@article{KrasnovaVeltriSpengleretal.2013, author = {Krasnova, Hanna and Veltri, Natasha F. and Spengler, Klaus and G{\"u}nther, Oliver}, title = {"Deal of the Day" Platforms what drives Consumer loyalty?}, series = {Business \& information systems engineering : the international journal of Wirtschaftsinformatik}, volume = {5}, journal = {Business \& information systems engineering : the international journal of Wirtschaftsinformatik}, number = {3}, publisher = {Springer}, address = {Heidelberg}, issn = {1867-0202}, doi = {10.1007/s12599-013-0268-2}, pages = {165 -- 177}, year = {2013}, abstract = {"Deal of the Day" (DoD) platforms have quickly become popular by offering savings on local services, products and vacations. For merchants, these platforms represent a new marketing channel to advertise their products and services and attract new customers. DoD platform providers, however, struggle to maintaining a stable market share and profitability, because entry and switching costs are low. To sustain a competitive market position, DoD providers are looking for ways to build a loyal customer base. However, research examining the determinants of user loyalty in this novel context is scarce. To fill this gap, this study employs Grounded Theory methodology to develop a conceptual model of customer loyalty to a DoD provider. In the next step, qualitative insights are enriched and validated using quantitative data from a survey of 202 DoD users. The authors find that customer loyalty is in large part driven by monetary incentives, but can be eroded if impressions from merchant encounters are below expectations. In addition, enhancing the share of deals relevant for consumers, i.e. signal-to-noise ratio, and mitigating perceived risks of a transaction emerge as challenges. Beyond theoretical value, the results offer practical insights into how customer loyalty to a DoD provider can be promoted.}, language = {en} } @article{BrainGebserPuehreretal.2007, author = {Brain, Martin and Gebser, Martin and P{\"u}hrer, J{\"o}rg and Schaub, Torsten H. and Tompits, Hans and Woltran, Stefan}, title = {"That is illogical, Captain!" : the debugging support tool spock for answer-set programs ; system description}, year = {2007}, language = {en} } @article{JuergensenKonstantinidis2006, author = {J{\"u}rgensen, Helmut and Konstantinidis, Stavros}, title = {(Near-)inverses of sequences}, issn = {0020-7160}, doi = {10.1080/00207160500537801}, year = {2006}, abstract = {We introduce the notion of a near-inverse of a non-decreasing sequence of positive integers; near-inverses are intended to assume the role of inverses in cases when the latter cannot exist. We prove that the near-inverse of such a sequence is unique; moreover, the relation of being near-inverses of each other is symmetric, i.e. if sequence g is the near-inverse of sequence f, then f is the near-inverse of g. There is a connection, by approximations, between near- inverses of sequences and inverses of continuous strictly increasing real-valued functions which can be exploited to derive simple expressions for near-inverses}, language = {en} } @inproceedings{KnothKiy2014, author = {Knoth, Alexander Henning and Kiy, Alexander}, title = {(Self-)confident through the introductory study phase with the Reflect App}, series = {CEUR Workshop Proceedings}, booktitle = {CEUR Workshop Proceedings}, number = {1227}, publisher = {CEUR-WS}, address = {Freiburg}, issn = {1613-0073}, pages = {172 -- 179}, year = {2014}, language = {en} } @phdthesis{Holz2013, author = {Holz, Christian}, title = {3D from 2D touch}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-67796}, school = {Universit{\"a}t Potsdam}, year = {2013}, abstract = {While interaction with computers used to be dominated by mice and keyboards, new types of sensors now allow users to interact through touch, speech, or using their whole body in 3D space. These new interaction modalities are often referred to as "natural user interfaces" or "NUIs." While 2D NUIs have experienced major success on billions of mobile touch devices sold, 3D NUI systems have so far been unable to deliver a mobile form factor, mainly due to their use of cameras. The fact that cameras require a certain distance from the capture volume has prevented 3D NUI systems from reaching the flat form factor mobile users expect. In this dissertation, we address this issue by sensing 3D input using flat 2D sensors. The systems we present observe the input from 3D objects as 2D imprints upon physical