@misc{DolkHommelColzatoetal.2014, author = {Dolk, Thomas and Hommel, Bernhard and Colzato, Lorenza S. and Schuetz-Bosbach, Simone and Prinz, Wolfgang and Liepelt, Roman}, title = {The joint Simon effect a review and theoretical integration}, series = {Frontiers in psychology}, volume = {5}, journal = {Frontiers in psychology}, publisher = {Frontiers Research Foundation}, address = {Lausanne}, issn = {1664-1078}, doi = {10.3389/fpsyg.2014.00974}, pages = {10}, year = {2014}, language = {en} } @article{FiedlerKlieglLindenbergeretal.2005, author = {Fiedler, K. and Kliegl, Reinhold and Lindenberger, Ulman and Mausfeld, Reinhold and Mumendy, A. and Prinz, Wolfgang}, title = {Psychologie im 21. Jahrhundert : eine Ortbestimmung}, issn = {1618-8519}, year = {2005}, language = {de} } @misc{FiedlerKlieglLindenbergeretal.2005, author = {Fiedler, Klaus and Kliegl, Reinhold and Lindenberger, Ulman and Mausfeld, Rainer and Mummendey, Am{\´e}lie and Prinz, Wolfgang}, title = {Psychologie im 21. Jahrhundert: F{\"u}hrende deutsche Psychologen {\"u}ber Lage und Zukunft ihres Fachs und die Rolle der psychologischen Grundlagenforschung}, url = {http://nbn-resolving.de/urn:nbn:de:kobv:517-opus-57051}, year = {2005}, language = {de} } @article{KuehnElsnerPrinzetal.2009, author = {Kuehn, Simone and Elsner, Birgit and Prinz, Wolfgang and Brass, Marcel}, title = {Busy doing nothing : evidence for nonaction-effect binding}, issn = {1069-9384}, doi = {10.3758/Pbr.16.3.542}, year = {2009}, abstract = {Research on voluntary action has focused on the question of how we represent our behavior on a motor and cognitive level. However, the question of how we represent voluntary not acting has been completely neglected. The aim of the present study was to investigate the cognitive and motor representation of intentionally not acting. By using an action-effect binding approach, we demonstrate similarities of action and nonaction. In particular, our results reveal that voluntary nonactions can be bound to an effect tone. This finding suggests that effect binding is not restricted to an association between a motor representation and a successive effect (action-effect binding) but can also occur for an intended nonaction and its effect (nonaction-effect binding). Moreover, we demonstrate that nonactions have to be initiated voluntarily in order to elicit nonaction-effect binding.}, language = {en} } @article{ParkinsonSpringerPrinz2011, author = {Parkinson, Jim and Springer, Anne and Prinz, Wolfgang}, title = {Can you see me in the snow? - action simulation aids the detection of visually degraded human motion}, series = {The quarterly journal of experimental psychology}, volume = {64}, journal = {The quarterly journal of experimental psychology}, number = {8}, publisher = {Wiley}, address = {Hove}, issn = {1747-0218}, doi = {10.1080/17470218.2011.594895}, pages = {1463 -- 1472}, year = {2011}, abstract = {Using a novel paradigm, we demonstrate that action simulation can directly facilitate ongoing perception of people's movements. Point-light actors (PLAs) representing common human motions were shown embedded in a visual noise reminiscent of "TV snow". At first, the PLAs were perceived clearly, then occluded from view for a short duration, during which it was hypothesized that a real-time action simulation was generated tracking the motion's course. The PLA then reappeared in motion at variable visibility against the noise, whilst detection thresholds for the reappearance were measured. In the crucial manipulation, the test motion was either temporally congruent with the motion as it would have continued during occlusion, and thus temporally matching the simulation, or temporally incongruent. Detection thresholds were lower for congruent than for incongruent reappearing motions, suggesting that reappearing motion that temporally matched the internal action simulation was more likely to be detected.