TY - JOUR A1 - Aarseth, Espen T1 - Define real, Moron! BT - Some remarks on game ontologies JF - DIGAREC Series N2 - Academic language should not be a ghetto dialect at odds with ordinary language, but rather an extension that is compatible with lay-language. To define ‘game’ with the unrealistic ambition of satisfying both lay-people and experts should not be a major concern for a game ontology, since the field it addresses is subject to cultural evolution and diachronic change. Instead of the impossible mission of turning the common word into an analytic concept, a useful task for an ontology of games is to model game differences, to show how the things we call games can be different from each other in a number of different ways. Y1 - 2011 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus-49810 SN - 1867-6219 SN - 1867-6227 IS - 6 SP - 50 EP - 69 ER - TY - JOUR A1 - Angerer, Marie-Luise T1 - No Stopping Points Anymore BT - am Beispiel des Films Annihilation und anderer Geschichten JF - Feministisches Spekulieren : Genealogien, Narrationen, Zeitlichkeiten Y1 - 2020 SN - 978-3-86599-446-2 SP - 96 EP - 108 PB - Kulturverlag Kadmos CY - Berlin ER - TY - JOUR A1 - Angerer, Marie-Luise T1 - Theoretische und poitische Elemente eines affektiven Gefüges JF - Politik der Emotionen/Macht der Affekte Y1 - 2021 SN - 978-3-0358-0419-5 SP - 99 EP - 110 PB - Diaphanes CY - Zürich ER - TY - JOUR A1 - Baciu, Virginia T1 - Albert Camus in Rumänien JF - Camus im Osten : Zeugnisse der Wirkung Camus' zu Zeiten der Teilung Europas KW - Camus KW - Albert Y1 - 2009 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus-29516 SP - 13 EP - 29 PB - Universitätsverlag Potsdam CY - Potsdam ER - TY - JOUR A1 - Bexte, Peter T1 - Heinz von Foerster in the art department : a collide-oscope in four parts N2 - Purpose - To provide illumination of how systems tend to produce an output nobody expected. It is in these moments that observers may learn something about their own expectations. Design/methodology/approach - The paper discusses two cases in the history of art: faked Vermeer paintings and a test Heinz von Foerster did in the art department at the University of Illinois. Findings - McLuhan's notion "collide-oscope" is applied to the way Heinz von Foerster (ab)uses images in his own texts; furthermore it is applied to the way the Biological Computer Laboratory (BCL) was organized. The formal structure of the "collide-oscope" offers a model of perception. Originality/value - Provides a discussion of a fundamental message of cybernetics - that we cannot escape collisions and disturbances. They are its essence Y1 - 2005 SN - 0368-492X ER - TY - JOUR A1 - Breitenborm, Uwe A1 - Knörr, Kai T1 - Mediale Vermittlungsprozesse im Kontext von Migration und Identität JF - Mediale Flieh- und Bindungskräfte. Migration, Identität und Medien (Sonderheft zur 47. Jahrestagung des Studienkreises Rundfunk und Geschichte in Bonn 2017) Y1 - 2019 SN - 0175-4351 SP - 5 EP - 8 PB - Selbstverlag Studienkreis Rundfunk und Geschichte e.V. CY - Frankfurt am Main ER - TY - JOUR A1 - Brendel, Heiko T1 - 4X-Spiele in Geschichtswissenschaft, Geografie und Politikwissenschaft BT - Konzepte aus dem Computerspieldesign als didaktisches Instrument? JF - DIGAREC Series N2 - Nach einer Einführung in die Geschichte der Strategiespiele und im Speziellen von 4X-Spielen wird das Phänomen der „Hands-off-Games“ erläutert. Im Anschluss wird ein Vorschlag unterbreitet, wie 4X-Geschichtsspiele im Unterricht eingesetzt werden können. Dabei soll ein 4X-Strategiespiel zu einem historischen Thema entworfen werden. Die Modellierung erfolgt in drei Arbeitsschritten: Themenfindung, Modellfindung, Parametrierung. In den Entwurf des Modells fließen viele Überlegungen ein, die zentrale Fragen der Gemeinschaftskunde betreffen. Y1 - 2020 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus4-430709 SN - 978-3-86956-467-8 SN - 1867-6219 SN - 1867-6227 IS - 08 SP - 206 EP - 236 PB - Universitätsverlag Potsdam CY - Potsdam ER - TY - JOUR A1 - Brink, Paula-Sophie T1 - Verspielt JF - Spurensuche am Neuen Palais : Sechs mörderische Geschichten Y1 - 2016 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus4-86356 SN - 978-3-86956-350-3 SP - 149 EP - 159 PB - Universitätsverlag Potsdam CY - Potsdam ER - TY - JOUR A1 - Butler, Mark T1 - On reality and simulation in an extra-moral sense BT - the playful logic of life and death in Liberty City JF - DIGAREC series N2 - This paper is a critical examination of the relationship between reality and simulation. After a brief theoretical introduction, it unfolds its argument on an empirical level, using a thick game playing description of GRAND THEFT AUTO IV. This in-game experience serves as material for the subsequent analysis, in the course of which defining characteristics of computer game playing are formulated. Finally, on the basis of this analysis, the paper postulates the hypothesis that playing computer games like GTA IV promotes competency in deconstructing simulations and implements a cyclic logic of recreation. Y1 - 2010 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus-42787 SN - 1867-6227 SN - 1867-6219 IS - 4 SP - 212 EP - 236 ER - TY - JOUR A1 - Böhme, Stefan T1 - Normality in videogames and the ‘Avalanche of Numbers’ JF - DIGAREC Lectures 2008/09 : Vorträge am Zentrum für Computerspielforschung mit Wissenschaftsforum der Deutschen Gamestage ; Quo Vadis 2008 und 2009 N2 - Normality is one of the defining categories of our society. Statistics of all kinds play a crucial part in establishing the normal. Computers, on the other hand, have a very close connection to statistics as the digital world is a statistical one in itself. In a multitude of games statistics are used as an element of gameplay. In this perspective, games can be regarded as a training in self-normalization. However, it is still questionable whether this leads to a genuine production of normality. Y1 - 2009 U6 - http://nbn-resolving.de/urn/resolver.pl?urn:nbn:de:kobv:517-opus-33238 SN - 978-3-86956-004-5 SN - 1867-6219 IS - 2 SP - 116 EP - 127 PB - Universitätsverlag Potsdam CY - Potsdam ER -