TY - JOUR A1 - Böhme, Stefan T1 - Normality in videogames and the ‘Avalanche of Numbers’ T2 - DIGAREC Lectures 2008/09 : Vorträge am Zentrum für Computerspielforschung mit Wissenschaftsforum der Deutschen Gamestage ; Quo Vadis 2008 und 2009 N2 - Normality is one of the defining categories of our society. Statistics of all kinds play a crucial part in establishing the normal. Computers, on the other hand, have a very close connection to statistics as the digital world is a statistical one in itself. In a multitude of games statistics are used as an element of gameplay. In this perspective, games can be regarded as a training in self-normalization. However, it is still questionable whether this leads to a genuine production of normality. Y1 - 2009 UR - https://publishup.uni-potsdam.de/frontdoor/index/index/docId/3593 UR - https://nbn-resolving.org/urn:nbn:de:kobv:517-opus-33238 SN - 978-3-86956-004-5 SN - 1867-6219 IS - 2 SP - 116 EP - 127 PB - Universitätsverlag Potsdam CY - Potsdam ER -