}, language = {en} } @article{ParkinsonSpringerPrinz2012, author = {Parkinson, Jim and Springer, Anne and Prinz, Wolfgang}, title = {Before, during and after you disappear: aspects of timing and dynamic updating of the real-time action simulation of human motions}, series = {Psychological research : an international journal of perception, attention, memory, and action}, volume = {76}, journal = {Psychological research : an international journal of perception, attention, memory, and action}, number = {4}, publisher = {Springer}, address = {Heidelberg}, issn = {0340-0727}, doi = {10.1007/s00426-012-0422-3}, pages = {421 -- 433}, year = {2012}, abstract = {The detailed dynamics of action simulation was investigated using the occluder paradigm: a point light actor (PLA) was shown, then briefly occluded from view, during which period action simulation was generated. Following occlusion, the PLA reappeared, either a progression of the motion as it should be post-occlusion or temporally shifted earlier/later. Participants made judgements on whether the reappearing PLA was too early or too late to be a correct continuation (Experiments 1 and 3) or whether it was a veridical continuation or not (Experiment 2). Over three experiments we asked how action simulation is affected by motion information before, during and after occlusion. Reducing motion presented before occlusion retained the accuracy of action simulation judgements. Presenting 4 frames (67 ms) of PLA motion during the occluder duration dynamically updates or altogether regenerates the action simulation. Reducing the duration of the test motion after the occluder decreases judgement precision, which we interpret as a limitation in the process of postdictive motion judgments. Overall, this is further evidence that the action simulation process is remarkably adapted to making human motion predictions.}, language = {en} } @article{SparenbergTopolinskiSpringeretal.2012, author = {Sparenberg, Peggy and Topolinski, Sascha and Springer, Anne and Prinz, Wolfgang}, title = {Minimal mimicry: Mere effector matching induces preference}, series = {Brain and cognition : a journal of experimental and clinical research}, volume = {80}, journal = {Brain and cognition : a journal of experimental and clinical research}, number = {3}, publisher = {Elsevier}, address = {San Diego}, issn = {0278-2626}, doi = {10.1016/j.bandc.2012.08.004}, pages = {291 -- 300}, year = {2012}, abstract = {Both mimicking and being mimicked induces preference for a target. The present experiments investigate the minimal sufficient conditions for this mimicry-preference link to occur. We argue that mere effector matching between one's own and the other person's movement is sufficient to induce preference, independent of which movement is actually performed. In Experiments 1 and 2, participants moved either their arms or legs, and watched avatars that moved either their arms or legs, respectively, without any instructions to mimic. The executed movements themselves and their pace were completely different between participants (fast circular movements) and targets (slow linear movements). Participants preferred avatars that moved the same body part as they did over avatars that moved a different body part. In Experiment 3, using human targets and differently paced movements, movement similarity was manipulated in addition to effector overlap (moving forward-backward or sideways with arms or legs, respectively). Only effector matching, but not movement matching, influenced preference ratings. These findings suggest that mere effector overlap is sufficient to trigger preference by mimicry. (C) 2012 Elsevier Inc. All rights reserved.}, language = {en} } @article{SpringerBrandstaedterLiepeltetal.2011, author = {Springer, Anne and Brandst{\"a}dter, Simone and Liepelt, Roman and Birngruber, Teresa and Giese, Martin and Mechsner, Franz and Prinz, Wolfgang}, title = {Motor execution affects action prediction}, series = {Brain and cognition : a journal of experimental and clinical research}, volume = {76}, journal = {Brain and cognition : a journal of experimental and clinical research}, number = {1}, publisher = {Elsevier}, address = {San Diego}, issn = {0278-2626}, doi = {10.1016/j.bandc.2011.03.007}, pages = {26 -- 36}, year = {2011}, abstract = {Previous studies provided evidence of the claim that the prediction of occluded action involves real-time simulation. We report two experiments that aimed to study how real-time simulation is affected by simultaneous action execution under conditions of full, partial or no overlap between observed and executed actions. This overlap was analysed by comparing the body sides and the movement kinematics involved in the observed and the executed action. While performing actions, participants observed point-light (PL) actions that were interrupted by an occluder, followed by a test pose. The task was to judge whether the test pose depicted a continuation of the occluded action in the same depth angle. Using a paradigm proposed by Graf et al., we independently manipulated the duration of the occluder and the temporal advance of the test pose relative to occlusion onset (occluder time and pose time, respectively). This paradigm allows the assessment of real-time simulation, based on prediction performance across different occluder time/pose time combinations (i.e., improved task performance with decreasing time distance between occluder time and pose time is taken to reflect real-time simulation). The PL actor could be perceived as from the front or back, as indicated by task instructions. In Experiment 1 (front view instructions), evidence of action simulation was obtained for partial overlap (i.e., observed and performed action corresponded either in body side or movement kinematics), but not for full or no overlap conditions. The same pattern was obtained in Experiment 2 (back view instructions), ruling out a spatial compatibility explanation for the real-time pattern observed. Our results suggest that motor processes affect action prediction and real-time simulation. The strength of their impact varies as a function of the overlap between observed and executed actions.}, language = {en} } @article{SpringerBrandstaedterPrinz2013, author = {Springer, Anne and Brandst{\"a}dter, Simone and Prinz, Wolfgang}, title = {Dynamic Simulation and Static Matching for Action Prediction : evidence from Body Part Priming}, series = {Cognitive science : a multidisciplinary journal of anthropology, artificial intelligence, education, linguistics, neuroscience, philosophy, psychology ; journal of the Cognitive Science Society}, volume = {37}, journal = {Cognitive science : a multidisciplinary journal of anthropology, artificial intelligence, education, linguistics, neuroscience, philosophy, psychology ; journal of the Cognitive Science Society}, number = {5}, publisher = {Wiley-Blackwell}, address = {Hoboken}, issn = {0364-0213}, doi = {10.1111/cogs.12044}, pages = {936 -- 952}, year = {2013}, abstract = {Accurately predicting other people's actions may involve two processes: internal real-time simulation (dynamic updating) and matching recently perceived action images (static matching). Using a priming of body parts, this study aimed to differentiate the two processes. Specifically, participants played a motion-controlled video game with either their arms or legs. They then observed arm movements of a point-light actor, which were briefly occluded from view, followed by a static test pose. Participants judged whether this test pose depicted a coherent continuation of the previously seen action (i.e., action prediction task). Evidence of dynamic updating was obtained after compatible effector priming (i.e., arms), whereas incompatible effector priming (i.e., legs) indicated static matching. Together, the results support action prediction as engaging two distinct processes, dynamic simulation and static matching, and indicate that their relative contributions depend on contextual factors like compatibility of body parts involved in performed and observed action.}, language = {en} } @article{SpringerHuttenlocherPrinz2012, author = {Springer, Anne and Huttenlocher, Agnes and Prinz, Wolfgang}, title = {Language-induced modulation during the prediction of others' actions}, series = {Psychological research : an international journal of perception, attention, memory, and action}, volume = {76}, journal = {Psychological research : an international journal of perception, attention, memory, and action}, number = {4}, publisher = {Springer}, address = {Heidelberg}, issn = {0340-0727}, doi = {10.1007/s00426-012-0411-6}, pages = {456 -- 466}, year = {2012}, abstract = {Processing of action words has been shown to influence the perception of the actions the words refer to. Specifically, the accuracy with which people predict the future course of actions observed in another individual seems to be affected by verbal primes. Two processes may be involved in action prediction; dynamic simulation (updating) and static matching. The present study examined this issue by testing the impact of action verb processing on action prediction performance using a masked priming paradigm. Evidence of dynamic updating was revealed after prime verbs expressing dynamic actions (e.g., 'to catch') but not those expressing static actions (e.g., 'to lean'). In contrast to previous work, the primes were masked and did not require any response at all. Hence, our results indicate that implicit action-related linguistic processing may trigger action simulation that in turn might affect action prediction (see also Liepelt, Dolk, \& Prinz, Psychological Research, 2012, in this issue).}, language = {en} }