contact. By sampling these imprints at very high resolutions, we obtain the objects' textures. In some cases, a texture uniquely identifies a biometric feature, such as the user's fingerprint. In other cases, an imprint stems from the user's clothing, such as when walking on multitouch floors. By analyzing from which part of the 3D object the 2D imprint results, we reconstruct the object's pose in 3D space. While our main contribution is a general approach to sensing 3D input on 2D sensors upon physical contact, we also demonstrate three applications of our approach. (1) We present high-accuracy touch devices that allow users to reliably touch targets that are a third of the size of those on current touch devices. We show that different users and 3D finger poses systematically affect touch sensing, which current devices perceive as random input noise. We introduce a model for touch that compensates for this systematic effect by deriving the 3D finger pose and the user's identity from each touch imprint. We then investigate this systematic effect in detail and explore how users conceptually touch targets. Our findings indicate that users aim by aligning visual features of their fingers with the target. We present a visual model for touch input that eliminates virtually all systematic effects on touch accuracy. (2) From each touch, we identify users biometrically by analyzing their fingerprints. Our prototype Fiberio integrates fingerprint scanning and a display into the same flat surface, solving a long-standing problem in human-computer interaction: secure authentication on touchscreens. Sensing 3D input and authenticating users upon touch allows Fiberio to implement a variety of applications that traditionally require the bulky setups of current 3D NUI systems. (3) To demonstrate the versatility of 3D reconstruction on larger touch surfaces, we present a high-resolution pressure-sensitive floor that resolves the texture of objects upon touch. Using the same principles as before, our system GravitySpace analyzes all imprints and identifies users based on their shoe soles, detects furniture, and enables accurate touch input using feet. By classifying all imprints, GravitySpace detects the users' body parts that are in contact with the floor and then reconstructs their 3D body poses using inverse kinematics. GravitySpace thus enables a range of applications for future 3D NUI systems based on a flat sensor, such as smart rooms in future homes. We conclude this dissertation by projecting into the future of mobile devices. Focusing on the mobility aspect of our work, we explore how NUI devices may one day augment users directly in the form of implanted devices.}, language = {en} } @article{DelgrandeSchaubTompitsetal.2004, author = {Delgrande, James Patrick and Schaub, Torsten H. and Tompits, Hans and Wang, Kewen}, title = {A classification and survey of preference handling approchaches in nonmonotonic reasoning}, issn = {0824-7935}, year = {2004}, abstract = {In recent years, there has been a large amount of disparate work concerning the representation and reasoning with qualitative preferential information by means of approaches to nonmonotonic reasoning. Given the variety of underlying systems, assumptions, motivations, and intuitions, it is difficult to compare or relate one approach with another. Here, we present an overview and classification for approaches to dealing with preference. A set of criteria for classifying approaches is given, followed by a set of desiderata that an approach might be expected to satisfy. A comprehensive set of approaches is subsequently given and classified with respect to these sets of underlying principles}, language = {en} } @article{Wang2001, author = {Wang, Kewen}, title = {A comparative study of disjunctive well-founded semantics}, isbn = {3-540-42593-4}, year = {2001}, language = {en} } @article{SchaubWang2001, author = {Schaub, Torsten H. and Wang, Kewen}, title = {A comparative study of logic programs with preference}, year = {2001}, language = {en} } @article{SchaubWang2001, author = {Schaub, Torsten H. and Wang, Kewen}, title = {A comparative study of logic programs with preference}, isbn = {1-558-60777-3}, issn = {1045-0823}, year = {2001}, language = {en} } @article{DelgrandeSchaubTompits2000, author = {Delgrande, James Patrick and Schaub, Torsten H. and Tompits, Hans}, title = {A compilation of Brewka and Eiter's approach to prioritizationtion}, isbn = {3-540-41131-3}, year = {2000}, language = {en} }