on efficient geometric algorithms to greedy routing solely using hyperbolic coordinates for navigation decisions.}, language = {en} }